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My idea for a dil ex fix

OK this may cause some heat but here is my idea to fix the dil ex.

i remember when to transwarp to a mission start point you had to pay energy credits to do so. how about return to that but instead of paying EC you pay dil. How much dil depend on distance and what quadrant you need to go to.

*Now runs and hides behind Q*

Comments

  • husanakxhusanakx Member Posts: 1,259 Arc User
    edited December 2021
    It wouldn't even be a drop in the bucket. People would just fly there. Its like charging 2500 for rerolls... people just forget rerolls exist.

    The sad fact is Cryptic doesn't really want to "fix" it. They are fine with it taking weeks and perhaps months to convert. They will continue to drop 15k+ zen ship packs monthly until it takes 6 months like their other game to convert game currency.

    Can't fix what isn't broken. Its working as intended.
  • protoneousprotoneous Member Posts: 2,476 Arc User
    Back when the dilex rate was more favorable it seemed to be related to a good number of players spending all their earned dil in addition to zen to dil in an ongoing and robust manner.

    I agree it wouldn't even be a drop in the bucket.

    Until the ratio of spenders and savers changes I think things will stay about the same.
  • spiritbornspiritborn Member Posts: 3,611 Arc User
    There's also another matter that this punishes those with little Dil (aka new players) without really changing the situation for those who have massive amounts of dil.
  • westmetalswestmetals Member Posts: 8,393 Arc User
    edited December 2021
    spiritborn wrote: »
    There's also another matter that this punishes those with little Dil (aka new players) without really changing the situation for those who have massive amounts of dil.

    Which is the real issue. The two main problems that are driving the exchange rate are...

    - a decline in players willing to spend Zen to buy dilithium
    - an increase in players willing to spend dilithium to buy Zen

    Both of those are caused by the fact that, if you really think about it, there's a logical limit to just about every way to spend dilithium in game (except buying Zen), and there have not been any significant new ways added in about three to four years. So a lot of people have reached those logical limits, and thus have no use for dilithium except to buy Zen.
  • livinlifejb90#4082 livinlifejb90 Member Posts: 218 Arc User
    edited December 2021
    My idea is to offer new ships as "Major Projects". Sort of like Fleet Projects, only instead of a bunch of people building fleet stuff, it would be a solo project, you "building" a T6 ship. And then when its done, you get the ship and you can start another if its available. now when its complete, you will have spent somewhere between 5-10 million dil (how however much it needs to be to be considered a worthwhile sink.)

    the goal would be for this to be a long term sink, as to not just be giving away free ships every week. we'd be talking months of dil investment. sure, the people who have TRIBBLE tons of dil will get theirs first. big whoops. but then they'll be out again.​​
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  • westmetalswestmetals Member Posts: 8,393 Arc User
    edited December 2021
    My ideas are a bit less ambitious than that:

    - add lobi crystals to Phoenix store; this would have the effect of making everything in the lobi store ultimately purchaseable via dilithium. (My back of envelope math would indicate that the existing value is roughly 1 lobi = 1 blue Phoenix token, if that gives an idea...)

    - add a trade-upward option to the Phoenix store; this would have the effect of making the higher level Phoenix items guaranteed-available rather than randomly. Pricing would depend on how the trade-upward is coded. (I.e. is it 4:1, 6:1, 8:1, etc.)

    - make Starship Upgrades permanent in Phoenix store.

    - move the single-character slots purchases from Zen store (slots/services tab) to dilithium store.
  • nixie50nixie50 Member Posts: 999 Arc User
    honestly, move things like uniforms from the C store to the lobi store and add lobi to phoenix boxes.
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    We Need BERETS in the tailor
  • westmetalswestmetals Member Posts: 8,393 Arc User
    nixie50 wrote: »
    honestly, move things like uniforms from the C store to the lobi store and add lobi to phoenix boxes.

    I specifically did not suggest uniforms because they are account unlocks. (re: the players who complained about the low tier ships)
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