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CPU getting pegged in social areas of game

My system is beefy, and the CPU even though it's the weakest link should be able to handle 3 instances of the game running at once. Instead just trying to run as normal this happens.
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And I get 1-2 seconds of responsiveness followed by 10-20 seconds of frozen game (but the mouse pointer moves), and repeat. What could be going on and how can I fix it? I tried turning shadows down, turning off AA, and going from windowed fullscreen to true fullscreen but it made no difference. The game wasn't always like this, though it's done it occasionally, but as of the past 2 weeks or so it's been unbearably bad, especially in ESD and DS9.

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