If I do this assignment will i loose my purpose doffs. I'm not sure what it means bye civilians will be lost. I'm not sure if civilian means the category or just the white doffs like prisoners that you can carry with you.
And if it loses them why on earth would they allow it with such rare doffs. I could loose irreplaceable doffs.
I was looking for recruit xp because it's the only one I don't have maxed out. This would be a nightmare for any character to accidentally run into.
Comments
When you let the game auto-pick the best doffs for mission critical success, that is exactly what it does. All of the time, even for missions like these that destroy doffs.
You also need to watch out for any missions that take and destroy prisoners, they will auto-select any blue quality Dominion prisoners that you'd normally want to keep for the interrogation or prisoner exchange missions, not waste on a swap for latinum.
It's any Doff classed as Civilian. There is a category list under Roster which shows them. As mentioned, this is best for unwanted Colonoists etc.
It's one way to get something out of bound white doffs that you can't sell on the exchange if your fleet can't use them for projects.
You can build their numbers rather quickly, so they added a few dumps like this.
I think it's a bit of an issue that they even allow you to slot non-colonists (and maybe allow for prisoners and refugees as well) in these slots, but I guess if someone wants to dump an ambassador, chef, bartender, etc., then who am I to argue?
I think maybe they should add a pop-up warning to these missions with a "do not show this message again" checkbox so no one should have any complaints.
Yeah? And?
I didn't design the mission, but it is what it is, and what it is is a colonist dump.
And that is at best.
If you send a high-quality bartender or diplomat or whatever other civvy away on the mission then it's a dump for them, too.
At no point did I claim it was superior to Relocate Colonists or any other mission in terms of rewards.
As far as how people can build up colonists? It's easy. They don't spend time flying over to that nebula in the corner of nowhere to see if maybe some certain mission is available right now, especially once they have earned at least one copy of the purple DOFF that the nebula mission chains award.
In the meantime, they can run admiralty missions that award colonists and those do not require that they even enter space to find, let alone fly to some certain spot to see if maybe a particular mission is available right now.
l don't know.
l really don't know what l'm about to say, except l have a feeling about it.
That l must repeat the words that come without my knowledge.'
That would be a huge help. I forgo the other mission did that. Hopefully they will fix it one day.