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Ten Forward weekly 8/25/21

somtaawkharsomtaawkhar Member Posts: 10,222 Arc User
Here is the first half
  • Having lots of discussion internally over keeping the tokens as drops, but lowering the drop rate.
  • Don't expect a change soon. Have to see how this change effects the dil economy before they make another change.
  • Vanity shield promotion isn't kept around all the time because more people go of it if its limited time, so that helps the economy more.
  • Decision to go forward with the token change came somewhat suddenly after having spent time getting it ready to go beforehand. Blog would have gone out a week earlier had Kael known about it. Doesn't think announcing the change the day before was the best approach.
  • Vanity shield event likely to happen again since they know people like it.
  • As an example of how long concepts can take from idea to coming out, Kael mentions Al Rivera was talking about cloning L'rel, and having J'ula do her face turn, around 3 years ago. Maybe slightly earlier then that.
  • Ship development process is a couple weeks long for each team working on it(art team spends a few weeks on it, systems team spends a few weeks making the stats, etc)
  • New systems, like new ways to spend dilthium, takes a few week for systems, and about a week from programmers/UI artists to make the interface to buy it.
  • Temporal Recruit will be in time for Star Trek's 55th on September 8th.
  • Someone asked if it was possible for a Mudd's bundle with DSC Section 31 and Mirror ships. Kael said its possible, but wouldn't happen soon.
  • Talked about the Red Alert event errors. Jared(producer) scheduled the Red Alert. Kael and Thomas did their normal things not knowing it was a one week event, so put up the blog/loading screen for the longer Red Alert Event, instead of the shorter one, since they had only been running the longer ones recently.
  • Mentioned that since remote work started about half the team has moved to Texas, and there are no plans to go back to the physical studio any time soon, which has caused communication issues.
  • QA is looking over the blog as well.
  • Ship release schedule, and the number of ships coming out, changes year to year, but theres almost 30 ships planned for this year(not for the rest of this year, this year in total)
  • Kael has asked about Competitive marks in PVP matches. Recalls they weren't put into PVP possibly to prevent people from cheesing the marks with the ways you can cheese PVP. Though hes not 100% sure thats the reason.
  • Someone asked about an Italian translation for STO. Kael says thats on Perfect World who have cut down localization on their games.
  • Someone asked about the Nova. Always a chance for a new Nova. ship interiors unlikely unless they are used in a mission for the same reasons we know.
  • Cryptic has generally moved to putting out higher quality stuff, instead of as much stuff, for awhile now.
  • No word yet on playable DSC Andorians or Tellarites.
  • Some of the people who were on Magic Legends did come back to STO.
  • Working on fixing a few known broken ship animations.
  • We can shoot new ship/systems ideas to the devs, but due to legal reasons they can't read most of them.
  • L'rell will be the contact for new Klingon missions going forward.
  • Kael will ask about making some of the old toys/novelty prizes from lockboxes available somewhere else.
  • Kael will asking his superiors at Perfect World why Egyptian players can't play the game.
  • Eisenberg class coming soonish? Not that long, but longer then some may want.
  • No plans for a Mirror Recruit event.
  • Will ask about being able to buy away the patrol cooldown(someone suggested it)
  • A Star Trek actor pitched a story idea to Cryptic. It was something they were already thinking of, and they will be in the upcoming arc.
  • Next actor showing up isn't new to STO, but we haven't seen them in awhile.
  • Next story arc is going to be the story arc for the considerable future
  • Early Fall 2021 is a "good estimate" for the next story arc
  • TOS rerun will be simulations on consoles(based on KAel saying yes to something a user asked)
  • Will pass on ideas to see if T5 ships that can't go T5U be given the ability to upgrade, and removing the Obelisk/Dyson fused weapons, with dil.
  • No new alien races involved in the upcoming story
  • They are in negotiations for representation in Star Treks 55th anniversary event
  • Some stuff is happening to character models

Second part
  • Winter ship will not be Breen or Fek'Ihri
  • Picard 2385 uniforms are closer then they were before
  • Have considered upgrading crafting for more then just dil sinks, since they want R&D packs to be worth something other then the ships you get out of them. Keeps coming up in meetings, but their other stuff happens and it gets pushed to the side.
  • Will pass on XBO graphics issues
  • Keal doesn't expect new fleet projects for awhile
  • Will ask about transcendent jacks/swears for Winter event
  • Will check on the Delta Recruit admiralty Rank 10 box not being openable now due to pass tokens being made dil
  • Fixing GPL is a lesser priority to fixing dil, since GPL isn't breaking the economy being the way it is
  • Will ask about putting discount coupons in the Phoenix Box
  • Kael says making the dilithum refine amount account wide is a good idea, but he has no idea if it would happen
  • Will look into Warriors of the Empire/A Day Long Remembered missing VA
  • Someone asked about "special zen" that could be taded between games. Kael said that would require permissions above even their CEO's head
  • Someone suggested an ship upgrade that gives us a ensign specialist slot. Kael said it might be a good idea
  • Kael once had an April fools joke weapon idea called the Photonic Temporal Warhead(PTW) where the more GPL you spent on it the more damage it did
  • No plans to revamp Romulan storyline to bring it more in-line with Picard
  • Originally there was canon reasoning behind not having Roms in Fed uniforms. Since that has changed maybe Cryptic can change it in-game.
  • someone asked about weekly ship rentals for Dil. Keal really likes the idea, and thinks it would be good for the health of the game, but guesses it would take a lot to implement
  • Will likely get stuff from Prodigy, but may take a while, like Lower Decks stuff, due to its animated nature.
  • Cryptic is working on Lower Decks stuff right now, but Kael can't tell us what
  • Kael has campaigned on getting the Bonnie Kin mission added as a Halloween event, but Cryptic wants to remaster it before they do so
  • Might be possible to increase stack limit on batteries
  • Ultimate tech upgrades in the Phoenix Pack on epic is an interesting idea
  • The newspapers in the lockboxes was an idea someone had that they thought was funny, so they did them.
Post edited by baddmoonrizin on
«13

Comments

  • captaincelestialcaptaincelestial Member Posts: 1,925 Arc User
    I'm hoping it's Michael Dorn/Worf who made the pitch, because he's definitely had been wanting to be more involved with Star Trek (including a new series, staring a Captain Worf).

    It'd be great if the section of the Klingon Story Arc dealing with Alexander that Michael Dorn disagreed with was part of the suggestion for story idea.
  • protoneousprotoneous Member Posts: 2,982 Arc User
    Over 60 individual points in your TFW. Thank you for going into so much detail Som.
  • rattler2rattler2 Member Posts: 58,008 Community Moderator
    Her weapons could have ended all of life in the universe in a nano-second!
    Her failed spore tech drove Elachi insane, which caused them to attack everything.
    She started a civil war within a major inter-galactic power.
    Her actions led Aakar to launch said weapons at civilian targets and military, which caused the deaths of citizenry of nearly every major power in the entirety of the milky way.

    0.o

    To back up Som's counterpoints:
    • At that point in time, neither Starfleet nor the Klingon Empire could have known of the potential for disaster misused Spore Tech could pose. USS Discovery found out when they faced off against ISS Charon in the Mirror Universe. But then upon their return, the data was classified, and then classified again after Discovery "was lost with all hands" at the end of season 2 of Discovery.
    • The Elachi were serving the Iconians before J'Ula started putzing around in the 25th Century harvesting Spores. Hell... they may have been serving the Iconians since the 22nd Century for all we know. They didn't need a reason to attack, they were already being directed to destabilize the Romulans.
    • J'mpok is responsible for that. J'Ula just happened to be the match that lit the fuse left by him. Odds are Martok may have lit that fuse himself if he saw just how much dishonor J'mpok was dishing out.
    • Aakar framed her for Q'vat by ordering the attack on the colony instead of the shipyard, then outright betrayed her and joined J'mpok at Khitomer. The only thing J'Ula would be guilty of is making the weapon in the first place. Aakar was the one who pulled the trigger, and thus is ultimately responsible for the lives lost. May he burn in Gre'thor.

    So realistically... J'ula is only guilty of being a patriot of the Empire in a time of war, a clever woman trying to get a leg up on the enemy, and being stuck in the past until she got the mother of all reality checks.
    db80k0m-89201ed8-eadb-45d3-830f-bb2f0d4c0fe7.png?token=eyJ0eXAiOiJKV1QiLCJhbGciOiJIUzI1NiJ9.eyJzdWIiOiJ1cm46YXBwOjdlMGQxODg5ODIyNjQzNzNhNWYwZDQxNWVhMGQyNmUwIiwiaXNzIjoidXJuOmFwcDo3ZTBkMTg4OTgyMjY0MzczYTVmMGQ0MTVlYTBkMjZlMCIsIm9iaiI6W1t7InBhdGgiOiJcL2ZcL2ExOGQ4ZWM2LTUyZjQtNDdiMS05YTI1LTVlYmZkYmJkOGM3N1wvZGI4MGswbS04OTIwMWVkOC1lYWRiLTQ1ZDMtODMwZi1iYjJmMGQ0YzBmZTcucG5nIn1dXSwiYXVkIjpbInVybjpzZXJ2aWNlOmZpbGUuZG93bmxvYWQiXX0.8G-Pg35Qi8qxiKLjAofaKRH6fmNH3qAAEI628gW0eXc
    I can't take it anymore! Could everyone just chill out for two seconds before something CRAZY happens again?!
    The nut who actually ground out many packs. The resident forum voice of reason (I HAZ FORUM REP! YAY!)
  • leemwatsonleemwatson Member Posts: 5,342 Arc User
    rattler2 wrote: »
    Her weapons could have ended all of life in the universe in a nano-second!
    Her failed spore tech drove Elachi insane, which caused them to attack everything.
    She started a civil war within a major inter-galactic power.
    Her actions led Aakar to launch said weapons at civilian targets and military, which caused the deaths of citizenry of nearly every major power in the entirety of the milky way.

    0.o

    To back up Som's counterpoints:
    • At that point in time, neither Starfleet nor the Klingon Empire could have known of the potential for disaster misused Spore Tech could pose. USS Discovery found out when they faced off against ISS Charon in the Mirror Universe. But then upon their return, the data was classified, and then classified again after Discovery "was lost with all hands" at the end of season 2 of Discovery.
    • The Elachi were serving the Iconians before J'Ula started putzing around in the 25th Century harvesting Spores. Hell... they may have been serving the Iconians since the 22nd Century for all we know. They didn't need a reason to attack, they were already being directed to destabilize the Romulans.
    • J'mpok is responsible for that. J'Ula just happened to be the match that lit the fuse left by him. Odds are Martok may have lit that fuse himself if he saw just how much dishonor J'mpok was dishing out.
    • Aakar framed her for Q'vat by ordering the attack on the colony instead of the shipyard, then outright betrayed her and joined J'mpok at Khitomer. The only thing J'Ula would be guilty of is making the weapon in the first place. Aakar was the one who pulled the trigger, and thus is ultimately responsible for the lives lost. May he burn in Gre'thor.

    So realistically... J'ula is only guilty of being a patriot of the Empire in a time of war, a clever woman trying to get a leg up on the enemy, and being stuck in the past until she got the mother of all reality checks.

    Agreed, she's only guilty of being a product of HER time. She arrived from war, to a time of 'peace'. Her attitude was on point, from her point of view, but as time passed, her attitudes changed.
    "You don't want to patrol!? You don't want to escort!? You don't want to defend the Federation's Starbases!? Then why are you flying my Starships!? If you were a Klingon you'd be killed on the spot, but lucky for you.....you WERE in Starfleet. Let's see how New Zealand Penal Colony suits you." Adm A. Necheyev.
  • fleetcaptain5#1134 fleetcaptain5 Member Posts: 4,782 Arc User
    Don't expect a change soon. Have to see how this change effects the dil economy before they make another change.

    Are they prepared to stop introducing sales in the meantime?

    (Yes, this is a rhetorical question.)
    [4:46] [Combat {self}] Your Haymaker deals 23337 (9049) Physical Damage(Critical) to Spawnmother

    [3/25 10:41][Combat (Self)]Your Haymaker deals 26187 (10692) Physical Damage(Critical) to Orinoco.
  • fleetcaptain5#1134 fleetcaptain5 Member Posts: 4,782 Arc User
    Vanity shield event likely to happen again since they know people like it.

    Nice, I could still use one for my 26th century dreadnought, the USS Jaresh-Inyo.

    Related to that: it'd be nice if shields (already) picked up from boxes could be made bound-to-account instead of -to-character.
    Ship release schedule, and the number of ships coming out, changes year to year, but theres almost 30 ships planned for this year(not for the rest of this year, this year in total)

    Which includes the four from the anniversary pack, three event ones (anniversary, summer and the coming winter one), the two or three Romulan ones, the two-part C-store pack with the T6 Oberth and... Four to six promo/LB ships?

    So that means we'll still get somewhere 13 to 16 ships this year (besides the winter event one)? Maybe a bit less, I haven't kept track of all the releases, but still probably a number that's close to 10.
    Some of the people who were on Magic Legends did come back to STO.

    Bring all of them back! If they want. Star Trek is enjoying a revival, surely an expansion of the team - rather than just limiting the downsizing - can be justified?
    We can shoot new ship/systems ideas to the devs, but due to legal reasons they can't read most of them.

    They can't even read them? Or just not add / do anything with most of the ideas?
    Kael will ask about making some of the old toys/novelty prizes from lockboxes available somewhere else.

    If this is about stuff like the personal transporter that allows you to quickly get to the Voth Battlezone for example: great. Please re-add these somehow. I've got quite a number of them but I'm hesitant to use them until I know my stock can be replenished.

    [4:46] [Combat {self}] Your Haymaker deals 23337 (9049) Physical Damage(Critical) to Spawnmother

    [3/25 10:41][Combat (Self)]Your Haymaker deals 26187 (10692) Physical Damage(Critical) to Orinoco.
  • fleetcaptain5#1134 fleetcaptain5 Member Posts: 4,782 Arc User
    A Star Trek actor pitched a story idea to Cryptic. It was something they were already thinking of, and they will be in the upcoming arc.
    Next actor showing up isn't new to STO, but we haven't seen them in awhile.

    I'm betting it's Michael Dorn / Worf.

    Or maybe Tuvok or La Forge. They seem to be the actors most interested in being involved in Trek (and not mind being known for it, see for example guest apperances in the case of LeVar Burton in the Big Bang Theory). Maybe they can finally make Worf captain of the Enterprise or something?
    No new alien races involved in the upcoming story

    Pity.
    Some stuff is happening to character models

    Ok?
    Winter ship will not be Breen or Fek'Ihri

    Nice, it'll be good to see something else. Hopefully it's an Andorian ship. Or a key species that doesn't have its own ships yet. Denobulan, Betazoid, Trill... doesn't have to fit with the coldness theme, the Fek'Ihri didn't really fit that either.
    [4:46] [Combat {self}] Your Haymaker deals 23337 (9049) Physical Damage(Critical) to Spawnmother

    [3/25 10:41][Combat (Self)]Your Haymaker deals 26187 (10692) Physical Damage(Critical) to Orinoco.
  • sennahcheribsennahcherib Member Posts: 2,823 Arc User
    Some stuff is happening to character models

    don't touch the anims unless you have a specialist; the modification of the feminine stance was disastrous.

    for the rest, i personally don't care because I don't hope for anything anymore and there is nothing interesting.
  • spiritbornspiritborn Member Posts: 4,258 Arc User
    edited August 2021
    In regards to the fan ideas if it's still the same as it was when it was explained to me, it's "can't even open an e-mail if they know it contains a fan idea" and doing so could get that person fired.

    EDIT:If the idea is vague and generic enough that you can't copyright that Cryptic can use those suggestions however if it has enough details that it could be copyrighted Cryptic won't touch it as it's too much of a legal headache to get a permission that could not bite Cryptic in the TRIBBLE if the originator of the idea got vengeful, got greedy or needed money.
    Post edited by spiritborn on
  • evilmark444evilmark444 Member Posts: 6,950 Arc User
    edited August 2021
    Some stuff is happening to character models

    don't touch the anims unless you have a specialist; the modification of the feminine stance was disastrous.

    for the rest, i personally don't care because I don't hope for anything anymore and there is nothing interesting.
    They have a great animator nowadays (I believe he joined around the time of ViL cause he did the DS9 musical Klingon guy's animation, and he did that on his spare time if I remember correctly), but the stuff they are working on is model and texture updates, not animations. The character artist was on the stream a couple months ago and he mentioned that they want to eventually update all of the playable races.
    Lifetime Subscriber since Beta
    eaY7Xxu.png
  • sennahcheribsennahcherib Member Posts: 2,823 Arc User
    Some stuff is happening to character models

    don't touch the anims unless you have a specialist; the modification of the feminine stance was disastrous.

    for the rest, i personally don't care because I don't hope for anything anymore and there is nothing interesting.
    They have a great animator nowadays (I believe he joined around the time of ViL cause he did the DS9 musical Klingon guy's animation, and he did that on his spare time if I remember correctly), but the stuff they are working on is model and texture updates, not animations. The character artist was on the stream a couple months ago and he mentioned that they want to eventually update all of the playable races.

    ok, but when you modify a model, you often have to change also the anims :) I was a 3d modeler/texturer in an other life.
  • evilmark444evilmark444 Member Posts: 6,950 Arc User
    Some stuff is happening to character models

    don't touch the anims unless you have a specialist; the modification of the feminine stance was disastrous.

    for the rest, i personally don't care because I don't hope for anything anymore and there is nothing interesting.
    They have a great animator nowadays (I believe he joined around the time of ViL cause he did the DS9 musical Klingon guy's animation, and he did that on his spare time if I remember correctly), but the stuff they are working on is model and texture updates, not animations. The character artist was on the stream a couple months ago and he mentioned that they want to eventually update all of the playable races.

    ok, but when you modify a model, you often have to change also the anims :) I was a 3d modeler/texturer in an other life.
    I highly doubt they'll actually change the skeleton itself, the team is too small for all that, they're probably focused on increasing poly count (possibly even limited to the head and neck area depending on how costumes work) and resolution.
    Lifetime Subscriber since Beta
    eaY7Xxu.png
  • rattler2rattler2 Member Posts: 58,008 Community Moderator
    I'm hoping for more hairstyles.
    db80k0m-89201ed8-eadb-45d3-830f-bb2f0d4c0fe7.png?token=eyJ0eXAiOiJKV1QiLCJhbGciOiJIUzI1NiJ9.eyJzdWIiOiJ1cm46YXBwOjdlMGQxODg5ODIyNjQzNzNhNWYwZDQxNWVhMGQyNmUwIiwiaXNzIjoidXJuOmFwcDo3ZTBkMTg4OTgyMjY0MzczYTVmMGQ0MTVlYTBkMjZlMCIsIm9iaiI6W1t7InBhdGgiOiJcL2ZcL2ExOGQ4ZWM2LTUyZjQtNDdiMS05YTI1LTVlYmZkYmJkOGM3N1wvZGI4MGswbS04OTIwMWVkOC1lYWRiLTQ1ZDMtODMwZi1iYjJmMGQ0YzBmZTcucG5nIn1dXSwiYXVkIjpbInVybjpzZXJ2aWNlOmZpbGUuZG93bmxvYWQiXX0.8G-Pg35Qi8qxiKLjAofaKRH6fmNH3qAAEI628gW0eXc
    I can't take it anymore! Could everyone just chill out for two seconds before something CRAZY happens again?!
    The nut who actually ground out many packs. The resident forum voice of reason (I HAZ FORUM REP! YAY!)
  • dacia#9992 dacia Member Posts: 68 Arc User
    rattler2 wrote: »
    I'm hoping for more hairstyles.

    +1

  • evilmark444evilmark444 Member Posts: 6,950 Arc User
    rattler2 wrote: »
    I'm hoping for more hairstyles.
    That's one thing the character artist specifically said is coming, particularly ethnic hair options.
    Lifetime Subscriber since Beta
    eaY7Xxu.png
  • phoenixc#0738 phoenixc Member Posts: 5,500 Arc User
    edited August 2021
    rattler2 wrote: »
    I'm hoping for more hairstyles.
    That's one thing the character artist specifically said is coming, particularly ethnic hair options.

    I wish game developers weren't so damned possessive of the art assets for hairstyles, because there are literally thousands of different styles and options already made -- that's just within the last generation of games. But nope, can't share. No, no. Reinvent the wheel. Every. Single. Time.

    That is because the sale of textures is big business. There was an unbelievable huge flap over that in Second Life that ran on for years in fact, so it is no surprise that STO is coming out with them slowly. And that is just the textures themselves, the meshes for anything more than very basic straight hair can cost a lot too, or take a long time to make yourself.
  • rattler2rattler2 Member Posts: 58,008 Community Moderator
    Honestly I'd think it would be easier to port hairstyles over from Neverwinter since both are run by Cryptic. But there could still be some issues between the two, even if they do share some assets and animations already.
    db80k0m-89201ed8-eadb-45d3-830f-bb2f0d4c0fe7.png?token=eyJ0eXAiOiJKV1QiLCJhbGciOiJIUzI1NiJ9.eyJzdWIiOiJ1cm46YXBwOjdlMGQxODg5ODIyNjQzNzNhNWYwZDQxNWVhMGQyNmUwIiwiaXNzIjoidXJuOmFwcDo3ZTBkMTg4OTgyMjY0MzczYTVmMGQ0MTVlYTBkMjZlMCIsIm9iaiI6W1t7InBhdGgiOiJcL2ZcL2ExOGQ4ZWM2LTUyZjQtNDdiMS05YTI1LTVlYmZkYmJkOGM3N1wvZGI4MGswbS04OTIwMWVkOC1lYWRiLTQ1ZDMtODMwZi1iYjJmMGQ0YzBmZTcucG5nIn1dXSwiYXVkIjpbInVybjpzZXJ2aWNlOmZpbGUuZG93bmxvYWQiXX0.8G-Pg35Qi8qxiKLjAofaKRH6fmNH3qAAEI628gW0eXc
    I can't take it anymore! Could everyone just chill out for two seconds before something CRAZY happens again?!
    The nut who actually ground out many packs. The resident forum voice of reason (I HAZ FORUM REP! YAY!)
This discussion has been closed.