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Ground Based Damage

Is it me or is anyone else having issues with ground damage?

I am not even making my base damage/by weapon on enemies... Ensigns feel like end game bosses unless I take my gear off and slap it back on...

KDF RECRUIT
KDF
Alie
Female

Jaylah's Staff MK15 Epic
TR116 MK15 VR
Terran Guerilla Combat armor Mk15 VR
Elite fleet colony personal shield Mk15 VR
Herald tactical kit 2x wpndmg

Trajectory bending
motivation
motion accelerator
battle strategies
rally cry

You know... like a pull the trigger and kill stuff kinda build... nothing overwhelming by any means...

Aggressive
creative
lucky
soldier
field technician
acute senses
peak health
resilient
self modulating shots
covert

armor pen
deadly aim
lethality
omega weapon proficiency

Obviously i need some tuning in the traits as I just realized. but still on normal difficulty I should not be shooting 10-40 consistently with weapons respectively marked 209/154....

Makes no sense... even without the numbers it just feels terribly slow compared to my other characters...

I do run on elite for patrols to master ships fast and sometimes for endeavors, I have tried toggle on ground and in space assuming difficulty might be independent, no results....

Any thoughts here?

If I draw dead on ideas I may make a video to show the difference between one character and another...

Comments

  • knightmare#8708 knightmare Member Posts: 291 Arc User
    Is it any mission or specific to the New Klingon story ground missions as those are harder than earlier story arcs.
  • oredshirt#7209 oredshirt Member Posts: 94 Arc User
    Nothing in particular. Any mission. I think it might have resolved itself. had something to do with ground crew assignments bugging out. fixed that through some unknown means and now I am back to mowing people down.
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