So today I noticed during a mission(Delta Flight) that all but 1 of my weapons had stopped firing, at first I thought it was the mission and enemy debuffs but then I entered another mission (Wanted Patrol)with completely different enemy groups and certain weapons decided to also stop firing. When it's happening the weapons in question are stuck with a brighter than normal green border and only disengaging enemies, unequiping them, and re-equiping them allows them to fire again.
I was using 4 dual beam banks(Lorca wide angle, 3 agony dual phaser, and 1 dark matter torpedo) as well as 2 omni phasers in the aft. All but the lorca wide angle stopped firing in delta flight, while the third and fourth weapon stopped firing in the Wanted patrol.
someone else using dual cannons also had this happen in one of the new episodes.
Edit: I should make a note when the weapons stop firing they seem to during combat remain indefinently in cooldown and never fully recharge. There cooldown resets when other weapons start firing.
Thinking of ideas from lots of games for, dunno how long now.