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Please remove the irritating dancing NPC's

It was cute for a minute, but now these constant dancing NPC's are nothing but annoying.
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Comments

  • howtorhowtor Member Posts: 194 Arc User
    You can always get rid of them by summoning your own pet.
  • theanothernametheanothername Member Posts: 1,486 Arc User
    howtor wrote: »
    You can always get rid of them by summoning your own pet.

    I highly doubt that if I summon a Rottweiler he would chase away the dancing Elachi of another player (but it would be awesome :P ).
  • phoenixc#0738 phoenixc Member Posts: 4,396 Arc User
    howtor wrote: »
    You can always get rid of them by summoning your own pet.

    I highly doubt that if I summon a Rottweiler he would chase away the dancing Elachi of another player (but it would be awesome :P ).

    They actually have something like that in Secret World Legends, there is a disposable "pet" that kills regular noncombat pets in social areas (sort of like the subspace party nullifier here).
  • howtorhowtor Member Posts: 194 Arc User
    howtor wrote: »
    You can always get rid of them by summoning your own pet.

    I highly doubt that if I summon a Rottweiler he would chase away the dancing Elachi of another player (but it would be awesome :P ).

    they actually do I summon a cat everytime and it works
  • garaffegaraffe Member Posts: 1,353 Arc User
    Cryptic likes to troll their player base with cutsie junk like this that is amusing for maybe a day or two, but then it just gets annoying AF.
  • haxxsaw#9362 haxxsaw Member Posts: 77 Arc User
    howtor wrote: »
    You can always get rid of them by summoning your own pet.

    I should not have to do anything.
  • haxxsaw#9362 haxxsaw Member Posts: 77 Arc User
    garaffe wrote: »
    Cryptic likes to troll their player base with cutsie junk like this that is amusing for maybe a day or two, but then it just gets annoying AF.

    Yup....that is exactly my feeling.
  • howtorhowtor Member Posts: 194 Arc User
    I am sorry but next you will complain because there are other people on your screen. I understand the space effects being to much and even all the way down to the dance ball, but now complaining about something that has zero effect on your game. just because you do not like it and you want to control what others enjoy.

    Welcome to a MMORPG where every game has their own forms of "cutsie junk" not just evil Cryptic
  • haxxsaw#9362 haxxsaw Member Posts: 77 Arc User
    howtor wrote: »
    I am sorry but next you will complain because there are other people on your screen. I understand the space effects being to much and even all the way down to the dance ball, but now complaining about something that has zero effect on your game. just because you do not like it and you want to control what others enjoy.

    Welcome to a MMORPG where every game has their own forms of "cutsie junk" not just evil Cryptic

    Your trolling comment is just that. Adds nothing of substance to any conversation.
  • anodynesanodynes Member Posts: 1,982 Arc User
    howtor wrote: »
    I am sorry but next you will complain because there are other people on your screen. I understand the space effects being to much and even all the way down to the dance ball, but now complaining about something that has zero effect on your game. just because you do not like it and you want to control what others enjoy.

    Welcome to a MMORPG where every game has their own forms of "cutsie junk" not just evil Cryptic

    Your trolling comment is just that. Adds nothing of substance to any conversation.

    That person is disagreeing with you, not trolling. This topic, on the other hand, does contribute nothing, it's simply a demand that they remove something that is mostly-harmless because you don't like it.

    I kind of enjoy being able to see just how many people lean on that particular crutch of an ability on a regular basis, so I would vote that we keep it as it has a "use" for me.
    This is an MMO, not a Star Trek episode simulator. That would make for a terrible game.
  • saurializardsaurializard Member Posts: 4,242 Arc User
    Since they can spawn during missions, I think a non-disruptive "fix" would be to disable it for non-combat zones, get rid of the dancing Elachi and replace them with a Tardigrade for some heavy backup.
    #TASforSTO
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  • garaffegaraffe Member Posts: 1,353 Arc User
    The problem with the stupid dancing Elachi is that you don't get a choice as to whether or not to summon them. They may be useful in combat maps, but not social maps. I like the set, but I hate.. HATE having dancing Elachi following me around everywhere after I use the weapon.
  • ltminnsltminns Member Posts: 12,483 Arc User
    Yes, remove them completely. The joke is over already.
    'But to be logical is not to be right', and 'nothing' on God's earth could ever 'make it' right!'
    Judge Dan Haywood
    'As l speak now, the words are forming in my head.
    l don't know.
    l really don't know what l'm about to say, except l have a feeling about it.
    That l must repeat the words that come without my knowledge.'
    Lt. Philip J. Minns
  • kurtronkurtron Member Posts: 161 Arc User
    garaffe wrote: »
    The problem with the stupid dancing Elachi is that you don't get a choice as to whether or not to summon them. They may be useful in combat maps, but not social maps. I like the set, but I hate.. HATE having dancing Elachi following me around everywhere after I use the weapon.

    This exactly.
    There should be a DISABLE VISUALS with the set so those of us who don't want to spawn them don't have to. As annoying as I think they are, it's not my problem if others want to spawn them in social zones (tho I suspect the social zones'd be a lot less cluttered if people had the option of using the full set without the spawning elachi option)
  • haxxsaw#9362 haxxsaw Member Posts: 77 Arc User
    kurtron wrote: »
    garaffe wrote: »
    The problem with the stupid dancing Elachi is that you don't get a choice as to whether or not to summon them. They may be useful in combat maps, but not social maps. I like the set, but I hate.. HATE having dancing Elachi following me around everywhere after I use the weapon.

    This exactly.
    There should be a DISABLE VISUALS with the set so those of us who don't want to spawn them don't have to. As annoying as I think they are, it's not my problem if others want to spawn them in social zones (tho I suspect the social zones'd be a lot less cluttered if people had the option of using the full set without the spawning elachi option)

    I agree with this. Nothing should be forced on anyone short of specifics for missions or events. Make it optional to turn off added visuals. That way, if someone likes to have them they can keep it turned on.
  • darkbladejkdarkbladejk Member Posts: 3,345 Community Moderator
    Guys knock it off with the bickering and keep it related to the topic at hand. Debate with logic, not with phasers.


    With that said, I'm all for a disable option for said Elachi. Otherwise I really don't see an issue with these guys.
    "Someone once told me that time was a predator that stalked us all our lives. I rather believe that time is a companion who goes with us on the journey and reminds us to cherish every moment, because it will never come again." - Jean Luc Picard in Star Trek Generations

    Star Trek Online volunteer Community Moderator
  • ltminnsltminns Member Posts: 12,483 Arc User
    No disables necessary, just get rid of the bloody things. There is no universe or timeline where this is a remote possibility.
    'But to be logical is not to be right', and 'nothing' on God's earth could ever 'make it' right!'
    Judge Dan Haywood
    'As l speak now, the words are forming in my head.
    l don't know.
    l really don't know what l'm about to say, except l have a feeling about it.
    That l must repeat the words that come without my knowledge.'
    Lt. Philip J. Minns
  • keepcalmchiveonkeepcalmchiveon Member Posts: 4,186 Arc User
    howtor wrote: »
    You can always get rid of them by summoning your own pet.

    works. i got a kitty and summoned it, and poof!, they went away. (although i would prefer they adjust it so they dont appear)
    meh

  • howtorhowtor Member Posts: 194 Arc User
    If they want to institute a way to disable on your own client side then I am all for it. But I will not be for the removal of it because I do not like it and want to force others to stop using it.

    I guess I do not see the big issue with it, with one click I no longer have to view them.
  • matzdaadmatzdaad Member Posts: 185 Arc User
    Have to agree that they are VERY ANNOYING...
    I did not know they were NPC's tho, I just thought they were a couple of idiots with nothing better to do.
    MatzDaad
    Fleet: 8th Expeditionary Command
    Member since 2/15/2012




  • echattyechatty Member Posts: 5,725 Arc User
    They don't bother me and are actually a little useful when they spawn in combat zones/adventure zones.

    I'd support a feature that lets them be turned off client-side, but not take them away because a few hate them.
    Now a LTS and loving it.

    Just because you spend money on this game, it does not entitle you to be a jerk if things don't go your way.

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  • protoneousprotoneous Member Posts: 2,506 Arc User
    Making them targetable might be the easiest solution.
  • garaffegaraffe Member Posts: 1,353 Arc User
    protoneous wrote: »
    Making them targetable might be the easiest solution.

    I wouldn't mind being able to blast any and all dancing elachi I see on NRC.
  • wideningxgyrewideningxgyre Member Posts: 690 Arc User
    Are people annoyed by the ones spawned by other players, the ones they spawn themselves, or both.

    I'm surprised they bother people so much.
  • ltminnsltminns Member Posts: 12,483 Arc User
    It's not a bother per se, it is stupid and unnecessary, period.
    'But to be logical is not to be right', and 'nothing' on God's earth could ever 'make it' right!'
    Judge Dan Haywood
    'As l speak now, the words are forming in my head.
    l don't know.
    l really don't know what l'm about to say, except l have a feeling about it.
    That l must repeat the words that come without my knowledge.'
    Lt. Philip J. Minns
  • seaofsorrowsseaofsorrows Member Posts: 10,913 Arc User
    I am not sure who on the Dev team thought up the idea of the 'dancing Elachi' but I hope they don't get anymore of their ideas pushed through.

    These things are beyond stupid.
    animated.gif
    Discovery is good, it's you that sucks.
  • colonelmarikcolonelmarik Member Posts: 1,904 Arc User
    It's something I've seen before. I'm reminded of when Star Wars Galaxies introduced flying pink ewoks with hearts on their bellies, giving out chocolate covered cherries in all the major cities. It was insulting to the game, and to the expected tone of the IP.

    The same kind of thing has been happening here for quite some time, actually, with endless silly emotes and absurd, poorly animated "dances." It diminishes the game, and the integrity of the IP (assuming it has any left, in the days of JJTrek and Discovery).
    Once, I was simply called Mojo. Now, I'm forced into a new name, but don't be fooled, I'm the original STO Mojo!

    This game needs detailed crafting, exploration and interaction systems.
  • dragonturtletimmydragonturtletimmy Member Posts: 32 Arc User
    Was in the voth ground battle zone and they did bring out disruptor pistols and helped by shooting voth. In combat zones they sometimes try to help you.
  • valoreahvaloreah Member Posts: 11,125 Arc User
    Snowballs to Disco Balls now to Dancing Elachi. I wonder what will be next for people to complain about?
    Dear Devs: I enjoyed the Legacy of Romulus expansion much more than the Delta Rising expansion. .
    thecosmic1 wrote:
    Anyone calling Valoreah a "Cryptic fanboy" must be new to the forum.

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