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Traits randomly removed/replaced on map change

neoallerkaneoallerka Member Posts: 16 Arc User
edited March 2021 in PC Gameplay Bug Reports
Every time I change maps, I run about a 50-60% chance that my traits are going to be changed/removed in some capacity. Sometimes it's just one trait reverting to a different one that was previously equipped in that slot, sometimes it's a random trait getting unequipped leaving the slot empty, and sometimes it's all my traits getting unequipped. It's incredibly frustrating to go into a TFO and find myself getting splattered repeatedly in situations I should have no trouble surviving, only to eventually discover, oh hey, my traits got removed AGAIN.

This seems to be most prevalent on my main character that's been around since launch (So 11+ years of playtime), and has hundreds of traits unlocked, but it's also happening on my KDF recruit to a lesser degree. No amount of additional map moving causes the traits to reset to what they're supposed to be, I have to redo the configuration every time. The only workaround I've been able to find is saving a loadout and reloading it with the traits, but there's still a decent chance nothing will happen when I do that, especially if it's a case where all my traits are removed.

Several of my fleetmates (most of whom have been playing as long as me) have reported this issue on their characters as well.

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Comments

  • sthe91sthe91 Member Posts: 6,204 Arc User
    The picture is not displaying for me.
    Where there is a Will, there is a Way.
  • neoallerkaneoallerka Member Posts: 16 Arc User
    edited March 2021
    Dang, thought I could just post it from the support ticket page. It's just my traits window devoid of nearly every trait after I moved maps. Let's try this:

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    Post edited by neoallerka on
  • strathkinstrathkin Member Posts: 2,716 Bug Hunter
    edited March 2021
    Try setting all the Trait's while your in SPACE, and then save to your active Ship as a Loadout.

    Sadly sometimes Loudout's will loose a Powertray item or two, or 1 Trait may still go missing from time to time; yet it's far less annoying...

    They do need to recheck what's causing them to (sometimes) drop though. *thumbs up*

    o:)
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  • neoallerkaneoallerka Member Posts: 16 Arc User
    Saving them to a loadout seems to only reduce the chances of traits disappearing, and if I try to reload the loadout, there's still a chance nothing will happen. Like the most recent instance of everything getting removed that I had, I re did all my traits, saved the loadout (in space), moved maps, had everything unequipped again, tried to load the loadout, but nothing happened with the traits, so I had to set them all by hand AGAIN.

    It's gotta be something with the database, hitting transaction limits or something so operations aren't getting saved, or not updating values properly or something. I dunno. It feels like either something's not getting saved properly/permanently or data regression keeps happening.
  • zidanetribalzidanetribal Member Posts: 220 Arc User
    strathkin wrote: »
    Try setting all the Trait's while your in SPACE, and then save to your active Ship as a Loadout.

    Sadly sometimes Loudout's will loose a Powertray item or two, or 1 Trait may still go missing from time to time; yet it's far less annoying...

    They do need to recheck what's causing them to (sometimes) drop though. *thumbs up*

    o:)

    I've had it happen twice for me, once after Retraining my captain, the other time just now where I don't know what happened. Both times, my personal ground and space traits and starship traits were annihilated from the active tray and all the loadouts I have on my twenty or so ships. Saving the traits to a loadout doesn't help if the loadout doesn't read the traits.
  • cklibcklib Member Posts: 188 Arc User
    edited March 2021
    Yeah, it's really annoying. How hard can it be to store and keep a simple set of slotted traits for the game.

    It usually happens when you run a mission where you either fly a different in-mission ship or play a different character ("A Step Between Stars" from Solanae arc, "Revolution" from Delta arc, "Temporal Ambassador" from Yesterday's War, etc.) and then may persist for a while. Since the inclusion of traits in ship loadouts (which weirdly also may come into play uncommanded on map changes at times) switching to one can fix it occasionally, but not always.

    After running the notorious "Temporal Ambassador" mission on my new Klingon recruit, all my slotted ground/space default traits ("Field Technician", "Lucky", "Bulkhead Technician", "Beam Training", and so on, i.e ones not bought or acquired via lockbox/mission) were unslotted and/or replaced by random other default traits. I even had a default ground trait in the 6th extra T6-X starship trait slot suddenly (which should NEVER happen) and it took several attempts to store the wanted set of traits back into a ship loadout while in space.

    But ship loadouts also notoriously have problems with stacks of consumables (e.g. batteries like Energy Amplifier) slotted in a device slot of a ship, where often it will strip you down to a single battery and unslot the rest of the stack.

    EDIT: Retraining skills will for some reason ALWAYS wipe all your slotted ground and space personal traits.
  • neoallerkaneoallerka Member Posts: 16 Arc User
    Even when I'm not playing a mission where I command another ship, my traits will randomly disappear when I move maps. It doesn't matter if I'm going to/from a social zone, into or out of a mission/TFO, I'll warp/beam in, open the window, and anywhere from one to all of my traits are gone. The only response I got from support was "This is a known issue being worked on." So we could see a fix any time between next week and never. My money's on never.
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