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Minigames...fun or boring? Rewarding or pointless?

soulofsiliconsoulofsilicon Member Posts: 3 Arc User
To be honest, when I finally went to the fleet colony world and tried the "Trade for luxuries" dialogue with the Ferengi on the landing pad, I was flummoxed when the Omega particle stabilization minigame came up. I actually filed a bug via the in-game submission tool because I thought this was an error due to the running anniversary event which included Omega particle stabilization. Then when I went to the battery collection point and saw the Romulan radiation scan minigame again, I realized it was by design. You see this in other places too, like "hacking" being the same as ore/dilithium mining.

So, question. How do you feel about the minigames like these? Are they fun/tedious for you? Do you wish there was more of a variety? Do you wish they were gone entirely? Is it all contextual or subjective?

Comments

  • mattingly1mattingly1 Member Posts: 172 Arc User
    I'm not a fan of the one that has you rotate the triangle. Frankly, they're all pretty tedious.
  • angrytargangrytarg Member Posts: 10,415 Arc User
    It's not great but meh. It becomes annoying when missions are padded and you are forced to do the same ones over and over.
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  • reyan01reyan01 Member Posts: 14,378 Arc User
    Hate them. I never fully finished my Delta or Temporal Recruits because of them.


  • redeyedravenredeyedraven Member Posts: 1,131 Arc User
    They may be fun for the first two or three times you encounter them, and then they usually get boring, in some instances annoying even (in missions like echoes of light, that have you do almost every kind of minigame for progression).
  • ashstorm1ashstorm1 Member Posts: 625 Arc User
    The omega particle minigame is the main reason why i usually don't bother with the anniversary event.
  • keepcalmchiveonkeepcalmchiveon Member Posts: 1,964 Arc User
    most are meh.

    my huge dislike is the one that has a gawd awful color background and triangle. i always mean to write down the mission or whatever (where i see it) and never do.

    the color palate chosen, and the colors of the triangle dont mix well and hinder actually seeing the game to be played. sucks.

    the one for the mats, ok. the dil farm, ok. the anniversary event, not a fan. the one mentioned above, hate it.
    meh

  • guljarolguljarol Member Posts: 973 Arc User
    I find most of them slightly tedious but not too bad.

    The one I absolutely hate is aligning three colours of isolinear chips in the right order. I HATE that one.
  • tagentagen Member Posts: 398 Arc User
    In general I do like the minigames. Especially when they are used to show us having some manner of interaction with a system. (Breaking encryption on files, calibrating scans, etc.)
  • keepcalmchiveonkeepcalmchiveon Member Posts: 1,964 Arc User
    guljarol wrote: »
    I find most of them slightly tedious but not too bad.

    The one I absolutely hate is aligning three colours of isolinear chips in the right order. I HATE that one.

    oooo forgot about this one. this is hit and miss. sometimes i get it real easy like, other times not so much.
    meh

  • kiralynkiralyn Member Posts: 1,419 Arc User
    Been doing them for years & years. Long enough that I remember when there were less minigames. Mining & match-the-waveform were the originals, and we did them constantly - between all the "harvest the materials" and Exploration Nebulas, there was plenty of waveforms. And when we had hourly bonuses, there was lots of mining happening during it's hour. (With ice boots, I could get a lot of characters through the regular 6-site Mining daily in an hour. It was my main source of Dil)

    New Romulus brought the radiation scanning game. Never been a fan of that, can't get a handle on it.

    A later anniversary brought the Gamma Particle game - that was before we had Phoenix upgrades, so we farmed endlessly for those things. I think I made over a hundred Gamma upgrades that first year. And I know others made many more.


    So, yeah. Been doing these things for years. Are they Super Fun™? Nah. But they're no more grindy than any other aspect of MMOs. I can do minigames over & over more than I can do The Same Mission or TFO over & over. /shrug Do I mind them being re-used for the Colony? Nah. I've seen the other games re-used for things before (waveforms & rad scan are popular to use in episodes for something else).
  • darkbladejkdarkbladejk Member Posts: 2,814 Community Moderator
    I don't like them nor do I dislike them. they're "meh" in my book. Definitely not Mario Party quality mini-games but I've seen ALOT worse.
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  • darkbladejkdarkbladejk Member Posts: 2,814 Community Moderator
    guljarol wrote: »
    I find most of them slightly tedious but not too bad.

    The one I absolutely hate is aligning three colours of isolinear chips in the right order. I HATE that one.

    oooo forgot about this one. this is hit and miss. sometimes i get it real easy like, other times not so much.
    Yeah that one can be a pain. May Q have mercy on your soul if you mess up on that one and have to sort it out or start over.
    "Someone once told me that time was a predator that stalked us all our lives. I rather believe that time is a companion who goes with us on the journey and reminds us to cherish every moment, because it will never come again." - Jean Luc Picard in Star Trek Generations

    Star Trek Online volunteer Community Moderator
  • evilmark444evilmark444 Member Posts: 5,837 Arc User
    I find all minigames in MMOs annoying, I just want them over with as quickly as possible.
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  • sthe91sthe91 Member Posts: 3,074 Arc User
    I don't mind the mini-games. I just do them whether I am great at them or not.
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  • colonelmarikcolonelmarik Member Posts: 1,845 Arc User
    I like them well enough in concept, but I find them a bit bland. From my perspective, there should be three modes of gameplay, Combat, Research (gathering materials for crafting) and Engineering (actual crafting). Each one should be equally detailed and involved. I mean, imagine if the combat game amounted to playing a little minigame... it would be boring as all get out.
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  • phoenixc#0738 phoenixc Member Posts: 2,632 Arc User
    I find the minigames extremely boring and irritating, sometimes even painful to look at (mainly the triangle one) and some border on nausea-producing (the squarewave thing and the omega particle ones) even though the wildest 3D combat in games does not give me motionsickness. None of them are pleasant and all of them get old very very quickly.
  • valetharvalethar Member Posts: 140 Arc User
    I despise them. They are pointless time wasters that add nothing of value to the game for the player. All they do is guarantee that you spend more time in the game, adding more grind to something already overburdened with it.

    I would be happy never to see any of them again, TBH.
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