test content
What is the Arc Client?
Install Arc

Why did my upgrade not carry the chance to increase qaulity over multiple tries.

aftulusaftulus Member Posts: 668 Arc User
I just used two omega upgrades. First the omega upgrade with 8x chance. It gave my item a 50% chance to upgrade to a new quality. I then applied the +125000 point upgrade. It ran the quality chance once and didn't upgrade. I then claimed and did it again. Every time after it had 0% chance to upgrade as opposed to keeping the 50% it should have. Why did it do this. It's now lv XV and of basic rare/purple instead of dark purple or orange. I started at lv XII rare/basic purple.

Here is an example of what I was doing:
https://youtu.be/Hg8eYKYdPBM?t=436
This is what I assumed should have happened. Instead it imediatly dumped the chance to upgrade down to 0% instead of carrying it over to the next tries.

If I can't carry it across two upgrades. What is the point of the upgrades at all besides the x4?
Post edited by baddmoonrizin on

Comments

  • sci321sci321 Member Posts: 150 Arc User
    It's normal behavior for the rarity upgrade chance to reset to 0% after upgrading an item. The only time the rarity upgrade chance carries over is when the item is at Mk XV and the roll for the rarity upgrade chance lands on failure.
  • legendarylycan#5411 legendarylycan Member Posts: 37,280 Arc User
    uhh...no it isn't - apply a regular omega upgrade to a mark 2 item and tell me what upgrade chance % it ends up at on hitting mark 3 - hint: it won't be 0​​
    Like special weapons from other Star Trek games? Wondering if they can be replicated in STO even a little bit? Check this out: https://forum.arcgames.com/startrekonline/discussion/1262277/a-mostly-comprehensive-guide-to-star-trek-videogame-special-weapons-and-their-sto-equivalents

    #LegalizeAwoo

    A normie goes "Oh, what's this?"
    An otaku goes "UwU, what's this?"
    A furry goes "OwO, what's this?"
    A werewolf goes "Awoo, what's this?"


    "It's nothing personal, I just don't feel like I've gotten to know a person until I've sniffed their crotch."
    "We said 'no' to Mr. Curiosity. We're not home. Curiosity is not welcome, it is not to be invited in. Curiosity...is bad. It gets you in trouble, it gets you killed, and more importantly...it makes you poor!"
    Passion and Serenity are one.
    I gain power by understanding both.
    In the chaos of their battle, I bring order.
    I am a shadow, darkness born from light.
    The Force is united within me.
  • sci321sci321 Member Posts: 150 Arc User
    That's because an Omega Tech Upgrade has more than enough tech points to carry a low mark item through multiple upgrades.
    The video the OP is referencing clearly shows that, when upgrading an item before it hits Mk XV, the rarity upgrade chance does not carry over. Otherwise, the upgrade from Mk III to Mk IV would've shown a 60% rarity upgrade chance, not 30%.
  • ffttfftt Member Posts: 715 Arc User
    uhh...no it isn't - apply a regular omega upgrade to a mark 2 item and tell me what upgrade chance % it ends up at on hitting mark 3 - hint: it won't be 0​​

    Every Mk level increase from a single upgrade uses the same quality (rarity) point increase until the tech points are used up. In aftulus'es example he used *two* upgrades, one which didn't get him to the next level at all. I wouldn't use the 8x quality upgrades until I hit XV since the quality increase will reset at any Mk increase lower than that. Then again I don't think I'd ever use the quality or mark omegas at all. I'm to dilithium starved to craft those variants and the regular omega works fine enough, particulary if you start from a crafted MkII.
  • aftulusaftulus Member Posts: 668 Arc User
    edited February 2021
    Yea, I'm assuming it's from using two. But why would it act that way as opposed to using just the 4x?! It seems a bit silly. It would make the omegas a lot nicer to use. 8)

    BTW, I'm trying to make particle field exciters, and my ships generally use all rep items. So, I'm upgrading the fun way. I'm trying to figure out the best upgrade path for such items.
  • leemwatsonleemwatson Member Posts: 5,342 Arc User
    aftulus wrote: »
    Yea, I'm assuming it's from using two. But why would it act that way as opposed to using just the 4x?! It seems a bit silly. It would make the omegas a lot nicer to use. 8)

    BTW, I'm trying to make particle field exciters, and my ships generally use all rep items. So, I'm upgrading the fun way. I'm trying to figure out the best upgrade path for such items.

    It's only worth using Quality upgrades at low levels, and then at MK 15. Up to MK 15, 'Quality Improvement' chance resets every level of increase.
    "You don't want to patrol!? You don't want to escort!? You don't want to defend the Federation's Starbases!? Then why are you flying my Starships!? If you were a Klingon you'd be killed on the spot, but lucky for you.....you WERE in Starfleet. Let's see how New Zealand Penal Colony suits you." Adm A. Necheyev.
  • aftulusaftulus Member Posts: 668 Arc User
    I've been pumping upgrades from pheonix boxes and upgrading instead. Grinding is too much with omega's. I'm trying to get a science ship from it's ultra rare. So, it's not deverting stuff I don't need atm.
  • ffttfftt Member Posts: 715 Arc User
    aftulus wrote: »
    Yea, I'm assuming it's from using two. But why would it act that way as opposed to using just the 4x?! It seems a bit silly. It would make the omegas a lot nicer to use. 8)...

    You started at MkXII/purple and used the quality upgrade for a big rarity boost but virtually no tech points and then you used the mark upgrades to boost the level - lots of tech points but no rarity boost. When the upgrade went from XII to XIII you used up the all the tech points of the first quality boost (consider it expired) and then the tech points for the second mark boost when the quality upgrade chance reset. After which any remaining tech points for the omega mark boost were used to upgrade from XIII and beyond with the zero quality property of the upgrade.

    At MkXII I'm not sure if a regular omega could get you from XII to XIII, but at MkII on an upgrade weekend you can get enough tech points to go to MkX with each increase using the quality chance of the upgrade.
    westmetals wrote: »
    ...The low-level rarity because the rarity from the upgrade will stay as long as THAT upgrade lasts...

    The Wiki states 1 tech point for the mark upgrade, so at low-level that quality boost from a quality omega will be wiped as soon as the Mk increases.
  • ffttfftt Member Posts: 715 Arc User
    aftulus wrote: »
    ...BTW, I'm trying to make particle field exciters, and my ships generally use all rep items. So, I'm upgrading the fun way. I'm trying to figure out the best upgrade path for such items.

    I'm not going to say it's the best way, but for high Mk items I would use the cheapest methods (Romulan/Phoenix or even the Mark Omega if you've got it) to get the item to XV first and then work on increasing their rarity.
  • davefenestratordavefenestrator Member Posts: 10,511 Arc User
    edited February 2021
    I'd only use the 8x ones at mark 12 or higher since they are only good for a single level "by design"
  • ffttfftt Member Posts: 715 Arc User
    I'd only use the 8x ones at mark 12 or higher since they are only good for a single level "by design"

    I can think of worse things that can happen than using up an 8x at MkXII and not have the quality go up when it goes to MkXIII and resetting to zero, but that would still suck. At least at MkXV the only reset happens when the quality actually increases.
  • sheldonlcoopersheldonlcooper Member Posts: 4,042 Arc User
    These quality upgrades were broken on delivery. I'm pretty shocked they haven't been fixed over the past year. What is the point of it? (remember you have to pay a lot extra to get it compared to a regular omega). Let's say you use it at level 2. Let's say it's a success. woopeeee. You'll get the same and more for using a regular omega to go from 2 to 8 or 10. And you might even get it to gold.

    The quality ones should have half the leveling points instead of only 1 point. Then you could get a couple shots going from 2 to 4 or 5. It would be a guaranteed UR and a reasonable shot at gold.
    Captain Jean-Luc Picard: "We think we've come so far. Torture of heretics, burning of witches, it's all ancient history. Then - before you can blink an eye - suddenly it threatens to start all over again."

    "With the first link, the chain is forged. The first speech censured, the first thought forbidden, the first freedom denied, chains us all irrevocably."

  • wraithmeisterwraithmeister Member Posts: 392 Arc User
    Just an FYI, I used my Quality-only epic omega upgrade last night on a MK XV UR item that was currently at 1% over on quality. When I added the Omega(Quality) to upgrade box, the %chance went from 1% to 3%. That's it...all that work getting the epic omega upgrade(quality) and all it is worth is extra 2% chance at mark XV. Since it only has like 1 tech point, it seems al lthis is really worth is a high% chance of upgrade going from MK2 to MK3...and even then..if you miss that upgrade chance, it is gone as soon as upgrade hits mk 3... IMO, I wont be getting this upgrade type anymore. If it was a GUARANTEED upgrade in quality from mk 2 to 3, I might...because then I could use an experimental + blue research quality accellerator at that point for 20% chance over several levels to go from UR to Epic.
  • chastity1337chastity1337 Member Posts: 1,606 Arc User
    edited February 2021
    These quality upgrades were broken on delivery. I'm pretty shocked they haven't been fixed over the past year. What is the point of it? (remember you have to pay a lot extra to get it compared to a regular omega). Let's say you use it at level 2. Let's say it's a success. woopeeee. You'll get the same and more for using a regular omega to go from 2 to 8 or 10. And you might even get it to gold.

    The quality ones should have half the leveling points instead of only 1 point. Then you could get a couple shots going from 2 to 4 or 5. It would be a guaranteed UR and a reasonable shot at gold.

    This, exactly, what Sheldon said. It was broken from the get go. Whoever created this thing didn't know what they were doing, or didn't care. And Cryptic CBA to fix it.

    Aftulus, I'm sorry you got screwed, but we all learned the same way. There have been multiple threads on this subject, and it's hard to even describe or talk about because the terminology isn't clearly defined, and you always get people who don't understand the problem jumping in with erroneous/irrelevant statements that confuse the situation.
This discussion has been closed.