i will go first mine is the Brigid Multi-Mission Surveillance Explorer with the 3 piece set for the cool down of the( Omni-Directional Tachyon Wave Siphon) and 5double drainX consoles and 3 other consoles that give drain or crit severity i switch now and again because i have the 50% crit chance skill unlocked. i also have the 3 piece Quantum Phase set . with 4 dominion polaron beams and the gamma set. i love it. the ship shuts things down kills quick and that omni and the quantum phase shield that drains shield to add to your own makes it a great tank has well. would love to know my fellow captains builds
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When using a T'varo variant, I do not need to mess around with cloak and decloak and recloak.
To enhance the plasma damage, I stack up on Plasma Generating Weapon Singnature Nullifiers.
But the most powerful is probably the Megawell Legendary Crossfield.
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Seven sci consoles... EPFE [EPG] and six of those ResLab ones with [CtrlX][EPG]... Bajoran deflector re-engineered for a ton of [EPG]... etc.
Gravimetric torpedo, Particle Plasma torpedo, Chronometric set, Temporal impulse/warp/shield 3pc set, DRB to proc the deteriorating secdef. Conductive RCS with either [CtrlX] or [EPG] (don't remember right now)... Delphic Tear, Constriction Anchor, Retrofitted Assimilator, Auxiliary Ejection universal consoles for the exotic damage....
Enlightened and Particle Manipulator and Psychological Warfare traits...
(note on megawell type builds: optimally you want 400 Control to get max Gravwell range... anything higher than that is basically wasted.)
Basically I just use gravity well III and then spam sci/intel powers. I can get up to 4 anomalies (GW, Very Cold in Space, Subspace Vortex, Ionic Turbulence) and 7 powers to trigger spore anomalies.
Simply because it has one more console…
However it is not what I currently use most of the time.
That would be my TX Titan-Class Science Destroyer. I like the looks of it better and enjoy the better handling.
Either way I run a pretty normal EPG & Control/Drain build on it using torpedoes as weapons with the main science ability of course being Gravity Well.
As traits I run Improved Gravity Well, Temporal Anchor, Spore Infused Anomalies, Electrified Anomalies, Checkmate and All Hands on Deck.
Got 600 EPG, 230 Control and 160 Drain on the Titan.
Pull it in one place blast it with torpedoes and activate some science abilities for the light show.
Melts about everything.
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Atm I’m working towards the pure sci setup with 0 tac abilities left. I‘m 90% done.
On another complete build on another char I go with min tac abilities.
Both works great. Thank you Hellspawny!
Half a million DPS in an ISE run without any particular help is easy to get and does not require any sort of player skill.
I suppose sloppygimpoo would turn in his grave.
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I appreciate tactical team too much to drop all tac abilities.
> I appreciate tactical team too much to drop all tac abilities.
That was my thinking as well for like 8 years, same counts for hazard emitters.
To my surprise the builds work splendid without either.
Temporal spec tree, DPRM and the temporal backstep from the Verne do their parts.
It’s also more of a hit and run approach on sci ships that make tac team a whole lot less needed than is for example on my park and shoot cannon builds.
Perhaps am also a bit spoiled by fellow DPSer/Tanks/supporter I mostly end up with in teams. So please take my input with a grain of salt.
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My eng captain has a very similar build using the Undine cruiser.
Harpia Dyson Warbird T5-UX with a setup I crafted myself through repeated testing so it can do conventional weapon damage but remain in Sci mode for its secondary deflector to do decent exotic damage. I raise aux with EP2Aux1 followed by energy siphon and singularity overcharging which allows it to do its primary sci damage while keeping its plasma weapons at max. Also got the ship in full Dyson protonic-polaron setup on a rom-tac but haven't flown that one in a while.
Mirror Crossfield: I'll port a similar build to it as that's probably the very best transformer ship at the moment.
Surhuelh Sci warbird: been using the T5 Vesta consoles on it plus Valdore console, KCB+assimilated module, quite fun and capable, aux-plasma dhc with PEP & gravimetric torp rear.
Annorax with torps to allow for proper shield tanking allowing it to be the sci-cruiser dread.