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Something silly things I've been thinking about STO...

lianthelialianthelia Member Posts: 7,825 Arc User
The Vaadwaur are one of the few races that we've seen canonically use fighters...but none of their ships have a hangar bay in game (We even have a playable fighter craft)

Transphasic and Tricobalt are some of the strongest torpedoes in the series...weakest in STO

The Devs have done Phaser sound effects so well...from TOS to TNG...but to this day we don't have a TNG Disruptor cannon sound effects which were so awesome

Always thought cloak didn't make sense...if they wanted "battle" cloak to be unique why not just take the damage bonus off standard cloak?



Probably more I could think of...but I'm tired and sick of this TRIBBLE day already...can't sleep while they're upstairs laughing and opening presents...
Post edited by baddmoonrizin on

Comments

  • legendarylycan#5411 legendarylycan Member Posts: 37,280 Arc User
    well, ships did that all the time in the show, despite it actually being a really stupid and dangerous thing, and if true cloaking ever becomes a thing in real life, you can bet that TRIBBLE won't happen in any space navy unless as a last resort​​
    Like special weapons from other Star Trek games? Wondering if they can be replicated in STO even a little bit? Check this out: https://forum.arcgames.com/startrekonline/discussion/1262277/a-mostly-comprehensive-guide-to-star-trek-videogame-special-weapons-and-their-sto-equivalents

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  • mikecobalt#1974 mikecobalt Member Posts: 39 Arc User
    One thing that's different here in a game and the ship/cloak issue in the shows during combat they do alot of thinking, suggestions, idea's, maneuvering and in RL firing in *Salvo's; the battles contain much more talk and much less *Shooting so its possible to throw in a quick Cloak>Turn> Speed out of the area.
    Here, its a game, so combat is often reduced to a "Shoot Fest". Try to keep on their weak side and fire everything.
    That Back and Forth dialog in Star Trek during the important scenes is something I really like in the shows.
  • lianthelialianthelia Member Posts: 7,825 Arc User
    lianthelia wrote: »
    Always thought cloak didn't make sense...if they wanted "battle" cloak to be unique why not just take the damage bonus off standard cloak?

    Do you mean why can some cloak abilities be used in combat and others can't? That sort of thing? Because, yeah, that doesn't make a whole lot of sense. And neither does cloaking in combat when you really think about it.

    "Enemies are shooting at us! Quick, lower our only defense so we can try to disappear!"

    Yeah....basic cloak is the kind of cloak you can only use out of combat. Well It's called just cloak in game but I call it basic cloak so to differentiate more...maybe I'm being confusing.

    Just was a really bored day where I'm sitting around waiting for people to open their presents then decide what they're gonna do.
  • rattler2rattler2 Member Posts: 58,015 Community Moderator
    Hey... sometimes bored musings are interesting musings. I'm in a Wing Commander Discord server, and one day we were talking about a Kilrathi ship, and I idly mused that it looked a lot like the carrier from Wing Commander Armada. Turns out... I was right. The mesh was the same, they just altered it to fit two different size ships.
    Sometimes... interesting things can be found just by being bored. lol
    db80k0m-89201ed8-eadb-45d3-830f-bb2f0d4c0fe7.png?token=eyJ0eXAiOiJKV1QiLCJhbGciOiJIUzI1NiJ9.eyJzdWIiOiJ1cm46YXBwOjdlMGQxODg5ODIyNjQzNzNhNWYwZDQxNWVhMGQyNmUwIiwiaXNzIjoidXJuOmFwcDo3ZTBkMTg4OTgyMjY0MzczYTVmMGQ0MTVlYTBkMjZlMCIsIm9iaiI6W1t7InBhdGgiOiJcL2ZcL2ExOGQ4ZWM2LTUyZjQtNDdiMS05YTI1LTVlYmZkYmJkOGM3N1wvZGI4MGswbS04OTIwMWVkOC1lYWRiLTQ1ZDMtODMwZi1iYjJmMGQ0YzBmZTcucG5nIn1dXSwiYXVkIjpbInVybjpzZXJ2aWNlOmZpbGUuZG93bmxvYWQiXX0.8G-Pg35Qi8qxiKLjAofaKRH6fmNH3qAAEI628gW0eXc
    I can't take it anymore! Could everyone just chill out for two seconds before something CRAZY happens again?!
    The nut who actually ground out many packs. The resident forum voice of reason (I HAZ FORUM REP! YAY!)
  • phoenixc#0738 phoenixc Member Posts: 5,504 Arc User
    edited December 2020
    Actually, the thing that's always bothered me is that the Romulans in the game DON'T use the cloak... at all! It's the one thing that defined their combat tactics, and it's never used. Instead, we get MOAR TRACTOR DEATH RAYS!! MOAR SPACE MAGIC!!

    Very little about fighting Romulans that resembles fighting Romulans.

    That is probably because in the game it would be very hard to balance. The Romulans developed cloaking tech for strategic reasons, they are rather poor as a nation and have fewer ships to work with and it was a force multiplier to compensate for that. Strategic concerns don't figure into a game like this on the player side so the Romulan ships are just as deadly as anyone else's.

    On top of that, while the AI is better than a lot of games (mostly Korean grinders) it is not exactly the most sophisticated one either, so it probably cannot use the cloak effectively enough to challenge players rather than bore them.
  • evilmark444evilmark444 Member Posts: 6,950 Arc User
    lianthelia wrote: »
    The Devs have done Phaser sound effects so well...from TOS to TNG

    Except for the TWoK phasers, those both look AND sound absolutely god awful.
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  • rattler2rattler2 Member Posts: 58,015 Community Moderator
    Yea the Assault Phaser doesn't sound right...
    db80k0m-89201ed8-eadb-45d3-830f-bb2f0d4c0fe7.png?token=eyJ0eXAiOiJKV1QiLCJhbGciOiJIUzI1NiJ9.eyJzdWIiOiJ1cm46YXBwOjdlMGQxODg5ODIyNjQzNzNhNWYwZDQxNWVhMGQyNmUwIiwiaXNzIjoidXJuOmFwcDo3ZTBkMTg4OTgyMjY0MzczYTVmMGQ0MTVlYTBkMjZlMCIsIm9iaiI6W1t7InBhdGgiOiJcL2ZcL2ExOGQ4ZWM2LTUyZjQtNDdiMS05YTI1LTVlYmZkYmJkOGM3N1wvZGI4MGswbS04OTIwMWVkOC1lYWRiLTQ1ZDMtODMwZi1iYjJmMGQ0YzBmZTcucG5nIn1dXSwiYXVkIjpbInVybjpzZXJ2aWNlOmZpbGUuZG93bmxvYWQiXX0.8G-Pg35Qi8qxiKLjAofaKRH6fmNH3qAAEI628gW0eXc
    I can't take it anymore! Could everyone just chill out for two seconds before something CRAZY happens again?!
    The nut who actually ground out many packs. The resident forum voice of reason (I HAZ FORUM REP! YAY!)
  • phoenixc#0738 phoenixc Member Posts: 5,504 Arc User
    edited December 2020
    The TOS phasers and torpedoes don't really sound right either. The phasers almost do, but it sounds slightly off (more like a hand phaser).

    On the other hand the torpedo sound is comically bad, instead of either the external launch sound (which was the same as the TNG one more or less) or the internal one (which is a complex electronic whoosh a bit reminiscent of a submarine torpedo launch heard from the inside of the sub) STO uses the double bang sound of the Enterprise's shields taking Klingon disrupter cannon hits (not the disruptor firing sound) that was used in bridge scenes when they were hit by the twin cannons.
  • spiritbornspiritborn Member Posts: 4,263 Arc User
    You mean the BoP prototype since IIRC it's sort of available for KDF and the Scimitar is available for Romulans, so I'm at loss as to what other ship you could be referring to.
  • crypticarmsmancrypticarmsman Member Posts: 4,112 Arc User
    edited January 2021
    spiritborn wrote: »
    You mean the BoP prototype since IIRC it's sort of available for KDF and the Scimitar is available for Romulans, so I'm at loss as to what other ship you could be referring to.

    He probably means the U.S.S. Defiant.
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  • spiritbornspiritborn Member Posts: 4,263 Arc User
    edited January 2021
    spiritborn wrote: »
    You mean the BoP prototype since IIRC it's sort of available for KDF and the Scimitar is available for Romulans, so I'm at loss as to what other ship you could be referring to.

    He probably means the U.S.S. Defiant.

    Then I even more lost as while the USS Defiant herself isn't playable (as no named ships are) there's several versions of the class itself available and some of those have cloaks and all of those are UFP exclusive and thus one the correct faction as the Defiant was and shall always be a Federation design.

    https://sto.gamepedia.com/Defiant_Legendary_Pilot_Warship (one of the many variants of the Defiant, look down on the consoles included for the cloak)
    https://sto.gamepedia.com/B'rel_Bird-of-Prey_Retrofit (Chang's BoP prototype in-game and exclusive to KDF)
    https://sto.gamepedia.com/Scimitar_Dreadnought_Warbird (the Scimitar and with the set bonus can fight fully cloaked and exclusive to Romulans and yes RSE uses this or its variants too)
    https://sto.gamepedia.com/T'liss_Temporal_Warbird (the original cloaking ship and yes exclusive to Romulans)

    So I kind at loss as to which ship they're referring to as I can't think of any that belongs to faction that is playable.

    EDIT:should be noted that the Scimitar has a T6 version which IIRC can still equip the set to make it "canon accurate".
  • spiritbornspiritborn Member Posts: 4,263 Arc User
    edited January 2021
    westmetals wrote: »
    spiritborn wrote: »
    You mean the BoP prototype since IIRC it's sort of available for KDF and the Scimitar is available for Romulans, so I'm at loss as to what other ship you could be referring to.

    He probably means the U.S.S. Defiant.

    No. I was referring to the (standard) Bird of Prey, which is not available to the Federation despite the fact that a Federation crew was flying one, and saved Earth while doing so, in Star Trek IV: The Voyage Home.
    Yet it is an iconic Klingon ship and Cryptic have said in the past "no due to CBS veto" to iconic ships of one faction in another even if they've used in the past this was in reference to the Romulan D-7 which had more then one ship and is considered an officially used by the Imperial Romulan Navy, unlike the Bounty which was always a one of ship captured by a renegade Federation crew and no variant of the B'rel class (as the standard Klingon BoP is called in STO) was officially used by Starfleet.

    If the Khenn Battleship (as the Romulan D-7 is called) is vetoed as playable ship due to being an Iconic ship design of another faction despite it being fully official Romulan ship with it's own class designation apart from the Klingon design, You can be pretty much sure that a one of ship that's one of if the most iconic Klingon design will never be playable for the Federation, especially since it was never used by Starfleet officially but a group of renegades (it's HMS Bounty after all not USS Bounty).

    In regards to the Luna, it's not really an iconic in the same way the B'rel is also it was suppose to be faction locked (and IIRC it is currently) but due to a bug KDF had access to it even when it was intended.
  • jonsillsjonsills Member Posts: 10,361 Arc User
    Not to mention that Starfleet isn't going to adopt the B'rel-class for much the same reason the US Army isn't building tanks based on the design of the Soviet T-62. Sure, it works, but we've already got things that do the same job better and with more consideration of the crew.
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  • spiritbornspiritborn Member Posts: 4,263 Arc User
    jonsills wrote: »
    Not to mention that Starfleet isn't going to adopt the B'rel-class for much the same reason the US Army isn't building tanks based on the design of the Soviet T-62. Sure, it works, but we've already got things that do the same job better and with more consideration of the crew.

    Actually I'd say it's more the case of Starfleet having no need for the ship type. The Klingon Bird of Prey is (any class of it) is a at its core a raider (think starship equivalent of a submarine) and Starfleet has little to no need for one as their war strategy doesn't include that much commerce raiding. It's the same reason the real life Finnish Navy doesn't operate aircraft carriers, there's simply no need for them.
  • ultimatenewbieultimatenewbie Member Posts: 269 Arc User
    "Hey guys, we have this thing that makes us totally invisible! Should we use it to like get up close to an enemy and take them out before they have a chance to respond? No! lets decloak 5 LY out and attack them head on anyways! Doesn't that kind of negate using a cloak in the first place? WHO CARES!"


    Because Honour demands it!!!

    And because we all know that the Romulans have no honour... which is why they can more effectively use their cloaking devices at a strategic and tactical level (in all the face-offs against the Federation, there is always strategic doubt as to whether there are 2 or 3 more warbirds lurking nearby - the Romulans could always see their enemies were alone...)
  • ultimatenewbieultimatenewbie Member Posts: 269 Arc User
    spiritborn wrote: »
    Actually I'd say it's more the case of Starfleet having no need for the ship type. The Klingon Bird of Prey is (any class of it) is a at its core a raider (think starship equivalent of a submarine) and Starfleet has little to no need for one as their war strategy doesn't include that much commerce raiding. It's the same reason the real life Finnish Navy doesn't operate aircraft carriers, there's simply no need for them.

    The Finnish Navy doesnt have carriers because of their very high cost and because of their very high crewing requirements, plus the requirement for a large escort of destroyers, submarines etc that make it prohibitive to contemplate. Not having a strategic need for it also helps - but even if they did have such a need, they wouldnt be able to manage it (particularly given a land war is more likely for them).

    Also, I think such a radier would be useful - everyone knows that logistics wins wars, so being able to disrupt the enemy's supply lines is always a critical path to victory (which is similar to, but different from, commerce raiding). I would expect that the Federation has more commerce lines to protect, and more requirements for convoy escorts, than the need to disrupt enemy supply lines (general purpose ships like cruisers could still do that effectively - provided they were fast).

  • spiritbornspiritborn Member Posts: 4,263 Arc User
    spiritborn wrote: »
    Actually I'd say it's more the case of Starfleet having no need for the ship type. The Klingon Bird of Prey is (any class of it) is a at its core a raider (think starship equivalent of a submarine) and Starfleet has little to no need for one as their war strategy doesn't include that much commerce raiding. It's the same reason the real life Finnish Navy doesn't operate aircraft carriers, there's simply no need for them.

    The Finnish Navy doesnt have carriers because of their very high cost and because of their very high crewing requirements, plus the requirement for a large escort of destroyers, submarines etc that make it prohibitive to contemplate. Not having a strategic need for it also helps - but even if they did have such a need, they wouldnt be able to manage it (particularly given a land war is more likely for them).

    Also, I think such a radier would be useful - everyone knows that logistics wins wars, so being able to disrupt the enemy's supply lines is always a critical path to victory (which is similar to, but different from, commerce raiding). I would expect that the Federation has more commerce lines to protect, and more requirements for convoy escorts, than the need to disrupt enemy supply lines (general purpose ships like cruisers could still do that effectively - provided they were fast).

    I'm a Finn myself so I'm aware that land war is more likely, however all that logistics strain does apply to USN as well yet they deploy several very large carriers because of a need to project air power beyond what their land bases could provide if USN as coastal defense force like the Finnish Navy (there's only one case where a Finnish warship operated outside the Baltic Sea and that was as part of multinational taskforce), you'd never be able to get the Defence Department bureaucrats to approve of a carrier.

    Starfleet strategy means that 9 times out of 10 they'd be fighting within their own space anyway and the times we've seen them strike at enemy logistics it's been less about ambushing freighters from under cloak and more about striking enemy logistic bases.
  • legendarylycan#5411 legendarylycan Member Posts: 37,280 Arc User
    spiritborn wrote: »
    jonsills wrote: »
    Not to mention that Starfleet isn't going to adopt the B'rel-class for much the same reason the US Army isn't building tanks based on the design of the Soviet T-62. Sure, it works, but we've already got things that do the same job better and with more consideration of the crew.

    Actually I'd say it's more the case of Starfleet having no need for the ship type. The Klingon Bird of Prey is (any class of it) is a at its core a raider (think starship equivalent of a submarine) and Starfleet has little to no need for one as their war strategy doesn't include that much commerce raiding. It's the same reason the real life Finnish Navy doesn't operate aircraft carriers, there's simply no need for them.

    'it's not raiding - it's surprise wealth reallocation'​​
    Like special weapons from other Star Trek games? Wondering if they can be replicated in STO even a little bit? Check this out: https://forum.arcgames.com/startrekonline/discussion/1262277/a-mostly-comprehensive-guide-to-star-trek-videogame-special-weapons-and-their-sto-equivalents

    #LegalizeAwoo

    A normie goes "Oh, what's this?"
    An otaku goes "UwU, what's this?"
    A furry goes "OwO, what's this?"
    A werewolf goes "Awoo, what's this?"


    "It's nothing personal, I just don't feel like I've gotten to know a person until I've sniffed their crotch."
    "We said 'no' to Mr. Curiosity. We're not home. Curiosity is not welcome, it is not to be invited in. Curiosity...is bad. It gets you in trouble, it gets you killed, and more importantly...it makes you poor!"
    Passion and Serenity are one.
    I gain power by understanding both.
    In the chaos of their battle, I bring order.
    I am a shadow, darkness born from light.
    The Force is united within me.
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