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now that all the T6 ships scale, what is your preferred ship to launch a new character?

I've been giving thought to it, I'm thinking that since you pretty much get a Mrianda, after you get to ESD, running the reliant afterwards makes game-sense
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Comments

  • echattyechatty Member Posts: 5,534 Arc User
    I did that with one character. He started with a Miranda and I put him in the T6 when he got to ESD. Named it after the deceased captain, of course.

    For a Klingon sci DR I put him in the T'Pau.
    Now a LTS and loving it.

    Just because you spend money on this game, it does not entitle you to be a jerk if things don't go your way.

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  • livinlifejb90#4082 livinlifejb90 Member Posts: 83 Arc User
    They don't all scale. Older T6's still require a character to reach Admiral before they can be claimed/flown. I have made toons recently that can not claim the T6's I own because "you do not meet the requirements".
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  • foppotee#4552 foppotee Member Posts: 1,689 Arc User
    edited October 2020
    I think for Feds, at least statistically, that Prototype Walker Light Exploration Cruiser is still best till around level 30s since it was released before the up-scaling & it gets a bit more at lower levels when compared. It begins declining though in the 30s to 40 too though but is still useable.
  • saber1973asaber1973a Member Posts: 1,218 Arc User
    edited October 2020
    They don't all scale. Older T6's still require a character to reach Admiral before they can be claimed/flown. I have made toons recently that can not claim the T6's I own because "you do not meet the requirements".

    I'm almost absolutely sure that was caused by something other that the T6 ship being non-scalable. Last time I checked all T6 ships were scalable, the only requirement was to finish the tutorial (maybe you did not finish all missions that count as tutorial? I think there was chain missions for tutorials and not only one) and Jem'Hadar and Romulan toons need to choose ally (Feds/KDF) to have the allied ships avaiable...

    Other possiblity is that was a weird bug maybe?

    As for what ship I give to my new toon? Whatever one looks nice, but the Cardassian Flight Deck Carrier with all 3 console set can steam-roll almost anything in most episodes, so I did give it to my last new toon...
  • kaosbainkaosbain Member Posts: 51 Arc User
    I use the cardie flight deck cruiser for most new chars, as 2 hangar bays and 5for/3aft weaps make it easy to fly through content, for fed or kdf.
  • foxrockssocksfoxrockssocks Member Posts: 2,179 Arc User
    I tend to stick characters in a specific ship, so new ones get the ship they are going to end up in for the long haul.
  • redeyedravenredeyedraven Member Posts: 1,131 Arc User
    edited October 2020
    I just rotate through most ships for trait-unlocks regardless. New toons either get a ship that fits the character's "theme", or I start them out with a ship in order to work towards the trait-unlock during levelling.

    Example... my first DIS-toon got the Mirror-Crossfield because it's a DIS-ship and fits the theme.

    My Fed/Rom Delta Recruit got the andorian-science-escort early on in order to get access to Improved Gravity Well faster.
  • keepcalmchiveonkeepcalmchiveon Member Posts: 1,964 Arc User
    i try to do themes as well...

    meh

  • evilmark444evilmark444 Member Posts: 5,837 Arc User
    I usually have an intended ship already in mind, so I go with that. My most recent was during the anniversary, went with a mixed JJ and Disco theme. Disco character effects, ground weapons, and Disco Terran phaser arrays, with JJ uniforms and the Legendary JJPrise (Sovereign Refit hull material though). Though I did have to wait until I completed the Disco story before I could claim the ship, pretty sure I used the low level Walker for that.
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  • phoenixc#0738 phoenixc Member Posts: 2,632 Arc User
    edited October 2020
    I tend to do themes and put them in the ship they are supposed to end up with if possible (though I rotate through others for the traits needed by the specific character at some point too).

    That said, the one I have started off with most often was the Experimental Walker since it is the one I had the longest, and it does have some advantages at lower levels so the ones I don't have the proper ships for often end up starting with the Walker if they have access to it. One good example is my (Fed-based) Kobali captain, I don't remember offhand what she if flying at the moment (I am statistically way past due to get an epic phoenix token to pick up the Samsar for her just from getting boxes for upgrades) but she started off in a Walker and has been marking time cycling though temporary T6 ships since level thirty or forty.

    Since a lot of my blue faction characters are Romulan many started with Surhuelh or Faeht (though one's backstory is that she escaped from Virinat in a captured Elachi Qulash and used that ever since the first moment it unlocked). I have several Vortas, the first one, done using the Romulan 'alien' generator, started out with a Surhuelh because the Dominion Temporal Vanguard was not available yet, the ones since have all started out with the Dominion ship.

    Most of my KDF captains are Orions so I start a lot of them off with Blackguards, otherwise usually S'torr, Kurak, Surhuelh, or Faeht, and recently Balth as appropriate for the motif (and faction) of the character.
  • vetteguy904vetteguy904 Member Posts: 3,104 Arc User
    well, I'm still in the 23rd Century, and traded in the starter ship for the only T6 ship available to me..
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  • corinthalascorinthalas Member Posts: 612 Arc User
    edited November 2020
    Answer F: None of the above. Prototype Walker from the AoD starter pack. Because it's usable from level 1 (if you somehow manage to reach a ship manager that early), and its all of equipment slots are always unlocked, it's substantially more powerful than other ships you might have access to until at least level 30 -- seriously, it's a 4/3 ship with no restrictions beyond faction alignment (sorry, KDFs). The stations aren't all that or a bag of chips, but how many ships give you a commander-level station after finishing the starter mission?

    Note: I haven't leveled a character in a while, but Prototype Walker was *STILL* like this when the auto-scaling changeover took place for all T6 ships. It may have changed since then, but I cannot confirm. No open character slots.
  • rattler2rattler2 Member Posts: 53,036 Community Moderator
    I wouldn't be surprised if the T4 Walker was still the same. It was the testbed for leveling mechanics after all.
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  • lordmerc22lordmerc22 Member Posts: 776 Arc User
    I prefer to start with a ship that has hangar pets but its a case by case thing as it depends a lot on class and build I will go for cause I dont like making many main ship changes
  • fallenkezef#4581 fallenkezef Member Posts: 633 Arc User
    lordmerc22 wrote: »
    I prefer to start with a ship that has hangar pets but its a case by case thing as it depends a lot on class and build I will go for cause I dont like making many main ship changes

    I started 2 alts a KDF Engineer and a KDF Science. Engi has a T6 Vorcha, Sci has the T6 Carrier. I can upgrade both to fleet variant when they have maxed a rep.

    I don't intend to change out my alt's ships they way my main swaps around.

  • lordmerc22lordmerc22 Member Posts: 776 Arc User
    edited November 2020
    Yes I basically often begin alts with their "final" ship. Just as it scales up it unlocks more slots too to place equipment. After tutorial of course. This has only been made possible due to scalling
  • khan5000khan5000 Member Posts: 2,932 Arc User
    I do themes with my characters. Depends on the theme
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  • jonsillsjonsills Member Posts: 9,290 Arc User
    I try to use ships I can justify gamewise. A wet-behind-the-ears ensign with a field commission isn't getting a Jupiter-class as a starter.

    I wanted to see the new KDF content, for example, so I made an Orion. I gave him a T6 Blackguard carrier because he was able to call in favors from the Syndicate. It's been cruising through the content like melted butter.
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  • fallenkezef#4581 fallenkezef Member Posts: 633 Arc User
    khan5000 wrote: »
    I do themes with my characters. Depends on the theme

    I do themes with my main's ships. Don't have the time really to theme multiple toons. Love my Chargh with disco disruptors.
  • reyan01reyan01 Member Posts: 14,378 Arc User
    jonsills wrote: »
    I try to use ships I can justify gamewise. A wet-behind-the-ears ensign with a field commission isn't getting a Jupiter-class as a starter.

    I wanted to see the new KDF content, for example, so I made an Orion. I gave him a T6 Blackguard carrier because he was able to call in favors from the Syndicate. It's been cruising through the content like melted butter.

    Same - I really can't accept a scenario where an Engisn/Lieutentant would be given a field comission to permanent command of something like an Odyssey class.

    Its only my own headcanon but I chose not to beleive that, even in a 'the Captain is dead and there is no-one else to take command' scenario, the officer would retain command of that ship subsequent to the emergency being resolved. A promotion perhaps, but not outright command - that's fanboy nonsense or a JJ Abrahams movie.


  • vetteguy904vetteguy904 Member Posts: 3,104 Arc User
    well, I'm still in the 23rd Century, and traded in the starter ship for the only T6 ship available to me..
    tenchant.jpg
    Spock.jpg

  • vetteguy904vetteguy904 Member Posts: 3,104 Arc User
    well, I'm still in the 23rd Century, and traded in the starter ship for the only T6 ship available to me..
    tenchant.jpg
    Spock.jpg

This discussion has been closed.