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Let's talk Advanced Phaser Weapons

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  • foxrockssocksfoxrockssocks Member Posts: 1,720 Arc User
    I can't recall the numbers for advanced phasers right now and the wiki has the old value, but if you want to get this fixed, try and remember to point out that standard AP has an always on +20% crit severity. If advanced phasers are only giving that on a successful proc chance its obviously broken and wholly inferior to a weapon type invented 10 years ago. Even if it was a stealth nerf, they are a lot more likely to unnerf it when shown how stupid the nerf was.

  • westmetalswestmetals Member Posts: 4,417 Arc User
    edited October 16
    I can't recall the numbers for advanced phasers right now and the wiki has the old value, but if you want to get this fixed, try and remember to point out that standard AP has an always on +20% crit severity. If advanced phasers are only giving that on a successful proc chance its obviously broken and wholly inferior to a weapon type invented 10 years ago. Even if it was a stealth nerf, they are a lot more likely to unnerf it when shown how stupid the nerf was.

    Not just the wiki. The in-game tooltip still has the "old value" as well, which is why I said it appears to be a bug rather than an intentional nerf. They're showing the non-scaled buff that you would get for having one, but not incrementing up for multiples as they say they do.
  • seaofsorrowsseaofsorrows Member Posts: 9,414 Arc User
    The thread about this over on reddit has also been ignored despite people tagging Kael asking for clarification.

    I am still trying to stick with 'it's a bug' but it's getting really tough when they just keep dodging the issue. If it was a bug, how hard would it be to just say 'it's a bug we're aware of it?'

    I often let Cryptic's silence cause me to fear the worst, I am really trying not to do that here. I am still hoping this is just a bug.
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  • ltminnsltminns Member Posts: 12,094 Arc User
    Boy, adding that Salvage Tab really scr*wed up a boatload of unrelated items. ;)
    'But to be logical is not to be right', and 'nothing' on God's earth could ever 'make it' right!
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  • rattler2rattler2 Member Posts: 52,144 Arc User
    I am still trying to stick with 'it's a bug' but it's getting really tough when they just keep dodging the issue. If it was a bug, how hard would it be to just say 'it's a bug we're aware of it?'

    I'm gonna be on the optimistic side a bit and say Kael may be trying to confirm if its a bug or not before saying something official. But with everything that's happened it probably got put on the back burner in order to deal with the more game breaking bugs that occured at the same time.
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  • eazzieeazzie Member Posts: 2,558 Arc User
    This on Twitter a short while ago ......


    Borticus
    @BorticusCryptic
    ·
    55m
    The issues with Advanced Phasers/Disruptors and the Risa Kit Frame stacking bonuses are bugs, not intentional nerfs. They will be fixed.
  • peterconnorfirstpeterconnorfirst Member Posts: 5,846 Arc User
    Oh good.
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  • meimeitoomeimeitoo Member Posts: 12,096 Arc User
    eazzie wrote: »
    This on Twitter a short while ago ......


    Borticus
    @BorticusCryptic
    ·
    55m
    The issues with Advanced Phasers/Disruptors and the Risa Kit Frame stacking bonuses are bugs, not intentional nerfs. They will be fixed.


    This is what I was waiting to hear! Thx for relaying it, ezzie.
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  • darknovasc01darknovasc01 Member Posts: 60 Arc User
    My memory is not that great now, but going back several years didn't we have occasional bug fix periods where they announced they were focussing on the backlog of bug fixes for a month?

    I know we are at the mercy of the performance metrics now with the constant cycle of events big and small for the sake of 'bums on seats' numbers, but at this rate people will probably stop recommending new players try the game (if they are not already doing so) regardless of the positive spin in the press, simply because of longstanding bugs not being fixed or the rate at which new bugs are added.

    For that matter a bug fix month could be a positive thing for the community right now, with event fatigue starting to be a real thing for some, especially if issues such as the Tzenkethi BZ could be resolved (which in itself would encourage more people to play it). I know full well that a development team covers many disciplines, and it is not as though artists et al can be assigned coding tasks, but to me at least it really does feel like we are at a point where even a brief focus on existing content from the programming teams would be the best thing for the game's long term health.
  • eazzieeazzie Member Posts: 2,558 Arc User
    meimeitoo wrote: »
    eazzie wrote: »
    This on Twitter a short while ago ......


    Borticus
    @BorticusCryptic
    ·
    55m
    The issues with Advanced Phasers/Disruptors and the Risa Kit Frame stacking bonuses are bugs, not intentional nerfs. They will be fixed.


    This is what I was waiting to hear! Thx for relaying it, ezzie.

    Your welcome :)
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