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[PC] Upgrade a T6 Ship for Free!

ambassadorkael#6946 ambassadorkael Member, Administrator Posts: 2,674 Community Manager
Starting very soon on PC (and soon after that on Console), you'll be able to upgrade your T6 and T5-U ships with an additional Device, Trait and Console slot, using tokens you can find throughout the game - and every player can claim a free token.

https://www.arcgames.com/en/games/star-trek-online/news/detail/11479283-upgrade-a-t6-ship-for-free!
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Comments

  • fleetcaptain5#1134 fleetcaptain5 Member Posts: 4,782 Arc User
    Thanks for the free tokens.

    Players are concerned about power creep however. Was that included in discussions while developing this change?
    [4:46] [Combat {self}] Your Haymaker deals 23337 (9049) Physical Damage(Critical) to Spawnmother

    [3/25 10:41][Combat (Self)]Your Haymaker deals 26187 (10692) Physical Damage(Critical) to Orinoco.
  • rattler2rattler2 Member Posts: 58,008 Community Moderator
    I can see benefits for T5U ships, especially ones where there aren't T6 versions. On the other hand I'm kinda on the fence on T6 ships.
    coldnapalm wrote: »
    Wheeee T7 ships here we come.

    I kinda doubt that. We haven't even gotten all the T6s done yet. What mechanic can they add on to existing T6 systems to actually make T7 even viable? We've already got specialist seating, leveling, and starship traits. What more can they add to make T7 different from T6?
    Also I believe the Devs have repeatedly said they have NO plans for T7. So I fail to see how this says anything other than buffing existing ships.
    db80k0m-89201ed8-eadb-45d3-830f-bb2f0d4c0fe7.png?token=eyJ0eXAiOiJKV1QiLCJhbGciOiJIUzI1NiJ9.eyJzdWIiOiJ1cm46YXBwOjdlMGQxODg5ODIyNjQzNzNhNWYwZDQxNWVhMGQyNmUwIiwiaXNzIjoidXJuOmFwcDo3ZTBkMTg4OTgyMjY0MzczYTVmMGQ0MTVlYTBkMjZlMCIsIm9iaiI6W1t7InBhdGgiOiJcL2ZcL2ExOGQ4ZWM2LTUyZjQtNDdiMS05YTI1LTVlYmZkYmJkOGM3N1wvZGI4MGswbS04OTIwMWVkOC1lYWRiLTQ1ZDMtODMwZi1iYjJmMGQ0YzBmZTcucG5nIn1dXSwiYXVkIjpbInVybjpzZXJ2aWNlOmZpbGUuZG93bmxvYWQiXX0.8G-Pg35Qi8qxiKLjAofaKRH6fmNH3qAAEI628gW0eXc
    I can't take it anymore! Could everyone just chill out for two seconds before something CRAZY happens again?!
    The nut who actually ground out many packs. The resident forum voice of reason (I HAZ FORUM REP! YAY!)
  • seaofsorrowsseaofsorrows Member Posts: 10,918 Arc User
    rattler2 wrote: »
    I can see benefits for T5U ships, especially ones where there aren't T6 versions. On the other hand I'm kinda on the fence on T6 ships.
    coldnapalm wrote: »
    Wheeee T7 ships here we come.

    I kinda doubt that. We haven't even gotten all the T6s done yet. What mechanic can they add on to existing T6 systems to actually make T7 even viable? We've already got specialist seating, leveling, and starship traits. What more can they add to make T7 different from T6?
    Also I believe the Devs have repeatedly said they have NO plans for T7. So I fail to see how this says anything other than buffing existing ships.

    You totally missed the point.

    With these tokens, you can add a Device, Console and Trait slot to a T6 ship effectively making them a T7 in all but name.

    One thing is abundantly clear from this.. Cryptic is going all in on Power Creep! This is.. surprising.
    Insert witty signature line here.
  • solidshark214solidshark214 Member Posts: 341 Arc User
    I do see the concern about power-creep, but for my part I view this as making existing under-performing ships more viable. Ships like the Samsar, which simply have too little in the way of tactical options to be useful in today's metagame. Or the Europa, the "battlecruiser" that only comes with two tac console slots.

    For some ships, yeah, this will make OP ships even more OP. But for others, it will finally make them useful.
  • seaofsorrowsseaofsorrows Member Posts: 10,918 Arc User
    edited October 2020
    I do see the concern about power-creep, but for my part I view this as making existing under-performing ships more viable. Ships like the Samsar, which simply have too little in the way of tactical options to be useful in today's metagame. Or the Europa, the "battlecruiser" that only comes with two tac console slots.

    For some ships, yeah, this will make OP ships even more OP. But for others, it will finally make them useful.

    The Samsar's biggest problem is it's bridge officer layout and sadly, this won't help it. Even with the token, it can't use better then Lt. Level tactical which is just incredibly gimped. Something like the Europa? Definitely this helps that ship, the Fleet Version can get up to 4 Tacticals now, and you have an excellent bridge officer and weapon layout. This is huge for that ship.

    The other side of the coin will be my 13 console Tzen-Tar that now gets an extra trait slot... man, that thing is going to make the Scimitar in Nemesis look like a TOS Shuttle Craft! :lol:

    And Kael already confirmed on Reddit, that T7 is still not even a discussion. Instead it looks like we're getting T6-X which is basically, the same thing.

    Looks like you can get 2 of these tokens for 1 UR Phoenix.. that's a very fair price considering there are people like me that run different ships on all my characters. That's a lot of upgrades to do, but the price seems rather fair.
    Insert witty signature line here.
  • dourifdourif Member Posts: 52 Arc User
    Soo.. can you use one token per ship (and so your choice gets 'locked in') or 3 tokens (for all three options)?
  • seaofsorrowsseaofsorrows Member Posts: 10,918 Arc User
    dourif wrote: »
    Soo.. can you use one token per ship (and so your choice gets 'locked in') or 3 tokens (for all three options)?

    They confirmed on Facebook, that 1 token gets you all 3 (+1 Device, +1 Console, +1 Trait.) You have to use all of them on one ship, so you can't add a Device to one ship, a console to a different ship or anything like that. They didn't say one token per ship, but that seems implied as that token takes the ship to T6-X account wide.
    Insert witty signature line here.
  • legendarylycan#5411 legendarylycan Member Posts: 37,280 Arc User
    so, it sounds like the dilex is going to take a massive nosedive in less than a week, because people are going to be buying phoenix by the thousands to get these tokens​​
    Like special weapons from other Star Trek games? Wondering if they can be replicated in STO even a little bit? Check this out: https://forum.arcgames.com/startrekonline/discussion/1262277/a-mostly-comprehensive-guide-to-star-trek-videogame-special-weapons-and-their-sto-equivalents

    #LegalizeAwoo

    A normie goes "Oh, what's this?"
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    A werewolf goes "Awoo, what's this?"


    "It's nothing personal, I just don't feel like I've gotten to know a person until I've sniffed their crotch."
    "We said 'no' to Mr. Curiosity. We're not home. Curiosity is not welcome, it is not to be invited in. Curiosity...is bad. It gets you in trouble, it gets you killed, and more importantly...it makes you poor!"
    Passion and Serenity are one.
    I gain power by understanding both.
    In the chaos of their battle, I bring order.
    I am a shadow, darkness born from light.
    The Force is united within me.
  • seaofsorrowsseaofsorrows Member Posts: 10,918 Arc User
    so, it sounds like the dilex is going to take a massive nosedive in less than a week, because people are going to be buying phoenix by the thousands to get these tokens​​

    Maybe yes, maybe no.

    The ones you can buy for Zen are tradeable on the exchange. Given that they cost 2k Zen for 3 of them, that will install an artificial price cap so many people will just skip opening boxes and buy from the exchange. Still, a good number of players will try and bankroll UR Tokens for sure.

    The other advantage is this gives Ultra Rare tokens an actual use. They're valuable now, they're useful for something other then grinding down to a lower price.

    Insert witty signature line here.
  • fleetcaptain5#1134 fleetcaptain5 Member Posts: 4,782 Arc User
    dourif wrote: »
    Soo.. can you use one token per ship (and so your choice gets 'locked in') or 3 tokens (for all three options)?

    They confirmed on Facebook, that 1 token gets you all 3 (+1 Device, +1 Console, +1 Trait.) You have to use all of them on one ship, so you can't add a Device to one ship, a console to a different ship or anything like that. They didn't say one token per ship, but that seems implied as that token takes the ship to T6-X account wide.

    I wonder how it works with fleet ships though.

    Since those are character unlocks.
    [4:46] [Combat {self}] Your Haymaker deals 23337 (9049) Physical Damage(Critical) to Spawnmother

    [3/25 10:41][Combat (Self)]Your Haymaker deals 26187 (10692) Physical Damage(Critical) to Orinoco.
  • seaofsorrowsseaofsorrows Member Posts: 10,918 Arc User
    dourif wrote: »
    Soo.. can you use one token per ship (and so your choice gets 'locked in') or 3 tokens (for all three options)?

    They confirmed on Facebook, that 1 token gets you all 3 (+1 Device, +1 Console, +1 Trait.) You have to use all of them on one ship, so you can't add a Device to one ship, a console to a different ship or anything like that. They didn't say one token per ship, but that seems implied as that token takes the ship to T6-X account wide.

    I wonder how it works with fleet ships though.

    Since those are character unlocks.

    Not really sure, I am assuming the same as T5-U Tokens did. You upgrade the fleet version, it also upgrades the 'base' version of that ship. Any captain that then purchased that fleet ship would get the X Variant of it automatically.

    That's assumption though, haven't seen much info on this.
    Insert witty signature line here.
  • casualstocasualsto Member Posts: 672 Arc User
    Does this apply for Lobi ships too?

    Let's say you apply an Experimental Token to a lobi ships which you've unpacked on two distinct toons...
    You'd get it on both toons, as long as they use that ship? Or is it locked to C-store classes only?
  • ambassadorkael#6946 ambassadorkael Member, Administrator Posts: 2,674 Community Manager
    > @seaofsorrows said:
    > (Quote)
    >
    > Not really sure, I am assuming the same as T5-U Tokens did. You upgrade the fleet version, it also upgrades the 'base' version of that ship. Any captain that then purchased that fleet ship would get the X Variant of it automatically.
    >
    > That's assumption though, haven't seen much info on this.

    If you apply the token to a base ship, it doesn't automatically upgrade the fleet version. However, if you apply it to a fleet ship, (or any character bound ship), it will apply it to all copies of that ship you own on that account, and future copies as well.

    So if you buy a fleet corvette and upgrade it, then switch characters and buy a second, it will automatically be upgraded.

    The token applies all three upgrades, no need to make a choice. :)
  • duasynduasyn Member Posts: 492 Arc User
    edited October 2020
    Interesting. This mean T7 is in the future?

    And can we stack these on one ship? If I have 3 can I get 2 extra consoles and a ship trait? I mean there's not really PvP in the game anymore so why care about balance. Just let people go nuts and add 2-6 extra things to their ship, eh? :D

    Account wide unlock. Good, I guess this will help C-store sales. Cause if you buy a one-off Lockbox ship would it the upgrade(s) apply there if you bought that ship for a second character?

    Personally I think the console/device per ship is fine, but I consider the Starship Trait slot to be more like the other traits and be part of your character not the ship. That's really the only gripe I have atm about this new thing.
  • ambassadorkael#6946 ambassadorkael Member, Administrator Posts: 2,674 Community Manager
    And no plans for T7 ships at this time. :)
  • ambassadorkael#6946 ambassadorkael Member, Administrator Posts: 2,674 Community Manager
    > @duasyn said:
    >
    > And can we stack these on one ship? If I have 3 can I get 2 extra consoles and a ship trait? I mean there's not really PvP in the game anymore so why care about balance. Just let people go nuts and add 2-6 extra things to their ship, eh? :D
    >

    One token per ship. :)
  • ambassadorkael#6946 ambassadorkael Member, Administrator Posts: 2,674 Community Manager
    > You'd get it on both toons, as long as they use that ship? Or is it locked to C-store classes only?

    You would get it on both ships.
  • alpharaider47#7707 alpharaider47 Member Posts: 171 Arc User
    Will these tokens work on T6 ships that already possess a universal console slot like the Discovery Connie? Ex: I use a token on my Disco Connie, will that give me 2 universal console slots for that ship?
    sFfAcbR.jpg
    STO Beta Test and Launch Veteran
  • rattler2rattler2 Member Posts: 58,008 Community Moderator
    Kael... for those of us not on Twitter (just in case that was answered on Twitter)... what exactly does it mean with the extra starship trait slot?
    db80k0m-89201ed8-eadb-45d3-830f-bb2f0d4c0fe7.png?token=eyJ0eXAiOiJKV1QiLCJhbGciOiJIUzI1NiJ9.eyJzdWIiOiJ1cm46YXBwOjdlMGQxODg5ODIyNjQzNzNhNWYwZDQxNWVhMGQyNmUwIiwiaXNzIjoidXJuOmFwcDo3ZTBkMTg4OTgyMjY0MzczYTVmMGQ0MTVlYTBkMjZlMCIsIm9iaiI6W1t7InBhdGgiOiJcL2ZcL2ExOGQ4ZWM2LTUyZjQtNDdiMS05YTI1LTVlYmZkYmJkOGM3N1wvZGI4MGswbS04OTIwMWVkOC1lYWRiLTQ1ZDMtODMwZi1iYjJmMGQ0YzBmZTcucG5nIn1dXSwiYXVkIjpbInVybjpzZXJ2aWNlOmZpbGUuZG93bmxvYWQiXX0.8G-Pg35Qi8qxiKLjAofaKRH6fmNH3qAAEI628gW0eXc
    I can't take it anymore! Could everyone just chill out for two seconds before something CRAZY happens again?!
    The nut who actually ground out many packs. The resident forum voice of reason (I HAZ FORUM REP! YAY!)
  • fleetcaptain5#1134 fleetcaptain5 Member Posts: 4,782 Arc User
    > @seaofsorrows said:
    > (Quote)
    >
    > Not really sure, I am assuming the same as T5-U Tokens did. You upgrade the fleet version, it also upgrades the 'base' version of that ship. Any captain that then purchased that fleet ship would get the X Variant of it automatically.
    >
    > That's assumption though, haven't seen much info on this.

    If you apply the token to a base ship, it doesn't automatically upgrade the fleet version. However, if you apply it to a fleet ship, (or any character bound ship), it will apply it to all copies of that ship you own on that account, and future copies as well.

    So if you buy a fleet corvette and upgrade it, then switch characters and buy a second, it will automatically be upgraded.

    The token applies all three upgrades, no need to make a choice. :)

    Ah that's good to know, thanks.
    [4:46] [Combat {self}] Your Haymaker deals 23337 (9049) Physical Damage(Critical) to Spawnmother

    [3/25 10:41][Combat (Self)]Your Haymaker deals 26187 (10692) Physical Damage(Critical) to Orinoco.
  • phrgphrg Member Posts: 82 Arc User
    T6-U B)
  • phrgphrg Member Posts: 82 Arc User
    I do see the concern about power-creep, but for my part I view this as making existing under-performing ships more viable. Ships like the Samsar, which simply have too little in the way of tactical options to be useful in today's metagame. Or the Europa, the "battlecruiser" that only comes with two tac console slots.

    For some ships, yeah, this will make OP ships even more OP. But for others, it will finally make them useful.

    Unfortunately I reckon most people will upgrade their currently useful ships to OP rather than upgrade under-performing ships to merely be useful.
  • phoenixc#0738 phoenixc Member Posts: 5,500 Arc User
    Personally I would have preferred if the tokens just applied to T5, T5u, and T5 Fleet to help bring them to parity with T6 instead of simply raising the bar and keeping the disparity intact, but at least it does make T5 ships viable again (at least until power creep from T6x kicks in) and there are a few T5s really would like to play again.
  • jennycolvinjennycolvin Member Posts: 1,100 Arc User
    And no plans for T7 ships at this time. :)
    You just announced them, you simply did not call them "T7 ships".
    And you still wonder why people are distrustful of anything you guys say?
    kv1Ohsx.png
    Not agreeing with someone doesn't give you the right to be an TRIBBLE.

    Ci sono tre tipi di giocatori:
    - quelli a cui non va mai bene niente... e vanno sul forum a trollare;
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    Agli appartenenti al terzo tipo, invece, dico grazie. Anche se non sempre si riesce a mantenere la calma, siete quelli per cui vale la pena incazzarsi.
  • commodoreobviouscommodoreobvious Member Posts: 114 Arc User
    Guys, this is a #GoodThing. Instead of coming up with T7 ships and trying to resell all the ships everyone has bought, you just upgrade the ships you want to "T7"

    @ambassadorkael#6946 If you upgraded a scalable T6 ship, when/how do the bonus slots show up if you use that ship class later on a new toon?
  • jcswwjcsww Member Posts: 6,789 Arc User
    And no plans for T7 ships at this time. :)
    You just announced them, you simply did not call them "T7 ships".
    And you still wonder why people are distrustful of anything you guys say?

    Nah. He just said that they will come in the future. Just not yet.
  • seaofsorrowsseaofsorrows Member Posts: 10,918 Arc User
    edited October 2020
    rattler2 wrote: »
    Kael... for those of us not on Twitter (just in case that was answered on Twitter)... what exactly does it mean with the extra starship trait slot?

    Answered in the other thread and on Reddit, but I'll copy/paste

    The extra trait is per ship, unlike the fleet Research Lab upgrade that is for the captain.

    If you have a Gagarin with 5 Traits and you use an Experimental Upgrade, you now have 6 traits.. on the Gagarin. If you swap ships to a non X ship you will still have 5 traits on that ship. The extra trait slot is on a per ship basis, upgrading a ship upgrades it account wide.

    Confirmed by Kael in the Reddit Thread: here.
    And no plans for T7 ships at this time. :)
    You just announced them, you simply did not call them "T7 ships".
    And you still wonder why people are distrustful of anything you guys say?

    There are a few distinct differences.

    Unlike going up to T7, there is no addition to bridge officer or specialist powers.
    Unlike going up to T7 you don't have to buy new ships.

    These function similar to what would be T7, but don't come with the huge drawback of making your current ships obsolete. This is a much better approach then going T7.

    I am all for calling Cryptic out when it's necessary, but lets not be rude when Kael is actually taking the time to post and answer questions. Being snarky when they actually engage will just cause further silence, lets show them we can be civil when they actually interact with us? Please?
    Insert witty signature line here.
  • legendarylycan#5411 legendarylycan Member Posts: 37,280 Arc User
    all i know is, this thing is pretty much one of the best things cryptic has done in a long time if it doesn't end up getting spoiled by a following massive nerf of some kind like the ASScard auto-claim did

    i've been wanting to use that temporal vortex console from the first contact event so badly on my main, but there was nothing i could justify removing...now i don't have to; same for starship traits

    the device slot, however...ehh, we don't currently have enough useful devices for that to be a big deal for me​​
    Like special weapons from other Star Trek games? Wondering if they can be replicated in STO even a little bit? Check this out: https://forum.arcgames.com/startrekonline/discussion/1262277/a-mostly-comprehensive-guide-to-star-trek-videogame-special-weapons-and-their-sto-equivalents

    #LegalizeAwoo

    A normie goes "Oh, what's this?"
    An otaku goes "UwU, what's this?"
    A furry goes "OwO, what's this?"
    A werewolf goes "Awoo, what's this?"


    "It's nothing personal, I just don't feel like I've gotten to know a person until I've sniffed their crotch."
    "We said 'no' to Mr. Curiosity. We're not home. Curiosity is not welcome, it is not to be invited in. Curiosity...is bad. It gets you in trouble, it gets you killed, and more importantly...it makes you poor!"
    Passion and Serenity are one.
    I gain power by understanding both.
    In the chaos of their battle, I bring order.
    I am a shadow, darkness born from light.
    The Force is united within me.
  • p331p331 Member Posts: 161 Arc User
    @ambassadorkael#6946 If you upgraded a scalable T6 ship, when/how do the bonus slots show up if you use that ship class later on a new toon?

    I would also like to know the answer to this. Does a new character taking a T6 ship get the extra device and console slot from the start or do they have to wait until the character levels up to a certain point to unlock them. I can understand the extra starship trait not unlocking until the character unlocks starship traits.
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