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Temporal Defense Impulse visual puzzle

nathraelnathrael Member Posts: 264 Arc User
I noticed something oddOn two of my S'Golths/S'Ateths, when running the Temporal Defense 2 Pc (Deflector/Impulse) I got this very nice "Miniature Iconian Gate" effect as such:

https://imgur.com/YEGCob4

But yesterday I got a set for my main character, and instead it shows:

https://imgur.com/kdN9HNh

Now I had always thought skins/visuals for shields and engine were the sme regard less of ship, Mark, etc... But the only difference between the two is "With gates" is Mk XIV UR, and "Without gates" Is Mk XII VR. Does the visual of the TD Impulse engine change when it goes to UR, or is something else going on? Any help would be appreciated, I love those gate visuals.

Both shps have a spire plasma integrated warp core. "With gates" has an Iconian shield and Gamma vanity shield on visual, "Without gates" has the Jemmie shield.
Post edited by baddmoonrizin on

Comments

  • fleetcaptain5#1134 fleetcaptain5 Member Posts: 5,051 Arc User
    I've noticed that some shield visuals can seem to differ based on what hull materials (as selected in the ship tailor) you are using.

    Maybe that's what's going on here?
  • spiritbornspiritborn Member Posts: 4,393 Arc User
    Yeah the "gate" visual seems like a minor visual bug displaying the impulse engine effects where they shouldn't be. The second pic is how they engine visuals are suppose to be, my AoY toon runs the full temporal set and has done so for ages so I am kind of familiar with the visuals of the set.
  • nathraelnathrael Member Posts: 264 Arc User
    Honestly if it is a bug I hope they do not fix it, it looks beautiful. If it's an interaction I may check the materials and see what It gets me for results.
This discussion has been closed.