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Remember when...?

furyofthefugafuryofthefuga Member Posts: 157 Arc User
Remember when the Borg Unimatrix ships from Red Alerts used to actually take a full team a while to kill?

Ah, those were the days! :) :P

Now I'm lucky if I can even full impulse back to it in time to even get a single shot off before it's dead.... XD

Joking aside, I'm not finding them as much fun anymore cause of this. :/
Post edited by baddmoonrizin on
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    eladonwarps#6040 eladonwarps Member Posts: 231 Arc User
    I've been wondering if it's worth it to have higher difficulty Red Alerts. Then those of us who could handle it wouldn't be taking spots for people on Normal, and it might be more fun that way.
    Call me "El," she/her only. I love my wife and I don't care who knows it!
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    furyofthefugafuryofthefuga Member Posts: 157 Arc User
    That could be one idea.

    I wonder, too, about scaling people's gear down for them? I don't know... that could cause ships to handle differently, though.

    But yeah, even if I was a high dpser, I wouldn't find it very fun or engaging to have a huge enemy vaporize so quickly under my guns, or not feel threatened by one. :/
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    smokebaileysmokebailey Member Posts: 4,664 Arc User
    That could be one idea.

    I wonder, too, about scaling people's gear down for them? I don't know... that could cause ships to handle differently, though.

    But yeah, even if I was a high dpser, I wouldn't find it very fun or engaging to have a huge enemy vaporize so quickly under my guns, or not feel threatened by one. :/

    Same. I am not a DPS'er by nature, since I am not into 1 hitting something, or whatever.
    It's like watching a Mike Tyson fight from the 1990's.
    dvZq2Aj.jpg
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    garaffegaraffe Member Posts: 1,353 Arc User
    Power creep is a real problem, and is making the game less enjoyable. We keep getting new and better ships with more powerful consoles and traits, and they keep releasing more and more powerful gadgets and gizmos for ground and space, but at the same time, nothing has been done (or nothing seems to have been done) to make endgame content more challenging. I can't remember the last time I was challenged by endgame content in this game.
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    lasoniolasonio Member Posts: 490 Arc User
    Power creep is only one part of the equation, plays also need to stop asking for content nerfs. Borgs used to be monstrous. And one shotted players left and right unless you had a good zombie build. Those were good days. Being one shotted by borgs atleast made it exciting and made you think twice before spamming dps skills to get the cubes attention. I can solo a borg red alert in maybe 3-4 minutes. I would like them returned to their original strength. Maybe even put scaling on the red alerts and let players face harder foes.
    Even god rested. No work ethic.
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    strathkinstrathkin Member Posts: 2,666 Bug Hunter
    I've been wondering if it's worth it to have higher difficulty Red Alerts. Then those of us who could handle it wouldn't be taking spots for people on Normal, and it might be more fun that way.

    Yea I agree, I identified that suggestion in another thread as well!

    https://arcgames.com/en/forums/startrekonline#/discussion/1255816/love-this-red-alert-event-love-to-see-it-offered-a-bit-more
    0zxlclk.png
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    foxrockssocksfoxrockssocks Member Posts: 2,482 Arc User
    Back in the day Borg Red Alerts could actually fail because of time. Borg just haven't kept up with the power creep, and its hard to do that when the gap between a well built ship and a weak one is much wider than ever.

    And, keep in mind these are normal difficulty Borg, not advanced, not elite. They do need to be approachable for newer, weaker players, but with one queue to rule them all, it just can't scale for the stronger players.
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    furyofthefugafuryofthefuga Member Posts: 157 Arc User
    lasonio wrote: »
    Power creep is only one part of the equation, plays also need to stop asking for content nerfs. Borgs used to be monstrous. And one shotted players left and right unless you had a good zombie build. Those were good days. Being one shotted by borgs atleast made it exciting and made you think twice before spamming dps skills to get the cubes attention. I can solo a borg red alert in maybe 3-4 minutes. I would like them returned to their original strength. Maybe even put scaling on the red alerts and let players face harder foes.

    Hm, only times I remember in the past being one shotted by borg was when the Unimatrix in RAs would fire that huge, powerful plasma torp(?). But that was easy enough to deal with. My fed was tactical flying an escort (unimaginative, I know) and I used to fly down the whole length of the thing (spinning around at the end and heading back up through), being at the perfect angle to allow all of my front and rear guns to fire at the thing simultaneously. When I'd see it let one of those things rip at me, evasive maneuver and target it to destroy it before it reached me.

    But yeah, it still took time to kill the thing. You actually had to deal with the regeneration spheres in order to kill it fast enough to make the timer. Now, I only see one of these spheres spawn and the other players don't even pay attention to it cause they don't need to. The unimatrix dies anyway.
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    kiralynkiralyn Member Posts: 1,576 Arc User
    lasonio wrote: »
    Power creep is only one part of the equation, plays also need to stop asking for content nerfs. Borgs used to be monstrous. And one shotted players left and right unless you had a good zombie build. Those were good days. Being one shotted by borgs atleast made it exciting and made you think twice before spamming dps skills to get the cubes attention. I can solo a borg red alert in maybe 3-4 minutes. I would like them returned to their original strength. Maybe even put scaling on the red alerts and let players face harder foes.

    The current borg would still be smiting average players, if super-dps weren't killing them so fast. ;)
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    ltminnsltminns Member Posts: 12,569 Arc User
    They made a specific comment in the Announcement Blog that it was possible to fail the Tzen'kethi Red Alert. But, since you can also fail the Borg and Tholian Red Alerts with the timers, are they just admitting that in the current game, failure of those is inconceivable? ;)
    'But to be logical is not to be right', and 'nothing' on God's earth could ever 'make it' right!'
    Judge Dan Haywood
    'As l speak now, the words are forming in my head.
    l don't know.
    l really don't know what l'm about to say, except l have a feeling about it.
    That l must repeat the words that come without my knowledge.'
    Lt. Philip J. Minns
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    rattler2rattler2 Member Posts: 58,018 Community Moderator
    I purposefully queued up for Elachi Alert yesterday because I had a feeling people would be flooding Borg since it was faceroll easy. I actually wanted to be able to shoot something.
    db80k0m-89201ed8-eadb-45d3-830f-bb2f0d4c0fe7.png?token=eyJ0eXAiOiJKV1QiLCJhbGciOiJIUzI1NiJ9.eyJzdWIiOiJ1cm46YXBwOjdlMGQxODg5ODIyNjQzNzNhNWYwZDQxNWVhMGQyNmUwIiwiaXNzIjoidXJuOmFwcDo3ZTBkMTg4OTgyMjY0MzczYTVmMGQ0MTVlYTBkMjZlMCIsIm9iaiI6W1t7InBhdGgiOiJcL2ZcL2ExOGQ4ZWM2LTUyZjQtNDdiMS05YTI1LTVlYmZkYmJkOGM3N1wvZGI4MGswbS04OTIwMWVkOC1lYWRiLTQ1ZDMtODMwZi1iYjJmMGQ0YzBmZTcucG5nIn1dXSwiYXVkIjpbInVybjpzZXJ2aWNlOmZpbGUuZG93bmxvYWQiXX0.8G-Pg35Qi8qxiKLjAofaKRH6fmNH3qAAEI628gW0eXc
    I can't take it anymore! Could everyone just chill out for two seconds before something CRAZY happens again?!
    The nut who actually ground out many packs. The resident forum voice of reason (I HAZ FORUM REP! YAY!)
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    angrytargangrytarg Member Posts: 11,001 Arc User
    People used to cry that Borg were able to kill them. Cryptic listened and made it much, much easier. That's what we are stuck with pig-2.gif​​
    lFC4bt2.gif
    ^ Memory Alpha.org is not canon. It's a open wiki with arbitrary rules. Only what can be cited from an episode is. ^
    "No. Men do not roar. Women roar. Then they hurl heavy objects... and claw at you." -Worf, son of Mogh
    "A filthy, mangy beast, but in its bony breast beat the heart of a warrior" - "faithful" (...) "but ever-ready to follow the call of the wild." - Martok, about a Targ
    "That pig smelled horrid. A sweet-sour, extremely pungent odor. I showered and showered, and it took me a week to get rid of it!" - Robert Justman, appreciating Emmy-Lou
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    furyofthefugafuryofthefuga Member Posts: 157 Arc User
    edited May 2020
    rattler2 wrote: »
    I purposefully queued up for Elachi Alert yesterday because I had a feeling people would be flooding Borg since it was faceroll easy. I actually wanted to be able to shoot something.

    I think, as of when I last played, the borg RA was the only one there was. So I guess I was trying to capture nostalgia. :( (Not to mention it was the only one where I already knew the rules without having to turn to online research....)
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    ltminnsltminns Member Posts: 12,569 Arc User
    The last time the Tholian RA was around I took in one of my Characters that was in a Mega Grav Well Legendary Intrepid. That Alert didn't last more than a minute.

    Today, I did the Borg RA because of an Endeavor. Yesterday, I queued for a Tzen'kethi RA. I guess Kael scared off folks because that didn't pop, so I switched to the BZ.
    'But to be logical is not to be right', and 'nothing' on God's earth could ever 'make it' right!'
    Judge Dan Haywood
    'As l speak now, the words are forming in my head.
    l don't know.
    l really don't know what l'm about to say, except l have a feeling about it.
    That l must repeat the words that come without my knowledge.'
    Lt. Philip J. Minns
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    furyofthefugafuryofthefuga Member Posts: 157 Arc User
    edited May 2020
    ltminns wrote: »
    The last time the Tholian RA was around I took in one of my Characters that was in a Mega Grav Well Legendary Intrepid. That Alert didn't last more than a minute.

    Today, I did the Borg RA because of an Endeavor. Yesterday, I queued for a Tzen'kethi RA. I guess Kael scared off folks because that didn't pop, so I switched to the BZ.

    I tried doing a Tholian endeavor that required 60 (I think, it was the hard one) kills by using the RA. I got 2.
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    ltminnsltminns Member Posts: 12,569 Arc User
    Do the Archer System Patrol, you'll get your 60.
    'But to be logical is not to be right', and 'nothing' on God's earth could ever 'make it' right!'
    Judge Dan Haywood
    'As l speak now, the words are forming in my head.
    l don't know.
    l really don't know what l'm about to say, except l have a feeling about it.
    That l must repeat the words that come without my knowledge.'
    Lt. Philip J. Minns
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    annemarie30annemarie30 Member Posts: 2,599 Arc User
    Remember when the Borg Unimatrix ships from Red Alerts used to actually take a full team a while to kill?

    Ah, those were the days! :) :P

    Now I'm lucky if I can even full impulse back to it in time to even get a single shot off before it's dead.... XD

    Joking aside, I'm not finding them as much fun anymore cause of this. :/

    I remember that I warped into a RA, the others warped out, managed to get the boss to spawn and literally would get him to 50% or so then he would spit a TRIBBLE ton of probes, while I was staying alive, he got back to 100%... right to the end of the timer
    We Want Vic Fontaine
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    furyofthefugafuryofthefuga Member Posts: 157 Arc User
    ltminns wrote: »
    Do the Archer System Patrol, you'll get your 60.

    Thanks for the tip!
    (Why don't they have all patrols listed under the Patrol tab??)
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    rattler2rattler2 Member Posts: 58,018 Community Moderator
    (Why don't they have all patrols listed under the Patrol tab??)

    They're older patrols.
    db80k0m-89201ed8-eadb-45d3-830f-bb2f0d4c0fe7.png?token=eyJ0eXAiOiJKV1QiLCJhbGciOiJIUzI1NiJ9.eyJzdWIiOiJ1cm46YXBwOjdlMGQxODg5ODIyNjQzNzNhNWYwZDQxNWVhMGQyNmUwIiwiaXNzIjoidXJuOmFwcDo3ZTBkMTg4OTgyMjY0MzczYTVmMGQ0MTVlYTBkMjZlMCIsIm9iaiI6W1t7InBhdGgiOiJcL2ZcL2ExOGQ4ZWM2LTUyZjQtNDdiMS05YTI1LTVlYmZkYmJkOGM3N1wvZGI4MGswbS04OTIwMWVkOC1lYWRiLTQ1ZDMtODMwZi1iYjJmMGQ0YzBmZTcucG5nIn1dXSwiYXVkIjpbInVybjpzZXJ2aWNlOmZpbGUuZG93bmxvYWQiXX0.8G-Pg35Qi8qxiKLjAofaKRH6fmNH3qAAEI628gW0eXc
    I can't take it anymore! Could everyone just chill out for two seconds before something CRAZY happens again?!
    The nut who actually ground out many packs. The resident forum voice of reason (I HAZ FORUM REP! YAY!)
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    furyofthefugafuryofthefuga Member Posts: 157 Arc User
    rattler2 wrote: »
    (Why don't they have all patrols listed under the Patrol tab??)

    They're older patrols.

    I get that, but it'd still be nice to have them all there, even if they broke them up based on age/season/whatever else.
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    rattler2rattler2 Member Posts: 58,018 Community Moderator
    I think they didn't add all the older patrols in because they wanted to make sure the system worked, and may have plans to rework a few.
    db80k0m-89201ed8-eadb-45d3-830f-bb2f0d4c0fe7.png?token=eyJ0eXAiOiJKV1QiLCJhbGciOiJIUzI1NiJ9.eyJzdWIiOiJ1cm46YXBwOjdlMGQxODg5ODIyNjQzNzNhNWYwZDQxNWVhMGQyNmUwIiwiaXNzIjoidXJuOmFwcDo3ZTBkMTg4OTgyMjY0MzczYTVmMGQ0MTVlYTBkMjZlMCIsIm9iaiI6W1t7InBhdGgiOiJcL2ZcL2ExOGQ4ZWM2LTUyZjQtNDdiMS05YTI1LTVlYmZkYmJkOGM3N1wvZGI4MGswbS04OTIwMWVkOC1lYWRiLTQ1ZDMtODMwZi1iYjJmMGQ0YzBmZTcucG5nIn1dXSwiYXVkIjpbInVybjpzZXJ2aWNlOmZpbGUuZG93bmxvYWQiXX0.8G-Pg35Qi8qxiKLjAofaKRH6fmNH3qAAEI628gW0eXc
    I can't take it anymore! Could everyone just chill out for two seconds before something CRAZY happens again?!
    The nut who actually ground out many packs. The resident forum voice of reason (I HAZ FORUM REP! YAY!)
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    leemwatsonleemwatson Member Posts: 5,344 Arc User
    That could be one idea.

    I wonder, too, about scaling people's gear down for them? I don't know... that could cause ships to handle differently, though.

    But yeah, even if I was a high dpser, I wouldn't find it very fun or engaging to have a huge enemy vaporize so quickly under my guns, or not feel threatened by one. :/

    Scaling already happens in all PvE queues to the average of all player's levels. Lower players get scaled up and higher players get scaled down.
    "You don't want to patrol!? You don't want to escort!? You don't want to defend the Federation's Starbases!? Then why are you flying my Starships!? If you were a Klingon you'd be killed on the spot, but lucky for you.....you WERE in Starfleet. Let's see how New Zealand Penal Colony suits you." Adm A. Necheyev.
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    ltminnsltminns Member Posts: 12,569 Arc User
    The Patrols need to be 'Reimagined' first before being added. ;)
    'But to be logical is not to be right', and 'nothing' on God's earth could ever 'make it' right!'
    Judge Dan Haywood
    'As l speak now, the words are forming in my head.
    l don't know.
    l really don't know what l'm about to say, except l have a feeling about it.
    That l must repeat the words that come without my knowledge.'
    Lt. Philip J. Minns
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    furyofthefugafuryofthefuga Member Posts: 157 Arc User
    leemwatson wrote: »
    That could be one idea.

    I wonder, too, about scaling people's gear down for them? I don't know... that could cause ships to handle differently, though.

    But yeah, even if I was a high dpser, I wouldn't find it very fun or engaging to have a huge enemy vaporize so quickly under my guns, or not feel threatened by one. :/

    Scaling already happens in all PvE queues to the average of all player's levels. Lower players get scaled up and higher players get scaled down.

    It's not working, then.
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    thunderfoot#5163 thunderfoot Member Posts: 4,540 Arc User
    I think an F2P player who plays the game casually, whose char just made 50 this week, who isn't in a Fleet, who has only gear from Mission Rewards, who could only afford ONE Super Duper Phaser from the Exchange, and most importantly does not come here or go on Reddit at all, might might find the Borg in RA to be a bit more challenging than some of us.

    DPSer's, Min/maxer's, RPer's, forum haunters, and various other subsets of the playerbase whose names I cannot remember right now, I seriously doubt we make up the majority of the playerbase. We like to think so and we assume Cryptic hears our slightest whispers and caters to our every whim.

    Y'all know what happens when we 'assume' something, right?

    We also have a tendency to be "that guy" and forget what it was like back when we started playing. I have one char left from when I started playing back in 2012. Got him to lvl 65 and promptly put him on the beach on half pay. Only recently did I shake the dust off him and start playing him again. He has all the goodies he had when I stopped playing him. And gets it done.

    People talk about power creep. Never have heard anyone mention Experience Creep at all. Some of us can one shot a Cube due to knowing how to use whatever ship or gear we have very very well.

    How come I don't ever hear people complain about being too experienced? Perhaps we should nerf the players abit?
    A six year old boy and his starship. Living the dream.
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