Hey Captains
Is there a way to stop your ship from halting when you are talking to your department heads through the Duty Officer system?
It's kind of a time waste, I mean Picard never ordered help to "full stop" every time he needed to talk to his officers in his ready room. Why should we?
I remember seeing a post bout it from a few years ago, but can't find it.
Thanks!
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Also when coming back after 2 years not playing STO, spending $30 and getting hit immediately with a 7 day account probation.
This shows very little respect from cryptic towards their playerbase and, this is another reason to not spend any single cent on this game.
So it's a compromise to make the gameplay more enjoyble (like the fact that you can cross the federation space in under an hour at Warp 5 instead of it taking several days or possibly even weeks).
While its true that crossing sector boundaries can mess with some missions that is only true of missions locked to certain sectors. Most department head options aren't, and if you are looking for the ones that are you can still manually stop it.
All you have to do is toggle the option to stop moving when talking to an NPC to fix it. It is somewhere in the options, which tab I don't remember.
Also when coming back after 2 years not playing STO, spending $30 and getting hit immediately with a 7 day account probation.
This shows very little respect from cryptic towards their playerbase and, this is another reason to not spend any single cent on this game.
Also when coming back after 2 years not playing STO, spending $30 and getting hit immediately with a 7 day account probation.
This shows very little respect from cryptic towards their playerbase and, this is another reason to not spend any single cent on this game.