I typically test against players in my fleet who run high stealth/untargetable abilites making them essentially untargetable in combat. I can often still see them but I cannot target them. I believe traits like Exitus and intel abilities are causing this. How do you fight this nor at least make them targetable?
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Cloaking is countered by perception, aux power, distance, and some anti cloak abilities. There is nothing to stop you from attacking someone cloaked if you see them. I think science ships still get an innate bonus to perception but I'm not certain. There are some abilities that can force a ship out of cloak/reduce stealth rating like charged particle burst, but that has a limited range.
Being untargetable is a newer thing and I'm not sure about it. As far as I'm aware, it is a fairly short lived effect and is more annoying than anything else.
Placates make the enemy ship invisible, and a science team should clear them quickly, although most placates also break once that ship has done so much damage to you.
When in doubt, science team and then engineering team are the first things to try as they clear many debuffs, though I suspect some of the newer abilities don't really have a real counter, and your ability to counter cloak/stealth can be very limited in some ships.
This is an old bug (cheat) has been around a few years now. It is responsible for killing the entire PvP community and cryptic has done nothing to fix it. In fact what they have done is just made th eproblem even worse by adding more placate into the game. So returning players come to Ker'rat and get placated to death or run into some player that is using the Intel Placate Bug build and leaves the game in frustration.
This is a REAL problem but cryptic refuses to pay attention. PvP is dead in this game and this Intel Placate Bug is the #1 reason why.
EDIT: Oh the Miracle worker ships have a spell called Narrow Sensor Beams that allow you to bypass placate but you would need to be on a team of 4 players to actually beat 1 player using the Intel Bug Cheat build.
I believe placate is countered by high aux power and points in drain expertise. Actually I don't think it's even possible to stop placate entirely, but just reduce it's duration against you.
As far as the above post, I assume you are talking about Intel team? I'm not sure what "intel power" you are referring to. Intel team is not a placate. It gives the player +stealth and +defense. But it allows you to fire your weapons while stealthed, which is probably where the advantage comes from. I wouldn't call it a cheat. OP maybe. It's working as intended.