For me the pistol isn't set in the hand correctly and all 5 fingers clip through the grip and the rifle flat out just doesn't display on my back or in my hands, I can take screen shots if need be.
The assault cannon seems to be alright though
Can't have a honest conversation because of a white knight with power
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My chararacter's hands are of average size and can hold most of the game's pistols without experiencing anykind of significant clipping. It's like the Cyclical Modulation Compression Pistol has an incorrect center anchor point that moves it a bit to much forward, leaving the palm empty while the handle clips with four fingers.
This remains the case in any held position, including aiming and firing.
Steps to reproduce:
1- Grab a default human male character
2- Obtain the Cyclical Modulation Compression Pistol
3- Equip it and unholster it
4- The problem should become immediately obvious
Considering this is the reward of an event that is currently ongoing, I would appreciate this being looked at.
Thank you for your consideration.
This is happening with my characters also. How did something this glaring make it past Q.A. and why is this the only place I'm seeing this brought up?
> necro is fine for bugs...
>
> and this is why i advocate for a bug list. 2 yrs eh? well, i doubt it going to get fixed at all.
I agree. Probably not many players are even using those weapons to warrant dev attention. They'd be great as alliance weapons, but we are doing nothing with tge alliance theme in game any way. No fluff, no bridges, no missions. Uniform isn't even available any more.
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