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Just realized the Jupiter Class Carrier is bigger then DS9

lordgyorlordgyor Member Posts: 2,820 Arc User
Okay I just found out that the Jupiter is 1,466 meters long vs DS9's 1451.82 meters long. That is 1.466km vs 1.45182km.

They said the Universal Class is basically a mobile Space Station, but the Jupiter is that already, which I guess makes the Universal Class a small moon with warp nacelles.

The Jupiter Class is just short of being a mile long, which means it would have miles/kms of corridors and jeffery tubes.

In game DS9 is bigger because the designers made it so, but if DS9 was to proper scale, the Jupiter would be bigger.

8 defiants could fit in that space, which explains why it can launch 4 Callisto Light Escorts, several boarding party shuttles, a sabotage probe (Intel Boff power), and a few fighters (Scorpion Fighter Device) no problem, with room to spare. Alot of room to spare.

I really wish they would make the Jupiter Class Official like they did for the Odyssey.
Post edited by baddmoonrizin on
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Comments

  • meimeitoomeimeitoo Member Posts: 12,587 Arc User
    The Temporal Heavy Dreadnought Cruiser is a blite on the system. Primarily because of its grotesquely distorted, flattened saucer view. It only works on carefully selected camera angles (as seen at the Battle of Proctologist 5), so as to create the illusion of a city-wide ship. But when undocked at, say, ESD, at free angles, next to regular ships, it just look ridiculous. Like a funny mirror gone bad.
    3lsZz0w.jpg
  • rattler2rattler2 Member Posts: 57,969 Community Moderator
    The problem with the Universe class is that they never actually made a 3d Model of it for TV. Just a display image. We never actually saw it, and it wasn't really meant to be seen when designed.
    db80k0m-89201ed8-eadb-45d3-830f-bb2f0d4c0fe7.png?token=eyJ0eXAiOiJKV1QiLCJhbGciOiJIUzI1NiJ9.eyJzdWIiOiJ1cm46YXBwOjdlMGQxODg5ODIyNjQzNzNhNWYwZDQxNWVhMGQyNmUwIiwiaXNzIjoidXJuOmFwcDo3ZTBkMTg4OTgyMjY0MzczYTVmMGQ0MTVlYTBkMjZlMCIsIm9iaiI6W1t7InBhdGgiOiJcL2ZcL2ExOGQ4ZWM2LTUyZjQtNDdiMS05YTI1LTVlYmZkYmJkOGM3N1wvZGI4MGswbS04OTIwMWVkOC1lYWRiLTQ1ZDMtODMwZi1iYjJmMGQ0YzBmZTcucG5nIn1dXSwiYXVkIjpbInVybjpzZXJ2aWNlOmZpbGUuZG93bmxvYWQiXX0.8G-Pg35Qi8qxiKLjAofaKRH6fmNH3qAAEI628gW0eXc
    I can't take it anymore! Could everyone just chill out for two seconds before something CRAZY happens again?!
    The nut who actually ground out many packs. The resident forum voice of reason (I HAZ FORUM REP! YAY!)
  • lordgyorlordgyor Member Posts: 2,820 Arc User
    > @rattler2 said:
    > The problem with the Universe class is that they never actually made a 3d Model of it for TV. Just a display image. We never actually saw it, and it wasn't really meant to be seen when designed.


    Does the Universe Class have an official size measurement ?

    Anyways I figure the Jupiter has a smaller crew compared to the Odyssey class because it needs to make room for star ships (Callistos, Runabouts, Fighters, ect...) inside of it and the huge equiptment required to repair ships the size of a Defiant or Miranda ClassClass inside of it.
  • ltminnsltminns Member Posts: 12,569 Arc User
    And yet, for its tremendous size it can only deploy the same number of Wings as the Discovery Enterprise. ;)
    'But to be logical is not to be right', and 'nothing' on God's earth could ever 'make it' right!'
    Judge Dan Haywood
    'As l speak now, the words are forming in my head.
    l don't know.
    l really don't know what l'm about to say, except l have a feeling about it.
    That l must repeat the words that come without my knowledge.'
    Lt. Philip J. Minns
  • trennantrennan Member Posts: 2,839 Arc User
    lordgyor wrote: »
    > @rattler2 said:
    > The problem with the Universe class is that they never actually made a 3d Model of it for TV. Just a display image. We never actually saw it, and it wasn't really meant to be seen when designed.


    Does the Universe Class have an official size measurement ?

    Anyways I figure the Jupiter has a smaller crew compared to the Odyssey class because it needs to make room for star ships (Callistos, Runabouts, Fighters, ect...) inside of it and the huge equiptment required to repair ships the size of a Defiant or Miranda ClassClass inside of it.

    Something like 2.5 miles wide and 2.5 miles long.
    Mm5NeXy.gif
  • lordgyorlordgyor Member Posts: 2,820 Arc User
    > @ltminns said:
    > And yet, for its tremendous size it can only deploy the same number of Wings as the Discovery Enterprise. ;)

    Worse it deploys as few as the small Breen Carrier.
  • lordgyorlordgyor Member Posts: 2,820 Arc User
    > @trennan said:
    > (Quote)
    >
    > Something like 2.5 miles wide and 2.5 miles long.

    dang that is big .
  • angrytargangrytarg Member Posts: 11,001 Arc User
    STO has a general problem with supersizing ships. Every new ship needs to be bigger than the last. Canonically, the Galaxy Class is the largest Starfleet ship class and it is already a flying city. In STO, every second ship is larger than that, the Oddyssey is even dwarfed already. Supercruisers and supercruisers wherever you look.​​
    lFC4bt2.gif
    ^ Memory Alpha.org is not canon. It's a open wiki with arbitrary rules. Only what can be cited from an episode is. ^
    "No. Men do not roar. Women roar. Then they hurl heavy objects... and claw at you." -Worf, son of Mogh
    "A filthy, mangy beast, but in its bony breast beat the heart of a warrior" - "faithful" (...) "but ever-ready to follow the call of the wild." - Martok, about a Targ
    "That pig smelled horrid. A sweet-sour, extremely pungent odor. I showered and showered, and it took me a week to get rid of it!" - Robert Justman, appreciating Emmy-Lou
  • captainbrian11captainbrian11 Member Posts: 733 Arc User
    there is a tendancy among ships to get bigger, although the UFP in the 2370s seemed to be moving away from this, with the intrepid, defiant, and even soverign all representing a tendancy towards shedding mass
  • baddmoonrizinbaddmoonrizin Member Posts: 10,238 Community Moderator
    The size of the Galaxy was dictated by having families aboard and the facilities to support them.

    The size of the Jupiter is dictated by having a flight deck and support facilities for squadrons of smaller spacecraft.
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  • fleetcaptain5#1134 fleetcaptain5 Member Posts: 4,754 Arc User
    Ships getting larger isn't so much a problem.

    As long as the sizes of the different components are balanced. The T6 Sovereign for example would have looked better with smaller nacelles. The saucer of the Discovery should have been enlarged.
    [4:46] [Combat {self}] Your Haymaker deals 23337 (9049) Physical Damage(Critical) to Spawnmother

    [3/25 10:41][Combat (Self)]Your Haymaker deals 26187 (10692) Physical Damage(Critical) to Orinoco.
  • fleetcaptain5#1134 fleetcaptain5 Member Posts: 4,754 Arc User
    meimeitoo wrote: »
    The Temporal Heavy Dreadnought Cruiser is a blite on the system. Primarily because of its grotesquely distorted, flattened saucer view. It only works on carefully selected camera angles (as seen at the Battle of Proctologist 5), so as to create the illusion of a city-wide ship. But when undocked at, say, ESD, at free angles, next to regular ships, it just look ridiculous. Like a funny mirror gone bad.

    I disagree.

    The Universe looks like what a starship should look like. When zooming in on it, you really get the idea that you're looking at something that can house hundreds of personnel, contain beam arrays, scientific equipment rooms, deflector, storage, production facilities to replace lost shuttles or construct equipment for colonies, engines and so on.


    It is the bigger ships that look far more realistic to me than the tiny ones. As much as I like the design of the Sovereign for instance, when you look at that ship, you'd almost think that the better part of the hull near the deflector dish is taken up by the deflector and possibly science labs. Then there's the nacelles which are just there to help the ship fly, with the engine and main engineering probably being located somewhere near it, on the aft part of the hull which also has to house shuttles and the like...

    That leaves the saucer section, a relatively small part of the ship especially for the T6 version, for everything else - meaning that beam arrays or torpedo storage rooms are likely located next to someone's quarters...
    [4:46] [Combat {self}] Your Haymaker deals 23337 (9049) Physical Damage(Critical) to Spawnmother

    [3/25 10:41][Combat (Self)]Your Haymaker deals 26187 (10692) Physical Damage(Critical) to Orinoco.
  • rattler2rattler2 Member Posts: 57,969 Community Moderator
    The issue with the Universe class isn't the size. Its the way its designed.

    Yea it looks like it can support all the things you mentioned, but scale wise in game it doesn't quite fit and looks like an oddball. I think I once counted what might be the equivelent of 42 decks on the upper saucer alone based on window rows. But the saucer is so thin that it doesn't look believable when put next to smaller ships like the Galaxy and Sovereign.
    It is the bigger ships that look far more realistic to me than the tiny ones. As much as I like the design of the Sovereign for instance, when you look at that ship, you'd almost think that the better part of the hull near the deflector dish is taken up by the deflector and possibly science labs. Then there's the nacelles which are just there to help the ship fly, with the engine and main engineering probably being located somewhere near it, on the aft part of the hull which also has to house shuttles and the like...

    That leaves the saucer section, a relatively small part of the ship especially for the T6 version, for everything else - meaning that beam arrays or torpedo storage rooms are likely located next to someone's quarters...

    latest?cb=20110624100440&path-prefix=en
    The MSD for a Sovereign class does a pretty good job of showing how big components are inside the ship. For the most part the Saucer is the primary housing area while engineering stuff is more in the secondary hull. Space management is always a thing on a starship. MUCH smaller ships like the NX might have had to handle ammo storage a bit differently due to size, but a Sovy's certainly got the size and mass to handle things more effeciently.
    db80k0m-89201ed8-eadb-45d3-830f-bb2f0d4c0fe7.png?token=eyJ0eXAiOiJKV1QiLCJhbGciOiJIUzI1NiJ9.eyJzdWIiOiJ1cm46YXBwOjdlMGQxODg5ODIyNjQzNzNhNWYwZDQxNWVhMGQyNmUwIiwiaXNzIjoidXJuOmFwcDo3ZTBkMTg4OTgyMjY0MzczYTVmMGQ0MTVlYTBkMjZlMCIsIm9iaiI6W1t7InBhdGgiOiJcL2ZcL2ExOGQ4ZWM2LTUyZjQtNDdiMS05YTI1LTVlYmZkYmJkOGM3N1wvZGI4MGswbS04OTIwMWVkOC1lYWRiLTQ1ZDMtODMwZi1iYjJmMGQ0YzBmZTcucG5nIn1dXSwiYXVkIjpbInVybjpzZXJ2aWNlOmZpbGUuZG93bmxvYWQiXX0.8G-Pg35Qi8qxiKLjAofaKRH6fmNH3qAAEI628gW0eXc
    I can't take it anymore! Could everyone just chill out for two seconds before something CRAZY happens again?!
    The nut who actually ground out many packs. The resident forum voice of reason (I HAZ FORUM REP! YAY!)
  • spiritbornspiritborn Member Posts: 4,248 Arc User
    angrytarg wrote: »
    STO has a general problem with supersizing ships. Every new ship needs to be bigger than the last. Canonically, the Galaxy Class is the largest Starfleet ship class and it is already a flying city. In STO, every second ship is larger than that, the Oddyssey is even dwarfed already. Supercruisers and supercruisers wherever you look.​​

    You can't really blame the Universe on STO though as it's from canon and was insanely large even before it was included in STO.
  • meimeitoomeimeitoo Member Posts: 12,587 Arc User
    meimeitoo wrote: »
    The Temporal Heavy Dreadnought Cruiser is a blite on the system. Primarily because of its grotesquely distorted, flattened saucer view. It only works on carefully selected camera angles (as seen at the Battle of Proctologist 5), so as to create the illusion of a city-wide ship. But when undocked at, say, ESD, at free angles, next to regular ships, it just look ridiculous. Like a funny mirror gone bad.

    I disagree.

    The Universe looks like what a starship should look like. When zooming in on it, you really get the idea that you're looking at something that can house hundreds of personnel, contain beam arrays, scientific equipment rooms, deflector, storage, production facilities to replace lost shuttles or construct equipment for colonies, engines and so on.


    As I said, "It only works on carefully selected camera angles." Like "When zooming in on it," as you say. Or when seen almost sideways, panning over the hull surface. Otherwise, the Universe looks absurdly deflated, from a looney tunes, where someone dropped an anvil on it or something. The equivalent Rom ship doesn't have this issue, btw, only the Fed one.
    3lsZz0w.jpg
  • rattler2rattler2 Member Posts: 57,969 Community Moderator
    Another problem is that the pylons don't look like they can support the nacelles properly. And don't say anything about fancy future tech negating structure... its just that it looks like toothpicks supporting them, and despite the size it doesn't look like anything can run through them like EPS conduits.
    db80k0m-89201ed8-eadb-45d3-830f-bb2f0d4c0fe7.png?token=eyJ0eXAiOiJKV1QiLCJhbGciOiJIUzI1NiJ9.eyJzdWIiOiJ1cm46YXBwOjdlMGQxODg5ODIyNjQzNzNhNWYwZDQxNWVhMGQyNmUwIiwiaXNzIjoidXJuOmFwcDo3ZTBkMTg4OTgyMjY0MzczYTVmMGQ0MTVlYTBkMjZlMCIsIm9iaiI6W1t7InBhdGgiOiJcL2ZcL2ExOGQ4ZWM2LTUyZjQtNDdiMS05YTI1LTVlYmZkYmJkOGM3N1wvZGI4MGswbS04OTIwMWVkOC1lYWRiLTQ1ZDMtODMwZi1iYjJmMGQ0YzBmZTcucG5nIn1dXSwiYXVkIjpbInVybjpzZXJ2aWNlOmZpbGUuZG93bmxvYWQiXX0.8G-Pg35Qi8qxiKLjAofaKRH6fmNH3qAAEI628gW0eXc
    I can't take it anymore! Could everyone just chill out for two seconds before something CRAZY happens again?!
    The nut who actually ground out many packs. The resident forum voice of reason (I HAZ FORUM REP! YAY!)
  • fleetcaptain5#1134 fleetcaptain5 Member Posts: 4,754 Arc User
    rattler2 wrote: »
    The issue with the Universe class isn't the size. Its the way its designed.

    Yea it looks like it can support all the things you mentioned, but scale wise in game it doesn't quite fit and looks like an oddball. I think I once counted what might be the equivelent of 42 decks on the upper saucer alone based on window rows. But the saucer is so thin that it doesn't look believable when put next to smaller ships like the Galaxy and Sovereign.
    It is the bigger ships that look far more realistic to me than the tiny ones. As much as I like the design of the Sovereign for instance, when you look at that ship, you'd almost think that the better part of the hull near the deflector dish is taken up by the deflector and possibly science labs. Then there's the nacelles which are just there to help the ship fly, with the engine and main engineering probably being located somewhere near it, on the aft part of the hull which also has to house shuttles and the like...

    That leaves the saucer section, a relatively small part of the ship especially for the T6 version, for everything else - meaning that beam arrays or torpedo storage rooms are likely located next to someone's quarters...

    latest?cb=20110624100440&path-prefix=en
    The MSD for a Sovereign class does a pretty good job of showing how big components are inside the ship. For the most part the Saucer is the primary housing area while engineering stuff is more in the secondary hull. Space management is always a thing on a starship. MUCH smaller ships like the NX might have had to handle ammo storage a bit differently due to size, but a Sovy's certainly got the size and mass to handle things more effeciently.

    I know, but I'm just not convinced of this when I see the ship in the game. On that image things look rather crammed too.
    [4:46] [Combat {self}] Your Haymaker deals 23337 (9049) Physical Damage(Critical) to Spawnmother

    [3/25 10:41][Combat (Self)]Your Haymaker deals 26187 (10692) Physical Damage(Critical) to Orinoco.
  • fleetcaptain5#1134 fleetcaptain5 Member Posts: 4,754 Arc User
    rattler2 wrote: »
    Another problem is that the pylons don't look like they can support the nacelles properly. And don't say anything about fancy future tech negating structure... its just that it looks like toothpicks supporting them, and despite the size it doesn't look like anything can run through them like EPS conduits.

    True, that's one of the worse points of the design.
    [4:46] [Combat {self}] Your Haymaker deals 23337 (9049) Physical Damage(Critical) to Spawnmother

    [3/25 10:41][Combat (Self)]Your Haymaker deals 26187 (10692) Physical Damage(Critical) to Orinoco.
  • snowwolf#0563 snowwolf Member Posts: 1,018 Arc User
    Technically even just a "small little" Galaxy Class is far bigger than DS9.

    But being a MMO, size doesn't always make sense.
  • angrytargangrytarg Member Posts: 11,001 Arc User
    spiritborn wrote: »
    angrytarg wrote: »
    STO has a general problem with supersizing ships. Every new ship needs to be bigger than the last. Canonically, the Galaxy Class is the largest Starfleet ship class and it is already a flying city. In STO, every second ship is larger than that, the Oddyssey is even dwarfed already. Supercruisers and supercruisers wherever you look.

    You can't really blame the Universe on STO though as it's from canon and was insanely large even before it was included in STO.

    I never talked about that atrocity pig-3.gif

    But STOs own ships. Going by in-game fluff, the Star Cruisers were the biggest Starfleet ships when the game launched. Then came the Oddy. Then came the CBCs. Then the Jupiter. Then the Miracle Workers. And so on.

    The ships are all so super big and then come all the alien designs that are much bigger like the Breen, Voth, Mushroom people (I blanked on the name...), Tzenkethi...​​
    lFC4bt2.gif
    ^ Memory Alpha.org is not canon. It's a open wiki with arbitrary rules. Only what can be cited from an episode is. ^
    "No. Men do not roar. Women roar. Then they hurl heavy objects... and claw at you." -Worf, son of Mogh
    "A filthy, mangy beast, but in its bony breast beat the heart of a warrior" - "faithful" (...) "but ever-ready to follow the call of the wild." - Martok, about a Targ
    "That pig smelled horrid. A sweet-sour, extremely pungent odor. I showered and showered, and it took me a week to get rid of it!" - Robert Justman, appreciating Emmy-Lou
  • rattler2rattler2 Member Posts: 57,969 Community Moderator
    I know, but I'm just not convinced of this when I see the ship in the game. On that image things look rather crammed too.

    Well... to be fair its only a cross section of the ship so basically just right down the middle.
    db80k0m-89201ed8-eadb-45d3-830f-bb2f0d4c0fe7.png?token=eyJ0eXAiOiJKV1QiLCJhbGciOiJIUzI1NiJ9.eyJzdWIiOiJ1cm46YXBwOjdlMGQxODg5ODIyNjQzNzNhNWYwZDQxNWVhMGQyNmUwIiwiaXNzIjoidXJuOmFwcDo3ZTBkMTg4OTgyMjY0MzczYTVmMGQ0MTVlYTBkMjZlMCIsIm9iaiI6W1t7InBhdGgiOiJcL2ZcL2ExOGQ4ZWM2LTUyZjQtNDdiMS05YTI1LTVlYmZkYmJkOGM3N1wvZGI4MGswbS04OTIwMWVkOC1lYWRiLTQ1ZDMtODMwZi1iYjJmMGQ0YzBmZTcucG5nIn1dXSwiYXVkIjpbInVybjpzZXJ2aWNlOmZpbGUuZG93bmxvYWQiXX0.8G-Pg35Qi8qxiKLjAofaKRH6fmNH3qAAEI628gW0eXc
    I can't take it anymore! Could everyone just chill out for two seconds before something CRAZY happens again?!
    The nut who actually ground out many packs. The resident forum voice of reason (I HAZ FORUM REP! YAY!)
  • angarus1angarus1 Member Posts: 684 Arc User
    angrytarg wrote: »
    Mushroom people (I blanked on the name...)​​

    Elachi ;)
  • fleetcaptain5#1134 fleetcaptain5 Member Posts: 4,754 Arc User
    angrytarg wrote: »
    spiritborn wrote: »
    angrytarg wrote: »
    STO has a general problem with supersizing ships. Every new ship needs to be bigger than the last. Canonically, the Galaxy Class is the largest Starfleet ship class and it is already a flying city. In STO, every second ship is larger than that, the Oddyssey is even dwarfed already. Supercruisers and supercruisers wherever you look.

    You can't really blame the Universe on STO though as it's from canon and was insanely large even before it was included in STO.

    I never talked about that atrocity pig-3.gif

    But STOs own ships. Going by in-game fluff, the Star Cruisers were the biggest Starfleet ships when the game launched. Then came the Oddy. Then came the CBCs. Then the Jupiter. Then the Miracle Workers. And so on.

    The ships are all so super big and then come all the alien designs that are much bigger like the Breen, Voth, Mushroom people (I blanked on the name...), Tzenkethi...​​

    But it makes sense that a carrier is larger than a cruiser.

    The Star Cruiser has no hangar capabilities. And the truly large Elachi ship is a dreadnought.

    Tzenkethi and Voth... well they are supposed to be big. Tzenkethi themselves are quite large and if you can choose between a ship that looks like it carries T-Rexes instead of a Microraptor... ;)
    [4:46] [Combat {self}] Your Haymaker deals 23337 (9049) Physical Damage(Critical) to Spawnmother

    [3/25 10:41][Combat (Self)]Your Haymaker deals 26187 (10692) Physical Damage(Critical) to Orinoco.
  • lianthelialianthelia Member Posts: 7,820 Arc User
    edited January 2020
    spiritborn wrote: »
    angrytarg wrote: »
    STO has a general problem with supersizing ships. Every new ship needs to be bigger than the last. Canonically, the Galaxy Class is the largest Starfleet ship class and it is already a flying city. In STO, every second ship is larger than that, the Oddyssey is even dwarfed already. Supercruisers and supercruisers wherever you look.​​

    You can't really blame the Universe on STO though as it's from canon and was insanely large even before it was included in STO.

    Some of the scaling is pretty bad though, for example the Fed runabout pets are as big if not bigger than my Calisto frigates
  • spiritbornspiritborn Member Posts: 4,248 Arc User
    lianthelia wrote: »
    spiritborn wrote: »
    angrytarg wrote: »
    STO has a general problem with supersizing ships. Every new ship needs to be bigger than the last. Canonically, the Galaxy Class is the largest Starfleet ship class and it is already a flying city. In STO, every second ship is larger than that, the Oddyssey is even dwarfed already. Supercruisers and supercruisers wherever you look.​​

    You can't really blame the Universe on STO though as it's from canon and was insanely large even before it was included in STO.

    Some of the scaling is pretty bad though, for example the Fed runabout pets are as big if not bigger than my Calisto frigates

    Small craft are intentionally up-scaled as if they were realistically scaled they would be practically invisible. In the end gameplay is more important that accurate scaling
  • spiritbornspiritborn Member Posts: 4,248 Arc User
    Btw how many main faction ships are past the 2000m mark?

    That said the large ships make a degree of sense when you consider that STO is set after Star Trek Nemesis and in Nemesis a romulan vessel (yes I know it's technically reman but there's no way remans could have built that thing without the support of RSE) defeated the top of the line federation vessel and the RSE warship was only destroyed because the CO was too busy gloating to stop the ship from being boarded and sabotaged, not something you can really rely on.

    So obviously Starfleet and KDF would start designing ships meant to combat that Scimitar-line of ships.
  • trennantrennan Member Posts: 2,839 Arc User
    edited January 2020
    The size of the Galaxy was dictated by having families aboard and the facilities to support them.

    Federation Council Member A - "I have a great idea! Let's make super huge ships and fill them full of families, including kids. Then we can send the off into space where the chance of death is extremely high."

    Every other council member: "Yeah, that is a GREAT idea."

    This only shows that the Federation doesn't actually care about it's people. Since they're creating ways to get rid of them.
    Mm5NeXy.gif
  • meimeitoomeimeitoo Member Posts: 12,587 Arc User
    edited January 2020
    trennan wrote: »
    The size of the Galaxy was dictated by having families aboard and the facilities to support them.

    Federation Council Member A - "I have a great idea! Let's make super huge ships and fill them full of families, including kids. Then we can send the off into space where the chance of death is extremely high."

    Every other council member: "Yeah, that is a GREAT idea."

    This only shows that the Federation doesn't actually care about it's people. Since they're creating ways to get rid of them.


    No, it shows the writers goofed. The idea of huge Galaxy class ship, for deep-space exploration, that could carry both personnel and their families, was in itself a perfectly good idea. Things started getting messed up, when the writers of TNG (and also movies) suddenly made the Galaxy Starfleet's most formidable warship as well. It was suddenly the 'flagship' of the Federation (aka, their most prominent ship for battle).
    3lsZz0w.jpg
  • tyler002tyler002 Member Posts: 1,586 Arc User
    meimeitoo wrote: »
    trennan wrote: »
    The size of the Galaxy was dictated by having families aboard and the facilities to support them.

    Federation Council Member A - "I have a great idea! Let's make super huge ships and fill them full of families, including kids. Then we can send the off into space where the chance of death is extremely high."

    Every other council member: "Yeah, that is a GREAT idea."

    This only shows that the Federation doesn't actually care about it's people. Since they're creating ways to get rid of them.


    No, it shows the writers goofed. The idea of huge Galaxy class ship, for deep-space exploration, that could carry both personnel and their families, was in itself a perfectly good idea. Things started getting messed up, when the writers of TNG (and also movies) suddenly made the Galaxy Starfleet's most formidable warship as well. It was suddenly the 'flagship' of the Federation (aka, their most prominent ship for battle).

    Doesn't help that they made families on ships not a Galaxy-specific thing, they also showed that other classes did the same. Having families aboard the most powerful ship of the time with the largest security force and best crew was one thing, but they also showed that the much weaker TNG-era Miranda Class could have families aboard.

    It seems the Starfleet approach is to let the officers decide if they feel keeping their family together is worth the risk or not.
    tumblr_p7auh1JPC61qfr6udo4_500.gif
  • evilmark444evilmark444 Member Posts: 6,950 Arc User
    rattler2 wrote: »
    Another problem is that the pylons don't look like they can support the nacelles properly. And don't say anything about fancy future tech negating structure... its just that it looks like toothpicks supporting them, and despite the size it doesn't look like anything can run through them like EPS conduits.

    If i remember correctly on the original version as seen in Enterprise the pylons weren't actually touching the nacelles at all.
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