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Q's Winter-wonderland has been SHORTENED!!

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  • warpangelwarpangel Member Posts: 9,427 Arc User
    Nothing in Wonderland is indigenous. It's a Q construct.
  • equinox976equinox976 Member Posts: 2,267 Arc User
    warpangel wrote: »
    Nothing in Wonderland is indigenous. It's a Q construct.

    Is is possible to be a non-indigenous, sapient species within a Q construct?
  • kiralynkiralyn Member Posts: 1,576 Arc User
    what does berserker build have to do with Q's winter wonderland?

    I made a joke about last year's Fek'iri ship, and it raged wildly out of control. o:)

    azrael605 wrote: »
    > @kiralyn said:
    > (Quote)
    >
    > So it really is a Khorne ship :D

    If that's a reference to the band, they don't have an H or an E in their name.

    As mentioned, it's one of the Chaos gods in Warhammer 40K. And last year's ship, in a red/brass color scheme, really fits the style. (and they have "berserker" space marine infantry, with lots of spikes, skulls, and chainswords/axes.)


    And now, back to our regularly scheduled STO thread... :D
  • markhawkmanmarkhawkman Member Posts: 35,231 Arc User
    equinox976 wrote: »
    warpangel wrote: »
    Nothing in Wonderland is indigenous. It's a Q construct.
    Is is possible to be a non-indigenous, sapient species within a Q construct?
    It's possible that Q is making duplicates of real places and things. He's done it before.
    -=-=-=-=-=-=-=-
    My character Tsin'xing
    Costume_marhawkman_Tsin%27xing_CC_Comic_Page_Blue_488916968.jpg
  • legendarylycan#5411 legendarylycan Member Posts: 37,276 Arc User
    edited November 2019
    animated gingerbread men and snorgs are not real...in any universe - the ONLY things in Q's world that are real are us, the ferengi, the romulan, the epohhs, fek'lhr and the mugato​​
    Like special weapons from other Star Trek games? Wondering if they can be replicated in STO even a little bit? Check this out: https://forum.arcgames.com/startrekonline/discussion/1262277/a-mostly-comprehensive-guide-to-star-trek-videogame-special-weapons-and-their-sto-equivalents

    #LegalizeAwoo

    A normie goes "Oh, what's this?"
    An otaku goes "UwU, what's this?"
    A furry goes "OwO, what's this?"
    A werewolf goes "Awoo, what's this?"


    "It's nothing personal, I just don't feel like I've gotten to know a person until I've sniffed their crotch."
    "We said 'no' to Mr. Curiosity. We're not home. Curiosity is not welcome, it is not to be invited in. Curiosity...is bad. It gets you in trouble, it gets you killed, and more importantly...it makes you poor!"
    Passion and Serenity are one.
    I gain power by understanding both.
    In the chaos of their battle, I bring order.
    I am a shadow, darkness born from light.
    The Force is united within me.
  • equinox976equinox976 Member Posts: 2,267 Arc User
    animated gingerbread men and snorgs are not real...in any universe - the ONLY things in Q's world that are real are us, the ferengi, the romulan, the epohhs, fek'lhr and the mugato​​

    You seem very sure about the nature of reality. Are you sure you're not a gingerbread man who has been brainwashed by Q into thinking he is a human?
  • grendelthewise#0990 grendelthewise Member Posts: 640 Arc User
    Who really cares. Unless they add a few more things to the event I will stay away
    Fleet Admiral of the U.S.S. ATTILA KHAN-CDA (NX-921911).
  • markhawkmanmarkhawkman Member Posts: 35,231 Arc User
    azrael605 wrote: »
    > @kiralyn said:
    > (Quote)
    >
    > I made a joke about last year's Fek'iri ship, and it raged wildly out of control. o:)
    >
    > (Quote)
    >
    > As mentioned, it's one of the Chaos gods in Warhammer 40K. And last year's ship, in a red/brass color scheme, really fits the style. (and they have "berserker" space marine infantry, with lots of spikes, skulls, and chainswords/axes.)
    >
    >
    > And now, back to our regularly scheduled STO thread... :D

    Back in my tabletop heyday I looked at 40k, for a few minutes, went with Rifts and the Palladium Megaversal Game System, no regrets. My secondary games were DC Heroes, Traveller, GURPS, and D&D. Never did get into wargaming.
    I never played Warhammer. I read a few of the novels and a large chunk of the wiki(because the novels don't have enough backstory).
    -=-=-=-=-=-=-=-
    My character Tsin'xing
    Costume_marhawkman_Tsin%27xing_CC_Comic_Page_Blue_488916968.jpg
  • equinox976equinox976 Member Posts: 2,267 Arc User
    azrael605 wrote: »
    > @kiralyn said:
    > (Quote)
    >
    > I made a joke about last year's Fek'iri ship, and it raged wildly out of control. o:)
    >
    > (Quote)
    >
    > As mentioned, it's one of the Chaos gods in Warhammer 40K. And last year's ship, in a red/brass color scheme, really fits the style. (and they have "berserker" space marine infantry, with lots of spikes, skulls, and chainswords/axes.)
    >
    >
    > And now, back to our regularly scheduled STO thread... :D

    Back in my tabletop heyday I looked at 40k, for a few minutes, went with Rifts and the Palladium Megaversal Game System, no regrets. My secondary games were DC Heroes, Traveller, GURPS, and D&D. Never did get into wargaming.
    I never played Warhammer. I read a few of the novels and a large chunk of the wiki(because the novels don't have enough backstory).

    If anything there's too much back story, it's just that they expect you to have read all the preceding novel's to understand the current novel, which doesn't make it very accessible to new readers.

    Personally I prefer the 'old world' setting of Warhammer, which has some excellent trilogy's (such as the witchfinder trilogy) which is excellently written, and does not assume that you have prior knowledge of the Warhammer universe.
  • warpangelwarpangel Member Posts: 9,427 Arc User
    equinox976 wrote: »
    If anything there's too much back story, it's just that they expect you to have read all the preceding novel's to understand the current novel, which doesn't make it very accessible to new readers.
    Never a good idea for any work, that.
  • markhawkmanmarkhawkman Member Posts: 35,231 Arc User
    warpangel wrote: »
    equinox976 wrote: »
    If anything there's too much back story, it's just that they expect you to have read all the preceding novel's to understand the current novel, which doesn't make it very accessible to new readers.
    Never a good idea for any work, that.
    Have you seen the size of that pile of books though? O_o'
    -=-=-=-=-=-=-=-
    My character Tsin'xing
    Costume_marhawkman_Tsin%27xing_CC_Comic_Page_Blue_488916968.jpg
  • kiralynkiralyn Member Posts: 1,576 Arc User
    Eh, I just played the various Warhammer tabletop games (~1987 thru early 00's), I never bothered with their novels. There were enough short stories & fluff included in the various rulebooks.

    Never read many Star Trek novels, either, now that I think about it.
  • markhawkmanmarkhawkman Member Posts: 35,231 Arc User
    kiralyn wrote: »
    Eh, I just played the various Warhammer tabletop games (~1987 thru early 00's), I never bothered with their novels. There were enough short stories & fluff included in the various rulebooks.

    Never read many Star Trek novels, either, now that I think about it.
    Some of the 40k novels are expanded lore, others random stories. The random stories sometimes feel like the sort of thing you could do a 4k campaign based on.

    One of them was about a weird planet cursed by Tzeench. It had a bubble around it to make it so ships couldn't leave. It was also just close enough to Imperial space that it'd periodically have Imperial ships scan it for signs of Warp Corruption. It had loads of that, millions of Tzeench cultists, literally. Ships would show up, try to bomb the corrupted people to oblivion, but always run out of ammo before they could get the job done, and then realize they can't leave. Note how I said "corrupted people", and not cultists. Often the new arrivals would spend more time blowing up the "heretics" living in the cannibalized hulk of the previous ship to get stuck there. Why? Because Tzeench made sure his cultists never ran out of babies or food, and the Marines quickly ran out of both and had to resort to living off the land. Also Tzeench cultists are notoriously easy to persuade to "betray" their dark master. Really they just lie and say they're changing sides. So... the crews of the Imperial ships would inevitably end up eating local food and mating with local women, thus becoming corrupted by the taint of Chaos just enough that they deserved to be called heretics.
    -=-=-=-=-=-=-=-
    My character Tsin'xing
    Costume_marhawkman_Tsin%27xing_CC_Comic_Page_Blue_488916968.jpg
  • peterconnorfirstpeterconnorfirst Member Posts: 6,225 Arc User
    edited November 2019
    Keep in mind this is the 10th anniversary event coming up and you only get one chance to do a 10th anniversary right. Not many MMOs out there get to have a 10th anniversary. So if it is shortened then my money is on the 10th anniversary being the reason. They've been hyping this 10th anniversary event for some time now, for that matter pretty much since last anniversary event. The in-game calendar, especially the tribble one, isn't always the most reliable for exact dates and information and is hit or miss on that point. It can give us ideas of what's coming such as folks who knew about this Breach event beforehand because it leaked on Tribble. However I've seen several times where the in-game calendar shows nothing at all going on and there could be multiple events up at once. Until blogs start dropping and announcements are made, or an official comment is given from someone at Cryptic, the only thing we can do is speculate.
    You mean let’s get the hype started? Yehaaaaaaa! B)

    *god just think about all those disappointed faces when they find out that Cryptic has us play Days of Doom 14 times in a row to celebrate STO’s 10th anniversary* :p
    Could be worse.

    Imagine having to play Battle of Procyon V 14 times in a row ;)
    Lol yep Risian, that would be kinda 14 times 3 as bad. :D

    Happy 10th Anniversary STO. :'(
    I thought you guys liked missions where you have to actually do stuff and the mission doesn't complete itself for you. :p

    You are right! Having good players close 3 times 6 rifts in a row happily asking for more is exactly the expectation bad players of this title possess.

    Too bad PvE rewards are the same for every player in team, only reason this mentality works. :D
    animated.gif
    Looking for a fun PvE fleet? Join us at Omega Combat Division today.
    felisean wrote: »
    teamwork to reach a goal is awesome and highly appreciated
  • borg0vermindborg0vermind Member Posts: 498 Arc User
    Maybe there's an inital bonus like 400/1000 thing used to be. That would fix it.
  • avoozuulavoozuul Member Posts: 3,196 Arc User
    The first 400 tokens thing was only done during the anniversary event.
  • borg0vermindborg0vermind Member Posts: 498 Arc User
    avoozuul wrote: »
    The first 400 tokens thing was only done during the anniversary event.

    Yes, and it's time to have it in the winter. :cold_sweat:
  • baddmoonrizinbaddmoonrizin Member Posts: 10,247 Community Moderator
    No, it's not.
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  • seaofsorrowsseaofsorrows Member Posts: 10,918 Arc User
    I just hope they leave 'The Fastest Game on Ice' as the qualifying event.

    It's fast and easy.. I just leave one character parked in Winter Wonderland and I'm done in under 2min per day tops.
    Insert witty signature line here.
  • leemwatsonleemwatson Member Posts: 5,331 Arc User
    I just hope they leave 'The Fastest Game on Ice' as the qualifying event.

    It's fast and easy.. I just leave one character parked in Winter Wonderland and I'm done in under 2min per day tops.

    Indeed. My main stays in QWW and my alt's pick up the slack during this time.
    "You don't want to patrol!? You don't want to escort!? You don't want to defend the Federation's Starbases!? Then why are you flying my Starships!? If you were a Klingon you'd be killed on the spot, but lucky for you.....you WERE in Starfleet. Let's see how New Zealand Penal Colony suits you." Adm A. Necheyev.
  • warpangelwarpangel Member Posts: 9,427 Arc User
    Fastest Game on Ice is a lame pseudo-login bonus, I hope they replace it with something that's actually playable.
  • markhawkmanmarkhawkman Member Posts: 35,231 Arc User
    Keep in mind this is the 10th anniversary event coming up and you only get one chance to do a 10th anniversary right. Not many MMOs out there get to have a 10th anniversary. So if it is shortened then my money is on the 10th anniversary being the reason. They've been hyping this 10th anniversary event for some time now, for that matter pretty much since last anniversary event. The in-game calendar, especially the tribble one, isn't always the most reliable for exact dates and information and is hit or miss on that point. It can give us ideas of what's coming such as folks who knew about this Breach event beforehand because it leaked on Tribble. However I've seen several times where the in-game calendar shows nothing at all going on and there could be multiple events up at once. Until blogs start dropping and announcements are made, or an official comment is given from someone at Cryptic, the only thing we can do is speculate.
    You mean let’s get the hype started? Yehaaaaaaa! B)

    *god just think about all those disappointed faces when they find out that Cryptic has us play Days of Doom 14 times in a row to celebrate STO’s 10th anniversary* :p
    Could be worse.

    Imagine having to play Battle of Procyon V 14 times in a row ;)
    Lol yep Risian, that would be kinda 14 times 3 as bad. :D

    Happy 10th Anniversary STO. :'(
    I thought you guys liked missions where you have to actually do stuff and the mission doesn't complete itself for you. :p
    You are right! Having good players close 3 times 6 rifts in a row happily asking for more is exactly the expectation bad players of this title possess.

    Too bad PvE rewards are the same for every player in team, only reason this mentality works. :D
    In other words... you want the devs to give you extra TFO rewards for being able to do more DPS than is required? You hate Battle of Procyon 5 because it requires you to do something other than spamming DPS macros. Your ideal mission would be like the version of Crystalline Entity where it was possible for you to kill the CE before the other players had even loaded into the map?

    Are you one of those people who hates Voth because they can kill you with your own DPS?
    -=-=-=-=-=-=-=-
    My character Tsin'xing
    Costume_marhawkman_Tsin%27xing_CC_Comic_Page_Blue_488916968.jpg
  • warpangelwarpangel Member Posts: 9,427 Arc User
    As I recall of the various theads on the subject, the most common complaint against Procyon 5 is that you have to repeat it three times.

    I myself don't mind that that much. Sure, the "timeline changes" could do something more interesting than just spawn more rubber ducks to shoot, but it's a basically good mission with a unique premise and no auto-win. I'd certainly rather have it in an event than the current version of Breach or that infamous other rift-closing mission, Mirror Invasion.

    For me P5 loses out on the same point all non-event queues do...there's no reason to play it.
  • markhawkmanmarkhawkman Member Posts: 35,231 Arc User
    warpangel wrote: »
    As I recall of the various theads on the subject, the most common complaint against Procyon 5 is that you have to repeat it three times.

    I myself don't mind that that much. Sure, the "timeline changes" could do something more interesting than just spawn more rubber ducks to shoot, but it's a basically good mission with a unique premise and no auto-win. I'd certainly rather have it in an event than the current version of Breach or that infamous other rift-closing mission, Mirror Invasion.

    For me P5 loses out on the same point all non-event queues do...there's no reason to play it.
    Well, the enemies change each wave. You have a mix of Sphere Builders, Na'kuhl, and Krenim in the last wave. Wave 1 only has one of those.

    But yeah, it's just another rep queue for the most part. If you don't need that type of rep mark why bother?
    -=-=-=-=-=-=-=-
    My character Tsin'xing
    Costume_marhawkman_Tsin%27xing_CC_Comic_Page_Blue_488916968.jpg
  • legendarylycan#5411 legendarylycan Member Posts: 37,276 Arc User
    you don't bother regardless - miner is far less tedious and pays more to boot​​
    Like special weapons from other Star Trek games? Wondering if they can be replicated in STO even a little bit? Check this out: https://forum.arcgames.com/startrekonline/discussion/1262277/a-mostly-comprehensive-guide-to-star-trek-videogame-special-weapons-and-their-sto-equivalents

    #LegalizeAwoo

    A normie goes "Oh, what's this?"
    An otaku goes "UwU, what's this?"
    A furry goes "OwO, what's this?"
    A werewolf goes "Awoo, what's this?"


    "It's nothing personal, I just don't feel like I've gotten to know a person until I've sniffed their crotch."
    "We said 'no' to Mr. Curiosity. We're not home. Curiosity is not welcome, it is not to be invited in. Curiosity...is bad. It gets you in trouble, it gets you killed, and more importantly...it makes you poor!"
    Passion and Serenity are one.
    I gain power by understanding both.
    In the chaos of their battle, I bring order.
    I am a shadow, darkness born from light.
    The Force is united within me.
  • anodynesanodynes Member Posts: 1,999 Arc User
    plus, the gingerbread were building a village in snorg territory, so THEY are the invaders, not the snorg​​

    No. The first instance in this fight was within the Winter Invasion queue, and no reason was given for the snowmen (they aren't in any way Borg, that's the ones in Tide of Ice) to be attacking. No mention of it being "their territory" until the Cones of Conduct fight. For all the evidence that we have, the Winter Invasion attack was entirely unprovoked. It doesn't excuse the Gingerbread people building on land that the snowmen regard as "sacred" later on, but, if they're so destructive to the finished project, why didn't they attack during the construction? There are a lot of unanswered questions, and it fails as a parallel to the Kobali situation, because, unlike the Vaadwaur, the snowmen weren't indisposed during the colonization*.

    * Vaadwaur weren't actually indisposed during the colonization of Kobali, either. They had been revived and active long before the Kobali would have settled there, but were more interested in finding a means of vengeance against their enemies than in reviving the rest of their people, apparently, but that's an argument for a different thread.
    This is an MMO, not a Star Trek episode simulator. That would make for a terrible game.
  • peterconnorfirstpeterconnorfirst Member Posts: 6,225 Arc User
    edited November 2019
    Keep in mind this is the 10th anniversary event coming up and you only get one chance to do a 10th anniversary right. Not many MMOs out there get to have a 10th anniversary. So if it is shortened then my money is on the 10th anniversary being the reason. They've been hyping this 10th anniversary event for some time now, for that matter pretty much since last anniversary event. The in-game calendar, especially the tribble one, isn't always the most reliable for exact dates and information and is hit or miss on that point. It can give us ideas of what's coming such as folks who knew about this Breach event beforehand because it leaked on Tribble. However I've seen several times where the in-game calendar shows nothing at all going on and there could be multiple events up at once. Until blogs start dropping and announcements are made, or an official comment is given from someone at Cryptic, the only thing we can do is speculate.
    You mean let’s get the hype started? Yehaaaaaaa! B)

    *god just think about all those disappointed faces when they find out that Cryptic has us play Days of Doom 14 times in a row to celebrate STO’s 10th anniversary* :p
    Could be worse.

    Imagine having to play Battle of Procyon V 14 times in a row ;)
    Lol yep Risian, that would be kinda 14 times 3 as bad. :D

    Happy 10th Anniversary STO. :'(
    I thought you guys liked missions where you have to actually do stuff and the mission doesn't complete itself for you. :p
    You are right! Having good players close 3 times 6 rifts in a row happily asking for more is exactly the expectation bad players of this title possess.

    Too bad PvE rewards are the same for every player in team, only reason this mentality works. :D
    In other words... you want the devs to give you extra TFO rewards for being able to do more DPS than is required? You hate Battle of Procyon 5 because it requires you to do something other than spamming DPS macros. Your ideal mission would be like the version of Crystalline Entity where it was possible for you to kill the CE before the other players had even loaded into the map?

    Are you one of those people who hates Voth because they can kill you with your own DPS?

    It is really fascinating how you respond to stuff you wanted to read instead of what you actually read when you start a post with “in other words”. :D

    Of course you don’t expect me to answer it as I don’t feel like jumping every time just because you ask me to. You try hard here with bringing up DPS issues where not exists but sorry pal, it was not quite good enough. Besides it would only encourage you to have me defend the next phantasy of yours.

    Then again it might be worth after all because every time this happens you give in insight into a very scary PvE experience where your troubles seem not at all be limited to jumping in IGA or defending some engineers in Terradome. :'(
    animated.gif
    Looking for a fun PvE fleet? Join us at Omega Combat Division today.
    felisean wrote: »
    teamwork to reach a goal is awesome and highly appreciated
  • peterconnorfirstpeterconnorfirst Member Posts: 6,225 Arc User
    edited November 2019
    warpangel wrote: »
    As I recall of the various theads on the subject, the most common complaint against Procyon 5 is that you have to repeat it three times.

    I myself don't mind that that much. Sure, the "timeline changes" could do something more interesting than just spawn more rubber ducks to shoot, but it's a basically good mission with a unique premise and no auto-win. I'd certainly rather have it in an event than the current version of Breach or that infamous other rift-closing mission, Mirror Invasion.

    For me P5 loses out on the same point all non-event queues do...there's no reason to play it.

    Well yea the repetitive nature of that map is a downer but considering STO as a whole and what this game expects us to do every day it’s not that out of line.

    I’m with you as far as unique rewards are concerned. They would surely help but I fear only up to a point.

    Players who play as much as I did/do need something motivating beyond the rewards as we will have them sooner than later. Scrubs and bad players are always in danger to by-pass such rewards with a “I don’t need that” mentality though considering how many go for current events it is probably not that much of an issue.

    What I wish for cryptic would be to do more than that, more than just rewards. I want to play a game where just playing a map and being good there becomes a reward in itself. Appealing to individual performance or advanced teamplay can be a substantial motivational factor. Worked in ISA for DPS, should work elsewhere with other stuff too!

    The whole way @markhawkman panics at the prospect that he could not be worth more to good players than pressing spacebar to conclude a PvE for him is all there is to it.

    - No rifts closed in P5? Have fun with your 10 temporal marks pity reward!
    - Forgot to transport troops in counterpoint. That’s too bad because every 10 troops grand one elite mark.
    - Not a single Hawking Particle collected in Gravity? That’s too bad because all your Dilithium Reward has been sucked into the black hole!

    I’d love the game to be structured in such a fashion as there would be motivation in it for everybody. And yea, maps where there is more to it that just “press spacebar” would suck considerably less... well at least for those who can. :D
    animated.gif
    Looking for a fun PvE fleet? Join us at Omega Combat Division today.
    felisean wrote: »
    teamwork to reach a goal is awesome and highly appreciated
This discussion has been closed.