Discovery engineering kits

Hi just out of curiosity do engineering discovery characters get kits similar to original starfleet characters ie photon grenade launcher (23c)?

Comments

  • davefenestrator
    davefenestrator Member Posts: 9,788 Arc User
    Nope, but you do get a different skin for the user interface, and for visuals like beam-out and scanning.
  • echatty
    echatty Member Posts: 5,718 Arc User
    You may be able to get the grenade launcher kit module from ESD before you warp forward in time.

    Here we go, link:

    https://sto.gamepedia.com/Ability:_Photon_Grenade_Launcher_Fabrication

    Now a LTS and loving it.

    Just because you spend money on this game, it does not entitle you to be a jerk if things don't go your way.

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  • davefenestrator
    davefenestrator Member Posts: 9,788 Arc User
    echatty wrote: »
    You may be able to get the grenade launcher kit module from ESD before you warp forward in time.

    Here we go, link:

    https://sto.gamepedia.com/Ability:_Photon_Grenade_Launcher_Fabrication

    "... While all factions can use and acquire this kit module from the Exchange, ..." -- nice, I think these were character bind on pickup when I created my TOS captain, like the bridge officer training manuals still are.

    If the exchange price is too high I suppose you could create a new TOS captain and have them buy it and use the fleet bank to transfer it.
  • markhawkman
    markhawkman Member Posts: 35,231 Arc User
    echatty wrote: »
    You may be able to get the grenade launcher kit module from ESD before you warp forward in time.

    Here we go, link:

    https://sto.gamepedia.com/Ability:_Photon_Grenade_Launcher_Fabrication
    "... While all factions can use and acquire this kit module from the Exchange, ..." -- nice, I think these were character bind on pickup when I created my TOS captain, like the bridge officer training manuals still are.

    If the exchange price is too high I suppose you could create a new TOS captain and have them buy it and use the fleet bank to transfer it.
    Does K-13 have them?
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  • kelador
    kelador Member Posts: 318 Arc User
    The modules you get from the TOS tuturial area are character bind on pickup and you can get them from the fleet K-13 station and I think those ones are bind on equipe which is why they are expensive on the exchange due to the Dil and fleet credit costs,
  • blitzy4
    blitzy4 Member Posts: 835 Arc User
    edited November 2019
    Before you ask, yes, the doffs that can spawn quantum mortars do work with the photon grenade launcher. It's great.
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  • markhawkman
    markhawkman Member Posts: 35,231 Arc User
    blitzy4 wrote: »
    Before you ask, yes, the doffs that can spawn quantum mortars do work with the photon grenade launcher. It's great.
    Even better since it works for BOFFS and photon grenade mortar 1 is an ensign skill. All the others just have different art, but this is the only ensign boff power that makes a turret.
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  • shadowkosh
    shadowkosh Member Posts: 1,628 Arc User
    I saw kael in the live stream today put down the phaser or disruptor turrets and they had a design I had not seen before
  • markhawkman
    markhawkman Member Posts: 35,231 Arc User
    shadowkosh wrote: »
    I saw kael in the live stream today put down the phaser or disruptor turrets and they had a design I had not seen before
    Are you sure he wasn't using Terran ambush turrets?
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  • kelador
    kelador Member Posts: 318 Arc User
    edited November 2019
    shadowkosh wrote: »
    It may be can not find pictures

    I use the ambush turrets alot they are fun only down side is they only last like 30 seconds and they have a long summon time/animation would be nice if they was instant summon as that would be closer to the show and fit the theme of being ambush turrets better.

    They look like smaller phaser turrets with a shorter barrel.
    Post edited by kelador on