Star Trek Online Volunteer Community Moderator and Resident She-Wolf
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That's interesting that when you reclaim a mastered C-Store ship the mastery stays and it's presented to you fully mastered. To be honest I've never tried that. Neat.
If it's a reclaimable ship (C-Store, LTS, or Event) why not delete it? You really lose nothing. The only ships that you wouldn't want to delete are Lockbox, Promo, and Lobi ships. Fleet and Dilithium ships can be earned back easy enough, but could also qualify to spare from deletion. But even those can be dry docked to make room on your active roster.
Star Trek Online Volunteer Community Moderator and Resident She-Wolf
Community Moderators are Unpaid Volunteers and NOT Employees of Gearbox/Cryptic
Views and Opinions May Not Reflect the Views and Opinions of Gearbox/Cryptic
> @uiab said: > don't ever delete a leveled ship. Just buy more slots.
Got bigger fish to fry than buying slots for role-irrelevant ships... esp when T5 and they can be reclaimed.
Your suggestion would have a lot more merit if the c-store sold account-wide ship expansion slots. Individual slots per alt (à la cart) is plain stupid and a rip off past a very low point.
You should always dismiss any C-Store or Re-Claimable Event ship you're not actually using.
There is literally no benefit to keeping them on your ship roster if they're not being used. Dismissing them costs you nothing, you're just wasting a ship slot.
'But to be logical is not to be right', and 'nothing' on God's earth could ever 'make it' right!'
Judge Dan Haywood
'As l speak now, the words are forming in my head.
l don't know.
l really don't know what l'm about to say, except l have a feeling about it.
That l must repeat the words that come without my knowledge.'
That is an option, yes. The mid-term goal should probably be to have viable item sets for the major ship classes/builds, like a set of torpedoes for a science/exotic build, a set of cannons for an Escort or quick-turning Cruiser build, and a set of beams. Next step might be multiple item suited for different ship classes or just fun.
Of course, you can store all this in the regular inventory or bank, too, but you might need the space for all the universal consoles from all the C-Store and Event ships you own... And all the junk you kept around "in case I ever try to run a Tetryon setup"...
Star Trek Online Advancement: You start with lowbie gear, you end with Lobi gear.
That is an option, yes. The mid-term goal should probably be to have viable item sets for the major ship classes/builds, like a set of torpedoes for a science/exotic build, a set of cannons for an Escort or quick-turning Cruiser build, and a set of beams. Next step might be multiple item suited for different ship classes or just fun.
Of course, you can store all this in the regular inventory or bank, too, but you might need the space for all the universal consoles from all the C-Store and Event ships you own... And all the junk you kept around "in case I ever try to run a Tetryon setup"...
I was doing that, but I have so many alts I can cover any damage type for endeavors by switching to a different captain.
I've now vendored a bunch of reputation box gear that I was saving "just in case."
> @baddmoonrizin said:
> No, mastery does stay, same as the trait.
I'll have to check again later but I seem to remember losing the mastery on my Andromeda class when I dismissed and reclaimed. However if I'm wrong so be it.
I think it was like that when T6 was introduced back in 2014, but it appears to have changed at some point.
I reclaimed a Mat'Ha this weekend and it was back with full mastery.
Nothing of value is lost if deleting a C-Store ship, except I haven't checked if the saved loadouts stay and I suspect they do, and pretty sure ship tailor customizations vanish.
Just a reminder: check that it's not a fleet variant as those get deleted, and check the hidden cosmetics tab so you don't accidentally delete a vanity item - which should be set as protected to prevent that in the first place.
I'll have to check again later but I seem to remember losing the mastery on my Andromeda class when I dismissed and reclaimed. However if I'm wrong so be it.
You're not wrong..
It used to work this way, when you discharged a ship, you lost the progress. It was fixed in a patch some time ago to make it so Mastery is now retained when a ship is dismissed and re-claimed.
But, but, the Plasma Manifolds may be out of alignment by .06 microns, so you really don't have the correct experience with the newly reclaimed ship. You'll have to go destroy another 150 Kazon Ships to really master the new model.
'But to be logical is not to be right', and 'nothing' on God's earth could ever 'make it' right!'
Judge Dan Haywood
'As l speak now, the words are forming in my head.
l don't know.
l really don't know what l'm about to say, except l have a feeling about it.
That l must repeat the words that come without my knowledge.'
Nothing of value is lost if deleting a C-Store ship, except I haven't checked if the saved loadouts stay and I suspect they do, and pretty sure ship tailor customizations vanish.
Just a reminder: check that it's not a fleet variant as those get deleted, and check the hidden cosmetics tab so you don't accidentally delete a vanity item - which should be set as protected to prevent that in the first place.
Ship tailor customization vanishes every time you go to the tailor. It has been more than a little frustrating to want to change the skin or just the nacelles or something to then have to completely recreate the ship.
'But to be logical is not to be right', and 'nothing' on God's earth could ever 'make it' right!'
Judge Dan Haywood
'As l speak now, the words are forming in my head.
l don't know.
l really don't know what l'm about to say, except l have a feeling about it.
That l must repeat the words that come without my knowledge.'
Nothing of value is lost if deleting a C-Store ship, except I haven't checked if the saved loadouts stay and I suspect they do, and pretty sure ship tailor customizations vanish.
Just a reminder: check that it's not a fleet variant as those get deleted, and check the hidden cosmetics tab so you don't accidentally delete a vanity item - which should be set as protected to prevent that in the first place.
Ship tailor customization vanishes every time you go to the tailor. It has been more than a little frustrating to want to change the skin or just the nacelles or something to then have to completely recreate the ship.
That often happens on the first visit, if you click cancel and enter again, you get your customization back. It's a weird, annoying and long-standing bug.
Star Trek Online Advancement: You start with lowbie gear, you end with Lobi gear.
Nothing of value is lost if deleting a C-Store ship, except I haven't checked if the saved loadouts stay and I suspect they do, and pretty sure ship tailor customizations vanish.
Just a reminder: check that it's not a fleet variant as those get deleted, and check the hidden cosmetics tab so you don't accidentally delete a vanity item - which should be set as protected to prevent that in the first place.
Ship tailor customization vanishes every time you go to the tailor. It has been more than a little frustrating to want to change the skin or just the nacelles or something to then have to completely recreate the ship.
That often happens on the first visit, if you click cancel and enter again, you get your customization back. It's a weird, annoying and long-standing bug.
Might be a lag artifact. IE the game hasn't loaded the customization options by the time it tries to show you them.
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> don't ever delete a leveled ship. Just buy more slots.
Got bigger fish to fry than buying slots for role-irrelevant ships... esp when T5 and they can be reclaimed.
Your suggestion would have a lot more merit if the c-store sold account-wide ship expansion slots. Individual slots per alt (à la cart) is plain stupid and a rip off past a very low point.
There is literally no benefit to keeping them on your ship roster if they're not being used. Dismissing them costs you nothing, you're just wasting a ship slot.
l don't know.
l really don't know what l'm about to say, except l have a feeling about it.
That l must repeat the words that come without my knowledge.'
That is an option, yes. The mid-term goal should probably be to have viable item sets for the major ship classes/builds, like a set of torpedoes for a science/exotic build, a set of cannons for an Escort or quick-turning Cruiser build, and a set of beams. Next step might be multiple item suited for different ship classes or just fun.
Of course, you can store all this in the regular inventory or bank, too, but you might need the space for all the universal consoles from all the C-Store and Event ships you own... And all the junk you kept around "in case I ever try to run a Tetryon setup"...
I was doing that, but I have so many alts I can cover any damage type for endeavors by switching to a different captain.
I've now vendored a bunch of reputation box gear that I was saving "just in case."
I think it was like that when T6 was introduced back in 2014, but it appears to have changed at some point.
I reclaimed a Mat'Ha this weekend and it was back with full mastery.
Just a reminder: check that it's not a fleet variant as those get deleted, and check the hidden cosmetics tab so you don't accidentally delete a vanity item - which should be set as protected to prevent that in the first place.
You're not wrong..
It used to work this way, when you discharged a ship, you lost the progress. It was fixed in a patch some time ago to make it so Mastery is now retained when a ship is dismissed and re-claimed.
l don't know.
l really don't know what l'm about to say, except l have a feeling about it.
That l must repeat the words that come without my knowledge.'
Ship tailor customization vanishes every time you go to the tailor. It has been more than a little frustrating to want to change the skin or just the nacelles or something to then have to completely recreate the ship.
l don't know.
l really don't know what l'm about to say, except l have a feeling about it.
That l must repeat the words that come without my knowledge.'
That often happens on the first visit, if you click cancel and enter again, you get your customization back. It's a weird, annoying and long-standing bug.
My character Tsin'xing