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New Temporal Ship Bundle - Worth it?

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  • avoozuulavoozuul Member Posts: 3,196 Arc User
    Now I think I know what the next big change the devs are going to do with the game.
  • meimeitoomeimeitoo Member Posts: 12,594 Arc User
    edited July 2019
    avoozuul wrote: »
    Now I think I know what the next big change the devs are going to do with the game.

    Akin to what I suggested earlier? (Do away with the artificial barrier that prevents Fed from flying Klink? And vice versa, of course)
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  • borg0vermindborg0vermind Member Posts: 498 Arc User
    Not worth it. The limitation on specific weapons is not at all nice. I understand and like matching types from a canon general perspective, but my KDF Rom uses phaser cannons, my temp agent uses disruptors and my next KDF build will be tetryon-bases, which is again forgotten. That said, tet weapons would really use some other types for the Nukara rep and others. Since the trait/con is therefore useless for me I will limit myself in getting the fleet version of needed.
  • peterconnorfirstpeterconnorfirst Member Posts: 6,225 Arc User
    I think worth is in the eye of the beholder here but for me as “performance” player we look at 4 possible great traits and perhaps useful consoles.

    The ship themselves are not bad but I doubt I end up flying any of them as I’m more happy with the stuff I already got there.

    I’m a bit confused however why the Hoover from Discovery is released as a warship in STO. I always thought it would be a science ship but ok.

    Other than that cool changes to the trait unlocks and disposition for other factions so for me, yea they are most likely worth it.
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  • mustrumridcully0mustrumridcully0 Member Posts: 12,963 Arc User
    edited July 2019
    I thought Starfleet refused to use the word "Warship" and hence we get Escorts... But I guess after so many wars, that pretense isn't really holding up anymore.

    Hmm. The 50 % off coupon would be more interesting if I didn't already buy all ships. Can I get a Tier 5 50 % off coupon perhaps? Maybe I'll finally buy the Fed Dyson Destroyers, too, just for completion then. :p #whaleproblems


    The trait might be "thematic", but it seems ultimately it's needless specific with its damage type limitation. If the trait is any good, then it cements faction-specific weapon choices as desirable, and means a drawback to anyone that wants to run Tetryons (who does that anyway?) or Antiprotons.
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  • peterconnorfirstpeterconnorfirst Member Posts: 6,225 Arc User
    edited July 2019
    reyan01 wrote: »
    I think worth is in the eye of the beholder here but for me as “performance” player we look at 4 possible great traits and perhaps useful consoles.

    The ship themselves are not bad but I doubt I end up flying any of them as I’m more happy with the stuff I already got there.

    I’m a bit confused however why the Hoover from Discovery is released as a warship in STO. I always thought it would be a science ship but ok.

    Other than that cool changes to the trait unlocks and disposition for other factions so for me, yea they are most likely worth it.

    In the same boat to be honest; I may well purchase the Fed ship, but to be honest my primary motivation for doing so is liable to be unlocking it's Starship trait, with the benefit said trait will (probably) bring to my DSC Connie in mind.

    Yea of course. I hope to get feedback from @felisean or one of the other game-mechnaic masterbrains quick on the new traits to be able to make use of the discount we have during the first weekend.

    The individual traits will enable buffs to phaser, disruptor, polaron or plasma. I must confess I have not comprehend the new distribution mechanic completely but from first looks only phaser will not be able to get for kdf and disruptor for feds. But even here we have seen in the past that some zen store traits from ships the other faction can’t get can simply be reclaimed in dil store tab.

    Perhaps the whole pack could be interesting for you as well or do u have a rather strict phaser focus? :)
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    felisean wrote: »
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  • lasoniolasonio Member Posts: 490 Arc User
    I will more then likely get the warbird on my federation captain but mainly because I want to see what the heart of sol trait and what the console does. hopefully the damage boost is 10-15% if not then I really cant see myself slotting it.


    Though I also don't like the fact that the warbird loses severity to replace it with singularity, instead of removing accuracy and replacing it. So that's a little problematic. Here's hoping that the trait isn't underwhelming as many traits are. They sound good on paper but in practice they are bad.


    Probably would help if they stopped changing game mechanics and nerfing or buffing traits and consoles. Was wondering why my damage dropped off dramatically and I have been switching traits and builds arounds to try to reclaim past glory. Hopefully this will help beef up my phaser build if not I suppose to fly a warbird its not a bad trade off but I am certain I will shelf this if its underwhelming as I assume it will be and continue flying the Klein.
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  • peterconnorfirstpeterconnorfirst Member Posts: 6,225 Arc User
    edited July 2019
    lasonio wrote: »
    I will more then likely get the warbird on my federation captain but mainly because I want to see what the heart of sol trait and what the console does. hopefully the damage boost is 10-15% if not then I really cant see myself slotting it.

    From the blog the respective energy damage only reads as +dmg and not +bonus dmg so I hope it will be a lot whole more than just those few percent. One should also note that the +dmg increase is only for one single energy type, so a strict limitation, which usually gets rewarded with better stats.

    At this point we can only wait and see until any final numbers are given or better yet, feedback from players about it is given. My careful guess is that cryptic will make the new trait(s) a bit better than promise of ferocity or attack from shadows. Both were general weapon buffing abilities suitable for all weapons while here we look at something (as far as energy weapons are concerned) rather or even (as far as a discrete energy type is concerned) very specific.

    But who knows. :)
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    felisean wrote: »
    teamwork to reach a goal is awesome and highly appreciated
  • seaofsorrowsseaofsorrows Member Posts: 10,918 Arc User
    reyan01 wrote: »
    I wonder if these ships can equip dual cannons......

    I mean, since they're called 'warships' we might assume they can - but the blog doesn't actually specifiy......

    In typical Cryptic fashion.. they don't specify for sure.

    But in the information listed here, they say 'May Equip Cannons.' Since any ship can equip standard single cannons, I can only assume they're refering to Dual Cannons. Of course, as usual.. it's confusing as every other ship has specifically said 'May equip Dual Cannons.

    They just keep finding new ways to be vague and make sure there is as much ambiguity as possible surrounding every release.
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  • alcyoneserenealcyoneserene Member Posts: 2,412 Arc User
    To those few asking for non-singularity warp cores on Romulan ships, there's already 4 T6 'warbirds' each with a T5 skin option, I can think of that don't:
    - Sui'Mor-class Temporal Science Vessel
    - Tal'aura-class Temporal Destroyer
    - Tal Shiar Adapted Destroyer
    - Khlinae Tal Shiar Adapted Battlecruiser

    I personally see no reason to call it a warbird if it lacks the battle cloak and singularity core abilities, without which it has nothing unique or outstanding apart from every other ship in the game save perhaps the ability to slot certain warbird-only consoles which I'm not even sure yet if these support or not.
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  • saurializardsaurializard Member Posts: 4,386 Arc User
    For the first time ever, non-Romulan characters will be able to fly the Warbird included in this bundle!

    The numbers of the Romulan faction are that bad, eh? So instead of making ships just for them, you decided to give a "not-locked behind lobis and boxes" battle cloak to Feds.

    I'm starting to wonder if all the Romulan-exclusive missions that are supposedly getting remade won't be available to everyone else as another set of another "historical simulations".
    #TASforSTO
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  • wideningxgyrewideningxgyre Member Posts: 710 Arc User
    Why are they "Temporal" warships?

    It's two Disco (FED and KDF), one ROM that is similar to the T'Varo in looks, and one JEM.

    I'm not getting why the bundle is a "Temporal" bundle - other than a vague notion that it spans multiple time periods (Disco, then jump to in-game "current" era).
  • warpangelwarpangel Member Posts: 9,427 Arc User
    Why are they "Temporal" warships?

    It's two Disco (FED and KDF), one ROM that is similar to the T'Varo in looks, and one JEM.

    I'm not getting why the bundle is a "Temporal" bundle - other than a vague notion that it spans multiple time periods (Disco, then jump to in-game "current" era).
    Because they have the Temporal Operative spec.
  • saber1973asaber1973a Member Posts: 1,224 Arc User
    Why are they "Temporal" warships?

    It's two Disco (FED and KDF), one ROM that is similar to the T'Varo in looks, and one JEM.

    I'm not getting why the bundle is a "Temporal" bundle - other than a vague notion that it spans multiple time periods (Disco, then jump to in-game "current" era).

    Because all ships in bundle have Temporal Commander BOFF hybrid seat, and they have Temporal Mechanics - Molecular Reconstruction.
    Still, while the the 50% coupon is nice, for me it's not nice enough to get the whole bundle, when I can get full use just from one ship.
    I think I will get the all faction Warbird - just for the novelty of using Singularity mechanics on my Fed/KDF an Jem'Hadar toons.
    … even if I need to get Singularity Warp Core for it (and for now I can't get anniversary event Singularity Cores on any non-Romulan factions).
  • lnbladelnblade Member Posts: 410 Arc User
    I thought Starfleet refused to use the word "Warship" and hence we get Escorts... But I guess after so many wars, that pretense isn't really holding up anymore.
    It doesn't fit the Federation thematically (and neither does destroyer, but Starfleet still has a few of those), but warship in STO is just a shorthand indicator that it's a cruiser/escort hybrid with 8 weapon slots, primary tactical seating, and no cruiser commands.
  • khelderukkhelderuk Member Posts: 28 Arc User
    Only getting the "correct" trait for your faction will be annoying for those of us that use a different type - no using the "Legacy of Qo’noS" on your Fed toons, for example.

    So, I hope that unlocking each faction's trait will add it to the "Account Starship Trait Unlock" tab of the Dilithium Store. Perhaps requiring that you unlock the "correct" version on that toon first?
  • saber1973asaber1973a Member Posts: 1,224 Arc User
    That will depend on how it was programmed - it could be one function that increases damage in "basic" type of Energy damage of faction only - somewhat like you can not put plasma and cryo granade kit modules at the same time on one toon…
  • kronin#4685 kronin Member Posts: 325 Arc User
    @alcyoneserene

    Simply put, I want a ship that my Romulan characters can fly that looks Romulan and fits my playstyle.

    I like to fly cruisers. TAC ships, science vessels and "Warbirds" don't work for me. Believe me, I've tried them.

    I appreciate your suggestion, and I looked into it. The first three ships aren't cruisers, so they won't work. The last ship could work with my playstyle. However, I saw what it looks like in the wiki, as well as the alternate skin, and neither looks Romulan to me at all. So, that doesn't work, either. (I'll spare you my rant about lobi ships. Let's just say I'd rather not go that route, if I can avoid it.)

    If they made a ship to my liking, they wouldn't have to call it a warbird. I'd be OK with that.

    Here's an idea. Maybe they could give us a Reman dreadnought. Call it Reman, make it a cruiser or dreadnought, give it a warp core instead of a singularity, make it look Romulan (or give it a Romulan skin), and everybody wins.
  • wideningxgyrewideningxgyre Member Posts: 710 Arc User
    saber1973a wrote: »
    Why are they "Temporal" warships?

    It's two Disco (FED and KDF), one ROM that is similar to the T'Varo in looks, and one JEM.

    I'm not getting why the bundle is a "Temporal" bundle - other than a vague notion that it spans multiple time periods (Disco, then jump to in-game "current" era).

    Because all ships in bundle have Temporal Commander BOFF hybrid seat, and they have Temporal Mechanics - Molecular Reconstruction.
    Still, while the the 50% coupon is nice, for me it's not nice enough to get the whole bundle, when I can get full use just from one ship.
    I think I will get the all faction Warbird - just for the novelty of using Singularity mechanics on my Fed/KDF an Jem'Hadar toons.
    … even if I need to get Singularity Warp Core for it (and for now I can't get anniversary event Singularity Cores on any non-Romulan factions).

    Ah, I didn't notice that although that raises other questions that are more story and continuity related than ship feature/function related.
  • tigerariestigeraries Member Posts: 3,492 Arc User
    from what I've read... no. you only need to buy 1 ship and all your captains regardless of race/faction can fly it. I would go Rom just to get a singularity core for feds/kdf/dom to play with.

    the ship console is the same across all ships.

    the finial starship trait is tied to the captain and not the ship. so there is no way for a Fed cap to get the trait that boosts DIS dmg. Even if you fly and max out the KDF ship, your stuck with Phaser dmg boost.

    I am thinking this is to prevent players from slotting all 4 different ship traits to stack the dmg haste.

  • tigerariestigeraries Member Posts: 3,492 Arc User
    coldnapalm wrote: »
    Yeah...that coupon makes the bundle awfully tempting.

    your spending more than 1500 zen for the bundle over 1 ship. there is no point in getting the bundle since the ship trait is tied to captain not ship.

    so for the extra money your getting 2 or 3 more admiralty cards and a coupon for 1500 zen...

    so get 1 ship (rom or dom) for 2400 zen (then all caps regardless of race can fly) vs getting bundle for 6400 zen. so your paying an extra 2,500 zen (minus coupon) for 2 or 3 additional admiralty cards. no way in hell is it worth it.
  • warpangelwarpangel Member Posts: 9,427 Arc User
    tigeraries wrote: »
    from what I've read... no. you only need to buy 1 ship and all your captains regardless of race/faction can fly it. I would go Rom just to get a singularity core for feds/kdf/dom to play with.

    the ship console is the same across all ships.

    the finial starship trait is tied to the captain and not the ship. so there is no way for a Fed cap to get the trait that boosts DIS dmg. Even if you fly and max out the KDF ship, your stuck with Phaser dmg boost.

    I am thinking this is to prevent players from slotting all 4 different ship traits to stack the dmg haste.
    You can't fly the KDF ship with a Fed at all. But you can fly and max the other 3 and get their traits. However, even if it's possible to stack the weapon haste, I don't expect it be high enough to be worth using ones that don't match your damage type.
    tigeraries wrote: »
    coldnapalm wrote: »
    Yeah...that coupon makes the bundle awfully tempting.

    your spending more than 1500 zen for the bundle over 1 ship. there is no point in getting the bundle since the ship trait is tied to captain not ship.

    so for the extra money your getting 2 or 3 more admiralty cards and a coupon for 1500 zen...

    so get 1 ship (rom or dom) for 2400 zen (then all caps regardless of race can fly) vs getting bundle for 6400 zen. so your paying an extra 2,500 zen (minus coupon) for 2 or 3 additional admiralty cards. no way in hell is it worth it.
    But having just one means also only getting only one trait. Do you run all your toons with plasma or polaron?

    Then again, I always buy packs even if just to collect the Admiralty cards anyway.
  • dumas13dumas13 Member Posts: 281 Arc User
    warpangel wrote: »
    But having just one means also only getting only one trait. Do you run all your toons with plasma or polaron?

    Then again, I always buy packs even if just to collect the Admiralty cards anyway.

    The way the news post is phrased, it looks like the trait is actually determined by your toon's faction, not which ship you're flying:
    Additionally, the traits and consoles from these ships adjust slightly to theme to your faction! All starships come with the same console, but the passive boost will change which energy type it boosts. For Starship Traits, the both the name and the damage type affected will change. In both cases, Dominion captains will be getting a boost to Polaron weaponry, Romulan captains to Plasma weaponry, Klingon captains to Disruptor weaponry, and Starfleet captains to Phaser weaponry, as fits their signature weapons.

    The ship stat blocks list three to four traits per ship, each one tagged "[faction] characters only". I think that means that a Federation captain will only learn Heart of Sol no matter which of these ships they fly, or how many they level up. The console description towards the bottom of the post also says "based on your faction" when it lists the passive damage bonus.

    I happen to run some KDF, Rom, and Jem toons with "faction themed" weapon types and almost always have Attack Pattern: Beta slotted, but I'm not sure how well the trait and console fit their builds otherwise. This looks like an interesting experiment, but I wonder how many people will just buy the Warbird or Jem ship to get the trait, console, and Admiralty card for every toon at once.
  • tigerariestigeraries Member Posts: 3,492 Arc User
    warpangel wrote: »
    But having just one means also only getting only one trait. Do you run all your toons with plasma or polaron?

    Then again, I always buy packs even if just to collect the Admiralty cards anyway.

    Sorry to burst your bubble but regardless of which ship you fly... you only get 1 trait based on your captains starting race/faction.

    Fed flying Rom or Dom ship will still get the Fed Phaser trait.
    Rom-KDF allied cap will still get Plasma trait even if flying Dom or KDF ship.

    So it's 2500 zen for 2 additional Admiralty cards, at best. Or 4,000 for 2 admiralty cards and a 1500 off zen coupon.
    -Fed with Rom & Dom (can't fly KDF ship)
    -KDF with Rom & Dom (can't fly Fed Ship)
    -Rom with Dom & Allied Faction ship
    -Dom with Rom & Allied Faction ship

    So tell me, is 2 additional T6 Admiralty card worth 2,500 zen?

    now if that 50% off coupon works on ship bundles/expansion bundles... but that coupon is only 50% "off" T6 ship.
  • ltminnsltminns Member Posts: 12,569 Arc User
    The entire study means nothing about value if you have more than one Character that wishes to fly their own Faction ship.
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  • tigerariestigeraries Member Posts: 3,492 Arc User
    ltminns wrote: »
    The entire study means nothing about value if you have more than one Character that wishes to fly their own Faction ship.

    True, but I find myself spending time on a ship I dont like just to grind a trait... I have a back log of ships cause I dont grind ship traits and now they also nerf'd it since ships no longer give ship xp... need to clear the patrol for xp at the end.

    Now a days I find myself logging in to do event and log off. that's it. maybe doff or do R&D.

    If I do buy one... it would probably be Dom... just cause I dont want to buy a Fleet Sing Core w/AMP for my Fed/KDF/Dom toon. Rom already has a Warp Core w/AMP.
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