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Stealth and Perception

aodhan#2460 aodhan Member Posts: 71 Arc User
Really confused by what a 2013 forum post here, and the wiki, are saying regarding this with regards to the relationship between the two and how to work it out

If you use the formula (perception- stealth)/50 = distance you can see the ship, that doesn't make any sense half the time

If a standard unskilled cruiser has perception of 5010 (5000×(1+(20/10,000) and an escort has stealth of 5100

(5010-5100) ÷ 50 = -1.8km

Unskilled science vessel?
(5030-5100)÷50 = -1.4km

How's it make any sense at all? How on earth are people using that calculation to get +12 etc? Or any positive numbers

Have they just failed to understand maths or have they failed to write the full formula?

And where's the auxiliary power level come in? I get that it does, but where? One post says you add aux power to stealth. Therefore 125 aux is 5125 stealth. Surely high stealth versus low perception means that i can get up close, how on earth is it so bad? High perception should mean i can see them miles off

Really appreciate clarification as to an answer

Comments

  • spiritbornspiritborn Member Posts: 1,675 Arc User
    I couldn't find the stealth rating for my ships but considering that cloaks give you about +5100 stealth, I find it unlikely that escorts have 5100 inherent stealth based on that formula unless there's a mistake somewhere.
  • odinforever20000odinforever20000 Member Posts: 1,804 Arc User
    Typically ..Escorts have the lowest preception and ..yea..unless your built specifically for snooping (sci ships are best) your probably not going to detect a cloaked ship.

    Furthest Ive been able to do is 12 km for very limed amounts of time.Like 10-15 sec every 2 min.


    Rouge Sto Wiki Editor.


  • odinforever20000odinforever20000 Member Posts: 1,804 Arc User
    There are Consoles and Deflectors at increase your perception. Usually they have something that says (Stealth Sight)

    https://sto.gamepedia.com/Ability:_Emergency_Power_to_Auxiliary
    This will also increase your ships perception range to 3km 5km.

    https://sto.gamepedia.com/Ability:_Attack_Pattern_Lambda
    This will also increase you perception (Stealth Detection)

    Intel Spec has Perception Bending
    Your stealth and perception values are directly increased by your current Auxiliary Power level.
    Each point of Auxiliary Power adds to Stealth and Perception.
    Currently: +__ Stealth while Cloaked
    Currently: +__ Perception


    Rouge Sto Wiki Editor.


  • aodhan#2460 aodhan Member Posts: 71 Arc User
    I mean to say an npc cruiser or escort has natural perception of 5010 and a cloaked but unbuffed escort has stealth of 5100. Cloaked npc have stealth of about 5050. And i can see those at 3km. 8km in science vessels.
  • aodhan#2460 aodhan Member Posts: 71 Arc User
    edited February 20
    I know how to increase perception and stealth but the relationship between the two doesn't work out that formula. I don't want to waste console slots making the ship 94 times stealthier than any npc could see that's overkill

    I want to know how do i work out how close i can get to ship npc A or B without detection
  • odinforever20000odinforever20000 Member Posts: 1,804 Arc User
    Cruiser don't have a natural perception to 5k...Its 20.


    I want to know how do i work out how close i can get to ship npc A or B without detection


    You can sit right on top of them with regular cloaks..Battle Cloaks...and Enhanced Battle cloaks...
    Haven't tested with Mask E-signature or the Competitive 2 piece.


    Rouge Sto Wiki Editor.


  • aodhan#2460 aodhan Member Posts: 71 Arc User
    20 is cruisers and escorts SDR rating not their perception. 60 is science vessels

    Its 5000x(1+(sdr/10,000)) that's the perception according to. .. a dev In the forum in 2013?
  • spiritbornspiritborn Member Posts: 1,675 Arc User
    Where are you getting the "natural stealth" value for escorts as it seems way too high to me.

    Once did some in-game testing for foundry project (essentially I wanted the players to just barely indentify the ship before it warped out) and indentification range for an NPC was ~16 km with the targeting range set at 10 km and IIRC the detection range was 20 km or 25 km aka at that range you could say something was there even if couldn't say what.

    that was with 100% unbuffed starter cruiser and a standard NPC group (federation one so no cloaks).
  • odinforever20000odinforever20000 Member Posts: 1,804 Arc User
    edited February 20
    20 is cruisers and escorts SDR rating not their perception. 60 is science vessels

    Its 5000x(1+(sdr/10,000)) that's the perception according to. .. a dev In the forum in 2013?

    Um..They reworked a TRIBBLE ton of stuff in season 11 (2015)..
    I would trust no formula from 2013..

    If your target is NPCs..It really doesn't matter..Just about anything you can use ..including Mask energy signature will pretty much hide you.. Im flying around in kerrat with MES1 at full impulse and dont worry about any Borg seeing me.


    Rouge Sto Wiki Editor.


  • spiritbornspiritborn Member Posts: 1,675 Arc User
    20 is cruisers and escorts SDR rating not their perception. 60 is science vessels

    Its 5000x(1+(sdr/10,000)) that's the perception according to. .. a dev In the forum in 2013?

    Um..They reworked a TRIBBLE ton of stuff in season 11 (2015)..
    I would trust no formula from 2013..

    If your target is NPCs..It really doesn't matter..Just about anything you can use ..including Mask energy signature will pretty much hide you.. Im flying around in kerrat with MES1 at full impulse and dont worry about any Borg seeing me.

    Indeed the important thing to remember is that preception and stealth buffs matter only in PvP, as far as PvE is conserned NPCs have 0 buffs to their preceptions and unless the mission itself gimps your use of stealth by revealing you when you do anything more complext then moving the NPCs won't detect you at all, unless you choose to reveal yourself.
  • aodhan#2460 aodhan Member Posts: 71 Arc User
    Okay but that doesn't actually answer the question of what the formula or calculation is. I've had enhanced battle cloak on in badlands with power set to auxiliary and ships fly in when they spawn and start firing at me from 7km away

    I'm not asking for opinions on whether a thing is good or bad, i just wanna know the mechanic better so i can plan builds
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