No, I don't think the Foundry is an important part of Star Trek Online
For me, the Foundry isn't important. The last time I've used it was long before Delta Rising and the advent of T6 ships long ago. Even then before that, I can't even count on one hand how many times I've used it in the old days.
Yes, I think the Foundry is an important part of Star Trek Online
The foundry is important for me. Not for farm because not as interesting than other PvE content (time/reward), not for pure exploration because I haven't the time for (still need to farm my alts).
But because I am a rper and can use content for rping, like housing or scenarios.
The main problem is for me, the instance limitation players number. 5 is too small for a guild. We need this limitations removed.
I used to play the Foundry quite often. There are a couple of things that keep me out these days.
1, The search function is absolute trash. At least it was the last time I tried to use it. That's too bead because there is some great work in the Foundry and it's also the only thing we have that is exploratory in the game apart from exploring the poorly explained game systems, which at least is being addressed. It would seem.
B, Poor use of grammar in the writing. Though, to be fair, I've come off my high horse a bit on that so it is a little easier to tolerate. I mean even those who write dialog and so forth in the game are guilty. But I assure you my enjoyment is greatly diminished when I encounter a "Would of," or a "Based off of."
The Foundry is important, though, and I'd like to see it get some TLC to at least smooth out the edges.
Well poor grammar is a problem of the author's not the developers. We aren't professional writers after all (well some of us can be but not all, I ain't one for example).
After re-reading my post I can see that I wasn't clear that I was making a distinction between those who write for STO and Foundry authors. I've seen such errors from both. Hey, at least I know that a significant part of the issue is in my head. It's jarring for me to look at a Starfleet officer, someone who is presumably a professional/expert in their field, and get the Bad Grammar Brain Twist (BGBT, patent pending...). But enough about that, I don't want to de-rail the thread.
I think the only thing I would say is that not everyone is a native English speaker. Even with a note in the description that it is written in British English, I am still corrected, presumably by people who don't read the description or don't understand that British English is different to American English. For those who don't speak English as a native language I think it is wonderful that they have a go, and it is a shame that folks can't see past some minor errors to see the big picture.
I agree, which is why I said that a significant portion of the problem is in my head. I recognize that it's a thing with which I must at least compromise a bit.
I used to play the Foundry quite often. There are a couple of things that keep me out these days.
1, The search function is absolute trash. At least it was the last time I tried to use it. That's too bead because there is some great work in the Foundry and it's also the only thing we have that is exploratory in the game apart from exploring the poorly explained game systems, which at least is being addressed. It would seem.
B, Poor use of grammar in the writing. Though, to be fair, I've come off my high horse a bit on that so it is a little easier to tolerate. I mean even those who write dialog and so forth in the game are guilty. But I assure you my enjoyment is greatly diminished when I encounter a "Would of," or a "Based off of."
The Foundry is important, though, and I'd like to see it get some TLC to at least smooth out the edges.
Well poor grammar is a problem of the author's not the developers. We aren't professional writers after all (well some of us can be but not all, I ain't one for example).
After re-reading my post I can see that I wasn't clear that I was making a distinction between those who write for STO and Foundry authors. I've seen such errors from both. Hey, at least I know that a significant part of the issue is in my head. It's jarring for me to look at a Starfleet officer, someone who is presumably a professional/expert in their field, and get the Bad Grammar Brain Twist (BGBT, patent pending...). But enough about that, I don't want to de-rail the thread.
In all fairness, Cryptic's grammar and spelling in Klingon and Romulan really is awful.
Yes, I think the Foundry is an important part of Star Trek Online
I've always considered the Foundry to be an interesting, neat part of the game. While I can't say I have done that many foundry missions, I do think it is a nice touch. I too have even pondered making something for it as well, once I figure it out. ^^;;
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I've always considered the Foundry to be an interesting, neat part of the game. While I can't say I have done that many foundry missions, I do think it is a nice touch. I too have even pondered making something for it as well, once I figure it out. ^^;;
Yes, I think the Foundry is an important part of Star Trek Online
The Foundry has great potential but like much of STO's content is sorely lacking in reason to play. Cryptic has been pretty efficient in "fixing" any practical use players have found for it.
Though I don't often use it.. many people do and I believe it's an important component of the game.
I realize that just because something might not be important to me specifically, doesn't mean it's not important overall.
And that is why I like you so much mate.
I concur. I was all into it before and made some nice missions but sadly I could not continue at that time and never got back into it. Nonetheless it is a great testing ground for would-be designers.
If you are looking for an excellent PvE fleet consider: Omega Combat Division today.
Former member of the Cryptic Family & FriendsTesting Team. Sadly, one day, it simply vanished - without a word or trace...
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I realize that just because something might not be important to me specifically, doesn't mean it's not important overall.
And that is why I like you so much mate.
Looking for a fun PvE fleet? Join us at Omega Combat Division today.
But because I am a rper and can use content for rping, like housing or scenarios.
The main problem is for me, the instance limitation players number.
5 is too small for a guild. We need this limitations removed.
I agree, which is why I said that a significant portion of the problem is in my head. I recognize that it's a thing with which I must at least compromise a bit.
Well played.
"It appears we have lost our sex appeal, captain."- Tuvok
And knowing is half the battle!
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I concur. I was all into it before and made some nice missions but sadly I could not continue at that time and never got back into it. Nonetheless it is a great testing ground for would-be designers.
ingame: @.Spartan
Original Cryptic Forum Name: Spartan (member #124)
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