With the third attempt to bring the Foundry back this season, we do finally have the ability to play Foundry missions back. But there are still quite a few issues to address. The best way to get bugs fix is to get them well documented. So, I've compiled all the Foundry bugs here that have been introduced with Age of Discovery. Note that these are only new bugs to the Foundry.
- Top 3 System is non-functional. This doesn't appear to relate to the previous qualification issue bug, even qualifying missions do not show up. The system may be turned off.
- In the 2D map editor in the Map tab of the Foundry editor, the top-down images of the objects all sit at 0,0 of the computer screen. Selecting and dragging a large object will make it appear above the UI. The preview images still scale with the map which will cause large objects such as groundscale ships to expand into the map area.
- In the Costume editor, a number of dropdown lists appear unpopulated. Currently, the following fields are empty:
- Skin Type
- Base Complexion
- Tattoo, Scar, etc.
- When previewing or publishing the map, "Earth Spacedock Ground", the game client crashes. (Crash Report #141348159)
Let me know if I've missed anything or if you have additional info.