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KDF disinvestment tangent

SystemSystem Member, NoReporting Posts: 178,018 Arc User
This discussion was created from comments split from: Endgame disappointing as a new player.
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  • where2r1where2r1 Member Posts: 6,054 Arc User
    Yeah, only play Klingon if you LOVE Klingon.
    If you want gamer advantages...go Romulan and go Federation aligned.
    "Spend your life doing strange things with weird people." -- UNK

    “Tell me and I forget. Teach me and I remember. Involve me and I learn.” -- Benjamin Franklin
  • where2r1where2r1 Member Posts: 6,054 Arc User
    edited December 2018
    patrickngo wrote: »
    where2r1 wrote: »
    Yeah, only play Klingon if you LOVE Klingon.
    If you want gamer advantages...go Romulan and go Federation aligned.

    you put it so very much more succinctly than I did.

    You are more than welcome to hijack those words.
    Rather have you writing your book, than writing rants on Forums.
    "Spend your life doing strange things with weird people." -- UNK

    “Tell me and I forget. Teach me and I remember. Involve me and I learn.” -- Benjamin Franklin
  • baddmoonrizinbaddmoonrizin Member Posts: 10,209 Community Moderator
    Kind of a self-fulfilling prophecy: Convince everyone that Klingon is a bad choice, because there's not enough players and not enough dev support; People then don't choose Klingon and it goes round and round.
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  • postagepaidpostagepaid Member Posts: 2,899 Arc User
    That particular cycle was started by the devs and has been perpetuated by them with each revolution of the wheel, the players only keep it rotating and can't do anything to change the direction.

    Pick whatever class and whatever faction you want, words like optimal shouldn't come into the equation. Personally I find tacs really rather bland and one dimensional, sci on the other hand is much more interesting even if they suffer from having been the "healer" in the old days when sto tied them into the unholy trinity of mmo's.

    You are the only one who dictates what you find fun.
  • baddmoonrizinbaddmoonrizin Member Posts: 10,209 Community Moderator
    You guys are aware that the Community Manager is a huge Klingon fan and pushes for more KDF stuff all the time, right? :smirk:
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  • markhawkmanmarkhawkman Member Posts: 35,231 Arc User
    Kind of a self-fulfilling prophecy: Convince everyone that Klingon is a bad choice, because there's not enough players and not enough dev support; People then don't choose Klingon and it goes round and round.
    Yes, Klingons are smelly and stupid. :p Play Orion! Orions are much better!
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  • markhawkmanmarkhawkman Member Posts: 35,231 Arc User
    That particular cycle was started by the devs and has been perpetuated by them with each revolution of the wheel, the players only keep it rotating and can't do anything to change the direction.
    This is absolute garbage. I've been around long enough to know that this is one step from being a bald-face lie. It IS true that the KDF has never had as much stuff as Feds. The idea that the devs want to make things worse for KDF though... Utter nonsense.
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  • postagepaidpostagepaid Member Posts: 2,899 Arc User
    So the addition of fed v fed during a time when pvp was the only content for klinks was move that made things better for the kdf playerbase?
  • markhawkmanmarkhawkman Member Posts: 35,231 Arc User
    So the addition of fed v fed during a time when pvp was the only content for klinks was move that made things better for the kdf playerbase?
    "only content"? Uh.. what season are you talking about again? 'cause I don't think you an actually support your claim.
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  • warpangelwarpangel Member Posts: 9,427 Arc User
    Kind of a self-fulfilling prophecy: Convince everyone that Klingon is a bad choice, because there's not enough players and not enough dev support; People then don't choose Klingon and it goes round and round.
    But it's not a prophecy at all, it's the current state of the game. There are significantly less players and less dev support on KDF. What else are we supposed to say, lie to new players about it?
  • markhawkmanmarkhawkman Member Posts: 35,231 Arc User
    warpangel wrote: »
    Kind of a self-fulfilling prophecy: Convince everyone that Klingon is a bad choice, because there's not enough players and not enough dev support; People then don't choose Klingon and it goes round and round.
    But it's not a prophecy at all, it's the current state of the game. There are significantly less players and less dev support on KDF. What else are we supposed to say, lie to new players about it?
    Lie? playing KDF IS FUN! Telling newbies otherwise IS lying!!!!
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  • postagepaidpostagepaid Member Posts: 2,899 Arc User
    So the addition of fed v fed during a time when pvp was the only content for klinks was move that made things better for the kdf playerbase?
    "only content"? Uh.. what season are you talking about again? 'cause I don't think you an actually support your claim.

    Given you played the length of time card I assumed you'd played long enough to remember the time when all the KDF had was starting life at level 20ish, a nebula to wander about in and pvp.

    Which was crippled overnight by the addition of fed v fed.
  • warpangelwarpangel Member Posts: 9,427 Arc User
    patrickngo wrote: »
    Things like handling a game with opposing factions, is simply beyond their ability to comprehend, much less handle.
    Thing is, whether you agree with it or not, they aren't trying to handle a game with opposing factions. The exact opposite is true, they've constantly been trying to bring them together. We've been allied for 4 years, the war ended a good 8 months before that. The "factions" haven't been opposing for a long time and if it weren't for engine limitations I doubt we'd have much factions left at all.

    The best if not only hope for faction equality is when Cryptic finishes what they started and makes all the content and materiel available for everyone no restrictions. Then the factions will properly be origin stories, for flavor and character history, with no gameplay advantages.
  • markhawkmanmarkhawkman Member Posts: 35,231 Arc User
    So the addition of fed v fed during a time when pvp was the only content for klinks was move that made things better for the kdf playerbase?
    "only content"? Uh.. what season are you talking about again? 'cause I don't think you an actually support your claim.
    Given you played the length of time card I assumed you'd played long enough to remember the time when all the KDF had was starting life at level 20ish, a nebula to wander about in and pvp.

    Which was crippled overnight by the addition of fed v fed.
    No, I remember when KDF started at level 8. I walked the halls of the Great Hall map before it got changed to the current First City map.

    KDF has always had story missions. It's just that, prior to reworking the starting level to 20-something, they didn't have enough to level from 8 to 50. Which meant gaps where they had to grind nebula exploration missions and PvP for XP. Honestly allowing mixed teams in PvP had as it's main effect making PvP matches quicker to start.
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  • rattler2rattler2 Member Posts: 57,948 Community Moderator
    This is starting to get a little ugly...
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    I can't take it anymore! Could everyone just chill out for two seconds before something CRAZY happens again?!
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  • spiritbornspiritborn Member Posts: 4,242 Arc User
    I've never found that I was punished for playing KDF and I got 2 KDF chars (an orion engineer and a klingon warrior aka tactical), dispite what some people imply.
  • casualstocasualsto Member Posts: 672 Arc User
    KDF is fairly solid. Contrary to popular belief, even at budget level, especially on the engineer or tactical side, you're really competitive. Some may even argue if you're full f2p that KDF>Rom. Romulans are more difficult to master and a warbird is a way of playing the game on Hard, especially in terms of survivability.

    Now there is a mass of trolls that are gonna say how their scimitar is made out of stone, but their stone scimitar dies in four shots instead of three and their dps is taking a fall for that.

    Federation is indeed the favored child in this family because, let's face it, Star Trek is Federation.

    But KDF remains a solid choice, both boff-wise and ship wise. Play a Tac or an Engineer if you wanna stick with the KDF.

    Science would really benefit more from the Federation part. The amount of choices regarding science ships is simply the real difference.
  • darkknightucfdarkknightucf Member Posts: 1,546 Media Corps
    patrickngo wrote: »
    where2r1 wrote: »
    brian334 wrote: »
    Still nothing as fun in STO as performing a perfect decloak alpha hit. Things go bla-boom! and you do your best to be ahead of the debris.

    BoPpin' is fun, when you aren't respawning...

    And that is the KEY to this game.
    You have to use your creativity and make something out of what you have and are given. Leave envy on the shelf.

    (Yes, Patrickngo, even with PvP in a world where things are not competitively balanced.)

    Same thing my Fleet Leader said to me when I was railing about no female characters for ViL.
    You can't wait for the Devs to come up with "something" FOR you.
    Find your niche and what motivates you. DO THAT.

    Everything else kinda falls into place. OR just falls away...and it doesn't matter any more.

    I kind of stopped asking for things from the devs once I realized it was pointless, Where2r1.

    Fact is, I wouldn't be here still, if some of it wasn't still fun. but that doesn't mean it shouldn't be criticized, because it could be a lot more than it is, and it opened with all that potential.

    but that potential's been kinda p*ssed away. I mean it's understandable why; Cryptic's a small shop, they have large expenses and can't afford to take many risks, they're a small team and tehy can't afford to have much in the way of conflict, so risk and confict aversion is the name of the game, They can't manage some of the aspects they inherited from the original team, and some aspects they can't manage because the only expert they had they fired back in 2011.

    There are simply aspects of the game the team (and company) have demonstrated they can't manage. It can't be fixed either, because the fixes are risky, they root in psychology that is uncomfortable for the extant corporate culture. The team are like hot-house flowers, they can't handle critics or critical statements, they go straight to the defensive and bunker down, making it really impossible to have a two way dialogue on the places they're just not doing a very good job at.

    Things like handling a game with opposing factions, is simply beyond their ability to comprehend, much less handle. This is why every NPC villain is some combination of ham and cheeze with little to no depth and really a very limp and weak presentation, it's why they repeatedly fail at balancing with powers and combat mechanics, and why their matchmaking algorithm doesn't work=they can't test it reliably. It's beyond the team's ability to grasp.



    Having personally talked to some members of the Cryptic STO team in both officially and unofficially, I can agree with most of what you said, but it applies to some members of their team. For every mean-spirited, immature, and unprofessional Cryptic employee I have encountered, I have had the pleasure of interacting with a good-natured, mentally stable, and professional Cryptic employee. This, ironically, mirrors the opinions held about the experiences in this game; some aspects you have disgust for, while others you love, and you wish there was more of that kind of feeling throughout the entire game.

    This is why some people are confused when we sing both praises and contempt for this game; we're not being cryptic about how our interactions are in this game, we're just telling it like it is, both subjectively and objectively.
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  • where2r1where2r1 Member Posts: 6,054 Arc User
    But Patrickngo....you are not a new player.
    You already know not to wait for the Devs and to make your own fun.
    "Spend your life doing strange things with weird people." -- UNK

    “Tell me and I forget. Teach me and I remember. Involve me and I learn.” -- Benjamin Franklin
  • annemarie30annemarie30 Member Posts: 2,586 Arc User
    Kind of a self-fulfilling prophecy: Convince everyone that Klingon is a bad choice, because there's not enough players and not enough dev support; People then don't choose Klingon and it goes round and round.

    SHHHHHHH do not bring facts and logic into this
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  • warpangelwarpangel Member Posts: 9,427 Arc User
    After the initial storylines are over, all the "factions" play exactly the same. Sure, some offer larger ship lists but that's generally only relevant for collecting Admiralty cards. Almost all faction ships made in recent years are more or less copypasted for everyone with minimal differences (cloaks, "can mount dual cannons," singularity cores, few points difference in some stat or another). The ones that aren't, still get their consoles and traits boxed up and made available for the other factions (for a fraction of the price of the ship).

    So yeah, if you like to collect huge list of Admiralty cards, Fed-Rom's the ticket. Otherwise, it's pretty much down to what kind of backstory you want your character to have and what kind of clothes you want your character to wear?

    And the simple fact is the answer to that for most players is Starfleet.
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