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To Life Timers: Suggestions if Borg issues rumours are true...

kikskenkiksken Member Posts: 664 Arc User
Hail all:

I have come across quite a few people that keep telling that Cryptic has issues with a few Borg based arcs they have in mind.

Now, rumours, as nothing is put for fact.

But just let us imagine, this is actually true, that this hypothesis is actually a fact...

The issue is that Life Timers have Borg skins, and thus they cannot take this from us as this has been said to be blahblahblah.
This could -supporting that rumour here for a second (no, let me rephrase, not SUPPORTING but following the reasoning of said many players)- be in the way for Cryptic to make a Cooperative Arc, for instance.
Now, back in Da Ol' Day they could not have forseen that an arc like this would come to be.
They could not really forsee this success they made.
And this puts them in a possible big pickle...


But, WHAT IF... they were to take the Borg away, and for example gave us the Hur'q to play with.
I for one love to play an insect, and I cannot see much Arc in that direction, right?
Imagine: being an insect on an insect ship, "growing in size" as you grow in rank, having the normal Hur'q "weaponry", ...

For those that would be interested, here's a general idea: you begin in the very first stage, one third the size.
Their personal attacks are, if I am not mistaken, sonic based and plasma based.
The plasma attack could be the first single fire shot action, the sonic attack the rapid/wide fire shot action.
The plasma attack would be equal to the most damage of a NON ENHANCED WEAPON of that rank (as it cannot be enhanced, it's a biological attack), where the Sonic attack would be low damage, multi target, but shield/armor defeating.
Per rank they gain, they would increase in size, and equally in damage dealt.
They are naturally armoured, which would be equal to the sum of Shield and Armour of highest NON-ENHANCED shield and armour (again as their armour is biological Chitine), with a small resistance equal to that of normal shields.

As for ships, they would gain a new ship each rank as normal (only ONE choice), up to say rank Captain, where they "join" a certain Faction (I cannot see them flying a Fed/Klink vessel from the very start, unless... they are a seperate family that escaped poisoning by the Founders, and thus are "nice, friendly and oh so cute" (lol).
Or whatever story they put up to it.

As for our Borg Commanders, of course we will keep them as they are.
That is, those made.
Those that want to make a new LTS character would have to start with a Hur'q, Borg will no longer be available.

But would that matter?

If we were to choose between keeping it as is, or giving up one for another and free up the Borg Arc, which would we pick?

NOTE!!!
Again, this is all VERY theoretical, again, this post is based upon some rumours i picked up in several situations.
I am NOT saying any of this is true, nor that it is untrue, I am merely trying to see who would choose what, and preferably, why.
"just because" is not quite an answer, is it?

Thank you.

PS: this is meant as a simple 'research', a discussion, a poll if you like.
None of it is meant to fuel these rumours, nor to pick a fight in whatever form.
So please, keep it polite.

Thank you.
Klingons don't get drunk.
They just get less sober.
Post edited by baddmoonrizin on
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Comments

  • scrooge69scrooge69 Member Posts: 1,108 Arc User
    why take away borg from lifetime in order to release the m4 all?

    maybe give lifetimers MORE skinoptions and the freebies less to design thair borg


    and I woudl LOVE a borg minifaction (but pls with 30 missions minimum!)

    start lvl 1 as a (tactical)drone hear the collective carry out orders

    play a few missions in this style...then get freed by the cooperative or SF or kdf or romulans...

    would be awesome
    [SIGPIC][/SIGPIC]
  • postagepaidpostagepaid Member Posts: 2,899 Arc User
    Getting the hurq as a player race is highly unlikely because they don't conform to the humanoid shape that player characters use so would be a ton of work. Options that would work better would be breen or the potatohead from delta quadrant, although for those two the skinning options are even more restrictive.

    A cooperative mini-faction could work as the game stands now if they explained it as the LTS borg are liberated (hugh'd) by the faction they're aligned to whereas the coop are from the delta quadrant. The story for them could begin with tie ins to the unimatrix zero episodes (struggle to gather crewmates to take over your ship) and culminate with loose ties to voyagers return to the alpha quadrant (did she really collapse the transwarp network all by herselves).

    However given the rushed nature of episodes lately it'd leap from one to the other missing chunks of plot before dumping the coop player into the game instead of having a proper, dedicated arc like the romulans got.
  • kikskenkiksken Member Posts: 664 Arc User
    scrooge69 wrote: »
    why take away borg from lifetime in order to release the m4 all?

    maybe give lifetimers MORE skinoptions and the freebies less to design thair borg


    and I woudl LOVE a borg minifaction (but pls with 30 missions minimum!)

    start lvl 1 as a (tactical)drone hear the collective carry out orders

    play a few missions in this style...then get freed by the cooperative or SF or kdf or romulans...

    would be awesome
    Impossible, as Borg are "owned" by the Life Timers.
    This is why I thought of this alternative.
    If you like to have missions for Borg Libtards and Cooperative, Borg Minifaction, then we will have to give up our "ownership".
    They won't EVER do this for just LTS alone, you know.
    Getting the hurq as a player race is highly unlikely because they don't conform to the humanoid shape that player characters use so would be a ton of work. Options that would work better would be breen or the potatohead from delta quadrant, although for those two the skinning options are even more restrictive.

    A cooperative mini-faction could work as the game stands now if they explained it as the LTS borg are liberated (hugh'd) by the faction they're aligned to whereas the coop are from the delta quadrant. The story for them could begin with tie ins to the unimatrix zero episodes (struggle to gather crewmates to take over your ship) and culminate with loose ties to voyagers return to the alpha quadrant (did she really collapse the transwarp network all by herselves).

    However given the rushed nature of episodes lately it'd leap from one to the other missing chunks of plot before dumping the coop player into the game instead of having a proper, dedicated arc like the romulans got.
    The idea for Hur'q is that they cannot use gear, as CLEARLY was described in the hypothetical idea.

    For Borg stuff, then we need to release our ownership, as explained herefore.
    Klingons don't get drunk.
    They just get less sober.
  • baddmoonrizinbaddmoonrizin Member Posts: 10,245 Community Moderator
    Your playable H'urq can't use gear?? That's cuts out a huge chunk of the game: Reputations, Crafting, TFOs (because no Rep gear means why bother?). Not to mention EVERY costume currently in-game cannot be worn, so even Space Barbie is out. No one would buy LTS to make a character that's basically restricted from the majority of the game.
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  • leemwatsonleemwatson Member Posts: 5,331 Arc User
    Your playable H'urq can't use gear?? That's cuts out a huge chunk of the game: Reputations, Crafting, TFOs (because no Rep gear means why bother?). Not to mention EVERY costume currently in-game cannot be worn, so even Space Barbie is out. No one would buy LTS to make a character that's basically restricted from the majority of the game.

    And the big draw to buy LTS for me was playable Lib Borg above the rest of the perks. Cryptic will not remove this perk, ever.

    Adding a mini-arc for Lib Borg via a Co-Operative oriented story, would boost the appeal of LTS.
    "You don't want to patrol!? You don't want to escort!? You don't want to defend the Federation's Starbases!? Then why are you flying my Starships!? If you were a Klingon you'd be killed on the spot, but lucky for you.....you WERE in Starfleet. Let's see how New Zealand Penal Colony suits you." Adm A. Necheyev.
  • postagepaidpostagepaid Member Posts: 2,899 Arc User
    If they made the split between liberated and cooperative defined enough ownership could remain.

    Only lock would be that a coop character couldn't also be a liberated borg. However LTS coop borg could be made from talaxians, the other LTS race.
  • wideningxgyrewideningxgyre Member Posts: 710 Arc User
    It seems like you're putting the cart before the horse here.

    Your overall point is that you'd like a playable borg faction without clarifying what it might entail. Are you looking for something as large as the Jem'Hadar and Gamma expansion or smaller like having a single character with different starting missions like AoY? A complete set of Borg Ships? A whole separate faction like the ROM or Jem that joins FED/KDF at some point? What is the scope of your request?

    Second, you ascribe the primary reason for not having one as being the existence of LTS perks, as well as some folks also suggesting already paid content from the c-store. However, while the LTS perk may be a big impediment, it's probably more likely one of several. The LTS perk can be overcome simply by creating something comparable to Vanguard Jem'Hadar that only LTS can access.

    However, it's more likely that fragmentation of the faction base is becoming a bigger problem (notice that they have slowed creating new ROM ships and given ROMs access to their affiliated ships). Tie-ins with Discovery are probably necessary, both from a marketing/PR perspective and perhaps even a requirement to access the IP, like the ships. With several new Trek shows in some stage of development, there is likely some roadmap which already fills the space that creating and launching a Borg expansion would need. They've stated several times that there is a hope to draw -in new players from the expanded and extended fan base of DSC.

    Ultimately, it's probably a combination of finite resources and competing priorities, rather than catering to LTS players that is holding back creating a Borg expansion of some sort.
  • leemwatsonleemwatson Member Posts: 5,331 Arc User
    If they made the split between liberated and cooperative defined enough ownership could remain.

    Only lock would be that a coop character couldn't also be a liberated borg. However LTS coop borg could be made from talaxians, the other LTS race.

    Things Co-op Borg are half a step away from being Lib Borg. Playability really would not differ. Only difference is Co-op Borg are still a 'collective'.
    "You don't want to patrol!? You don't want to escort!? You don't want to defend the Federation's Starbases!? Then why are you flying my Starships!? If you were a Klingon you'd be killed on the spot, but lucky for you.....you WERE in Starfleet. Let's see how New Zealand Penal Colony suits you." Adm A. Necheyev.
  • postagepaidpostagepaid Member Posts: 2,899 Arc User
    Agreed, it is kind of splitting hairs at the atomic level.

    Which is why I was suggesting that a liberated borg would be prevented from being a cooperative drone while the other LTS race could be used to keep the LTS hook in the mini faction. A hook that could be extended to allow for the store races like caitan or spoonheads to be used.

    Cooperative faction could also reduce the need for specific ships by having borgified colour scheme for ships, and something like as faction ability tied into the player character rather than the ship the way the wingmen are for jems. for example rapidly modulating shields/weapons, an assimilation beam instead of boarding shuttles or the ability to steal an enemies skill.
  • kodachikunokodachikuno Member Posts: 6,020 Arc User1
    not interested in a borg fraction, or any more fractions tbh. and 0 interest in playing bugs
  • tigerariestigeraries Member Posts: 3,492 Arc User
    to me Lib borg is one that is not tied into any collective network. Coop Borg is still IN a collective network... just now as equals working together like the Changelings in their Great Link. Normal Borg are only Drones.
  • tigerariestigeraries Member Posts: 3,492 Arc User
    It makes zero sense for a Coop borg mini faction in this game... cause no way would fed or kdf allow a coop borg member... they are still in their own little network... your fed or kdf coop borg would spill all their secrets to their coop borg networkers who are not in the fed or kdf or do not have the proper sec clearance to have that info.
  • starkaosstarkaos Member Posts: 11,556 Arc User
    tigeraries wrote: »
    It makes zero sense for a Coop borg mini faction in this game... cause no way would fed or kdf allow a coop borg member... they are still in their own little network... your fed or kdf coop borg would spill all their secrets to their coop borg networkers who are not in the fed or kdf or do not have the proper sec clearance to have that info.

    And this doesn't happen with Romulan and Jem'Hadar Exchange Officers? It is likely common accepted procedure for the Federation and the Klingon Empire to keep all their highly sensitive information away from Romulan and Jem'Hadar Captain since the higher ups know that all information gathered by Romulan and Jem'Hadar Captains will go straight to D'Tan's and Odo's trusted advisors.

    I doubt many people would want to play a Hur'q. In order for it to be viable, then Cryptic would need to create a bunch of body cosmetics. A simple way to add a Borg Cooperative faction is change the current Liberated Borg Captains to Liberated Borg Alien and add unique Liberated Borg cosmetics to Lifers. Non-lifers would be able to select from a limited number of alien races and have only the currently available Borg facial implants as part of the Borg Cooperative while Lifers would be able to create whatever Liberated Borg Alien they want within reason and have a wider selection of Borg facial implants and body implants.
  • anazondaanazonda Member Posts: 8,399 Arc User
    I've only seen one person spreading this rumor, and it's the OP.
    Don't look silly... Don't call it the "Z-Store/Zen Store"...
    Let me put the rumors to rest: it's definitely still the C-Store (Cryptic Store) It just takes ZEN.
    Like Duty Officers? Support effords to gather ideas
  • tigerariestigeraries Member Posts: 3,492 Arc User
    starkaos wrote: »
    tigeraries wrote: »
    It makes zero sense for a Coop borg mini faction in this game... cause no way would fed or kdf allow a coop borg member... they are still in their own little network... your fed or kdf coop borg would spill all their secrets to their coop borg networkers who are not in the fed or kdf or do not have the proper sec clearance to have that info.

    And this doesn't happen with Romulan and Jem'Hadar Exchange Officers? It is likely common accepted procedure for the Federation and the Klingon Empire to keep all their highly sensitive information away from Romulan and Jem'Hadar Captain since the higher ups know that all information gathered by Romulan and Jem'Hadar Captains will go straight to D'Tan's and Odo's trusted advisors.

    I doubt many people would want to play a Hur'q. In order for it to be viable, then Cryptic would need to create a bunch of body cosmetics. A simple way to add a Borg Cooperative faction is change the current Liberated Borg Captains to Liberated Borg Alien and add unique Liberated Borg cosmetics to Lifers. Non-lifers would be able to select from a limited number of alien races and have only the currently available Borg facial implants as part of the Borg Cooperative while Lifers would be able to create whatever Liberated Borg Alien they want within reason and have a wider selection of Borg facial implants and body implants.

    No it doesnt. You can choose to not disclouse info as an individual. As a Co-Op Borg you spill all the beans to everyone are networked with. Borg are as One.
  • starkaosstarkaos Member Posts: 11,556 Arc User
    tigeraries wrote: »
    starkaos wrote: »
    tigeraries wrote: »
    It makes zero sense for a Coop borg mini faction in this game... cause no way would fed or kdf allow a coop borg member... they are still in their own little network... your fed or kdf coop borg would spill all their secrets to their coop borg networkers who are not in the fed or kdf or do not have the proper sec clearance to have that info.

    And this doesn't happen with Romulan and Jem'Hadar Exchange Officers? It is likely common accepted procedure for the Federation and the Klingon Empire to keep all their highly sensitive information away from Romulan and Jem'Hadar Captain since the higher ups know that all information gathered by Romulan and Jem'Hadar Captains will go straight to D'Tan's and Odo's trusted advisors.

    I doubt many people would want to play a Hur'q. In order for it to be viable, then Cryptic would need to create a bunch of body cosmetics. A simple way to add a Borg Cooperative faction is change the current Liberated Borg Captains to Liberated Borg Alien and add unique Liberated Borg cosmetics to Lifers. Non-lifers would be able to select from a limited number of alien races and have only the currently available Borg facial implants as part of the Borg Cooperative while Lifers would be able to create whatever Liberated Borg Alien they want within reason and have a wider selection of Borg facial implants and body implants.

    No it doesnt. You can choose to not disclouse info as an individual. As a Co-Op Borg you spill all the beans to everyone are networked with. Borg are as One.

    But a military officer is not able to act as an individual. If I was a US Navy Captain, I can't invade Tahiti without authorization from my superiors. My actions would be defined by what my superiors want me to do not by what I choose to do.

    For Romulans and Jem'Hadar, they take their orders from the Romulan Republic and Dominion and are only being loaned to the Federation or Klingon Empire. Therefore, even if the Romulan or Dominion Captain keeps their mouth shut about the Federation's and Klingon Empire's secrets, the superiors of Starfleet and the Klingon Empire would do their best to keep such sensitive information away from Romulan and Dominion Exchange Officers.
  • lianthelialianthelia Member Posts: 7,820 Arc User
    I don't want to play a Hur'q, I have no interest in playing a big bug...I don't have much interest in playing a Talaxian...if I want whiskers I have both Caitian and Fersan characters.

    What I do like is my Liberated Borg....to take that away from me because some non-lifer wants what I have would honestly be total BS and a slap in the face to lifers.
  • warhammeredwarhammered Member Posts: 45 Arc User
    I'd much rather the liberated borg be a 'template' we can add to any of the playable species we have access to, for us Lifetime subs. Not just for Human, Romulan or Klingon as non-lifetimers might get.
    How would that work for existing characters? Simply add on the visual options in the tailor, and patch in the current liberated borg traits for the characters on our account, should you activate it. Besides the selectable ground trait (which I never used to be honest), the 'species' trait as it were could either replace the default species one, or be an additional add-on that stacks. Even more of a perk to be a lifetimer, rather than not.
  • mustrumridcully0mustrumridcully0 Member Posts: 12,963 Arc User
    Seems likely to me that the rumour isn't true, and your solution likely wouldn't address it either. Fundamentally, if someone bought something for this game so he could play a (Liberated) Borg character, you cannot assume that he'd be content with getting anything else instead for it.

    If Cryptic ever choses to make a Liberated Borg Faction, I think their reply to any backlash could be: Almost anyone that bought the liberated borg had the ability to play it for several years now, when no one else could. They are not taking away your past experiences, nor the ability to play that character, so no one is losing anything.

    Maybe they'd give Liberated Borg owners some extra token perk, like an exclusive costum choice or species choice.
    Star Trek Online Advancement: You start with lowbie gear, you end with Lobi gear.
  • kingawakingawa Member Posts: 11 Arc User
    I'd much rather the liberated borg be a 'template' we can add to any of the playable species we have access to, for us Lifetime subs. Not just for Human, Romulan or Klingon as non-lifetimers might get.
    How would that work for existing characters? Simply add on the visual options in the tailor, and patch in the current liberated borg traits for the characters on our account, should you activate it. Besides the selectable ground trait (which I never used to be honest), the 'species' trait as it were could either replace the default species one, or be an additional add-on that stacks. Even more of a perk to be a lifetimer, rather than not.

    While I personally don't play races other than the faction defaults or liberated Borg, I think this would be a great idea if they are ever contemplating creating a Borg faction. If I ever do get the wild hair to create a non-faction default character this would be something I'd like to have access to. Lifetimers don't REALLY loose anything with this option.

  • kikskenkiksken Member Posts: 664 Arc User
    Your playable H'urq can't use gear?? That's cuts out a huge chunk of the game: Reputations, Crafting, TFOs (because no Rep gear means why bother?). Not to mention EVERY costume currently in-game cannot be worn, so even Space Barbie is out. No one would buy LTS to make a character that's basically restricted from the majority of the game.
    True.
    And not true.
    For one, ever seen them use a weapon?
    And my suggestion is for Field Operations, NOT Space operations.
    Further more, it was mere an idea... not even, a hypothesis.
    And prone to adaption.
    I did not see a counter idea though, brother?
    leemwatson wrote: »
    Your playable H'urq can't use gear?? That's cuts out a huge chunk of the game: Reputations, Crafting, TFOs (because no Rep gear means why bother?). Not to mention EVERY costume currently in-game cannot be worn, so even Space Barbie is out. No one would buy LTS to make a character that's basically restricted from the majority of the game.

    And the big draw to buy LTS for me was playable Lib Borg above the rest of the perks. Cryptic will not remove this perk, ever.

    Adding a mini-arc for Lib Borg via a Co-Operative oriented story, would boost the appeal of LTS.
    Don't be too sure, read the TOS, they can do whatever they want without any consequence.
    If so they choose...
    IF they were to, would this hypothesis be somewhat acceptable?
    Or, would you prefer to see something else?
    It seems like you're putting the cart before the horse here.

    Your overall point is that you'd like a playable borg faction without clarifying what it might entail. Are you looking for something as large as the Jem'Hadar and Gamma expansion or smaller like having a single character with different starting missions like AoY? A complete set of Borg Ships? A whole separate faction like the ROM or Jem that joins FED/KDF at some point? What is the scope of your request?

    Second, you ascribe the primary reason for not having one as being the existence of LTS perks, as well as some folks also suggesting already paid content from the c-store. However, while the LTS perk may be a big impediment, it's probably more likely one of several. The LTS perk can be overcome simply by creating something comparable to Vanguard Jem'Hadar that only LTS can access.

    However, it's more likely that fragmentation of the faction base is becoming a bigger problem (notice that they have slowed creating new ROM ships and given ROMs access to their affiliated ships). Tie-ins with Discovery are probably necessary, both from a marketing/PR perspective and perhaps even a requirement to access the IP, like the ships. With several new Trek shows in some stage of development, there is likely some roadmap which already fills the space that creating and launching a Borg expansion would need. They've stated several times that there is a hope to draw -in new players from the expanded and extended fan base of DSC.

    Ultimately, it's probably a combination of finite resources and competing priorities, rather than catering to LTS players that is holding back creating a Borg expansion of some sort.
    Incorrect, I do not want anything, as clearly stated, I respond on a rumour, and turned it into a what-if.

    I am LTS, and the issue with Feds having more and arguably better ships or whatever is not to the topic.
    HOWEVER!!!
    I agree with your statement about ships.

    Now Discovery, let's be bloody realistic, is NOT!!! OUR UNIVERSE!
    This is an alternative universe with an alternative time line and alternative evolution.
    Discovery COULD be tied in, for sure!
    I think of the Mirror Space event (or whatever it was called), and it can be drawn in the same way.
    Still, Discovery is not yet of our reality...
    leemwatson wrote: »
    If they made the split between liberated and cooperative defined enough ownership could remain.

    Only lock would be that a coop character couldn't also be a liberated borg. However LTS coop borg could be made from talaxians, the other LTS race.

    Things Co-op Borg are half a step away from being Lib Borg. Playability really would not differ. Only difference is Co-op Borg are still a 'collective'.
    True.
    However, the rumours run towards a "cooperative arc", hence my probing here.
    Quite frankly i do not see it coming, but... what-if...
    What would be acceptable if it would come to this?
    Agreed, it is kind of splitting hairs at the atomic level.

    Which is why I was suggesting that a liberated borg would be prevented from being a cooperative drone while the other LTS race could be used to keep the LTS hook in the mini faction. A hook that could be extended to allow for the store races like caitan or spoonheads to be used.

    Cooperative faction could also reduce the need for specific ships by having borgified colour scheme for ships, and something like as faction ability tied into the player character rather than the ship the way the wingmen are for jems. for example rapidly modulating shields/weapons, an assimilation beam instead of boarding shuttles or the ability to steal an enemies skill.
    Oh, interesting.
    Thank you.
    This was what i was hoping for, alternative ideas... :)
    How do LTS people see this?
    Would they agree to this, or say: "Hell no, we LTS have/are Borg, thus Coop Borg is ours as well!"?
    starkaos wrote: »
    tigeraries wrote: »
    It makes zero sense for a Coop borg mini faction in this game... cause no way would fed or kdf allow a coop borg member... they are still in their own little network... your fed or kdf coop borg would spill all their secrets to their coop borg networkers who are not in the fed or kdf or do not have the proper sec clearance to have that info.

    And this doesn't happen with Romulan and Jem'Hadar Exchange Officers? It is likely common accepted procedure for the Federation and the Klingon Empire to keep all their highly sensitive information away from Romulan and Jem'Hadar Captain since the higher ups know that all information gathered by Romulan and Jem'Hadar Captains will go straight to D'Tan's and Odo's trusted advisors.

    I doubt many people would want to play a Hur'q. In order for it to be viable, then Cryptic would need to create a bunch of body cosmetics. A simple way to add a Borg Cooperative faction is change the current Liberated Borg Captains to Liberated Borg Alien and add unique Liberated Borg cosmetics to Lifers. Non-lifers would be able to select from a limited number of alien races and have only the currently available Borg facial implants as part of the Borg Cooperative while Lifers would be able to create whatever Liberated Borg Alien they want within reason and have a wider selection of Borg facial implants and body implants.
    Even Fed and Klinks keep stuff from one another.
    No one trusts no one.

    Interesting idea, thank you.
    A second one with interesting point of view.
    anazonda wrote: »
    I've only seen one person spreading this rumor, and it's the OP.
    Odd...
    I must be in a different reality then. Heh.
    tigeraries wrote: »
    starkaos wrote: »
    tigeraries wrote: »
    It makes zero sense for a Coop borg mini faction in this game... cause no way would fed or kdf allow a coop borg member... they are still in their own little network... your fed or kdf coop borg would spill all their secrets to their coop borg networkers who are not in the fed or kdf or do not have the proper sec clearance to have that info.

    And this doesn't happen with Romulan and Jem'Hadar Exchange Officers? It is likely common accepted procedure for the Federation and the Klingon Empire to keep all their highly sensitive information away from Romulan and Jem'Hadar Captain since the higher ups know that all information gathered by Romulan and Jem'Hadar Captains will go straight to D'Tan's and Odo's trusted advisors.

    I doubt many people would want to play a Hur'q. In order for it to be viable, then Cryptic would need to create a bunch of body cosmetics. A simple way to add a Borg Cooperative faction is change the current Liberated Borg Captains to Liberated Borg Alien and add unique Liberated Borg cosmetics to Lifers. Non-lifers would be able to select from a limited number of alien races and have only the currently available Borg facial implants as part of the Borg Cooperative while Lifers would be able to create whatever Liberated Borg Alien they want within reason and have a wider selection of Borg facial implants and body implants.

    No it doesnt. You can choose to not disclouse info as an individual. As a Co-Op Borg you spill all the beans to everyone are networked with. Borg are as One.
    True.
    Still, they DO seem to manage this quite well?
    On a different point, what do THEY care?
    Do they have emotions?
    They got their personalty back, but just how far?
    Completely?
    Or just their awareness and individuality?
    As Borg, the emotions are suppressed, is this still the case?
    If so... they would not care, and just spill their info to anyone who wants to hear it.
    Their main goal was to oppose the Borg, therefor not by eradication, a form of 'reprogramming' would have been more interesting, I think.

    There are a lot of contradictions in the matter.
    Was the destruction of the Borg justified?
    Was it according Star Fleet ideology?
    To me, it was actual genocide!
    Take 7of9, she was 'restored to humanity' even though she had her Borg quirks still.
    This means... that EVERY DRONE still had the actual person still inside.
    Restoration of their individuality would have been far more 'humane', no?
    Another fine example of this is the most famous Borg ever... Locutus...
    Food for thought.
    coldnapalm wrote: »
    So...let me get this straight.

    You want them to **** over LTS players by taking away a perk and replacing it with one YOU consider to be of equal value while making yet another faction. Despite the fact that they basically just abandoned the romulan and dominion factions. And the dominion fact was JUST made no less. How about no to that. Just no to all of that.
    Heh, who, what?
    No, I react to a rumour and figured to take this here, and see for reactions, ideas, ...
    This all is hypothetical.
    lianthelia wrote: »
    I don't want to play a Hur'q, I have no interest in playing a big bug...I don't have much interest in playing a Talaxian...if I want whiskers I have both Caitian and Fersan characters.

    What I do like is my Liberated Borg....to take that away from me because some non-lifer wants what I have would honestly be total BS and a slap in the face to lifers.
    I have 14 characters...
    Of which 10 are Borg...
    I VERY much share your opinion, believe me.
    I payed 360 Euro back in the days ONLY for the Borg faction.
    I am a true Borg nut...
    I'd much rather the liberated borg be a 'template' we can add to any of the playable species we have access to, for us Lifetime subs. Not just for Human, Romulan or Klingon as non-lifetimers might get.
    How would that work for existing characters? Simply add on the visual options in the tailor, and patch in the current liberated borg traits for the characters on our account, should you activate it. Besides the selectable ground trait (which I never used to be honest), the 'species' trait as it were could either replace the default species one, or be an additional add-on that stacks. Even more of a perk to be a lifetimer, rather than not.
    Agreed, I too asked fot more Borg stuff in the past, which never happened.
    I'd love to have a full Borg skin, armour and all included, with 2 prosthetic hands.
    But yeah...
    Not gonna happen I fear.
    Seems likely to me that the rumour isn't true, and your solution likely wouldn't address it either. Fundamentally, if someone bought something for this game so he could play a (Liberated) Borg character, you cannot assume that he'd be content with getting anything else instead for it.

    If Cryptic ever choses to make a Liberated Borg Faction, I think their reply to any backlash could be: Almost anyone that bought the liberated borg had the ability to play it for several years now, when no one else could. They are not taking away your past experiences, nor the ability to play that character, so no one is losing anything.

    Maybe they'd give Liberated Borg owners some extra token perk, like an exclusive costum choice or species choice.
    We would keep the ones we have in this hypothesis, as said.
    We would not 'loose anything' as literally losing something in this exercise.
    kingawa wrote: »
    I'd much rather the liberated borg be a 'template' we can add to any of the playable species we have access to, for us Lifetime subs. Not just for Human, Romulan or Klingon as non-lifetimers might get.
    How would that work for existing characters? Simply add on the visual options in the tailor, and patch in the current liberated borg traits for the characters on our account, should you activate it. Besides the selectable ground trait (which I never used to be honest), the 'species' trait as it were could either replace the default species one, or be an additional add-on that stacks. Even more of a perk to be a lifetimer, rather than not.

    While I personally don't play races other than the faction defaults or liberated Borg, I think this would be a great idea if they are ever contemplating creating a Borg faction. If I ever do get the wild hair to create a non-faction default character this would be something I'd like to have access to. Lifetimers don't REALLY loose anything with this option.
    Precisely, what I stated above.
    Save for the fact, that Borg suddenly would no longer be LTS alone, but open to others.
    For me, I am unsure whether I am for it, or against it.
    I can see things from different angles, with different thoughts around each angle.
    But IF they would chose so to do this, what would be an agreeable payoff?
    As said, for ME!!!, I would not mind a playable Hur'q.
    That would be even far more unique in ALL forms to the Libtarted Borg.
    How many could say: Dayum, I has a Hur'q and show it off?
    But a Borg is so... well... alike to many others?
    If you get my point?
    It's not that... impressive...
    Especially not as they removed all Borg advantages, which franly I hoped they would have (in much lesser form, that is, like Adapting to incoming damage, NPC Borg become near invulnerable, for players it would be say a 10 point resilience to that type of damage, to just give one example).
    But no, they turned it into a human with a nice skin, basically, which defeated the whole thing for me.

    But that is me.

    Thank you all for responding.
    Klingons don't get drunk.
    They just get less sober.
  • tiekosoratiekosora Member Posts: 325 Arc User
    Not all lifers bought the sub for the liberated borg exclusive. I did the math, and based on a five to seven year life of the game, I was going to be saving a huge amount of money. I based that lifespan due to the sheer number of MMOs that were being shut down at the time.

    I could care less if they one day offered non-lifers the ability to buy in and get access to liberated borg characters, be it a single C-store purchase, or an expansion pack item. It honestly doesn't affect me, either way. I have many times over gotten my money's worth from my lifetime sub. I would not however, ever want a playable Hurq, but that's my opinion.
    18EOWbV.jpg

    They make a wondrous mess of things. Brave amateurs, they do their part.
  • feiqafeiqa Member Posts: 2,410 Arc User
    While a few more options to the LTS borg characters would be nice I do not see this idea as passable. As to playable H'urq? I think the only way the devs could do this would be the equivalent of 'monster play' other games have. IE you do not have a h'urq character. But access to jump in and control a h'urq in a large co-op map. Making you potentially more challenging that the base AI and spicing up such mission areas.

    And sadly I agree with the others. There is going to be a campaign independent winter and summer events coming. The rest will likely be tie ins with the current show(s) on the air. This will potentially bring in even more customers as fans of the new works check out the game. And thus take up a bit of dev time.

    Originally Posted by pwlaughingtrendy
    Network engineers are not ship designers.
    Nor should they be. Their ships would look weird.
  • kikskenkiksken Member Posts: 664 Arc User
    Yes, there are quite a few that would not care for the Borg skin.
    Again, it's just a human with some graphical modification, in the end.
    No biggie, in all truth.
    This is one of the angles I viewed as well.

    Well, the Hur'q was from a personal PoV, I for one would love it.
    But to each his own.
    Idea behind it was, I would consider that a fair trade of for me.
    What would you see as agreeable trade off, if ever they would do this?
    Klingons don't get drunk.
    They just get less sober.
  • feiqafeiqa Member Posts: 2,410 Arc User
    coldnapalm wrote: »
    kiksken wrote: »
    Yes, there are quite a few that would not care for the Borg skin.
    Again, it's just a human with some graphical modification, in the end.
    No biggie, in all truth.
    This is one of the angles I viewed as well.

    Well, the Hur'q was from a personal PoV, I for one would love it.
    But to each his own.
    Idea behind it was, I would consider that a fair trade of for me.
    What would you see as agreeable trade off, if ever they would do this?

    Nothing. And the funny thing is, I don't even use the lib borg at all. Don't care for it. But taking away perks...even if you replace it with something else is bad buisness practice. Because what one person considers to be equitable is not for the next person. All you are doing is just pissing people off for no reason really. Why do I say no reason? Because they just made 2 micro factions post romulans and they are abandoned. As in they waste a lot of dev time...release something that is done in like 2 days and that's it. If they can't support those factions they should stop making more of them and just focus on what they have now.

    Wouldn't it be nice if they could expand those factions a bit like they did the Klingons when Roms dropped? Just a mission here and there to go back to. Or a new character from that origin to do straight? One idea from ToS for example is the Guardian. Chasing someone not from the future to the past but from the past into the future and then returning. Which would be a good reason why Daniels wants you to be a temporal agent?

    Originally Posted by pwlaughingtrendy
    Network engineers are not ship designers.
    Nor should they be. Their ships would look weird.
  • wraithmeisterwraithmeister Member Posts: 389 Arc User
    When do we get playable tribbles? That request was made years ago, but so far ...nothing. Tribble BOFFs too!
  • lianthelialianthelia Member Posts: 7,820 Arc User
    Seems likely to me that the rumour isn't true, and your solution likely wouldn't address it either. Fundamentally, if someone bought something for this game so he could play a (Liberated) Borg character, you cannot assume that he'd be content with getting anything else instead for it.

    If Cryptic ever choses to make a Liberated Borg Faction, I think their reply to any backlash could be: Almost anyone that bought the liberated borg had the ability to play it for several years now, when no one else could. They are not taking away your past experiences, nor the ability to play that character, so no one is losing anything.

    Maybe they'd give Liberated Borg owners some extra token perk, like an exclusive costum choice or species choice.

    Wouldn't mind a new perk...perhaps something that functions in ground and space...something more interesting than a little bit of warp core efficiency or regen.
This discussion has been closed.