test content
What is the Arc Client?
Install Arc

I want power durations increased for less clicking

powskierpowskier Member Posts: 67 Arc User
edited October 2018 in The Academy
I think Star Trek online could extend all the clickie things

There are easily 35-40 ship, bridge officer,and trait powers you can click on- most do not last 15 seconds..

it makes for a click -a - thon in Battles,and I get really tired of it

i constantly need to move my cursor to a clickie; instead of enjoy a nice space shooter , I am looking at the hotbars all battle

If they extended the powers durations ,it could give players a break from all the clicking (or button tapping lol)


or> allow us to oficialy in game set up multiple button salvos,we can click on;)


Clickbait title edited per Frequently Created Threads rules. — StarSword-C
Post edited by starswordc on

Comments

  • seaofsorrowsseaofsorrows Member Posts: 10,919 Arc User
    edited October 2018
    If that's really a problem for you then you can just bound everything to space bar.

    That's what most of the more... non attentive.. players do anyway.
    Insert witty signature line here.
  • powskierpowskier Member Posts: 67 Arc User
    ^^^ it is just tiring .... don't my crew members activate ship systems without a direct command;) ???...

    is kinda my thinking.. why should we need to click repair hull or shield boost for example ; my officers should be doing their jobs
  • seaofsorrowsseaofsorrows Member Posts: 10,919 Arc User
    edited October 2018
    powskier wrote: »
    ^^^ it is just tiring .... don't my crew members activate ship systems without a direct command;) ???...

    is kinda my thinking.. why should we need to click repair hull or shield boost for example ; my officers should be doing their jobs

    I would be willing to bet that of all STO's active players, you are one of maybe 3 players that would actually want the game to decide for you when to trigger your powers.

    What you're asking for is a game that plays for you while you sit back and watch. If that's what you really want then I suggest that you instead just watch Star Trek on Netflix. :wink:

    Seriously though, with some of the AI issues this game has.. the last thing you want is your 'crew doing their jobs.' It would trigger your powers at all the worst possible times.. guaranteed.
    Insert witty signature line here.
  • spiritbornspiritborn Member Posts: 4,401 Arc User
    powskier wrote: »
    ^^^ it is just tiring .... don't my crew members activate ship systems without a direct command;) ???...

    is kinda my thinking.. why should we need to click repair hull or shield boost for example ; my officers should be doing their jobs

    I would be willing to bet that of all STO's active players, you are one of maybe 3 players that would actually want the game to decide for you when to trigger your powers.

    What you're asking for is a game that plays for you while you sit back and watch. If that's what you really want then I suggest that you instead just watch Star Trek on Netflix. :wink:

    Seriously though, with some of the AI issues this game has.. the last thing you want is your 'crew doing their jobs.' It would trigger your powers at all the worst possible times.. guaranteed.

    besides for the most part the crew is doing their jobs, pressing a skill hotkey is not your captain running from console to console personally activating the skills but rather telling the crew to do so.
  • seaofsorrowsseaofsorrows Member Posts: 10,919 Arc User
    spiritborn wrote: »
    powskier wrote: »
    ^^^ it is just tiring .... don't my crew members activate ship systems without a direct command;) ???...

    is kinda my thinking.. why should we need to click repair hull or shield boost for example ; my officers should be doing their jobs

    I would be willing to bet that of all STO's active players, you are one of maybe 3 players that would actually want the game to decide for you when to trigger your powers.

    What you're asking for is a game that plays for you while you sit back and watch. If that's what you really want then I suggest that you instead just watch Star Trek on Netflix. :wink:

    Seriously though, with some of the AI issues this game has.. the last thing you want is your 'crew doing their jobs.' It would trigger your powers at all the worst possible times.. guaranteed.

    besides for the most part the crew is doing their jobs, pressing a skill hotkey is not your captain running from console to console personally activating the skills but rather telling the crew to do so.

    Very good point.
    Insert witty signature line here.
  • where2r1where2r1 Member Posts: 6,054 Arc User
    powskier wrote: »
    ^^^ it is just tiring .... don't my crew members activate ship systems without a direct command;) ???...

    is kinda my thinking.. why should we need to click repair hull or shield boost for example ; my officers should be doing their jobs

    Because it isn't a real ship. It is a ship in a computer program.
    The program runs a script line by line those have to be written out by a "someone" and they repeat on a loop.

    Ever watch how your BOFFs act on Ground? They trigger things off one by one by one and repeat.

    They will eat through any batteries (hypos, shield, etc...)...god knows when they are activating. They will throw a grenade as the enemy is going through their death throes, they will build shield and health generators while everyone still are at full health and build them in weird places??? They will put mortars right in the middle of everything to be targeted. AND they love petting their Tribbles.

    Instead of getting down range and kicking TRIBBLE.
    YOU must have some semblance of control over them.
    (I admit I am not really good at this....but it is what it is.)


    Really, you would not like your ship acting in that way.
    "Spend your life doing strange things with weird people." -- UNK

    “Tell me and I forget. Teach me and I remember. Involve me and I learn.” -- Benjamin Franklin
  • neomodiousneomodious Member Posts: 428 Arc User
    When they make the AI smart enough that the vanguard pets don't open fire on a target you haven't selected that has negative impact (Subspace Core? on Breach), I'd be a little more open to this.
  • leemwatsonleemwatson Member Posts: 5,514 Arc User
    edited October 2018
    powskier wrote: »
    I think Star Trek online could extend all the clickie things

    There are easily 35-40 ship, bridge officer,and trait powers you can click on- most do not last 15 seconds..

    it makes for a click -a - thon in Battles,and I get really tired of it

    i constantly need to move my cursor to a clickie; instead of enjoy a nice space shooter , I am looking at the hotbars all battle

    If they extended the powers durations ,it could give players a break from all the clicking (or button tapping lol)


    or> allow us to oficialy in game set up multiple button salvos,we can click on;)

    I only ever use the touchpad for targetting and camera, in space, on my laptop. All powers are assigned to keys so I'm not wasting time moving the mouse to click on powers. Use of the keyboard enables a more efficient use of powers both tactically and time-wise.

    As well as playing on PC, I also play on the Xbox, where you can have auto-activation, which for the most part is good, but can be inefficient too, often triggering and keeping you in Red Alert, way longer then you need to be, or not triggering on some Critters, such as the Crystal Entity, because it's classed as Monster, not a ship. Auto-Activation is a double-edged sword when it comes to this.
    "You don't want to patrol!? You don't want to escort!? You don't want to defend the Federation's Starbases!? Then why are you flying my Starships!? If you were a Klingon you'd be killed on the spot, but lucky for you.....you WERE in Starfleet. Let's see how New Zealand Penal Colony suits you." Adm A. Necheyev.
  • where2r1where2r1 Member Posts: 6,054 Arc User
    edited October 2018
    Sorry about that...I had to get breakfast on the table...

    Anyhoo, there is a way to use your keyboard to run a BOFF ability or a short series of commands by clicking on one key.

    Doing this is called "Keybind" and "Macros". You can use those instead of constantly interacting with the buttons on the ability trays with your mouse clicking. In other words, makes playing much easier. But you have to set your keyboard and configure the little macros to do it ahead of time.

    I don't know a lot about how that works.
    But most of these gamer guys know how it is done and can give you the details about it.
    "Spend your life doing strange things with weird people." -- UNK

    “Tell me and I forget. Teach me and I remember. Involve me and I learn.” -- Benjamin Franklin
  • This content has been removed.
  • rissien#2945 rissien Member Posts: 1 Arc User
    Welcome to MMO's
  • This content has been removed.
  • powskierpowskier Member Posts: 67 Arc User
    thx 4 inputs... i kinda like the idea of binding a bunch of stuff to one key-i'll prob try that here

    normally I would like to pick each power as players say, but here, they run out as fast as you click them and it becomes a button mash
  • seaofsorrowsseaofsorrows Member Posts: 10,919 Arc User
    edited October 2018
    You can find a nice little tool here that lets you make your own keybinds if you need one.

    You can pretty much bind anything you want to any key. Hopefully that helps you out a little. :smile:
    Insert witty signature line here.
  • arionisaarionisa Member Posts: 1,421 Arc User
    powskier wrote: »
    thx 4 inputs... i kinda like the idea of binding a bunch of stuff to one key-i'll prob try that here

    normally I would like to pick each power as players say, but here, they run out as fast as you click them and it becomes a button mash

    I personally prefer the button mash fest. It's the only thing that keeps space combat from becoming a snooze fest.
    LTS and loving it.
    Ariotex.png
  • This content has been removed.
  • This content has been removed.
  • seaofsorrowsseaofsorrows Member Posts: 10,919 Arc User
    I have been using a similar program on my phone for a while now. It's great for controlling my Media PC in my living room, but the latency is not good enough for gaming. Your friends would have a really hard time clicking the small skills in your tray.

    Plus you can't use 5 of them at once. They have to connect one at a time.
    Insert witty signature line here.
  • powskierpowskier Member Posts: 67 Arc User
    ok..players who said to put the skills on one Keep have NO idea what they are talking about or..i prob should report those as trolls but i'll let it go

    darn keyboard needs 30 numbers for this game..using alt + # ,or ctrl + # ,for so much stuff is a joke

    guess ill just keep clicking ,and STO can just take a flying leap after 2-3 missions of clickfesting

    ****I highly suggest the add something like the shoot all button has, for other powers n skills
    >maybe 3 slots next to those added... and we could load a few skill packages into them
    ...1 for weapon boost combo ... 1 for defense boost combo ... one for hull heal combo
  • This content has been removed.
  • seaofsorrowsseaofsorrows Member Posts: 10,919 Arc User
    edited October 2018
    powskier wrote: »
    ok..players who said to put the skills on one Keep have NO idea what they are talking about or..i prob should report those as trolls but i'll let it go

    darn keyboard needs 30 numbers for this game..using alt + # ,or ctrl + # ,for so much stuff is a joke

    guess ill just keep clicking ,and STO can just take a flying leap after 2-3 missions of clickfesting

    ****I highly suggest the add something like the shoot all button has, for other powers n skills
    >maybe 3 slots next to those added... and we could load a few skill packages into them
    ...1 for weapon boost combo ... 1 for defense boost combo ... one for hull heal combo

    That's a rather childish reply to people who are trying to help you.

    Either way, it's clear that you're either unwilling or unable to accept help so you're not worth bothering with. Should you require assistance in the future, I will know not to bother.

    Good luck.
    Post edited by seaofsorrows on
    Insert witty signature line here.
  • This content has been removed.
  • giliongilion Member Posts: 686 Arc User
    Why don't you just use keybinds? It's become muscle memory for me at this point just hitting the number keys in a certain order. But I'm actually surprised they never ported over console controls and the ability to set up automatic ability activation. I actually thought it it was a cool idea to set hull heals to fire automatically at 25,50, or 75%.
    _____________________________________________________
    Anyone want to give me a Temporal Heavy Dreadnought pack? I'll be your friend :D
  • annemarie30annemarie30 Member Posts: 2,698 Arc User
    powskier wrote: »
    ^^^ it is just tiring .... don't my crew members activate ship systems without a direct command;) ???...

    is kinda my thinking.. why should we need to click repair hull or shield boost for example ; my officers should be doing their jobs

    I would be willing to bet that of all STO's active players, you are one of maybe 3 players that would actually want the game to decide for you when to trigger your powers.

    What you're asking for is a game that plays for you while you sit back and watch. If that's what you really want then I suggest that you instead just watch Star Trek on Netflix. :wink:

    Seriously though, with some of the AI issues this game has.. the last thing you want is your 'crew doing their jobs.' It would trigger your powers at all the worst possible times.. guaranteed.

    you enter the mission the enemy is 30 KM away. you science officer pops Photonic Fleet. reset time 5 minuts. you get ready to engace at 15 km, Engineer pops what use to be Miracle Worker, another long cooldown. there go 2 of you best Oh TRIBBLE buttons.. yeah.. I'll push the button, thanks.

    oh, and OP you DO know that you can assign thoose powers to buttons, right? I don't have to click on Tac team 1, It is the 9 key. 8 is ET, 7 is ST. 1 and 2 are always an attack pattern if i have them available. it's silly to be moving your mouse to click on thoe powers.
    We Want Vic Fontaine
  • danaleedanalee Member Posts: 73 Arc User
    I'd not mind in game, easy to set up and manage 'orders' to automate BOff behavior at stations. Example, I can run Emergency Power to Weapons non-stop... it would be nice to have my BOffs do that for me rather than me having to write a script out of game, then load it up into keybinds etc. Tell my engineers to apply Engineering Team or Hazard Emitters when hull below X%.

    Its not like OMG must have, but would be nice addition.
  • vetteguy904vetteguy904 Member Posts: 3,942 Arc User
    yeah lengthening the time a power is active .. no. if a power runes 15 seconds there is going to be a cooldown. increase the clicky to 30 your cooldown will be double. as it was they modified the cooldowns and clickys to eliminate an awesome tactic. light off TS and BO, time it to fire just before they expire and then repeat quickly. they called it an "exploit" it was changed because of the PVP crowd whining when a BOP used it under cloak to double alpha strike and pop cruisers
    sig.jpg
  • thraawn5thraawn5 Member Posts: 19 Arc User
    An easy solution is to allow player to put powers on auto, just like with out ship weapons ,..ie. right click space ability to auto cast, and it be highlighted in green.
    something I would very much like in game.
Sign In or Register to comment.