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    legendarylycan#5411 legendarylycan Member Posts: 37,280 Arc User
    typical millennial bullsh*t

    again, an accidental missile strike killing someone's parents resulting in someone going on to become a terrorist and kill innocent people is NOT blamed on the ones who fired the missile - YOU are personally responsible for every choice you make, not anyone else​​
    Like special weapons from other Star Trek games? Wondering if they can be replicated in STO even a little bit? Check this out: https://forum.arcgames.com/startrekonline/discussion/1262277/a-mostly-comprehensive-guide-to-star-trek-videogame-special-weapons-and-their-sto-equivalents

    #LegalizeAwoo

    A normie goes "Oh, what's this?"
    An otaku goes "UwU, what's this?"
    A furry goes "OwO, what's this?"
    A werewolf goes "Awoo, what's this?"


    "It's nothing personal, I just don't feel like I've gotten to know a person until I've sniffed their crotch."
    "We said 'no' to Mr. Curiosity. We're not home. Curiosity is not welcome, it is not to be invited in. Curiosity...is bad. It gets you in trouble, it gets you killed, and more importantly...it makes you poor!"
    Passion and Serenity are one.
    I gain power by understanding both.
    In the chaos of their battle, I bring order.
    I am a shadow, darkness born from light.
    The Force is united within me.
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    garaks31garaks31 Member Posts: 2,845 Arc User
    "accidental missile strike" happens a lot. i would send both sides diplomats into the arena. ^^
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    themadprofessor#9835 themadprofessor Member Posts: 1,203 Arc User
    On topic, I do like this particular story. It was well written and referenced past events while tying current events to it and still leaving an air of mystery for the current time. I've a feeling that some of the missions they come up with that aren't mission sims will involve finding out about the Spore Drive project and what it means.
    Space Barbie Extraordinaire. Got a question about Space Barbie? Just ask.

    Things I want in STO:

    1) More character customization options such as more clothing options, letting the toon complexion affect the entire body, not just the head. Also a true RGB color picker applied to all costume and appearance options, which would allow for true appearance customization and homogenous colors instead of "this same exact color looks vastly different on two different pieces."
    2) Bridge customization, not bridge packs. Let us pick a general layout and adjust the color palette, console appearance, and chair types, as well as more ready room layout options.
    3) Customizable ground weapons, i.e. The aesthetic look of phaser dual pistols but they shoot antiproton bolts. For obvious reasons this would only apply to standard ground weapons.
    4) For the love of Q please revamp Plasma Ground Weapons. They look like demented Supersoakers right now.
    5) True Vanity Impulse and Deflector effects similar to Vanity Shields.
    6) A greater payout for hitting T6 Reputations. Currently it takes more time and resources to get from T5 to T6 than it does to get from nothing to T5. Make that grind really pay out at the end.
    7) Mirrorverse Refugee event similar to AoY/Delta/Gamma, complete with new Mirrorverse recruits for all factions.
    8) Independent Faction, because yo ho yo ho a pirate's life for me!
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    czechmarkczechmark Member Posts: 29 Arc User
    edited September 2018
    ichaerus1 wrote: »
    the only ones committing genocide are the alliance's enemies, which is why we're fighting them

    pro-tip: genocide involves utterly destroying a race, including its women and children, which the alliance has never once done​​

    Tuterians would like a word with you, if they weren't rendered extinct.

    It was a Federation officer who gave the order to fire the weapon in Butterfly. One who is also part of the Alliance Thus altering the timeline and destroying the Tuterian race.

    Actually, as somtaawkhar points out, the Tuterians were the victims of two miscalculations in which they or someone considered an ally were involved. The first was the Krenim timeline weapon, which even Noye and Clauda considered valid. Whether one feels the execution of that episode was ham-fisted or not... the point was no one, including the Krenim who provided the schematics and lead development on the weapon, realized how unpredictable it was. By your own logic, Noye and the other Krenim would be equally complicit and deserving of retribution, which the Tuterians and Noye obviously gloss over. For that matter, the Tuterians were the ones who blasted themselves out of phase experimenting with Solanae technology to fight the Borg.

    Furthermore, characters responsible for testing the weapon in "Butterfly," including our player characters, were alternate selves who were erased from existence as well (otherwise, why would Clauda's former existence be such a surprise?). If those alternate selves and the new main timeline selves were truly the same people, then one could just as validly hold Prime Leeta accountable for her alternate self's crimes as Terran Empress. As such, even if you were correct in assigning guilt to the Federation, all of those concerned (including our characters) paid the ultimate price for their actions.
    someone's family gets killed in an accidental missile strike - that someone then becomes a terrorist as an adult; who takes the blame for this? let me give you a hint - it isn't the ones who fired the missile​​

    Umm... In the context of deeply divisive and probably forum rule-breaking subjects of death, pain, and suffering, that may be true in real life... but the sheer scale implied in the Temporal stories regarding the Tuterian actions is beyond anything your example would justify. The Tuterians are a greater implied threat to reality than the Iconians ever were, but like the Iconians, they chose to be monsters. Plus, why not wipe out the Krenim for their role? The Krenim made the device, promoted it to the Alliance with characteristic lack of forethought, and Noye could have objected about concsequences if he'd bothered to actually think about it.

    Also, back on topic... Tardigrade Bridge Officers, please. A Bridge officer that is not humanoid would be awesome, even if we had no customization options (think Holographic Leeta/TOS officers for why that might work, maybe). Or at least a Tardigrade battle pet :smiley:
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    jcswwjcsww Member Posts: 6,790 Arc User
    Although I haven't read the blog and don't bother reading these things. I hope the mention of Ezri Dax means we will be lucky enough to have Niciole deBoer reprise her character in STO in the near future.
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    legendarylycan#5411 legendarylycan Member Posts: 37,280 Arc User
    as long as it isn't SueperDax from destiny...​​
    Like special weapons from other Star Trek games? Wondering if they can be replicated in STO even a little bit? Check this out: https://forum.arcgames.com/startrekonline/discussion/1262277/a-mostly-comprehensive-guide-to-star-trek-videogame-special-weapons-and-their-sto-equivalents

    #LegalizeAwoo

    A normie goes "Oh, what's this?"
    An otaku goes "UwU, what's this?"
    A furry goes "OwO, what's this?"
    A werewolf goes "Awoo, what's this?"


    "It's nothing personal, I just don't feel like I've gotten to know a person until I've sniffed their crotch."
    "We said 'no' to Mr. Curiosity. We're not home. Curiosity is not welcome, it is not to be invited in. Curiosity...is bad. It gets you in trouble, it gets you killed, and more importantly...it makes you poor!"
    Passion and Serenity are one.
    I gain power by understanding both.
    In the chaos of their battle, I bring order.
    I am a shadow, darkness born from light.
    The Force is united within me.
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    jcswwjcsww Member Posts: 6,790 Arc User
    edited September 2018
    jcsww wrote: »
    Although I haven't read the blog and don't bother reading these things. I hope the mention of Ezri Dax means we will be lucky enough to have Niciole deBoer reprise her character in STO in the near future.
    That's probably unlikely because Dax being the captain of the Aventine was something made up by the books, and they would likely have to pay some licensing fees to the novel's author to use it in-game.

    We have the Vesta Class ship in the game and Ezri Dax was a character created by CBS and was in the Deep Space Nine series. I don't see how any extra licensing would be needed to use attributes that are basically already in the game.
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    zebulander#5479 zebulander Member Posts: 12 Arc User
    jcsww wrote: »
    Although I haven't read the blog and don't bother reading these things. I hope the mention of Ezri Dax means we will be lucky enough to have Niciole deBoer reprise her character in STO in the near future.
    That's probably unlikely because Dax being the captain of the Aventine was something made up by the books, and they would likely have to pay some licensing fees to the novel's author to use it in-game.

    STO uses a lot of stuff from the early novels, actually, including this - The description of the T5 Multi-mission explorers in-game even mentions that the first Aventine was captained by Ezri (and still is apparently). Not sure what permissions are exactly but my guess is if they haven't gotten sued for it by now they're probably fine.
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    vengefuldjinnvengefuldjinn Member Posts: 1,520 Arc User
    The spore drive has some sort of time travel by product. We witnessed this when Discovery jumped back and 9 months had passed.
    It opens a gateway for the inclusion of Discovery stuff into STO and AOD characters to join STO endgame

    That's probably the reason Starfleet classified sporedrive technology.
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    markhawkmanmarkhawkman Member Posts: 35,231 Arc User
    rattler2 wrote: »
    True. However in the case of the Elachi... I can't help but suspect that the Iconians had a hand in their evolution. While we do have examples of fungal infection taking over ants in reality, and stories of similar nightmare scenarios affecting humans in fiction, the Elachi ramp things up by not just taking control, but outright transforming the victim into an entirely different species altogether.

    But still... something possibly worth exploring?
    Well, in LoR, they kinda showed that the process involves the fungus basically eating the host's body. there's that one mission where you shoot up an Elachi space station from the inside, well it has a bunch of tanks with people in varying states of conversion from humanoids(many of them Romulan), to Elachi. One of the intermediate stages is an amorphous shape that's roughly humanoid but with Elachi fungus skin. The early stages are reversible with medical treatment.
    -=-=-=-=-=-=-=-
    My character Tsin'xing
    Costume_marhawkman_Tsin%27xing_CC_Comic_Page_Blue_488916968.jpg
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    vengefuldjinnvengefuldjinn Member Posts: 1,520 Arc User
    jcsww wrote: »
    Although I haven't read the blog and don't bother reading these things. I hope the mention of Ezri Dax means we will be lucky enough to have Niciole deBoer reprise her character in STO in the near future.
    That's probably unlikely because Dax being the captain of the Aventine was something made up by the books, and they would likely have to pay some licensing fees to the novel's author to use it in-game.

    Maybe they got Nicole de Boer to do voice over work for upcoming Age of Discovery content.
    tumblr_o2aau3b7nh1rkvl19o1_400.gif








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    starkaosstarkaos Member Posts: 11,556 Arc User
    rattler2 wrote: »
    As for the Spore Drive... look at what Starfleet and the crew of Discovery learned from the Mirror Universe.
    The Network spans the multiverse. ANY misuse, such as using it as a power source for a supership IE ISS Charon, poisons the network and threatens all life in god knows how many realities. The Spore Drive itself is harmless to the Network as they just ride along it like a surfer. But it opens the door to much more dangerous tech that could destroy everything. Its too big a risk.

    Just provides a reason why Starfleet would no longer use it not why some crazy person would not use it. There are numerous science fiction novels about Doomsday Cults that would love to be able to destroy all life in every universe. Also, the Terran Empire didn't seem to mind poisoning the Mycellial Network which means that there would be other people that would poison the Mycellial Network in other realities for their own personal gain.

    Therefore, the only way to save the Mycellial Network and as a result the universe is make it so that it is unable to be used by anyone in any reality. Making the Mycellial Network unusable would give an explanation about why we never hear about it or see it in action. Why bother talking about a technology that no longer works?
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    badgerpants999badgerpants999 Member Posts: 241 Arc User
    edited September 2018
    (flame/troll/obscene post removed) - darkbladejk
    Post edited by darkbladejk on
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    darkbladejkdarkbladejk Member Posts: 3,715 Community Moderator
    Let's keep things civil in here and related to the post at hand. Also let's not drag real world politics into this as that will just be adding fuel to the fire.
    "Someone once told me that time was a predator that stalked us all our lives. I rather believe that time is a companion who goes with us on the journey and reminds us to cherish every moment, because it will never come again." - Jean Luc Picard in Star Trek Generations

    Star Trek Online volunteer Community Moderator
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    reafisreafis Member Posts: 147 Arc User
    Let's keep things civil in here and related to the post at hand. Also let's not drag real world politics into this as that will just be adding fuel to the fire.

    Totally agree

    I am really looking forward to it to be honest. I understand that a lot of people don't like DSC which makes me sad but that's their right to feel that way. All I'd ask is that people give the content ago (Because tbh at the moment the content has 1 main cast voice actor and one that was in like err 3 episodes.) as you may be surprised.

    Also there IS going to be a bunch of Klingon ships added at some point and new customisations (Maybe even a new Klingon starter experience which might involve blowing up DSC era ships) and new Klingon content is sorely needed.

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    spiritbornspiritborn Member Posts: 4,263 Arc User
    reafis wrote: »
    Let's keep things civil in here and related to the post at hand. Also let's not drag real world politics into this as that will just be adding fuel to the fire.

    Totally agree

    I am really looking forward to it to be honest. I understand that a lot of people don't like DSC which makes me sad but that's their right to feel that way.
    There's no arguing about taste, though honestly I don't mind if people don't like Discovery that is their right, however what I do mind is the idea of "I don't like it therefore, no-one is allowed to like it".

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    reafisreafis Member Posts: 147 Arc User
    spiritborn wrote: »
    reafis wrote: »
    Let's keep things civil in here and related to the post at hand. Also let's not drag real world politics into this as that will just be adding fuel to the fire.

    Totally agree

    I am really looking forward to it to be honest. I understand that a lot of people don't like DSC which makes me sad but that's their right to feel that way.
    There's no arguing about taste, though honestly I don't mind if people don't like Discovery that is their right, however what I do mind is the idea of "I don't like it therefore, no-one is allowed to like it".

    Yeah that's the biggest problem.

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    jcswwjcsww Member Posts: 6,790 Arc User
    jcsww wrote: »
    We have the Vesta Class ship in the game and Ezri Dax was a character created by CBS and was in the Deep Space Nine series. I don't see how any extra licensing would be needed to use attributes that are basically already in the game.
    And they had to pay a lot of money to use the Vesta class. The way copyright and licensing works is really complex, and pretty dumb. CBS owns Trek, but even they can't use elements of trek like the Kzinti, or the slavers, who appeared in an episode of Star Trek, because those were made by Larry Niven, and they would have to pay him for it.

    Likewise, while Cryptic has already paid to use the Vesta class, and can use Ezri since she is a canon DS9 character, having Ezri as captain of the Aventine would likely require an additional licensing fee because that specific narrative element is owned by the author of whatever novel made it up.

    I think the Vesta Class was well worth whatever they paid out to Mark Rademaker to have it in the game. If they would have to pay something extra to someone to for the use of the ship name, which sounds silly to me, then I think it would be worth it. Paying Nicole deBoer to lend her talents to this game would also be a worth while expense in my opinion. The game might not be canon but spending the money to make the game an enjoyable experience and to make it feel as canon as possible is always a worth while expense in my opinion.
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    mirrorchaosmirrorchaos Member Posts: 9,844 Arc User
    rattler2 wrote: »
    Same question could be asked about the Genesis Device.
    Why abandon that tech? The ability to terraform a planet almost instantly? Why would the Federation abandon such an amazing piece of technology?

    Reason: It can be weaponized into the deadliest anti-planet device in the galaxy. Just ask Commander Kruge in ST3 why he wanted the Genesis weapon.

    The Genesis device isn't completely classified beyond all levels, Captain Janeway made mention of Marcus and her Genesis device in a ship log narrative regarding her own choice and the fact that Kruge caught on to it so quickly meeans the Klingons knew about it as well, Starfleet couldn't surpress all knowledge of the device. So that isn't the best example to use.

    You are better off thinking about Omega Molecules. Starfleet went to great effort to supress all knowledge of the substance and it should be handled with great care and secrecy if such a situation came up and dealt with accordingly to those secret protocols, it goes so far as to void the prime directive without explanation and a team of specialists brought in.

    The chances are that the Mycelium spore drive is on the same level of unquantifable levels of unknown capability, well beyond anything Starfleet and the Federation could ever comprehend while only exploring the very tiny tip of the spear to know well enough to supress all knowledge of these things. Things far beyond their level of understanding and how easily it can be used to devastating effect in the wrong hands.

    On topic, I do like this particular story. It was well written and referenced past events while tying current events to it and still leaving an air of mystery for the current time. I've a feeling that some of the missions they come up with that aren't mission sims will involve finding out about the Spore Drive project and what it means.

    you might wwant to read the OP. it is clearly stated as a work of fiction. it might or might not get included, not everything from these story blogs makes it into the game.
    T6 Miranda Hero Ship FTW.
    Been around since Dec 2010 on STO and bought LTS in Apr 2013 for STO.
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    lordgyorlordgyor Member Posts: 2,820 Arc User
    > @duncanidaho11 said:
    > but perhaps understanding a nonhumanoid brain might give us clues to the connections. And who knows what we’ll find then?”
    >
    >
    >
    >
    > A predilection for nap time. :tongue:
    > (Spoiler)

    Okay great, now I want a pet Baby Tardigrade, so cute.
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    lordgyorlordgyor Member Posts: 2,820 Arc User
    > @shadowfang240 said:
    > someone's family gets killed in an accidental missile strike - that someone then becomes a terrorist as an adult; who takes the blame for this? let me give you a hint - it isn't the ones who fired the missile​​

    The responsibility belongs to both. There is no free pass on slaughtering civilians.
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    rattler2rattler2 Member Posts: 58,020 Community Moderator
    The Genesis device isn't completely classified beyond all levels, Captain Janeway made mention of Marcus and her Genesis device in a ship log narrative regarding her own choice and the fact that Kruge caught on to it so quickly meeans the Klingons knew about it as well, Starfleet couldn't surpress all knowledge of the device. So that isn't the best example to use.

    I brought up Genesis not because it was classified, but because it could be weaponized to devastating effect.
    You are better off thinking about Omega Molecules. Starfleet went to great effort to supress all knowledge of the substance and it should be handled with great care and secrecy if such a situation came up and dealt with accordingly to those secret protocols, it goes so far as to void the prime directive without explanation and a team of specialists brought in.

    True... however in STO it seems to be implied that the Klingon Empire and Romulan Republic seem to be aware of Omega and its threat level as well, at least to a degree. When the Enterprise scanned the Iconian Gate and locked down, and Shon's XO reported the Omega Directive Lockout, Koren seemed to, for lack of a better term, sober up from her aggressive attitude at the time.
    The chances are that the Mycelium spore drive is on the same level of unquantifable levels of unknown capability, well beyond anything Starfleet and the Federation could ever comprehend while only exploring the very tiny tip of the spear to know well enough to supress all knowledge of these things. Things far beyond their level of understanding and how easily it can be used to devastating effect in the wrong hands.

    Agreed. Spore Tech is a really big can of worms.
    starkaos wrote: »
    Therefore, the only way to save the Mycellial Network and as a result the universe is make it so that it is unable to be used by anyone in any reality. Making the Mycellial Network unusable would give an explanation about why we never hear about it or see it in action. Why bother talking about a technology that no longer works?

    Unfortunately there is a hole in that logic. Starfleet doesn't have the capability. And not only that, we've ALREADY seen dangerous effects caused by the Terran Empire's Mycellial Core. How can Starfleet know what kind of research into Spore Tech is taking place across the Multiverse and plan to counter it?

    Literally the ONLY thing Starfleet can do, is shut down research in their own reality. But that only extends to their territory. They don't know if some alien in the Pegasus Galaxy is experimenting. They don't know if some alien in the Star Wars Universe is experimenting.

    You're asking then to essentially be all knowing and know EVERYTHING about the Network, how it works, and how to SAFELY shut it down to prevent its use by every reality. A capability Starfleet does NOT have.

    As I said, the only thing they CAN do... is bury the research. And they did.
    db80k0m-89201ed8-eadb-45d3-830f-bb2f0d4c0fe7.png?token=eyJ0eXAiOiJKV1QiLCJhbGciOiJIUzI1NiJ9.eyJzdWIiOiJ1cm46YXBwOjdlMGQxODg5ODIyNjQzNzNhNWYwZDQxNWVhMGQyNmUwIiwiaXNzIjoidXJuOmFwcDo3ZTBkMTg4OTgyMjY0MzczYTVmMGQ0MTVlYTBkMjZlMCIsIm9iaiI6W1t7InBhdGgiOiJcL2ZcL2ExOGQ4ZWM2LTUyZjQtNDdiMS05YTI1LTVlYmZkYmJkOGM3N1wvZGI4MGswbS04OTIwMWVkOC1lYWRiLTQ1ZDMtODMwZi1iYjJmMGQ0YzBmZTcucG5nIn1dXSwiYXVkIjpbInVybjpzZXJ2aWNlOmZpbGUuZG93bmxvYWQiXX0.8G-Pg35Qi8qxiKLjAofaKRH6fmNH3qAAEI628gW0eXc
    I can't take it anymore! Could everyone just chill out for two seconds before something CRAZY happens again?!
    The nut who actually ground out many packs. The resident forum voice of reason (I HAZ FORUM REP! YAY!)
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    legendarylycan#5411 legendarylycan Member Posts: 37,280 Arc User
    given the ISS discovery was blown up almost immediately on crossing over, i'm going to say 'no, they didn't have a spore drive'​​
    Like special weapons from other Star Trek games? Wondering if they can be replicated in STO even a little bit? Check this out: https://forum.arcgames.com/startrekonline/discussion/1262277/a-mostly-comprehensive-guide-to-star-trek-videogame-special-weapons-and-their-sto-equivalents

    #LegalizeAwoo

    A normie goes "Oh, what's this?"
    An otaku goes "UwU, what's this?"
    A furry goes "OwO, what's this?"
    A werewolf goes "Awoo, what's this?"


    "It's nothing personal, I just don't feel like I've gotten to know a person until I've sniffed their crotch."
    "We said 'no' to Mr. Curiosity. We're not home. Curiosity is not welcome, it is not to be invited in. Curiosity...is bad. It gets you in trouble, it gets you killed, and more importantly...it makes you poor!"
    Passion and Serenity are one.
    I gain power by understanding both.
    In the chaos of their battle, I bring order.
    I am a shadow, darkness born from light.
    The Force is united within me.
  • Options
    mirrorchaosmirrorchaos Member Posts: 9,844 Arc User
    you might wwant to read the OP. it is clearly stated as a work of fiction. it might or might not get included, not everything from these story blogs makes it into the game.
    All of the sotry blogs serve to expand upon the current story of the game by giving more background to current events. The exact text may not appear in-game, but they all do matter.

    You think? never the less i'm not getting into another one of your usual mud slinging contests.
    rattler2 wrote: »
    The Genesis device isn't completely classified beyond all levels, Captain Janeway made mention of Marcus and her Genesis device in a ship log narrative regarding her own choice and the fact that Kruge caught on to it so quickly meeans the Klingons knew about it as well, Starfleet couldn't surpress all knowledge of the device. So that isn't the best example to use.

    I brought up Genesis not because it was classified, but because it could be weaponized to devastating effect.
    You are better off thinking about Omega Molecules. Starfleet went to great effort to supress all knowledge of the substance and it should be handled with great care and secrecy if such a situation came up and dealt with accordingly to those secret protocols, it goes so far as to void the prime directive without explanation and a team of specialists brought in.

    True... however in STO it seems to be implied that the Klingon Empire and Romulan Republic seem to be aware of Omega and its threat level as well, at least to a degree. When the Enterprise scanned the Iconian Gate and locked down, and Shon's XO reported the Omega Directive Lockout, Koren seemed to, for lack of a better term, sober up from her aggressive attitude at the time.

    The Genesis device was never intended to be a weapon and the Klingons knew that much. only KHan twisted it into something so dangerous not even the Klingons would go near it. Besides the genesis device is man made, not a natural occurance with unimaginable potential.

    I'm going on about canon trek with the Omega protocol, so STO canon is besides the point since it is a discussion about how starfleet supresses powerful things they can't control and barely understand.
    T6 Miranda Hero Ship FTW.
    Been around since Dec 2010 on STO and bought LTS in Apr 2013 for STO.
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