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Reputation penetration?

mneme0mneme0 Member Posts: 498 Arc User
So, what is your strategy regarding reputation? Are you more likely to snipe particular reputations that are of use to a character, or are you likely to do all of the reps for a given character? Do you expect your strategy will change when we get tier 6 reps?

I have rather too many characters but so far I have completed all the reps except Gamma. My strategy is to finish rep on one character that won't acquire too many items and use them to sponsor all the others. Ironically it was my Jem'Hadar that I used for Gamma. While I am finishing those 40 days, I acquire my 625 marks for all the other characters, by whatever combination of Recruit rewards and queues may be necessary. Once I have the sponsorships, I map out what items I want to get with each character, figure out how many marks are necessary, and do a queue in that rep once per day with as many characters as I can bother doing. Everyone gets at least one item for each rep for everyone who wasn't specifically getting a set. By 20 days I generally have enough marks to get whatever I had planned. Once I have all the items I want, I zero out my marks for dilithium, and keep it zeroed.

Obviously, me zeroing my marks was stupid. I expect I will choose one rep with each character to acquire whatever items tier 6 allows, and level up just that one. I really hope they have some kind of hassle mitigation like another Recruit event. :/

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Comments

  • postagepaidpostagepaid Member Posts: 2,846 Arc User
    My approach is complete the new rep on one and use them to sponsor the rest who have either gained the marks already or will get around to it when I feel the need to top it for some a dil.

    The way the gamma BZ is dying off I get he feeling that I might well be making use of the next MI to get those marks done on most alts as that's way more enjoyable than sitting about waiting on other people to click accept or even just join up in the first place. Even goncra was more entertaining.

    I'll only t6 cap old reps if there's something worth doing them for, very much wait and see as I doubt there'll be a second dil reward for capping it again.
  • bejaymacbejaymac Member Posts: 448 Arc User
    I don't play any content that requires me to que or to be part of a team, as a result some of the reps are a long slow grind to get enough marks just to complete them, so I'm not looking forward to redoing the grind to T6.

    I run the rep first on my Fed main, then sponsor my KDF main, just got enough marks from Risa to complete the Competitive rep on both of them, no idea when I'll start the Gamma rep.
  • ikonn#1068 ikonn Member Posts: 1,418 Arc User
    For me, I do all the reputations on every character. I only have 4... sometimes 5 characters I refer to as Mains; the others are mostly for farming for my fleet projects or for Delta/Aoy/ViL and possibly Age of Discovery recruitment event unlocks.

    As far as the T6 addition to the reps goes... I have no idea how I will handle that until we get a general idea of what Tier 6 unlocks for us. I am hoping that T6 will include some sort of account unlocks. If that happens then I may just unlock all the Tier 6 Reputations on a single toon. If not, it will be a long and drawn-out process for me to rebuild marks for all my "farming" characters. Usually, after I get all the Reps to T5 and get whatever rep gear that character is going to use, I trade in the marks for dilithium. If I need to upgrade that character later on, then I simply grind out the marks I need at that time and move on from there.
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  • ltminnsltminns Member Posts: 12,460 Arc User
    I have one do the new one, in the current case, my Jem'Hadar Gamma Recruit and then unlock and Sponsor for the rest. That Character is also doing all the other Reps simultaneously. I used the Marks unlocks from the Delta and Temporal Recruit Account Rewards to populate starter pools for a few of the Reps.

    A few Red Alerts a day, an Argala Patrol, a Japori Patrol, or New Romulus Staging Area, an occasional Dyson Daily, and a run or two of CCA. I also did the opening Missions on Kobali Prime.

    All the other 11 Reputations are done and am on T4 for Gamma. I would also normally do Battlezones (except Tzen'kethi) but haven't done them this time yet.

    As far as Tier 6 is concerned, I will just have to wait and see what the gimmick is for that.
    'But to be logical is not to be right', and 'nothing' on God's earth could ever 'make it' right!'
    Judge Dan Haywood
    'As l speak now, the words are forming in my head.
    l don't know.
    l really don't know what l'm about to say, except l have a feeling about it.
    That l must repeat the words that come without my knowledge.'
    Lt. Philip J. Minns
  • nommo#5819 nommo Member Posts: 1,056 Arc User
    I'm just hoping that perhaps this newest T6 Reputation(s) will make the Reputation gear more relevant again by upgrading it or something, because for STO's current era most of the gear isn't worth the hassle of grinding up for access then the cost of marks & dilithium isn't worth the items for what the items offer anymore.
  • captainbrian11captainbrian11 Member Posts: 588 Arc User
    nommo#5819 wrote: »
    I'm just hoping that perhaps this newest T6 Reputation(s) will make the Reputation gear more relevant again by upgrading it or something, because for STO's current era most of the gear isn't worth the hassle of grinding up for access then the cost of marks & dilithium isn't worth the items for what the items offer anymore.

    hopefully they'll also give the older rep sets a pass over to make em over all a bit more in line with things, the romulan rep for example lacks a ground set, which it'd be nice to see added,

  • ltminnsltminns Member Posts: 12,460 Arc User
    Warp/Singularity Cores for the Omega, New Romulus, and Nakura Reps
    Normalized pricing and T5 Rewards for the Omega Rep
    Elite Marks for T5 Reward for the Delta and Iconian Reps
    Removal of Doff costs for some Nakura consumable Projects, Replace with Dilitium at 100:1 as was intended
    Canon Type/Beam Type choices for Rep Space Weapon Projects
    Experimental Weapon choice for Rep Space Weapons Projects
    'But to be logical is not to be right', and 'nothing' on God's earth could ever 'make it' right!'
    Judge Dan Haywood
    'As l speak now, the words are forming in my head.
    l don't know.
    l really don't know what l'm about to say, except l have a feeling about it.
    That l must repeat the words that come without my knowledge.'
    Lt. Philip J. Minns
  • katanahiryukatanahiryu Member Posts: 145 Arc User
    This is not what I thought this topic was going to be about based on the title...
    [SIGPIC][/SIGPIC]
  • postagepaidpostagepaid Member Posts: 2,846 Arc User
    Experimental weapons seem to be getting kept as a hook for new store escorts since they still haven't added an R&D option, not even a bad one.

    Romulan captains ideally would get a price reduction on warp and sing cores instead of having to pay twice to get a set they can use across their collection of ships.

    Nuking a stash of marks depends on which rep is being burned for dil, some like terran & temporal are pretty easy to get back because the BZ is still popular and you can double up both at the same time. Others like lukari or comp are harder because the BZ has never been fixed and the comp queues are deader than a gestating kobali leaving only RA's or events like MI to acrue them.
  • echattyechatty Member Posts: 5,667 Arc User
    I would think that experimental weapons could be added to the cannon school if we were to get them. They appear to be cannon-based, for the most part.
    Now a LTS and loving it.

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  • mneme0mneme0 Member Posts: 498 Arc User
    Honestly, I hope that the existing factions are normalized so that every faction gets a ground set, warp cores, and a full complement of weapon types, and that the tiers and costs for each are adjusted to all match. T6 should be something new entirely. Experimental weapons would make a good T6 item, as long as the flak cannon is adjusted to go there as well.
  • smooshy#7462 smooshy Member Posts: 233 Arc User
    mneme0 wrote: »
    So, what is your strategy regarding reputation? Are you more likely to snipe particular reputations that are of use to a character, or are you likely to do all of the reps for a given character? Do you expect your strategy will change when we get tier 6 reps?

    I have rather too many characters but so far I have completed all the reps except Gamma. My strategy is to finish rep on one character that won't acquire too many items and use them to sponsor all the others. Ironically it was my Jem'Hadar that I used for Gamma. While I am finishing those 40 days, I acquire my 625 marks for all the other characters, by whatever combination of Recruit rewards and queues may be necessary. Once I have the sponsorships, I map out what items I want to get with each character, figure out how many marks are necessary, and do a queue in that rep once per day with as many characters as I can bother doing. Everyone gets at least one item for each rep for everyone who wasn't specifically getting a set. By 20 days I generally have enough marks to get whatever I had planned. Once I have all the items I want, I zero out my marks for dilithium, and keep it zeroed.

    Obviously, me zeroing my marks was stupid. I expect I will choose one rep with each character to acquire whatever items tier 6 allows, and level up just that one. I really hope they have some kind of hassle mitigation like another Recruit event. :/

    That is exactly how I do it (and am doing Gamma). Exactly. Right down to zeroing out the reps for dilithium when I'm done with them. Sigh. Now Tier 6 is coming.
  • sistericsisteric Member Posts: 768 Arc User
    My main does all the reps and max it out. Then he does all the sponsorships. If he has any left over marks I keep them unless I am in serious need of dil. Generally I have the marks kept so that I can pay for sponsorships on any future characters made. All other characters max out all the reps after they have the sponsorships applied. Specific characters will only get the Rep gear if that is what I plan for them. But generally I don't buy any of the rep gear.
    Federation: Fleet Admiral Zombee (Alien Tactical)::Fleet Admiral Danic (Vulcan Science)::Fleet Admiral Daniel Kochheiser (Human Engineer)
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  • ltminnsltminns Member Posts: 12,460 Arc User
    That may be the plan for the Characters, but what if they have different plans and demand more? :)
    'But to be logical is not to be right', and 'nothing' on God's earth could ever 'make it' right!'
    Judge Dan Haywood
    'As l speak now, the words are forming in my head.
    l don't know.
    l really don't know what l'm about to say, except l have a feeling about it.
    That l must repeat the words that come without my knowledge.'
    Lt. Philip J. Minns
  • peterconnorfirstpeterconnorfirst Member Posts: 6,210 Arc User
    Reputation systems unlocked is considered a „must have“ on all my characters. Getting there is not that hard for me as playing PvE maps with friends, fleet and league is my central “for fun” activity in game.

    Don’t know if it is a coincident but if a player tries to squeeze out all there is on a build you often find a wild mix of traits and gear choices covering most reputations. Those things vary over time when the meta changes but I would not want to end up missing out anything there. As for gear out of reputation I only get it when I exactly know what to do with it.

    Tier 6 on reputations does not change anything for me here. It’s rather just finally the chance to make use of all the marks I have left over. I currently brows my toons and if any reput mark type is short somewhere I juts focus with that toon on the respective maps a bit.

    We have plenty of time to save ahead here. Pretty cool actually.
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  • casualstocasualsto Member Posts: 672 Arc User
    I think after this post people will start stashing out on Marks. This is a smart move and presses the users back into the content and queues in expectation of the new changes. I've also suggested this "new reputation" thing long time ago and I can only congratulate them on being design-smart (I hold no claims, just bragging on my applicative creativity).
  • postagepaidpostagepaid Member Posts: 2,846 Arc User
    My LTS account still has 20+ of the 100 mark boxes stashed from endeavours despite having runs where the 5 rewards have been nothing but ec and crafting junk.

    My main concern about a new tier of rep is that at the end of the day it'll just be another wasted opportunity by adding stuff that isn't really content (or broken) and hoping folk will stick around to do it.
  • dareaudareau Member Posts: 2,389 Arc User
    Honestly, I'll do them "someday". Might be part of a far future running of a "universal marks" event, but I'll do them.

    Maybe if someday Battlezones didn't feel like they're balanced around the min-maxxer elite powergamer (have to be somewhat difficult for the best to stay engaged) making the primary strategy for someone who doesn't insta-own Mk XV gold everything into "get carried" or "zerg rush" it (go in, get enough shots in for "doing something" credit, die, repeat.) - or the balance levels between supra-max and "normal joe" settle into a tighter band - then I might come hang around for a while to work on them.

    But even then, it would have to be fairly compelling to overcome the "burnout" I have because transitioning from a fairly well off 2410 Joined Trill "main" to an AoY Vulcan "Main" (Fan of TOS) and inability to "readily afford" the convenience (Tuffli) or "fun" (Recluse) stuff my older main has and/or DoFFing gets fixed enough to "actually work" in the Alpha Quadrant (therefore making it "easier" to get through the long slog there) might get me popping back on for longer bursts. Oh, did I mention that part of the burnout is from the "make game your job" feeling that the massive Alt-farmers have permeated the game with to counteract the whales/space rich?
    Detecting big-time "anti-old-school" bias here. NX? Lobi. TOS/TMP Connie? Super-promotion-box. (aka the two hardest ways to get ships) Excelsior & all 3 TNG "big hero" ships? C-Store. Please Equalize...

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  • sistericsisteric Member Posts: 768 Arc User
    ltminns wrote: »
    That may be the plan for the Characters, but what if they have different plans and demand more? :)

    IN my case, They are free to argue their case with me, but I always have final say. ;)
    Federation: Fleet Admiral Zombee (Alien Tactical)::Fleet Admiral Danic (Vulcan Science)::Fleet Admiral Daniel Kochheiser (Human Engineer)
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    RR-Fed: Citizen Sirroc (Romulan Science)::Fleet Admiral Grell (Alien Engineer)
    RR-KDF: Fleet Admiral Zemo (Reman Tactical)::Fleet Admiral Xinatek (Reman Science)::Fleet Admiral Bel (Alien Engineer)
    TOS-Fed: Fleet Admiral Katem (Andorian Tactical)::Lieutenant Commander Straad (Vulcan Engineer)
    Dom-Fed: Dan'Tar (Jem'Hadar Science)
    Dom-KDF: Kamtana'Solan (Jem'Hadar Science)

    CoHost of Tribbles in Ecstasy (Zombee)
  • tilartatilarta Member Posts: 1,790 Arc User
    I only do the Reputations that are useful to the individual character, in line with whatever equipment I intend to use with them.
    For example, Reps that offer Polaron equipment will only be done by characters who use Polaron builds.

    Others are advanced to the level that unlocks the passive ship/ground traits I want, usually no higher then tier 4.

    As a general rule, I work on Gamma Rep for each character to attain T5, just because I want them to be able to call in the not-mini Runabout in battle.

    I will take a new Rep to T5 on one character, just in case I decide to sponsor others to advance that Rep as well.

    Basic recap, I have 7 characters now and don't want to invest the time in maxing out all Reps for each of them!


    I am concerned about the Reputation T6 I've heard mention of.
    I'm expecting it'll be something like 200,000xp to achieve, because that's twice the level of the current cap of 100,000xp.
    No specific details have been released yet, so I'm going to hold off on definitive assessments until that information has been provided.

    Bees like honey, they don't like vinegar.
    Everytime someone makes a character that is an copy of an existing superhuman, Creativity is sad :'(
  • bernatkbernatk Member Posts: 1,089 Bug Hunter
    Always do every reputations on every toons you have. You can never know.
    For example, I'm left handed so I bought the lukari wrist apparatus for all my toons because using it feels more natural for me. Tho I use iconian armor set because I like its visuals best.
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  • warpangelwarpangel Member Posts: 9,427 Arc User
    dareau wrote: »
    Honestly, I'll do them "someday". Might be part of a far future running of a "universal marks" event, but I'll do them.

    Maybe if someday Battlezones didn't feel like they're balanced around the min-maxxer elite powergamer (have to be somewhat difficult for the best to stay engaged) making the primary strategy for someone who doesn't insta-own Mk XV gold everything into "get carried" or "zerg rush" it (go in, get enough shots in for "doing something" credit, die, repeat.) - or the balance levels between supra-max and "normal joe" settle into a tighter band - then I might come hang around for a while to work on them.
    BZ's are a totally boring invincible cakewalk for anyone with above-average performance. No content in the game is balanced for anyone even remotely approaching "min-maxxer elite powergamer." I've heard Korfez is that way by accident, but nothing on purpose. Cryptic does only Easy Mode.
    But even then, it would have to be fairly compelling to overcome the "burnout" I have because transitioning from a fairly well off 2410 Joined Trill "main" to an AoY Vulcan "Main" (Fan of TOS) and inability to "readily afford" the convenience (Tuffli) or "fun" (Recluse) stuff my older main has and/or DoFFing gets fixed enough to "actually work" in the Alpha Quadrant (therefore making it "easier" to get through the long slog there) might get me popping back on for longer bursts. Oh, did I mention that part of the burnout is from the "make game your job" feeling that the massive Alt-farmers have permeated the game with to counteract the whales/space rich?
    Only you can make the game your job.
  • nimbullnimbull Member Posts: 1,543 Arc User
    This is not what I thought this topic was going to be about based on the title...

    ( ͡° ͜ʖ ͡°)

    Oh well. ¯\_(ツ)_/¯
    Green people don't have to be.... little.
  • tilartatilarta Member Posts: 1,790 Arc User
    bernatk wrote: »
    Always do every reputations on every toons you have. You can never know.
    For example, I'm left handed so I bought the lukari wrist apparatus for all my toons because using it feels more natural for me.

    I only need to do Reputation once to determine if the rewards are worth having on other characters.
    Once I've seen the item one time, that's all I need.
    If I wasn't going to get it for another character, then it's just time wasting to advance the Rep/do the requisition project.

    When I saw the Lukari wrist weapon for the first time, this line came to mind:
    "I feel like I'm going to break the darn thing".
    Seriously, it's just a couple of metal wires with bobbles on the end.
    Probably the only weapon in STO that can be disabled by snapping off the emitter rods...... :p:D

    Bees like honey, they don't like vinegar.
    Everytime someone makes a character that is an copy of an existing superhuman, Creativity is sad :'(
  • mneme0mneme0 Member Posts: 498 Arc User
    tilarta wrote: »
    I only need to do Reputation once to determine if the rewards are worth having on other characters.

    Most of the time, my decision to get a space weapon set is based on whether the damage type matches the character. For ground, it's usually a case of "hm, I seem to have 1500 marks and the space stuff isn't interesting me at the moment".

  • warpangelwarpangel Member Posts: 9,427 Arc User
    tilarta wrote: »
    bernatk wrote: »
    Always do every reputations on every toons you have. You can never know.
    For example, I'm left handed so I bought the lukari wrist apparatus for all my toons because using it feels more natural for me.

    I only need to do Reputation once to determine if the rewards are worth having on other characters.
    Once I've seen the item one time, that's all I need.
    If I wasn't going to get it for another character, then it's just time wasting to advance the Rep/do the requisition project.
    Besides the reps required for Recruit tasks, the only reason I ever do any reps on alts is because putting marks into the rep advancement project gives back more dil than the straight-up conversion project.

    The gear is never actually needed for anyting and as such, only to be picked up on my main for the costume unlocks or other visual effects.
  • rattler2rattler2 Member Posts: 54,634 Community Moderator
    The 30k DL at the end of all but one of the Rep Tracks doesn't hurt either. Only one that doesn't award that much is Omega, which gives 9.5k I believe. Enough for one piece of ground gear. The rest give enough for one piece of space gear.
    66998372863950ee98cf7da9786e2ea9-db80k0m.png
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  • tilartatilarta Member Posts: 1,790 Arc User
    I just can't be bothered going to several queues a day to get Reputation marks to launch the projects.
    Especially since it appears the majority of mark specific queues have been abandoned, meaning it takes even longer for a group to form.

    And I remember the time when I did do several reps a day, it took at least 5 hours to get through all of them.
    So not interested in doing that again!!!!

    Bees like honey, they don't like vinegar.
    Everytime someone makes a character that is an copy of an existing superhuman, Creativity is sad :'(
  • bejaymacbejaymac Member Posts: 448 Arc User
    TBH this T6 is just Cryptics attempt to breathe new life into their dead queues, wont work, couple of months after it goes live the queues will be just as dead as they are now.

    The problem Cryptic, is that most of this lot (waves at player base) are dilithium farmers, and for them it's all about rewards versus time, so to have a chance at keeping the queues alive you need to dramatically increase the rewards in the dead queues. If one queue is 3 minutes long and another is 30 minutes long, then the 30 min queue better have 10 times the rewards of the 3 min queue.
  • nimbullnimbull Member Posts: 1,543 Arc User
    I'm already stocking up on marks to get existing reps to T6. By the time this comes out I'll have enough from red alerts and swarm runs I won't have to run anything other than the projects.
    Green people don't have to be.... little.
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