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Miracle Worker Ships

Can anyone tell me if its worth buying the Miracle worker ship. Been thinking about it but would like to know if someone else has it already?

Comments

  • seriousdaveseriousdave Member Posts: 2,777 Arc User
    Solid ships and that 12th console slot is quite something. Haven't played around with MW powers much but most seem pretty "meh" with a few that stand out. If you like their design they're absolutely worth it.
    I was tempted but I think the fed ones are fugly.
  • seaofsorrowsseaofsorrows Member Posts: 10,919 Arc User
    I only have the Tactical Variant..

    I love it. Performs very very well, excellent ship and very versatile.
    Insert witty signature line here.
  • bradford#6535 bradford Member Posts: 24 Arc User
    I like the fed ones. I think they are cool looking. I do like the KOR as well.
  • alcyoneserenealcyoneserene Member Posts: 2,414 Arc User
    I got the cross-faction pack from the C-Store. They look nice for all factions. I liked having the extra universal console slot and the flexibility this allows unlike other cruisers. Having full power restored after using full impulse is surprisingly useful with no more waiting around for EPS to replenish subsystems. They are fast in sector space. Some miracle worker space powers are alright. Extra subsystem power levels are a tiny boost but every bit helps on the warbirds. The all damage immunity console is great, but the others not so much.

    The miracle gimmick is unfortunately not fun to use as the other specialist ships since it's completely random, it's hard to control when spamming buffs, and ends up giving something that's not exactly useful for the moment, so it's definitely my least-liked specialist ship because of that.

    I got them to try to build a science cruiser but it didn't work out since the ship ends up fragile having to sacrifice everything to make science powerful enough to be viable, and miracle seating doesn't exactly cater to science unlike intel or temporal which is basically science. I had more success with the Sci Odyssey (sensor analysis) & Jupiter (carrier) for those roles.

    Another reason I got them was my only other cruiser warbird was the Vastam and I wanted some variety, and the starship traits are pretty good.
    Y945Yzx.jpg
  • bradford#6535 bradford Member Posts: 24 Arc User
    im looking to get the tactical one... wish I could afford the set, but cant do it right now.
  • eazzieeazzie Member Posts: 4,252 Arc User
    I have the Scott and Tucker and have mashed the two together. Awesome ship. When I've got enough to buy the Daystrom I'll mash that in too.
  • smokebaileysmokebailey Member Posts: 4,668 Arc User
    The Maquis raider one is also nice to use.
    dvZq2Aj.jpg
  • redvengeredvenge Member Posts: 1,425 Arc User
    The Maquis raider one is also nice to use.
    They looked a little squishy to me. I was not sure about the value of Miracle Worker powers on a Raider. If you own one, I would be interested in your opinion of it's performance.
  • dracounguisdracounguis Member Posts: 5,358 Arc User
    They are the most cruisery cruiser if that's what you are looking for. The MW powers are hit or miss, imo.
  • lordbeefy7lordbeefy7 Member Posts: 169 Arc User
    The tac is worth getting for the extending faw duration trait. I roll all my toons through this one at least....i dont use any mw boff powers. Its a very tanky cruiser which hits hard enough for any casual gamer who isnt obsessed with maxdps.

    A recommended ship for sure.
  • smokebaileysmokebailey Member Posts: 4,668 Arc User
    redvenge wrote: »
    The Maquis raider one is also nice to use.
    They looked a little squishy to me. I was not sure about the value of Miracle Worker powers on a Raider. If you own one, I would be interested in your opinion of it's performance.

    Handles pretty well, and had all the MW powers the big ones. Once I got some better space stuff on it, I can go into it further.
    dvZq2Aj.jpg
  • bradford#6535 bradford Member Posts: 24 Arc User
    im certainly not a casual gamer. I enjoy playing the game and I have lots of different ships. I just think the miracle worker ships are interesting.
  • bossheisenbergbossheisenberg Member Posts: 603 Arc User
    redvenge wrote: »
    The Maquis raider one is also nice to use.
    They looked a little squishy to me. I was not sure about the value of Miracle Worker powers on a Raider. If you own one, I would be interested in your opinion of it's performance.

    Top ship of its class in the game right now - hands down the best raider, rivaled only by the Miradorn IMO. You have 12 console slots, 90 second transwarp in sector space, MW inspiration mechanic - I agree with the above who said it is random and not easy to use. The Barclay maneuver one is probably the most totally useless, with the +50 all power levels one being best of the 5 possibilities.

    The console and trait that come with the ship are only good for sci focused builds, which I don't think work well with a raider but maybe some builds are out there.

    Here's a recent post on MW powers:

    https://www.arcgames.com/en/forums/startrekonline/#/discussion/1241593/miracle-worker-boff-powers

    Here's a demonstration of the Maqui's awesome capabilities:

    https://www.youtube.com/watch?v=iVyLK4wvA4o

  • seaofsorrowsseaofsorrows Member Posts: 10,919 Arc User
    edited June 2018
    im certainly not a casual gamer. I enjoy playing the game and I have lots of different ships. I just think the miracle worker ships are interesting.

    I admit it.. I like the look of the Fed Miracle Worker ships. I know a lot of people hate them, I dig it.. I think they have a very.. advanced look to them.
    [

    Top ship of its class in the game right now - hands down the best raider, rivaled only by the Miradorn IMO. You have 12 console slots, 90 second transwarp in sector space, MW inspiration mechanic - I agree with the above who said it is random and not easy to use. The Barclay maneuver one is probably the most totally useless, with the +50 all power levels one being best of the 5 possibilities.

    The console and trait that come with the ship are only good for sci focused builds, which I don't think work well with a raider but maybe some builds are out there.

    Here's a recent post on MW powers:

    https://www.arcgames.com/en/forums/startrekonline/#/discussion/1241593/miracle-worker-boff-powers

    Here's a demonstration of the Maqui's awesome capabilities:

    https://www.youtube.com/watch?v=iVyLK4wvA4o

    Very cool video.. and I dig your music choice! :smile:

    Definitely looks like a cool ship. My build would be a little different, but that's one of the things that make STO cool. Looks like a blast to fly.
    Insert witty signature line here.
  • bradford#6535 bradford Member Posts: 24 Arc User
    redvenge wrote: »
    The Maquis raider one is also nice to use.
    They looked a little squishy to me. I was not sure about the value of Miracle Worker powers on a Raider. If you own one, I would be interested in your opinion of it's performance.

    Top ship of its class in the game right now - hands down the best raider, rivaled only by the Miradorn IMO. You have 12 console slots, 90 second transwarp in sector space, MW inspiration mechanic - I agree with the above who said it is random and not easy to use. The Barclay maneuver one is probably the most totally useless, with the +50 all power levels one being best of the 5 possibilities.

    The console and trait that come with the ship are only good for sci focused builds, which I don't think work well with a raider but maybe some builds are out there.

    Here's a recent post on MW powers:

    https://www.arcgames.com/en/forums/startrekonline/#/discussion/1241593/miracle-worker-boff-powers

    Here's a demonstration of the Maqui's awesome capabilities:

    https://www.youtube.com/watch?v=iVyLK4wvA4o

    awesome vid... nice ship too

  • bossheisenbergbossheisenberg Member Posts: 603 Arc User
    im certainly not a casual gamer. I enjoy playing the game and I have lots of different ships. I just think the miracle worker ships are interesting.

    I admit it.. I like the look of the Fed Miracle Worker ships. I know a lot of people hate them, I dig it.. I think they have a very.. advanced look to them.
    [

    Top ship of its class in the game right now - hands down the best raider, rivaled only by the Miradorn IMO. You have 12 console slots, 90 second transwarp in sector space, MW inspiration mechanic - I agree with the above who said it is random and not easy to use. The Barclay maneuver one is probably the most totally useless, with the +50 all power levels one being best of the 5 possibilities.

    The console and trait that come with the ship are only good for sci focused builds, which I don't think work well with a raider but maybe some builds are out there.

    Here's a recent post on MW powers:

    https://www.arcgames.com/en/forums/startrekonline/#/discussion/1241593/miracle-worker-boff-powers

    Here's a demonstration of the Maqui's awesome capabilities:

    https://www.youtube.com/watch?v=iVyLK4wvA4o

    Very cool video.. and I dig your music choice! :smile:

    Definitely looks like a cool ship. My build would be a little different, but that's one of the things that make STO cool. Looks like a blast to fly.

    Thanks! I thought the soundtrack was fitting B)

    Yes the ship is super fun - not easy to fly though, it's a real challenge to improve this build. The MW powers are great and a relief from the pilot seat that almost every raider in the game seems to have.
  • echattyechatty Member Posts: 5,918 Arc User
    Nice vid, music wasn't to my taste, but that's just me. Interesting ship. I'm not a fan of raiders/escorts myself, but I know some who can fly them much better than I can. Including you, obviously.
    Now a LTS and loving it.
    Just because you spend money on this game, it does not entitle you to be a jerk if things don't go your way.
    I have come to the conclusion that I have a memory like Etch-A-Sketch. I shake my head and forget everything. :D
  • meimeitoomeimeitoo Member Posts: 12,594 Arc User
    I got the C-Store bundle... hated them, 12th slot despite. They were fugly, for one, and turn so slow, that you kinda need that 12th console for something with [Turn] in it (and then some).

    Maquis Raider I totally love, though. It MW too, but turns like an Escort.
    3lsZz0w.jpg
  • mneme0mneme0 Member Posts: 498 Arc User
    The Jem'Hadar warship that's MW is decent; I can see using the MW skills as "yet another damage buff".
  • ichaerus1ichaerus1 Member Posts: 986 Arc User
    The traits from the tact and engi MW ships are very nice to have. especially if you're using stuff like Target Rich Environment and Aux2Bat.
  • bradford#6535 bradford Member Posts: 24 Arc User
    I got the fed bundle last night on sale im happy with the tac fed ship. Awesome loved it.
  • seaofsorrowsseaofsorrows Member Posts: 10,919 Arc User
    meimeitoo wrote: »
    I got the C-Store bundle... hated them, 12th slot despite. They were fugly, for one, and turn so slow, that you kinda need that 12th console for something with [Turn] in it (and then some).

    Maquis Raider I totally love, though. It MW too, but turns like an Escort.

    They're definitely slow.. yes. They work great for beam boats, but you could probably find better for anything else. As beam cruisers though, they are extremely potent.

    The big hangup for most is the looks. I like them, but I totally get why some people don't like the way they look.
    Insert witty signature line here.
  • bradford#6535 bradford Member Posts: 24 Arc User
    I love the look especially since I combine characteristics of all three into the one I am using right now. and very powerful with the weapons I am using.
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