One thing when I played star trek legacy years ago I really like and miss. Was the way your ship could be damaged. Damage that can't be repaired till you dock or respawn. Blown off Nacelles when you use subsystem targeting though that was a mess in that game harder to do had to do it a certain way to disable a npcs ship.
What I'm suggesting here is this. When in advanced queues or higher then normal difficulty. When your ship takes to much damage and you die. Your ship injures would be something serious and not just nerfed weapons damage or hitpoints. I'm sure this would take some good quality coders if they did it. But I'd like to see the ships injuries being connected to the appearance of damage on your ship. For example a blown off wing appearance or blown off nacelle with ship damage look on the hull that does not go away unless the injury is fixed. If they worked on it overtime and added it in within the next few expansions I think it could work and would make a nice addition to star trek online. As for the other thing seen in startrek legecy a proper debris field system where debris floats away when ships destroyed they might not be able to ever add something that complex even though it would be nice too. But I think they could add in the system I'm suggesting that deals with ships Injuries. They might need to add some model adjustments like a missing nacelle or damaged beyond repair look if you have a certain damage injury but there no need for them to hurry on this just something they can do if they wanted too and also they could do it on certain ships but leave other ships alone where this does not happen. Question is do you want to see them add such a system along with new injuries you cannot ignore?
Tried to make this poll not as biased as others have said in my other polls even though it was not intended.
Could have done a simple Yes or no. But I gave people choices in this. I added four Yes based on preference and Four No Options
Here down below of what my idea of a ship injuries overhaul would be like. I know hard core players might like this if they like the challenge and others would really hate it. As it would interfere with their dps or ability to move.
Warp Drive Offline Sub Light speed only while in sector space
Warp Drive offline Critical One or both nacelles missing. Only able to use sublight speeds or impulse while in sector space.
Quantum Stream Drive offline can't use the Stream Drive in sector space.
Impulse offline can't use full impulse
Impulse Offline Critical Can only use thrusters
Torpedo Systems Offline Can't use torpedoes
Beam Weapons offline can't use Beam weapons
Disrupter banks offline can't use Disrupters.
Mine Systems offline can't use Mines.
Transwarp Offline can't use transwarp
If your need is dire and don't have warpdrive or transwarp you can travel in a shuttle while in sector space and if you don't have one call for a towing ship that takes you to earth space dock or any of the nearby hubs where you can repair ships injuries.
Ship Injuries Overhaul- Making injuries matter. 56 votes
Yes serious ship injuries like the ones suggested above plus damaged ship appearance including missing or blown off nacelles.
Yes to Serious Ship Injuries listed above but no damage appearance or blown off Nacelles.
Yes to Serious ship injuries and damaged appearance but no blown off nacelles and just use the damaged look ingame already.
Yes to ships damage appearance but only adding it to the existing injuries system without adding the injuries suggested above in.
Heck no too adding the listed ship injuries above such as warpcore/impulse engines being offline or weapons offline. But would not care or mind if they ever added a damage appearance when having ship injuries.
No too adding new ships injuries or damaged appearance.
No because of issues with bugs or lag it could cause. Or because they should do more important things like adding new Costumes/Ships/adding New Factions or adding to existing factions.