test content
What is the Arc Client?
Install Arc

JHD away team - are they on work slow down?

tigerariestigeraries Member Posts: 3,492 Arc User
So I port over to find the Admiral and they (JHD Away team) are no where to be found... good thing there are Klingons NPC around to help.

Then I need to get to Torp room and a whole lot of bugs in way... where is my JHD away team? still on break a few hundred meters away, smoking I guess, maybe bio?

So I die and respawn, here at last... well better late then never.

So get to room and talk to Fed NPC.

So what does my JHD away team do now... nothing much... just standing around outside room. wont follow or do anything unless I select a mob and tell them to fight it. Course after it dies they go back to doing jack.

Comments

  • seaofsorrowsseaofsorrows Member Posts: 10,919 Arc User
    Same happened to me, ported to the next map and my bridge officers didn't come with me.

    Got attacked by about 30 Hur'q.. ended up being pretty fun. I got all but 2 of them before they took me down.

    Fun times, but definitely bugged. Hopefully that doesn't happen on every map when using my Jem Officers.
    Insert witty signature line here.
  • tigerariestigeraries Member Posts: 3,492 Arc User
    2nd run thru and it was better... cause I told em to get to the transport station before I went anywhere near it. this time they got ported and function normally (they fought and stuff)
  • seaofsorrowsseaofsorrows Member Posts: 10,919 Arc User
    tigeraries wrote: »
    2nd run thru and it was better... cause I told em to get to the transport station before I went anywhere near it. this time they got ported and function normally (they fought and stuff)

    Ah, ok.. that explains it. I just bum rushed the transporter, guess I needed to wait for my Away team.

    Lesson learned.. the hard way! :smiley:
    Insert witty signature line here.
  • postagepaidpostagepaid Member Posts: 2,899 Arc User
    Combination of things.

    Boff ai that almost nonexistent for interior maps thats been an on going problem for a long time and a map design issue where you have a one way transporter on board a station where two way transit would be needed.

    In fact the S&C mission they specifically mention that the transports function as turbolifts.
  • tigerariestigeraries Member Posts: 3,492 Arc User
    3rd run thru... Away team missing in action. Good thing this was on my Sci toon and he had AE nukes/Dots.

    And yes the Away team was standing on the pad and you can even see the transporter animations/glow/effect on em. But they pulled a fast one and sneak off to look at those Orion chicks.

    They really need a summon away team to you function in this game.
  • zanibarzanibar Member Posts: 32 Arc User
    tigeraries wrote: »
    3rd run thru... Away team missing in action. Good thing this was on my Sci toon and he had AE nukes/Dots.

    And yes the Away team was standing on the pad and you can even see the transporter animations/glow/effect on em. But they pulled a fast one and sneak off to look at those Orion chicks.

    They really need a summon away team to you function in this game.


    I like that idea Tigearies!
  • kiralynkiralyn Member Posts: 1,576 Arc User
    tigeraries wrote: »
    They really need a summon away team to you function in this game.

    That would be nice. The next mission, one away team member was embedded in a wall at the start of the combat portion. Two got stuck on "crossing a bridge" a bit further on. The last got stuck at the next bridge, leaving me to "defend the area" all by myself. Yaaaaay.
  • postagepaidpostagepaid Member Posts: 2,899 Arc User
    The keybind would get worn out by the end of some missions.

    Thanks to beligerent boffs I got facerolled by exploding bugs and had to res. Boffs actually behaved on the way back up until they got a sniff of a hostile and simply stopped what they were doing. Slightly annoying that the respawn point requires you to redo the pillar puzzle thing again rather than simply having one just before the defend bit up top.
  • This content has been removed.
  • This content has been removed.
Sign In or Register to comment.