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Suggestion: Please separate ground & space traits

richardcranium63richardcranium63 Member Posts: 176 Arc User
I find it really annoying that I can't select & fill all of my ground & space trait slots separately. This is especially annoying doing missions that have ground & space mixed because you are not allowed to change your traits mid-mission before engaging in combat. So I suggest that you separate them in some way. This would greatly improve game play.
Thanks!
RichardCranium63
Fed/Vulcan: T'jar Voltek Fleet: Section 31
Fed/Andorian: Lissan Ek'Noor sh'Aqabaa Fleet: Section 31
KDF/Cardi: K'Im Qah da Sian Fleet: Klingon Intelligence
KDF/Reman: R'Chras Jonzor Fleet: Klingon Intelligence
Post edited by richardcranium63 on

Comments

  • tom61stotom61sto Member Posts: 3,673 Arc User
    edited February 2015
    Problem is that the last time they did that -- with the Rep Traits-- they knocked down how many you can have in each to 4 space, 4 ground. If it's a full 9 at level 60 in each, then yeah, but not something like a 5/4 split.
  • adamkafeiadamkafei Member Posts: 6,539 Arc User
    edited February 2015
    In fairness cutting it down to 4 space and 4 ground for rep passives isn't totally unreasonable, things would have potentially spiralled out of control if we got one of each for every new rep.

    As for traits, well everyone who bothers to swap traits around goes all out for the area they are speccing for so 9 space and 9 ground is completely reasonable and I would support it.
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  • eradicator84eradicator84 Member Posts: 1,116 Arc User
    edited February 2015
    I would like it to be split into ground/space for captain traits. atm I only slot space traits cause ground doesn't matter so much for me. I'm never going to change traits when I go do a ground map, too much effort.

    Splitting the 9 into 5/4 won't work (nerf), I'd like to see perhaps 8/8 or 9/9 split. Ground traits are just a waste to me if I have to sacrifice potential space trait slots.

    We have the traits, we just can't use them effectively due to a silly UI limitation that causes us to waste play time switching traits around if we go planet side or beam to space.
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  • shadowwraith77shadowwraith77 Member Posts: 6,395 Arc User
    edited February 2015
    adamkafei wrote: »
    In fairness cutting it down to 4 space and 4 ground for rep passives isn't totally unreasonable, things would have potentially spiralled out of control if we got one of each for every new rep.

    As for traits, well everyone who bothers to swap traits around goes all out for the area they are speccing for so 9 space and 9 ground is completely reasonable and I would support it.

    The Rep traits, are made irrelevant with the new specializations so, having us limited to 4 space and, 4 ground is kind of pointless at this time IMO.
    tumblr_nq9ec3BSAy1qj6sk2o2_500_zpspkqw0mmk.gif


    Praetor of the -RTS- Romulan Tal Shiar fleet!

  • richardcranium63richardcranium63 Member Posts: 176 Arc User
    edited March 2015
    Bump Bump Bump!!!
    RichardCranium63
    Fed/Vulcan: T'jar Voltek Fleet: Section 31
    Fed/Andorian: Lissan Ek'Noor sh'Aqabaa Fleet: Section 31
    KDF/Cardi: K'Im Qah da Sian Fleet: Klingon Intelligence
    KDF/Reman: R'Chras Jonzor Fleet: Klingon Intelligence
  • richardcranium63richardcranium63 Member Posts: 176 Arc User
    edited March 2015
    I also suggest separate loadouts for ship & ground that loads the appropriate space & ground traits so we don't have to select them manually. However based on the track record with ship loadouts, it would need to be done correctly & tested before rollout.
    RichardCranium63
    Fed/Vulcan: T'jar Voltek Fleet: Section 31
    Fed/Andorian: Lissan Ek'Noor sh'Aqabaa Fleet: Section 31
    KDF/Cardi: K'Im Qah da Sian Fleet: Klingon Intelligence
    KDF/Reman: R'Chras Jonzor Fleet: Klingon Intelligence
  • richardcranium63richardcranium63 Member Posts: 176 Arc User
    Wow! Cryptic actually implemented the change I suggested long ago but I forget when it was implemented.
    Thanks for listening Cryptic!
    RichardCranium63
    Fed/Vulcan: T'jar Voltek Fleet: Section 31
    Fed/Andorian: Lissan Ek'Noor sh'Aqabaa Fleet: Section 31
    KDF/Cardi: K'Im Qah da Sian Fleet: Klingon Intelligence
    KDF/Reman: R'Chras Jonzor Fleet: Klingon Intelligence
  • arionisaarionisa Member Posts: 1,421 Arc User
    Wow, you come back and necro your own three year old thread ?

    @baddmoonrizin
    LTS and loving it.
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  • baddmoonrizinbaddmoonrizin Member Posts: 10,897 Community Moderator
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