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What ship set to get?

xinaerkxinaerk Member Posts: 64 Arc User
Hello fellow captains:

I have a naggin doubt, and I was looking for some advice.

You see, I just have some saved ZEN and cash and I was wondering what ships to buy?

I am considering the Delta set with the intelli-ships, they look nice... (My girlfriend says the intelli-ships look cute and ugly but nice and sleek at the same time rough. I think they look OK)... But at the same time I am considering the Vaadwaur (Manasa and Astika) or the Iconian (Quas, Vonph and Baltim).

Would it be nice to get the Iconian ships outfitted with the Iconian Resistance Reputation set?

Or maybe the Vaadwaur ships with the slow-effect of the 8472 Counter-Command Reputation set?

Or the other way around?

O another set?

My toon is a level 60 engineer with all the specs and reputation ship sets at MK XIV... Granted, I'm not an Elite one-shooter but I can hang in there in Advanced.

What's your advice fellow captains?

Best Answers

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    djf021djf021 Member Posts: 1,379 Arc User
    Answer ✓
    I've used several of the Intel ships and all three of the Herald ships.
    The Intel ships are pretty nice but I think a little outdated at this point. I'm assuming by "ship set" you mean "pack". For C-store, you might consider the Temporal agent pack, those ships are more powerful IMO. They include the 31st Century Temporal ships, which are probably some of the best ships in game.
    As for the Herald ships, they are pretty good, but I still think the Temporal ships are better. The Baltim is a very good raider, powerful and agile. The Quas is a solid cruiser with a fairly flexible boff layout and a good turn rate. The Vonph is a powerful carrier, but it's so huge it takes up half your viewing screen.
    Overall, my personal favorites for more recent offerings is the Temporal ships.
    C4117709-1498929112732780large.jpg

    Don't let them promote you. Don't let them transfer you. Don't let them do anything that takes you off the bridge of that ship, because while you're there... you can make a difference.
    -Captain James T. Kirk
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    dracounguisdracounguis Member Posts: 5,358 Arc User
    Answer ✓
    Of the specialty seats, I've always found Intel to have the most useful powers.

    I think Temporal is the 'most powerful' but I've never gotten it to work for me. :/ But the temporal T6 ship set is a good set (one of the stronger sets of ships) if you want to do temporal powers. Plus they are cross faction so if you do Rom or KDF, they can use them too.
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    salvation4salvation4 Member Posts: 1,167 Arc User
    Answer ✓
    Of the specialty seats, I've always found Intel to have the most useful powers.

    I think Temporal is the 'most powerful' but I've never gotten it to work for me. :/ But the temporal T6 ship set is a good set (one of the stronger sets of ships) if you want to do temporal powers. Plus they are cross faction so if you do Rom or KDF, they can use them too.

    I was running temporal for a short time as main spec but slowly found it leant more to sci caps..Just my opinion here..
    Adrian-Uss Sovereign NCC-73811 (LVL 65 FED ENG) UR/E MKXV Fleet Intel Assault Cruiser (April 2012) (Main)
    Adu-Uss Firefox NCC-93425-F (LVL 65 FED AoY ENG) UR/VR MKXV Fleet Intel Assault Cruiser (July 2016)
    Jean-Uss Seratoga Ravenna (LVL 60 FED Delta ENG) UC/R MKVI Bajoran Escort (April 2018)
    Dubsa-RRW Mnaudh (LVL 50 FED allied ROM Delta ENG) Warbird (May 2018)
    Marop-IKS Orunthi (LVL 50 KNG Delta ENG) BoP (May 2018)
    Kanak'lan-TRIBBLE (LVL 65 DOM Gamma ENG) TRIBBLE (June 2018)
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    salvation4salvation4 Member Posts: 1,167 Arc User
    Answer ✓
    xinaerk wrote: »
    Hello fellow captains:

    I have a naggin doubt, and I was looking for some advice.

    You see, I just have some saved ZEN and cash and I was wondering what ships to buy?

    I am considering the Delta set with the intelli-ships, they look nice... (My girlfriend says the intelli-ships look cute and ugly but nice and sleek at the same time rough. I think they look OK)... But at the same time I am considering the Vaadwaur (Manasa and Astika) or the Iconian (Quas, Vonph and Baltim).

    Would it be nice to get the Iconian ships outfitted with the Iconian Resistance Reputation set?

    Or maybe the Vaadwaur ships with the slow-effect of the 8472 Counter-Command Reputation set?

    Or the other way around?

    O another set?

    My toon is a level 60 engineer with all the specs and reputation ship sets at MK XIV... Granted, I'm not an Elite one-shooter but I can hang in there in Advanced.

    What's your advice fellow captains?

    I too am an ENG cap stil running the T6 Fleet Intel assault cruiser in advance PvE and advanced missions (Struggles in PvP though against sci ships badly) and she holds up pretty damn well for her age and no updates to her in over 1.5 years..I am running mainly 2 piece sets from the REP and sunrise..Most complete set would require you to have a certain amount of EPG and control expertise in the skill tree to work in tandum with the ship in totality..At the end it boils down to how you have setup your skill tree and what abilities in the skill progression bar you have setlected..Also to bote is the traits you have slotted..Watch Timberwolfs videos oon YT for some tips on traits..He does explain them kinda decently..

    For specialization Intel is still King (I think) and the secondary is upto you..For ENG cap's I would suggest MW or stratagest..I am currently working on MW cause the resistance and basically ship health boosts you get look promising..But reemember that the secondary specilization uses only the first half of the tree selected..

    So basically the sets you want depends on what you want to run as..For example I want to get a good decent hybrid ENG+TAC setup, which can deal a decent amount of DPS and stand its ground under heavy fire while supporting others..
    Adrian-Uss Sovereign NCC-73811 (LVL 65 FED ENG) UR/E MKXV Fleet Intel Assault Cruiser (April 2012) (Main)
    Adu-Uss Firefox NCC-93425-F (LVL 65 FED AoY ENG) UR/VR MKXV Fleet Intel Assault Cruiser (July 2016)
    Jean-Uss Seratoga Ravenna (LVL 60 FED Delta ENG) UC/R MKVI Bajoran Escort (April 2018)
    Dubsa-RRW Mnaudh (LVL 50 FED allied ROM Delta ENG) Warbird (May 2018)
    Marop-IKS Orunthi (LVL 50 KNG Delta ENG) BoP (May 2018)
    Kanak'lan-TRIBBLE (LVL 65 DOM Gamma ENG) TRIBBLE (June 2018)
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    seriousdaveseriousdave Member Posts: 2,777 Arc User
    Answer ✓
    Here are some things to consider:

    the vaadwaur & iconian ships are character unlocks, the intel ship are for all fed/tos characters and the 31st Century Temporal ship pack (cruiser, sci vessel, raider) unlock for all characters on all factions.
    If you're looking for the best bang for your buck then go with the time ships. Nothing can beat them in that aspect. But if you're fine with the intel designs I can also reccomend them. Great bunch, had a lot of fun with the Eclipse ( & Qib) and Override Subsystem Safeties 3.

    The Vonph is relatively cheap on the exchange and is a pretty good ship if you can get over it's ridiculous height. Been taking mine through the breach without getting stuck too often (just sometimes on the corners on the way out :s ).
    It's a fun thing but I wouldn't recommend it though. Mostly because trying to get the full iconian stuff will be very expensive and a character unlock only unlike the c-store stuff.

    salvation4 wrote: »
    Of the specialty seats, I've always found Intel to have the most useful powers.

    I think Temporal is the 'most powerful' but I've never gotten it to work for me. :/ But the temporal T6 ship set is a good set (one of the stronger sets of ships) if you want to do temporal powers. Plus they are cross faction so if you do Rom or KDF, they can use them too.

    I was running temporal for a short time as main spec but slowly found it leant more to sci caps..Just my opinion here..

    Yeah, temporal spec is basically "alternative science" with all it's epg, drain, ctrl based stuff. Very interesting for "sci" heavy builds but not that great otherwise. But since both the 31st century raider and cruiser have a cmdr/temporal seat and 3 sci consoles they work really good with the temp captain spec.

    Also my favorite spec based buff is the enemy chasing gravity well from the temporal spec. They're not that fast but the concept of a small black hole actively following a ship is hilarious. :D
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    coldnapalmcoldnapalm Member Posts: 9,653 Arc User
    Answer ✓
    The astika comes with a decent trait...but honestly, it's kinda meh for me flying wise. It can make an okayish beam boat, but that trait really screams please use cannons and withering barrage.

    Zen spending wise...if you have enough for a 3 pack ship and plan to play all three factions, I HIGHLY recommend getting the battle cruiser pack. The ships in that pack are all really good ships and all have must have traits for energy weapon users. If you only play fed...grab the arbiter if you don't have it already. It's a good ship with once again a really good trait. Otherwise the temporal pack is a good deal in that everyone can use it. The science command cruiser comes with a trait I also happen to use quite often as well...and for engineer BFAW focused ships, I find the MW ship traits to be pretty damn useful.

    For using EC on ships...as a fed...vengence.
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    jaguarskxjaguarskx Member Posts: 5,945 Arc User
    Answer ✓
    If you play all three factions, then the Delta Ops ship pack is worth getting. Especially since you get the Intel Uniform, three Intel Boffs and 3 Delta Quadrant Doffs. Although they were the 1st T6 ships to be released, they some are still pretty good. The Romulan Faeht Intel Warbird packs a good punch. One of my KDF characters that used to command the Mat'ha Raptor will be doing so yet again after I unlock the Withering Barrage trait (for cannons) on the T6 Kor Bird of Prey. The Qib Battlecruiser is still pretty good as well. On the Fed side, the Scryer is still a potent science vessel and the Eclipse Intel Battlecruiser can still pack a punch and is one of the few Fed ships with innate cloaking abilities.
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    djf021djf021 Member Posts: 1,379 Arc User
    Answer ✓
    > @jaguarskx said:
    > If you play all three factions, then the Delta Ops ship pack is worth getting. Especially since you get the Intel Uniform, three Intel Boffs and 3 Delta Quadrant Doffs. Although they were the 1st T6 ships to be released, they some are still pretty good. The Romulan Faeht Intel Warbird packs a good punch. One of my KDF characters that used to command the Mat'ha Raptor will be doing so yet again after I unlock the Withering Barrage trait (for cannons) on the T6 Kor Bird of Prey. The Qib Battlecruiser is still pretty good as well. On the Fed side, the Scryer is still a potent science vessel and the Eclipse Intel Battlecruiser can still pack a punch and is one of the few Fed ships with innate cloaking abilities.

    That's true, if you like to cloak that's an advantage of the Intel ships. I personally haven't missed it much, but there are few other ships for Fed that can cloak, if that's your thing
    C4117709-1498929112732780large.jpg

    Don't let them promote you. Don't let them transfer you. Don't let them do anything that takes you off the bridge of that ship, because while you're there... you can make a difference.
    -Captain James T. Kirk
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    jaguarskxjaguarskx Member Posts: 5,945 Arc User
    Answer ✓
    Not a single pack is worth getting. I wish people will wake up, seriously. But i guess, some of you, if you didnt wake up after so many years.. now its too late.

    You are entitled to your own opinion as is everyone else.

    Having said that, I have no problems playing STO on my secondary F2P only account with the free T5 ships selected at level 40 for about the past 2 or 3 years depending on when the characters were created.
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    davefenestratordavefenestrator Member Posts: 10,512 Arc User
    Answer ✓
    The Delta pack is great if you want ships for both Fed and KDF captains. The more captains, the better it gets.

    The Mat'Ha is like the Manasa but it also has the fun nose cannon AOE.

    The Guardian is a classic Trek cruiser, while the Eclipse lets you use Intel. The Scryer is a very nice Science ship with Intel for even more Space Magic. The Phantom is a fun tacship with a phaser lance.

    It also includes 3 useful VR intel boffs for each captain, and a few good VR doffs.
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    gorncaptain#8058 gorncaptain Member Posts: 18 Arc User
    Answer ✓
    > @coldnapalm said:
    > The astika comes with a decent trait...but honestly, it's kinda meh for me flying wise. It can make an okayish beam boat, but that trait really screams please use cannons and withering barrage.
    >
    > Zen spending wise...if you have enough for a 3 pack ship and plan to play all three factions, I HIGHLY recommend getting the battle cruiser pack. The ships in that pack are all really good ships and all have must have traits for energy weapon users. If you only play fed...grab the arbiter if you don't have it already. It's a good ship with once again a really good trait. Otherwise the temporal pack is a good deal in that everyone can use it. The science command cruiser comes with a trait I also happen to use quite often as well...and for engineer BFAW focused ships, I find the MW ship traits to be pretty damn useful.
    >
    > For using EC on ships...as a fed...vengence.

    Your ideas are terrible. @coldnapalm
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    thunderfoot#5163 thunderfoot Member Posts: 4,540 Arc User
    Answer ✓
    The simplest and most overlooked answer is a question itself - What ship looks like it would be the most fun to play?
    Free ships are free ships and quite a lot of them are good. Provided they are geared and used correctly.

    Ships I spend money on? The ones which look fun to use! If you purchase a ship which is not fun to play, then buyer's remorse begins the second after you begin using it.

    Some other questions you should ask yourself. Before dropping cash on this game.
    - Can I use all of the gear I have right now, or are planning to get, on this ship?
    - What was it about this ship which caught my attention? Is whatever it is fun to use?
    - Have other people posted things about this ship which I agree with and do I intend to use it in a similar way?
    - If I buy and gear this ship, am I doing it the way I want to, or am I simply playing STO the way other people want me to?
    - Lastly, do I already own a ship which is similar to the one I am thinking about buying?

    STO is a game. It should not be allowed to be anything more. We play games to have fun. They should remain fun.
    A six year old boy and his starship. Living the dream.
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    georikzaberiskgeorikzaberisk Member Posts: 126 Arc User
    Answer ✓
    xinaerk wrote: »
    Hello fellow captains:

    I have a naggin doubt, and I was looking for some advice.

    You see, I just have some saved ZEN and cash and I was wondering what ships to buy?

    I am considering the Delta set with the intelli-ships, they look nice... (My girlfriend says the intelli-ships look cute and ugly but nice and sleek at the same time rough. I think they look OK)... But at the same time I am considering the Vaadwaur (Manasa and Astika) or the Iconian (Quas, Vonph and Baltim).

    Would it be nice to get the Iconian ships outfitted with the Iconian Resistance Reputation set?

    Or maybe the Vaadwaur ships with the slow-effect of the 8472 Counter-Command Reputation set?

    Or the other way around?

    O another set?

    My toon is a level 60 engineer with all the specs and reputation ship sets at MK XIV... Granted, I'm not an Elite one-shooter but I can hang in there in Advanced.

    What's your advice fellow captains?

    Ok let me tell my opinion on this Question. First let me make something really clear here: Ships wouldn't matter if the Skills you've got doesn't complement your over all build or play style.

    Now You have good choices for the ship you have mentioned but the question is are all of those ship's skills viable for the type of game play experience you want to have?

    Before picking any ship please consider the FF as a mini guide:

    1.Are you a type of person who is into role play?
    2. Are you a Min-Maxer?
    3. Do you like playing Casual or Would like to go sometimes for a challenge on either PvP or Harder mode/Self Challenge (Ex. Limiting your weapons to MK.12 or Type of weapons)
    4. Do you want an investment that could be your bread and butter in different scenarios of the game aspect?

    See all this questions you must put in consideration in my humble opinion. This will effect on how you enjoy the game later on. Since the revamp of the skills and the system there are lots of factors that can affect your experience, so even if we recommend you ships it might not be something you wouldn't like in the end.

    This happened to why of my Fleet Mates. One of myself imposed crutch to make my game experience more exciting is not making any of my equipment Gold. Although the Gold part doesn't really matter in the end if you know what you're doing. But to make it short when he asked me the same question I recommended the Hestia and Phantom since we do some PvP on the fleet (Yes I know hard to believe right? PvP :P ) and he did saw how I was doing well using an Intel ship against a Temporal ship with a good build and Good equipment. When he got the Hestia which is actually my fav tact ship, he couldn't even use it well, nor he was enjoying it.

    This is when I realized that I didn't consider the type of build he has available for him and equipment he has but most of all the experience he had on playing the game. He had the ships that most people here already mentioned, the skills from them have either been nerfed to a point because of the patches or new mechanics for the game or not really viable anymore since there are better skills.

    So in the end, my best suggestion is find your play style first and what type of game experience you want then go from there.

    Now personally though, as most have previously stated the Temporal Ships, the Bundle is quite good. Their really decent and has good value for any factions. But as for me I have my own quirks so to speak so I use different ships for each Faction that I lean too and I'll give them in order:

    FED:
    1. Presidio - Command Battle Cruisers (Yes I got all three but I use this one the most for my main Toon but as far as CBC's goes any toon can use this ship. You just need to choose on the variant really for the slots)
    2. Hestia - Advance Escort - What can I say. My Engineer toon loves it.
    3. Arbiter/Alita - Arbiter can be said to be one of the best ships for the fed and has a good skill. Alita is also good but it depends on what type of build you will use. But generally I put them on my 3rd spot.
    4. Phantom/Valiant - One is for spamming beam and one is a good Torp Boat. I find both of this good for my Sci Toon as well.
    5. Nautilus - My Sci's go to ship. It ranks lower than Phantom/Valiant only because The sci toon I have is flexible enough for it's build to maximize the potential of those 2 ships. But when I want to max out my own "Sci Magic" I used this. Although I find it that the Geneva, although missing a secondary deflector does a decent Job.

    Yamato - Just a special mention here. Unless your an Engineer this is a ship that I wouldn't recommend. I only found 2 viable builds for this that actually works with the new updates. The 3rd build I used got screwed so now I rarely use this. Also gold equipment is a must here to make this even worth it.

    KDF:
    1. T6 Raiders. You just need to Pick one But I prefer the Kor.
    2. Temporal T6 Ships.

    ROM:
    1. T6 Scimitar. T5-U is viable but at this point the skill you get from the T6 is far more important in my opinion. Engineer or not I would get the Flambard for sci eccentric skills but the Khopesh is still good. Both have great skills, just the play style would likely affect your experience.
    2. Command Battle Cruiser. To be honest I just really love how they look. But like the CBC's of Feds they are good but I find the Flambard most useful.
    3. Morrigu - I love this ship. Equivalent of the Arbiter but much Better. Only reason this one is 3rd on my Rom slot is because it's a bit squishy without a Good Setup. By fire power wise, this packs a wallop. most specially if you get the Fleet version later.

    NOTE: All this ships are just MY OWN personal Favorites based on how I play the game and how much they impact with the available skills my Toons has and equipment. I would also like to point out I did not include ships that are either on the lockboxes or the Lobi. The reasons are 1st most of them cannot be accessed easily and the second reason is I would rather get the consoles on the Lobi first than the ships and the ones on the lockboxes, most of the skills do not complement my Build... Well except the Tarantula. Which I leave to your imagination on why.

    Lastly I will stick to what I have said in the beginning of the post: Ships wouldn't matter if the Skills you've got doesn't complement your over all build or play style. And I'm not talking just about the game skills, Those can be learned but rather the actual skills you slot in your tab that is also affected by the type of weapons, consoles and specialties you're using.

    Also remember these are my own personal opinion and they may not be viable to most and there are other opinions you might consider better than mine. Anyway I just hope you do find this post helpful even a little and sorry for the long post.

Answers

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    vetteguy904vetteguy904 Member Posts: 3,857 Arc User
    I tend to pick ships to buy for the trait. each of my toons seem to fly a different ship well, so I cant tell ya which one to fly. since i run beam and torp builds, there are 2 traits I slot, one boosts beams when you use torps the second is the opposite using beams boosts torps
    Spock.jpg

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    seaofsorrowsseaofsorrows Member Posts: 10,918 Arc User
    edited March 2018

    Your ideas are terrible. @coldnapalm

    Lets hear your ideas then?

    I would love to hear exactly why anything he posted wasn't correct.

    Go ahead.. we'll wait..


    [Edit] - Nevermind, I can see your account is just a dummy used to flame a poster you don't have the balls to face. No need to reply, we all get it.
    Insert witty signature line here.
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