I used to try and get all sorts of 'strange' boffs but nowadays I just try to choose more regular species. Vulcans, Bolians, Andorians and so on.
I've also stopped flying all sorts of alien ships. I'm a Starfleet officer and to show that, I'm flying Starfleet ships with a crew consisting of species whose planets of origin are part of the Federation or, as a small deviation from that rule, at least ships that belong to member species of that Federation.
So I'd actually only be interested in more Boffs if there were also a good story as to why members of that species ended up serving on a Federation ship. They did that well with the Xindi for example. If they made a story that the Iconians, after rebuilding and repopulating, joined the Federation or the Alliance then I'd very much be interested in a Herald or Iconian boff for example.
[4:46] [Combat {self}] Your Haymaker deals 23337 (9049) Physical Damage(Critical) to Spawnmother
Give me Neth Parr and L'Miren as Boffs and you have a deal, game.
Can we PLEASE stop with the unrenameable, uncustomizable thing? Many players want their own personal flavor. That includes boff names!
And that's also because I agree with this. If they're going to be unique members of certain species, then I'd rather not have them. One of the first things I usually do, is renaming or discarding officers such as T'Vrell and Elisa Flores.
[4:46] [Combat {self}] Your Haymaker deals 23337 (9049) Physical Damage(Critical) to Spawnmother
Give me Neth Parr and L'Miren as Boffs and you have a deal, game.
Can we PLEASE stop with the unrenameable, uncustomizable thing? Many players want their own personal flavor. That includes boff names!
I've been trying to shove Tovan Kev out the airlock for quite some time. Damn BOFF is like a space herpe. Love to send him off on a command of his own so I don't have to bother with him eating up a slot on my Romulan but nope can't have that thanks to whatever design decision was made to keep him there like that which won't change any time before Sol goes through it's red giant phase.
Give me Neth Parr and L'Miren as Boffs and you have a deal, game.
Can we PLEASE stop with the unrenameable, uncustomizable thing? Many players want their own personal flavor. That includes boff names!
And others don't mind having a character they like partly because of how they look as part of their crew from time to time. Not all the time, of course, especially if they have no unique models and thus should be allowed to wear any outfit.
Honestly i also would love to see just more parts and options in the alien gen that are more robotic, and machine based. One of my favorite types of characters to create in a sci fi setting is a fully robotic character, such as a race of sentient robots that use their design to denote their station or duty in their race.
I've never understood why we have playable Benzites, but no Benzite BOFFs.
Star Trek Online Volunteer Community Moderator and Resident She-Wolf
Community Moderators are Unpaid Volunteers and NOT Employees of Gearbox/Cryptic
Views and Opinions May Not Reflect the Views and Opinions of Gearbox/Cryptic
-The game's original starting boffs to be available. (Not T'Vrell, Zarva, and Kolez, but the ones before... I believe one was an Andorian?
The Andorian was a tac, the others were a Vulcan science officer, and IIRC a Bolian engineer.
I'm not sure but they may be still available as the boffs you choose from when you play "Stranded in space"? The way the original tutorial was you'd choose from the three starter boffs, then get a second one from Stranded.
*looks* not any more. They were only technically unique though. You can duplicate them by grabbing a random boff of the right class/gender/race and duplicating the costume.
Well they said not too long ago that Tzenkethi and Tholian boffs are a no because most of the boff power animations would have to be done from scratch for them. I don't know if Kelpians come under that with their hoof business.
Of the list, I'd say Cardassian. But I'm hoping we'll see some of the new aliens we've seen in Disco and the JJ-verse will make their way in at some point.
Some would be almost impossible to integrate to the game, ever seen a Tholian with Winterfest gear?
you get a Mr Potatohead aka Sontaran in one of the delta arc missions.
I'm Plus one for a horta. I want him to run in front of you when you are about 5 meters oustde weapon range of a bad guy and write KILL I? in the ground
Tamarian. Because... "Analysis, lieutenant." - "Calaan, a thousand fires in a thousand forests." - "Ensign, what did the lieutenant say?" - "It sounds like he wants to tell us that the unidentified vessel ahead is arming its weapo-" (ship is hit)
And Kelpian in a close second.
Also, Denobulan. I really dislike ENT, but Phlox was the one cool character on that show. And the Denobulans seem to have an interesting society from what little we learn of them.
-The game's original starting boffs to be available. (Not T'Vrell, Zarva, and Kolez, but the ones before... I believe one was an Andorian?
The Andorian was a tac, the others were a Vulcan science officer, and IIRC a Bolian engineer.
I'm not sure but they may be still available as the boffs you choose from when you play "Stranded in space"? The way the original tutorial was you'd choose from the three starter boffs, then get a second one from Stranded.
*looks* not any more. They were only technically unique though. You can duplicate them by grabbing a random boff of the right class/gender/race and duplicating the costume.
It sounds, like the Andorian was substituted for Eliza Flores. What is given now in the tutorial is human tac, T'Vrell, female Vulcan, Zarva, female Bolian, and Kolez, male Saurian. And yes, they (the latter three) absolutely can be duplicated with the correct boff and a costume re-load, I actually did that a while ago on my locked favorite. I'd wanted to recreate them as all VR, but there wasn't any VR Vulcans on the exchange at that time, so T'Vrell is 'only' R, which is still an improvement from the uncommon original. Interestingly (or not, depending on one's perspective) the recreated T'Vrell behaves in exactly the same way on the ground, as the original did. I'm wondering if the game's coding simply reads T'VrellVulcanFemaleScience, and so uses the same codes and patterns... The 'boff blanks' came from my Orion slaver's 'stock', so my headcanon, is that The Class of 2410 had been abducted, and this was paying their ransom and repatriating them to the Federation. I sometimes run them around Nimbus III for the lulz*
*As I just did... Here they are, taking care of the Gorn Chief Engineer, to get me my dilithium Except for T'Vrell... She's too cool to lower herself
Post edited by silverlobes#2676 on
"I fight for the Users!" - Tron
"I was here before you, I will be here after you are gone. I am here, regardless of your acknowledgement or acceptance..." - The Truth
Bynars would be interesting, but unfeasible because of the whole pair situation. Still nice to consider, though.
More realistically, probably Kelpians. Especially if they can manage to find some way to code in the threat ganglia to deploy when in a 'Red Alert' combat state... (Strange, really; First few Discovery episodes, I wasn't that fond of Saru, but after his first stint as Acting Captain when he started to realize that he couldn't be both prey himself and leader of a crew of predators (for lack of better terminology) and started to evolve, I found myself liking him more and more. He seems like the real breakout character of the series now...)
"If you can't take a little bloody nose, maybe you ought to go back home and crawl under your bed. It's not safe out here. It's wondrous, with treasures to satiate desires both subtle and gross; but it's not for the timid." -- Q, TNG: "Q-Who?"
^Words that every player should keep in mind, especially whenever there's a problem with the game...
Cause they are awesome, not as much as Gorn's but still awesome. =3
Yup. I would love a Tzenkethi boff too. Love their animations, like standing on their hands to fire their back-cannons or unleashing a full frontal assault from their dual-wielding handguns. They are awesome indeed
Bynars would be interesting, but unfeasible because of the whole pair situation. Still nice to consider, though.
Well they could make the pairing of the Bynar as more of a visual thing, over having actually two characters, unless they made it that they had a boff trait that if you have two Binars they each gain a set of bonuses as they work together.
Bynars would be interesting, but unfeasible because of the whole pair situation. Still nice to consider, though.
Well they could make the pairing of the Bynar as more of a visual thing, over having actually two characters, unless they made it that they had a boff trait that if you have two Binars they each gain a set of bonuses as they work together.
STO tends to adapt things from the novels, and the Starfleet Corps of Engineers novels has a Bynar that isn't bonded to another. They even have an insult specific to unbonded Bynars like him.
It sounds, like the Andorian was substituted for Eliza Flores. What is given now in the tutorial is human tac, T'Vrell, female Vulcan, Zarva, female Bolian, and Kolez, male Saurian. And yes, they (the latter three) absolutely can be duplicated with the correct boff and a costume re-load, I actually did that a while ago on my locked favorite. I'd wanted to recreate them as all VR, but there wasn't any VR Vulcans on the exchange at that time, so T'Vrell is 'only' R, which is still an improvement from the uncommon original. Interestingly (or not, depending on one's perspective) the recreated T'Vrell behaves in exactly the same way on the ground, as the original did. I'm wondering if the game's coding simply reads T'VrellVulcanFemaleScience, and so uses the same codes and patterns... The 'boff blanks' came from my Orion slaver's 'stock', so my headcanon, is that The Class of 2410 had been abducted, and this was paying their ransom and repatriating them to the Federation. I sometimes run them around Nimbus III for the lulz*
Well, yeah, thee boffs apparently don't have anything that really makes them special, they're unique so that the game can give them a specific look and skillset.
It sounds, like the Andorian was substituted for Eliza Flores. What is given now in the tutorial is human tac, T'Vrell, female Vulcan, Zarva, female Bolian, and Kolez, male Saurian. And yes, they (the latter three) absolutely can be duplicated with the correct boff and a costume re-load, I actually did that a while ago on my locked favorite. I'd wanted to recreate them as all VR, but there wasn't any VR Vulcans on the exchange at that time, so T'Vrell is 'only' R, which is still an improvement from the uncommon original. Interestingly (or not, depending on one's perspective) the recreated T'Vrell behaves in exactly the same way on the ground, as the original did. I'm wondering if the game's coding simply reads T'VrellVulcanFemaleScience, and so uses the same codes and patterns... The 'boff blanks' came from my Orion slaver's 'stock', so my headcanon, is that The Class of 2410 had been abducted, and this was paying their ransom and repatriating them to the Federation. I sometimes run them around Nimbus III for the lulz*
Well, yeah, thee boffs apparently don't have anything that really makes them special, they're unique so that the game can give them a specific look and skillset.
I'm sorry, I don't understand what you're meaning here...
"I fight for the Users!" - Tron
"I was here before you, I will be here after you are gone. I am here, regardless of your acknowledgement or acceptance..." - The Truth
Comments
Yeah I'm thinking the same actually.
I used to try and get all sorts of 'strange' boffs but nowadays I just try to choose more regular species. Vulcans, Bolians, Andorians and so on.
I've also stopped flying all sorts of alien ships. I'm a Starfleet officer and to show that, I'm flying Starfleet ships with a crew consisting of species whose planets of origin are part of the Federation or, as a small deviation from that rule, at least ships that belong to member species of that Federation.
So I'd actually only be interested in more Boffs if there were also a good story as to why members of that species ended up serving on a Federation ship. They did that well with the Xindi for example. If they made a story that the Iconians, after rebuilding and repopulating, joined the Federation or the Alliance then I'd very much be interested in a Herald or Iconian boff for example.
[3/25 10:41][Combat (Self)]Your Haymaker deals 26187 (10692) Physical Damage(Critical) to Orinoco.
And that's also because I agree with this. If they're going to be unique members of certain species, then I'd rather not have them. One of the first things I usually do, is renaming or discarding officers such as T'Vrell and Elisa Flores.
[3/25 10:41][Combat (Self)]Your Haymaker deals 26187 (10692) Physical Damage(Critical) to Orinoco.
I've been trying to shove Tovan Kev out the airlock for quite some time. Damn BOFF is like a space herpe. Love to send him off on a command of his own so I don't have to bother with him eating up a slot on my Romulan but nope can't have that thanks to whatever design decision was made to keep him there like that which won't change any time before Sol goes through it's red giant phase.
-Suliban
-That computer monitor head android in the first episode of TRIBBLE
Helpful Tools: Dictionary.com - Logical fallacies - Random generator - Word generator - Color tool - Extra Credits - List of common English language errors - New T6 Big booty tutorial
Vorta or Tholian would be interesting, too.
My character Tsin'xing
Views and Opinions May Not Reflect the Views and Opinions of Gearbox/Cryptic
Moderation Problems/Issues? Please contact the Community Manager
Terms of Service / Community Rules and Policies / FCT
Facebook / Twitter / Twitch
I'm not sure but they may be still available as the boffs you choose from when you play "Stranded in space"? The way the original tutorial was you'd choose from the three starter boffs, then get a second one from Stranded.
*looks* not any more. They were only technically unique though. You can duplicate them by grabbing a random boff of the right class/gender/race and duplicating the costume.
My character Tsin'xing
Of the list, I'd say Cardassian. But I'm hoping we'll see some of the new aliens we've seen in Disco and the JJ-verse will make their way in at some point.
I'm Plus one for a horta. I want him to run in front of you when you are about 5 meters oustde weapon range of a bad guy and write KILL I? in the ground
And Kelpian in a close second.
Also, Denobulan. I really dislike ENT, but Phlox was the one cool character on that show. And the Denobulans seem to have an interesting society from what little we learn of them.
That was my first thought too.
It's pretty much this hard to keep just one timeline intact. ♪
*As I just did... Here they are, taking care of the Gorn Chief Engineer, to get me my dilithium Except for T'Vrell... She's too cool to lower herself
"I was here before you, I will be here after you are gone. I am here, regardless of your acknowledgement or acceptance..." - The Truth
More realistically, probably Kelpians. Especially if they can manage to find some way to code in the threat ganglia to deploy when in a 'Red Alert' combat state... (Strange, really; First few Discovery episodes, I wasn't that fond of Saru, but after his first stint as Acting Captain when he started to realize that he couldn't be both prey himself and leader of a crew of predators (for lack of better terminology) and started to evolve, I found myself liking him more and more. He seems like the real breakout character of the series now...)
^Words that every player should keep in mind, especially whenever there's a problem with the game...
Yup. I would love a Tzenkethi boff too. Love their animations, like standing on their hands to fire their back-cannons or unleashing a full frontal assault from their dual-wielding handguns. They are awesome indeed
Well they could make the pairing of the Bynar as more of a visual thing, over having actually two characters, unless they made it that they had a boff trait that if you have two Binars they each gain a set of bonuses as they work together.
STO tends to adapt things from the novels, and the Starfleet Corps of Engineers novels has a Bynar that isn't bonded to another. They even have an insult specific to unbonded Bynars like him.
My character Tsin'xing
"I was here before you, I will be here after you are gone. I am here, regardless of your acknowledgement or acceptance..." - The Truth
My character Tsin'xing
"I was here before you, I will be here after you are gone. I am here, regardless of your acknowledgement or acceptance..." - The Truth