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TRIBBLE MAINTENANCE AND RELEASE NOTES - 10/31/17
Tribble will be updated to ST.80.20171016a.14General:
- Resolved an issue with scoreboard UI that would occasionally cause a crash.
- Resolved an issue with shadow generation that would occasionally cause a crash.
- Resolved an issue with the Foundry where players could only preview the first map.
- Resolved an issue with the Foundry where published missions could not be accepted.
- The /FriendComment command has been restored.
- Resolved an issue that caused some emotes to not display facial expressions.
- Colony World Fleet Holding: Changed threshold for getting batteries from minigames.
- Breakpoints are now every 100 points, with maximum reward at 900 points.
Dranuur Colony Invasion Scenario:
- Resolved an issue that prevented the Dranuur Colony Invasion from starting.
- Modified position of Shield Generator 2 due to an issue that caused it to occasionally spawn inside a rock.
Miracle Worker Ships:
- Adjusted text descriptions on the Varel and Tebok Romulan Miracle Worker Warbirds.
- All Miracle Worker ship store descriptions now list the appropriate Lt-rank Miracle Worker spec seat in their stat lists.
- All Romulan Miracle Worker ship descriptions now correctly list Singularity Powers instead of Cruiser Command Auras.
- Miracle Worker Warbirds now correctly have 40 base power in all subsystems instead of 50.
Systems:
- Powerboards and Floaters can now be used from the inventory.
- Resolved an issue that was prevenging the Highly Specialized Starship Trait from working with Miracle Worker Bridge Officer Abilities
- Resolved an issue where the projectile damage modifier on Fleet Colony Secondary Deflectors displayed as EnDmg instead of ProjDmg
- Secondary Deflector tooltips will no longer show durations.
- Gravitic Induction Platform is now Immune to Warp Core Breaches.
- The Miracle Worker Specialization Passive Punch It! no longer plays FX in social zones.
- Resolved an issue that would prevent the player from activating a mine ability for 30 seconds after activating one.
- Romulan and Klingon ships that do not have registry numbers ships no longer display a cost for re-registry.
- Resolved an issue that prevented Miracle Worker Bridge Officer Abilites from being treated as specialist abillities in some cases.
- Expedient Care and Expedient Repairs can no longer be activated off of weapons.
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Comments
There was nothing wrong with the position of the SG2, just the occasional Quantum Mortar Launcher that spawns during a random selected wave could spawn inside a rock was the issue
^Words that every player should keep in mind, especially whenever there's a problem with the game...
Powerboards can be used on the new Fleet Colony map. Since them being used frequently on the holding prompted the change, I made the same change to floaters, to get ahead of the request to make them consistent with powerboards that I expected would happen with the summer event.
Does this mean the Foundry will be back up soon?
“Tell me and I forget. Teach me and I remember. Involve me and I learn.” -- Benjamin Franklin
Thank you very much!
Now I don't have to worry about swapping out the powerboards and floaters with equipment such as hypos and personal shield batteries during the summer event. Esp. when there's a ground mission for a Featured Episode during that time (let alone working on the story arcs in between cooldowns for certain events on Risa).