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Terran Empire 1st Fleet

starshipserenitystarshipserenity Member Posts: 54 Arc User
edited September 2017 in Earth Spacedock
< Terran Empire 1st Fleet >
< Fleet Thread Version 3.2 >

= Welcome to Rome, Gladiator =
Welcome to the Mirror Universe, noble captain. This is Rome, we are the Terran Empire, and you are a Gladiator. You have something to prove. You may be here for any multitude of reasons: a former officer demoted for inactivity; a fallen prince, dishonored for poor conduct; a rogue, expelled by your last fleet; a rejected love slave, abandoned for something fresher. Hopefully, it is because you are our newest recruit.

Your past matters not, and your future turns only on your will in the present. For there is little difference between kings and slaves on the floor of the colosseum. If you are reading this, it is because you occupy the fleet rank of “Gladiator.” It is the most dramatic and spectacular rank within our fleet, because here anything can happen. Do you seek glory, captain? Do you desire freedom? Do you gaze at the stars and dream? Then prove yourself able to stand with the 1st Fleet, and walk as a prince among men.


= Fleet Mission =
For every tall ship, a star. For every monster, a champion. For every captain, a destiny. The path that we walk is not chosen for us: victory does not fall from heaven, knighthood is not something inherited, and nobility does not evolve from barbarism. Excellence is built only from the diligence of our hearts and the vigilance of our will. These are the duties of our intrepid captains:
Mission 1: To construct and maintain a Star Bases throughout the Milky Way
Mission 2: To forge pug newbies into battle groups of elite PvE captains.
Mission 3: To be the stage of the best mirror universe themed roleplay in the entire game.

We sing in silent elegance, we fight with our entire soul, and we build castles among the stars. Your destiny awaits. Go boldly.


= Fleet Rank and Promotion =
Star bases and spaceborne superstructures stand as our empire’s castles in the sky. They are monuments of the Sacred Earth’s art and science. They are the products of our Star Fleets’ excelling technology and order. They are the evidence of our kingdom’s dominion over the Milky Way. It is our fleet’s single greatest mission to build these castles in the sky. For we are Terrans, and Star Builders.

Captains who selflessly dedicate their service to this mighty responsibility are honored with fleet rank promotion based on their overall holding contributions. In silent, unsung elegance, they work tirelessly to supply materials and resources to our construction. “Star Builders” are nothing less than princes among our fleet, and are awarded all the glory and privilege thereto. Fleet Rank Promotions are based on the following:
1,000,000 = Legatus
100,000 = Centurion
10,000 = Decanus
1,000 = Legionnaire
100 = Militia
10 = Gladiator


= Fleet Officer Comments =
The galaxy is full of monsters. Barbarians and beasts alike raise sword against any who dare challenge fear with courage. Their army is as vast as sand, and their integrity is as worthless as wormwood. It is our fleet’s mission to stand against the hordes of darkness as knights, shining. For we are Terrans, and Star Fighters. Captains who demonstrate particular skills at starship combat are honored with special Officer Comments based on their ability to lead formations into battle and teach their skills to novice captains. For justice, for love, and for all that we dare dream, we meet the enemy in battle!


= Fleet Roleplay =
There is more than one of everything. For every world you discover, there turns another, darkly. From starless void, our enemies draw their plans to erase us from time and fell our Sacred Earth into darkness unknown. Let those who masquerade their cowardice in time-travel beware: “Your destiny ends upon the face of our shields and tips of our swords. You are safe nowhere, neither future nor past, to rob us of our family and empire. Your fascist counterfeit of our true Republic will shatter and burn before the Lights of the Star Fleet.”

Noble captains, look upon our peaceful Milky Way and remember the battles fought, in times now erased, to safeguard our blood. Remember the temporal wars brought upon us by the fascist usurpers, and the Dark Ages that might have been if Rome had fallen. Never again, never once. We are the descendants of an empire once fallen, and the vanguards of its rising anew. We carry within us the blood of Caesar, the law of Excalibur, and the integrity of Knights.

For all the victories left to win and for all the castles left to build, remember our greatest treasures are the songs we sing to each other. For we are the true Terran Empire, and you, my fellow captains, are the 1st Fleet.

Through breaking waves and vicious storms /
against thunder’s fury and lightning’s scorn /
only through fire is order forged /
with vibrant glory /
a sword /

I.S.S. Excalibur NCC-1664
Flagship of the 1st Star Fleet

Long Live the Terran Empire

=/\=







= Collecting Resources =
Star Base construction projects require large volumes of numerous resources. Here is a brief set of references on how to most effectively mine the resources needed.

Fleet Marks
Fleet Marks are earned by completing various missions. This reference lists every mission that rewards Fleet Marks: http://sto.gamepedia.com/Fleet_Mark


Duty Officers
Exchange 500 Fleet Credits for 1 Common Duty Officer at the Fleet Star Base. Note that 1 Fleet Credit = 1 Dilithium.
There are other, less efficient means of obtaining Duty Officers. This reference lists every means of obtaining new Duty Officers: http://sto.gamepedia.com/Duty_officer#Obtaining_More_Duty_Officers

Expertise
Expertise falls from the sky. For the Record: http://sto.gamepedia.com/Expertise

Energy Credits
There are a myriad different ways for harvesting Energy Credits. Fundamentally, however, there are two principal methods.
Method #1: The Exchange. Buy Low, Sell High. An ancient art that works.
Method #2: Recycle. Sell low value items to NPCs that offer 50% return.


Dilithium - Method 1
Convert Energy Credits into Dilithium via Contraband, using a large number of dedicated avatars.
This method requires tremendous energy and time to setup, though is yet the most efficient method for mining Dilithium.
A. Create 40 alts and play them to Level 11. You read that correctly.
B. Get 240,000,000 Energy Credits. You read that correctly.
C. Exchange your Energy Credits for Contraband via the exchange, for no more than 30,000 Energy Credits each. 240,000,000 Energy Credits will exchange for 8,000 Contraband.
D. Distribute your 8,000 Contraband evenly among your 40 alts, giving each one 200.
E. Park each of the 40 alts next to a Security Officer. (setup is now complete)
F. Have each officer run the “Turn in Contraband” mission once daily for 40 consecutive days. Each mission run has a 20hour cooldown, consumes Contraband, and nets 2,000 Dilithium.
G. 40 x 40 x 2,000 = 3,200,000 Dilithium. You read that correctly

Nota: The setup is lengthy and difficult. Though afterward, you earn 2,000 Dilithium for one mouse click, for as many alts you have, every day. Obviously, you need not wait until you have 40 alts and 240m EC to start the cycle. Note that the amount of effort versus payoff for each subsequent alt keeps decreasing, meaning that the cycle pays off more and more.

Dilithium - Method 2
Mine Dilithium from Fleet Holdings.
Significantly less efficient than the previous method, though with far less setup. Per day, a captain can mine up to 2480 Dilithium from their Fleet Mine, and 1000 Dilithium more from the “public” Dilithium mine; per day, per captain. This Second Method costs only time, and is otherwise Dilithium from nothing. Recommend using this method in the interim for setting up Method #1 above.

Dilithium - Method 3
Run Missions that reward Dilithium, including missions that convert other resources into Dilithium. This reference lists every mission that rewards Dilithium: http://sto.gamepedia.com/Dilithium

Dilithium - Method 4
Cancel-Out Dilithium (and Duty Officer) requirements for Fleet Construction Projects
(a.k.a. How to Level a Star Base without Dilithium)
It is possible to fill the listed construction projects for Star Base 71 without spending any Dilithium. Therefore, it is possible to level all three colors without spending any Dilithium. Theoretically.

On the surface, all three projects listed under Star Base 71 already do not require any Dilithium to complete. However, all three require a large number of Duty Officers, which are most efficiently purchased for Fleet Credits via the NPC. Typically, Fleet Credits are amassed by contributing Dilithium to something, thus the requisite Duty Officers are often considered as costing Dilithium. However, you can still bypass this need to invest Dilithium to produce Fleet Credits for the requisite Duty Officers, because the project titled “Advanced Multidisciplinary Research” can potentially produce Fleet Credits indefinitely purely from Energy Credits, Fleet Marks, Expertise, and Data Samples.

Collecting Energy Credits, Data Samples, and Expertise is trivial. After those resources, “Advanced Multidisciplinary Research” requires then only Fleet Marks and Duty Officers. If you contribute all but the Duty Officers, you will net more Fleet Credits than the cost of the needed duty officers for “Advanced Multidisciplinary Research”, allowing you to purchase those officers at no additional expense beyond the resources already contributed.

Better still, completing “Advanced Multidisciplinary Research” twice will net a player exactly the Fleet Credit cost of the requisite Duty Officers of one of the major Star Base Construction projects listed above, such as “Practice Tactical Exercises.” Moreover, if you keep the Engineering and Science counterpart’s active simultaneously, you will lower the cost of requisite Duty Officers from 750 to 500 because you will make use of the different types of officers easily. Excess civilian officers may be liquidated on the exchange.

Therefore, by keeping those four fleet projects on continual and simultaneous rotation, you have a process that allows one to express the expense of leveling an entire star base entirely in Fleet Marks, Energy Credits, Data Samples, and Expertise. No Dilithium needed. The Duty Officer cost is nearly perfectly canceled out, with some Fleet Credits to spare.

The disadvantage of this method is exactly what one might expect: you replace your need for a metric ton of Dilithium with a need for a metric ton of Fleet Marks. One player alone cannot single-handedly maintain this process, because the time to collect the needed Fleet Marks surpasses the time needed to collect their Dilithium equivalent. However, the reverse is true for a Fleet, or Armada, of players: it is faster for a fleet to grind Fleet Marks for this method, than to grind Dilithium for an alternate method.

Further, unlike Dilithium, there is only one place to spend Fleet Marks – on these very projects. There are a multitude of other systems that compete with Star Bases for a player’s precious Dilithium: Crafting, Upgrading, Reputation, and even the fleet stores themselves. Thus, this is the superior method for fleets that may have upwards of 100 active players.


Through breaking waves and vicious storms /
Against lightning's fury and thunder's scorn /
Only through fire is order forged /
WIth vibrant glory /
A sword
=/\=

I.S.S. Excalibur NCC-1664
Post edited by starshipserenity on

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