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PC Patch Notes for 6/8/17

ambassadorkael#6946 ambassadorkael Member, Administrator Posts: 2,673 Community Manager
Greetings Captains!
We will be having a maintenance tomorrow, 6/8 at 7AM Pacific for 2.5 hours. You can find our patch notes here.

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Thank you for the assistance!
The Star Trek Online Team

Comments

  • herbiehdykemanherbiehdykeman Member Posts: 210 Arc User
    I noticed that this was in the notes:

    <New items have been added to the Phoenix Prize Redemption Stores!

    Tier 3
    Elachi Subspace Rift Module
    Tritanium Rending Bat'leth (KDF only)
    Young Nanov - Vanity Pet (ROM only)
    Tier 4
    Ang the Vicious (Doff)
    Automated Personnel Unit (Doff)
    Tactical Exocomp (Doff - FED only)
    Goshi the Augmented (Doff - KDF only)
    Tier 5
    Solanae Tribble
    Fleet Tribble
    Fighter Squadron Device

    Does this mean another Phoenix Box Event on the horizon?
    [SIGPIC][/SIGPIC]
  • themadprofessor#9835 themadprofessor Member Posts: 1,203 Arc User
    I noticed that this was in the notes:

    <New items have been added to the Phoenix Prize Redemption Stores!

    Tier 3
    Elachi Subspace Rift Module
    Tritanium Rending Bat'leth (KDF only)
    Young Nanov - Vanity Pet (ROM only)
    Tier 4
    Ang the Vicious (Doff)
    Automated Personnel Unit (Doff)
    Tactical Exocomp (Doff - FED only)
    Goshi the Augmented (Doff - KDF only)
    Tier 5
    Solanae Tribble
    Fleet Tribble
    Fighter Squadron Device

    Does this mean another Phoenix Box Event on the horizon?

    It's very possible, especially since they didn't announce the last one. It was just there.

    Space Barbie Extraordinaire. Got a question about Space Barbie? Just ask.

    Things I want in STO:

    1) More character customization options such as more clothing options, letting the toon complexion affect the entire body, not just the head. Also a true RGB color picker applied to all costume and appearance options, which would allow for true appearance customization and homogenous colors instead of "this same exact color looks vastly different on two different pieces."
    2) Bridge customization, not bridge packs. Let us pick a general layout and adjust the color palette, console appearance, and chair types, as well as more ready room layout options.
    3) Customizable ground weapons, i.e. The aesthetic look of phaser dual pistols but they shoot antiproton bolts. For obvious reasons this would only apply to standard ground weapons.
    4) For the love of Q please revamp Plasma Ground Weapons. They look like demented Supersoakers right now.
    5) True Vanity Impulse and Deflector effects similar to Vanity Shields.
    6) A greater payout for hitting T6 Reputations. Currently it takes more time and resources to get from T5 to T6 than it does to get from nothing to T5. Make that grind really pay out at the end.
    7) Mirrorverse Refugee event similar to AoY/Delta/Gamma, complete with new Mirrorverse recruits for all factions.
    8) Independent Faction, because yo ho yo ho a pirate's life for me!
  • szimszim Member Posts: 2,503 Arc User
    Does this mean another Phoenix Box Event on the horizon?

    A lot of people seem to think so. That's why the dilithium exchange is down by 20 points.
  • meimeitoomeimeitoo Member Posts: 12,587 Arc User
    "guild bank"?! This is not WoW.
    3lsZz0w.jpg
  • irm1963irm1963 Member Posts: 682 Arc User
    Item protection, queue tweaks and (finally) a Fluid Dynamics fix is most welcome.
  • leguxoliverleguxoliver Member Posts: 9 Arc User
    Interesting .... good we will be able to launch our toy rockets on risa .

    Maybe Phoenix boxes will be back after maintenance ++++
  • risian4risian4 Member Posts: 3,711 Arc User
    Thanks for the 'protected item' thing. That's a nice quality of life change, one that I have wanted to see for a while. It never happened to me, but I have some fleet mates who have lost quite valuable stuff by accident and for me personally it will be nice that I have to be less afraid of accidently deleting something useful.


    I don't understand the change of enemy levels in Mirror Invasion though. We are downscaled from 60 to 50 and now the enemies will be upscaled to 60? That makes no sense, to have the enemies be 10 levels above the players in a normal difficulty mission. Normal content should be easy, especially in the case of a 14 day event.

    People are already pointing out that sometimes not everyone is playing. Why then make it even more difficult for those who do play? This will make the AKF issue only worse as you now have to carry your team mates through a much more difficult mission.
  • meimeitoomeimeitoo Member Posts: 12,587 Arc User
    risian4 wrote: »
    I don't understand the change of enemy levels in Mirror Invasion though. We are downscaled from 60 to 50 and now the enemies will be upscaled to 60? That makes no sense, to have the enemies be 10 levels above the players in a normal difficulty mission. Normal content should be easy, especially in the case of a 14 day event.


    Normal was a little too easy.

    What makes even less sense, though, is that MI was supposed to end today.
    3lsZz0w.jpg
  • mosul33mosul33 Member Posts: 836 Arc User
    Mirror invasion – Normal queue critters are now level 60 instead of level 50.

    Why? Wasnt enuf that it now spawn endless rifts, now its even harder... What is the reason for this change, giving the fact that players are scaled to lvl 50, fighting now lvl 60 enemies ?!?!
    Normal was best for poor geared alts and such, now we got that taken away from us too??? No offense, but with this change and the neverending rift spawn, I doubt many ppl will do this event next time :(
  • saurializardsaurializard Member Posts: 4,385 Arc User
    A new tailor NPC has been added to Drozana!

    Becka has taken over tailoring duties for Tek, who has retired.
    https://www.youtube.com/watch?v=23ARFCQlb3M
    A new hairstyle has been added to the tailor!

    “Shaved and Curly” will be available to female Captains of most races.
    That excludes Ferasans and Caitians, I guess?
    Mirror invasion – Normal queue critters are now level 60 instead of level 50.
    If you guys haven't updated the queue to NOT scale us down to lvl50 like we told you in the tribble thread, that should be "fun" with swarms of lvl60 ships vs 5 lvl50 ships.
    The "Launch Toy Rocket" reward from the First Contact Day festivities can now be launched on Risa.

    Please be mindful of beachgoers above you when launching!
    Will do.
    0ab.gif
    #TASforSTO
    Iconian_Trio_sign.jpg?raw=1
  • johnnyray14#4257 johnnyray14 Member Posts: 188 Arc User
    What's a "Fighter Squadron Device"?
  • zellkarrathzellkarrath Member Posts: 182 Arc User
    Mirror invasion – Normal queue critters are now level 60 instead of level 50.

    I really hope you guys intend to rework this queue next time this event happens. On top of making this event harder for alts that are under equipped, it makes the queue even worse for teams where someone afks. With enemies being at level 50, 4 people could still pick up the slack for one person being afk. Raising the levels though will only punish people who actually want to play the queue.
  • hanover2hanover2 Member Posts: 1,053 Arc User
    "Mirror invasion – Normal queue critters are now level 60 instead of level 50."

    Ha! Too late! I've already finished mass-murdering my way through that event. :D
  • avoozuulavoozuul Member Posts: 3,196 Arc User
    edited June 2017
    So none of the previous newer event ships? I mean it doesn't bother me that they aren't added since I have practically all of them since but I am sure there are those who missed out on them.
  • baddmoonrizinbaddmoonrizin Member Posts: 10,240 Community Moderator
    We need that "protected item" option for DOFFs, so we don't accidently donate them to Fleet projects.
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  • echattyechatty Member Posts: 5,913 Arc User
    We need that "protected item" option for DOFFs, so we don't accidently donate them to Fleet projects.

    This. I think I accidentally gave away some RnD DOFFs like that.
    Now a LTS and loving it.
    Just because you spend money on this game, it does not entitle you to be a jerk if things don't go your way.
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  • meimeitoomeimeitoo Member Posts: 12,587 Arc User
    echatty wrote: »
    We need that "protected item" option for DOFFs, so we don't accidently donate them to Fleet projects.

    This. I think I accidentally gave away some RnD DOFFs like that.

    This. I think I accidentally gave away some RnD DOFFs like that, too. :(
    3lsZz0w.jpg
  • baddmoonrizinbaddmoonrizin Member Posts: 10,240 Community Moderator
    meimeitoo wrote: »
    echatty wrote: »
    We need that "protected item" option for DOFFs, so we don't accidently donate them to Fleet projects.

    This. I think I accidentally gave away some RnD DOFFs like that.

    This. I think I accidentally gave away some RnD DOFFs like that, too. :(

    ^This is exactly what I'm trying to protect against.
    GrWzQke.png
    Star Trek Online Volunteer Community Moderator and Resident She-Wolf
    Community Moderators are Unpaid Volunteers and NOT Employees of Gearbox/Cryptic
    Views and Opinions May Not Reflect the Views and Opinions of Gearbox/Cryptic
    ----> Contact Customer Support <----
    Moderation Problems/Issues? Please contact the Community Manager
    Terms of Service / Community Rules and Policies / FCT
    Want the latest information on Star Trek Online?
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  • rezkingrezking Member Posts: 1,109 Arc User
    risian4 wrote: »
    I don't understand the change of enemy levels in Mirror Invasion though. We are downscaled from 60 to 50 and now the enemies will be upscaled to 60? That makes no sense, to have the enemies be 10 levels above the players in a normal difficulty mission. Normal content should be easy, especially in the case of a 14 day event.

    People are already pointing out that sometimes not everyone is playing. Why then make it even more difficult for those who do play? This will make the AKF issue only worse as you now have to carry your team mates through a much more difficult mission.

    I agree.
    I hope an announcement that rewards for the next MI will be account-wide will be made soon.
    Otherwise...
    NO to ARC
    RIP KDF and PvP 2014-07-17 Season 9.5 - Death by Dev
  • iamynaughtiamynaught Member Posts: 1,285 Arc User
    risian4 wrote: »

    I don't understand the change of enemy levels in Mirror Invasion though. We are downscaled from 60 to 50 and now the enemies will be upscaled to 60? That makes no sense, to have the enemies be 10 levels above the players in a normal difficulty mission. Normal content should be easy, especially in the case of a 14 day event.

    People are already pointing out that sometimes not everyone is playing. Why then make it even more difficult for those who do play? This will make the AKF issue only worse as you now have to carry your team mates through a much more difficult mission.

    I don't understand the change either. While I don't think I'd AFK my way through the next event, I can't say I wouldn't either. I may just skip this event from now on due to this change. Getting scaled down to lvl 50 I'm fine with, as long as what I'm fighting is lvl 50 as well. Fighting at lvl 50 against lvl 60's though is not fun in my book.
    meimeitoo wrote: »
    risian4 wrote: »
    I don't understand the change of enemy levels in Mirror Invasion though. We are downscaled from 60 to 50 and now the enemies will be upscaled to 60? That makes no sense, to have the enemies be 10 levels above the players in a normal difficulty mission. Normal content should be easy, especially in the case of a 14 day event.


    What makes even less sense, though, is that MI was supposed to end today.

    MI got extended a day due to the server maintenance a week or so ago.
    Hello. My name is iamynaught and I am an altaholic.

    Losing faith in humanity, one person at a time.
  • johnnyray14#4257 johnnyray14 Member Posts: 188 Arc User
    edited June 2017
    Corrections to the "New items have been added to the Phoenix Prize Redemption Stores!" portion of the patch notes:

    Tier 1
    Vorgon Xyfius Heavy Escort

    Tier 3
    Mirror Universe Agony Field Rifle
    Elachi Subspace Rift Module
    Tritanium Rending Bat'leth (KDF only)
    Young Nanov - Vanity Pet (ROM only)

    Tier 4
    Ang the Vicious (Doff)
    Automated Personnel Unit (Doff)
    Tactical Exocomp (Doff - FED only)
    Goshi the Augmented (Doff - KDF only)

    Tier 5
    Solanae Tribble
    Fleet Tribble
    Fighter Squadron Device


    Thanks for adding the Agony rifle! I wouldn't mind seeing all those other things too :) (except for the rift module, which as has already been pointed out is already freely available as a quest reward... and apparently nobody knows what a "Fighter Squadron Device" is...).
  • ambassadorkael#6946 ambassadorkael Member, Administrator Posts: 2,673 Community Manager
    The items listed will go live with the next Phoenix Box.
This discussion has been closed.