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What's the point in doing DOFF assignments???

I goto the trouble of buying all of the Ferasan Nepata Leaves and have it over 70%, yet it still fails. So what is the actual point of doing these DOFF assignments when you goto all the trouble to pass them and you end up with a fail? Since they don't want to program this game in telling the players how they went wrong in the assignment, how are we supposed to know where we went wrong? I'm at the point of not even bothering to waste my time with these assignments, hence the reason why I'd like to know the whole point of trying to complete these assignments??
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Comments

  • jaguarskxjaguarskx Member Posts: 5,945 Arc User
    You do realize that a 70% chance of success means there is a 30% chance of failure. If you want a 100% guarantee that the mission will not fail, then you need to increase the chance of success to 100%... assuming it is possible.

    I do not know the specific rewards for the mission you are referring to, but I do Doff missions for XP, and specific items that certain Doff missions rewards like crafting materials, dilitihum, and contraband.
  • ashstorm1ashstorm1 Member Posts: 679 Arc User
    edited May 2017
    Having a chance of success of about 70% during a DOFF assignment still means that you have a chance of failure around 30% or so... I know it can be frustrating when it happens, but that's how things work.

    Your best option to improve your chances of success is to get purple quality DOFFs, and choose some that have traits that are beneficial to the assignment, which is usually indicated in the assignment's UI.
  • where2r1where2r1 Member Posts: 6,054 Arc User
    Why are you buying Ferasan Nepeta Leaves??? There are DOFF assignments that allow you to collect the Gamma Quadrant Commodities...of which Nepeta leaves is a subset. It shouldn't be any trouble at all.

    These assignments show up on at the Ferengi Trader at Deep Space 9 (across the hall from the Shipyard door), on "Current Map" tab while on Deep Space 9 ground, in "Current Map" tab in Deep Space 9 system space and on "Current Map" tab while roaming around sector space in the Beta Quadrant.


    Look for: "Haggle" assignments.
    http://sto.gamepedia.com/Assignment:_Haggle

    You may also find them by trading in "Dominion Fugitives" (forgot which Dominion Fugitive assignment scores those Gamma Quadrant commodities, though). I have not done this one in a long time, since I do "Exchange Prisoner with Dominion" with those.
    "Spend your life doing strange things with weird people." -- UNK

    “Tell me and I forget. Teach me and I remember. Involve me and I learn.” -- Benjamin Franklin
  • dracounguisdracounguis Member Posts: 5,358 Arc User
    edited May 2017
    The only doff missions I did/do that require 'special' mats like that are the chain ones; just to get them done. I never use expensive mats on doff missions! I'm supposed to MAKE money w/ doffing not lose it. Even 3 Entertainment commodities is a bit steep for getting back 50 Dil. PLUS: With Admiralty, Doffing isn't the best way to get Dil now (other than contraband turn-in)

    Right now I doff for main 2 reasons: CXP which turns into Fleet Marks when you have >110000 CXP and the ones where my doffs make me stuff like beam arrays, consoles, warp cores, etc. If I get a good one, it can sell on the Exchange for a decent amount. If not, well, its 15k EC to the vendor. After that, it's the mining mission for 250Dil and the 2 Fleet Dil Mine missions, the colonization mission for 5 colonists that then becomes the mission getting rid of them for 500 Dil and lastly... whatever 50Dil missions to fill the queue.

    And like said above, you need a crew of purple/blue doffs. You can up-grind doffs at SFA, buy doff packs, or doffs off the exchange. It doesn't take long to get a full crew of purples & blues. Any greens or whites are there for 'officer exchange' assignments or fleet donations.
  • leemwatsonleemwatson Member Posts: 5,342 Arc User
    coldnapalm wrote: »
    How dare a mission with a chance of failure actually fail.

    Indeed. One of a few 'Entitled' posts appearing today.
    "You don't want to patrol!? You don't want to escort!? You don't want to defend the Federation's Starbases!? Then why are you flying my Starships!? If you were a Klingon you'd be killed on the spot, but lucky for you.....you WERE in Starfleet. Let's see how New Zealand Penal Colony suits you." Adm A. Necheyev.
  • wylonuswylonus Member Posts: 471 Arc User
    yes, i have same problems, each time all failed, no matter how much i used purple Doff crew.

    so, it better to sell them off to other players instead of using up and risk.

    i had 2 dozens of lockets, 3 dozens of teas, and 3 dozens of jem's "ichors" all wasted for nothing, no rewards or anything worth or xp for it, those were from lockboxes that cost money and zens, i am REALLY upset with devs and they are so dang greedy to make sure they failed on purposes.
    they really need to fix this big time. heck with damn RNG. that need to die.
  • bossheisenbergbossheisenberg Member Posts: 603 Arc User
    Noob city.
  • saurializardsaurializard Member Posts: 4,386 Arc User
    You think THIS is failing?
    Get a load of this: https://forum.arcgames.com/startrekonline/discussion/1144296/ferengi-epic-fail
    0% chance to be ambushed and he still got ambushed. Gotta say I got a nice laugh when I saw this epic fail.
    https://youtu.be/3mCQiu9X2mM?t=41s
    #TASforSTO
    Iconian_Trio_sign.jpg?raw=1
  • starcruiser#3423 starcruiser Member Posts: 1,193 Arc User
    coldnapalm wrote: »
    How dare a mission with a chance of failure actually fail.

    How dare we complain about Cryptic?
    How dare we open boxes 214:1 ratio and expect to get something?
    How dare we question PWE fix Defera broken since launch?
    How dare we question PWE on newest UI and ask them to roll back?
    How dare we ask PWE to fix Risa night/day cycle as it was last year?
    How dare we ask PWE to fix PVP?
    How dare we ask PWE to make this game "more" fun?
    How dare you log in to STO and and whine about anything or fix any bugs?
    Get the point?

    Some dare because as customers they "pay" money. Not entitlements but goes with the territory. At the very least for those foreign to the term..."freedom to whine respectfully" should be allowed. Question everything...yes even those chances that could be wrong. Do you actually trust PWE with your firstborn or let alone with calculating randomness?

  • warmaker001bwarmaker001b Member Posts: 9,205 Arc User
    edited May 2017
    STO hasn't trolled you until one of your DOFFs died while sent out to play Dabo.

    I guess he owed some unsavory individual something.
    XzRTofz.gif
  • kianazerokianazero Member Posts: 247 Arc User
    coldnapalm wrote: »
    How dare a mission with a chance of failure actually fail.

    How dare we complain about Cryptic?
    How dare we open boxes 214:1 ratio and expect to get something?
    How dare we question PWE fix Defera broken since launch?
    How dare we question PWE on newest UI and ask them to roll back?
    How dare we ask PWE to fix Risa night/day cycle as it was last year?
    How dare we ask PWE to fix PVP?
    How dare we ask PWE to make this game "more" fun?
    How dare you log in to STO and and whine about anything or fix any bugs?
    Get the point?

    Some dare because as customers they "pay" money. Not entitlements but goes with the territory. At the very least for those foreign to the term..."freedom to whine respectfully" should be allowed. Question everything...yes even those chances that could be wrong. Do you actually trust PWE with your firstborn or let alone with calculating randomness?

    I play X-Com, a 30% Chance to fail is automatically a failure to me.

    But then again, that's XCom baby!
  • saurializardsaurializard Member Posts: 4,386 Arc User
    kianazero wrote: »
    coldnapalm wrote: »
    How dare a mission with a chance of failure actually fail.

    How dare we complain about Cryptic?
    How dare we open boxes 214:1 ratio and expect to get something?
    How dare we question PWE fix Defera broken since launch?
    How dare we question PWE on newest UI and ask them to roll back?
    How dare we ask PWE to fix Risa night/day cycle as it was last year?
    How dare we ask PWE to fix PVP?
    How dare we ask PWE to make this game "more" fun?
    How dare you log in to STO and and whine about anything or fix any bugs?
    Get the point?

    Some dare because as customers they "pay" money. Not entitlements but goes with the territory. At the very least for those foreign to the term..."freedom to whine respectfully" should be allowed. Question everything...yes even those chances that could be wrong. Do you actually trust PWE with your firstborn or let alone with calculating randomness?

    I play X-Com, a 30% Chance to fail is automatically a failure to me.

    But then again, that's XCom baby!
    And even at 100%, you're not safe from a rookie panicking during your turn and throwing a grenade at your soldier, killing them, among many other things that can go wrong.
    #TASforSTO
    Iconian_Trio_sign.jpg?raw=1
  • warmaker001bwarmaker001b Member Posts: 9,205 Arc User
    edited May 2017
    kianazero wrote: »
    coldnapalm wrote: »
    How dare a mission with a chance of failure actually fail.

    How dare we complain about Cryptic?
    How dare we open boxes 214:1 ratio and expect to get something?
    How dare we question PWE fix Defera broken since launch?
    How dare we question PWE on newest UI and ask them to roll back?
    How dare we ask PWE to fix Risa night/day cycle as it was last year?
    How dare we ask PWE to fix PVP?
    How dare we ask PWE to make this game "more" fun?
    How dare you log in to STO and and whine about anything or fix any bugs?
    Get the point?

    Some dare because as customers they "pay" money. Not entitlements but goes with the territory. At the very least for those foreign to the term..."freedom to whine respectfully" should be allowed. Question everything...yes even those chances that could be wrong. Do you actually trust PWE with your firstborn or let alone with calculating randomness?

    I play X-Com, a 30% Chance to fail is automatically a failure to me.

    But then again, that's XCom baby!

    99% to hit chance in XCom2 is 99% chance to miss! There's also this gem!

    Apxrc9e.png
    XzRTofz.gif
  • byozuma#0956 byozuma Member Posts: 502 Arc User
    Honestly I've managed to complete several duty roster branches, failures and all, just fine. Keep calm and carry on.
    oldracesbanner.jpg
  • bcwhguderian1941bcwhguderian1941 Member Posts: 804 Arc User
    edited May 2017
    I Doff for for the rewards that appeal to me (Dil, EC, Commodities, Equip), but I also do it for RP purposes. Its one of the few areas where "Trek" can be played. And failure is part of RL. Heck, I had (2) VR officers in sick bay after a failed Diplomatic Reception!

    BCW :)
    Post edited by bcwhguderian1941 on
  • sheldonlcoopersheldonlcooper Member Posts: 4,042 Arc User
    because doffing ruuuulllz!
    Captain Jean-Luc Picard: "We think we've come so far. Torture of heretics, burning of witches, it's all ancient history. Then - before you can blink an eye - suddenly it threatens to start all over again."

    "With the first link, the chain is forged. The first speech censured, the first thought forbidden, the first freedom denied, chains us all irrevocably."

  • kianazerokianazero Member Posts: 247 Arc User
    I Doff for for the rewards that appeal to me (Dil, EC, Commodities, Equip), but I also do it for RP purposes. Its one of the few areas where "Trek" can be played. And failure is part of RL. Heck, I had (2) VR officers officer in sick bay after a failed
    Diplomatic Reception!

    BCW :)

    I've had a string of failed "Turbolift Maintenance" assignments. I'm talking about 80-90% of the time it fails, no matter how many purple maintenance specialists I put in there.

    I find it hilarious, because I'm sending more and more specialized repair teams, and EVERY FREEKING DAY the dang thing explodes or falls down the shaft, or encounters a micro negative space wedgie, and my sick bay is filling up! I have a crew of nearly 300 named Duty Officers, and NONE OF THEM can fix the thing! We're setting up triage centers in Cargo Bay 3 just to handle them all! PEOPLE HAVE DIED!

    Nobody is willing to ride in it anymore, children on their homeworld fear for mommy or daddy's life, Starfleet Corps of Engineers, those magic makers of tech themselves are unwilling to go near my ship because of it!

    That dang glorified elevator is cursed I tell you, CURSED! And I don't have a shipboard chaplin to exorcise it! I'm not only sending my repair teams to the infirmary, they're getting PTSD from trying to fix it and I'm filling up Group Therapy Sessions, Morning, Afternoon and Evening Counselor Sessions with them!

    I'm ready to declare war unlike any other on that stupid Turbolift! Arm my ENTIRE crew with weapons, shields and armor! Bring in the MACO troops! Acceptable Losses will be approved! Just get it off my ship and blow it up with a High Yield 3'd Tricobalt Warhead Mk XIV [CrtD]x4! Throw it into the sun! Beam it towards a Black Hole! FLING THE DANG THING AT THE BORG FOR A WEAPON! I DON'T CARE!

    *collapses in a corner and rocks back and forth* Can't sleep; Turbolift will eat me. Can't Sleep; Turbolift will eat me.

    *opens tab to begin Talk Captain Out of Poor Choice of Professional Action...Again*
  • nccmarknccmark Member Posts: 1,083 Arc User
    edited May 2017
    Get better duty officers for the missions.

    Also I've gone from level 11 to level 60 on a spare toon doing nothing but doffing. It can help with leveling. For me, that's the point of doffing.
  • ffttfftt Member Posts: 715 Arc User
    kianazero wrote: »
    I Doff for for the rewards that appeal to me (Dil, EC, Commodities, Equip), but I also do it for RP purposes. Its one of the few areas where "Trek" can be played. And failure is part of RL. Heck, I had (2) VR officers officer in sick bay after a failed
    Diplomatic Reception!

    BCW :)

    I've had a string of failed "Turbolift Maintenance" assignments. I'm talking about 80-90% of the time it fails, no matter how many purple maintenance specialists I put in there.

    I find it hilarious, because I'm sending more and more specialized repair teams, and EVERY FREEKING DAY the dang thing explodes or falls down the shaft, or encounters a micro negative space wedgie, and my sick bay is filling up! I have a crew of nearly 300 named Duty Officers, and NONE OF THEM can fix the thing! We're setting up triage centers in Cargo Bay 3 just to handle them all! PEOPLE HAVE DIED!

    Nobody is willing to ride in it anymore, children on their homeworld fear for mommy or daddy's life, Starfleet Corps of Engineers, those magic makers of tech themselves are unwilling to go near my ship because of it!

    That dang glorified elevator is cursed I tell you, CURSED! And I don't have a shipboard chaplin to exorcise it! I'm not only sending my repair teams to the infirmary, they're getting PTSD from trying to fix it and I'm filling up Group Therapy Sessions, Morning, Afternoon and Evening Counselor Sessions with them!

    I'm ready to declare war unlike any other on that stupid Turbolift! Arm my ENTIRE crew with weapons, shields and armor! Bring in the MACO troops! Acceptable Losses will be approved! Just get it off my ship and blow it up with a High Yield 3'd Tricobalt Warhead Mk XIV [CrtD]x4! Throw it into the sun! Beam it towards a Black Hole! FLING THE DANG THING AT THE BORG FOR A WEAPON! I DON'T CARE!

    *collapses in a corner and rocks back and forth* Can't sleep; Turbolift will eat me. Can't Sleep; Turbolift will eat me.

    *opens tab to begin Talk Captain Out of Poor Choice of Professional Action...Again*

    DON'T PANIC!

    Time to take the problem to the source and contact the Sirius Cybernetics Corporation for a replacement GPP (Genuine People Personality).
  • ssbn655ssbn655 Member Posts: 1,894 Arc User
    Don't sweat it to much. Just do them and reap in easy dilth along with the other goodies like craftingmats, contrabnd which you can sell for a good deal of EC. To be honest if I got worked up over failing these I'd have had a stroke by now. There are other DOFF missions with a higher payoff in both dilth and other goodies along with higher mounts doff mission rep (?) points then the leaf doff mission.
  • baudlbaudl Member Posts: 4,060 Arc User
    edited May 2017
    actually every lockbox contains something... however that something is not a T6 ship each time. And after 200+ boxes you should have ample Lobi to buy a ship with lobi, sell it on exhange and recover your losses at an acceptable rate if combined with the other stuff from the boxes that can be sold on the exhange.
    Complaining about something that is clearly advertised to have "only" a random chance is like being mad at the weather.
    It is definately not the same as complaining about some broken gameplay features.
    Go pro or go home
  • ltminnsltminns Member Posts: 12,569 Arc User
    edited May 2017
    When you can first do Doffing you will fail many, but keep plugging away. At this stage the assignments that fail most often are the Search for Contraband, and the Caitian Flight Training one. The Caitian have one h*ll of a chip on their shoulders, that even with three VR Caitian Flight Deck Officers you have a pretty big chance to fail. I think I may want them thrown out of the Federation at this stage. :)

    Otherwise, the Doff Missions are pretty good about ending successfully with decent quality Doffs. Now, that being said, I noticed that the Admiralty Assignments seem to fail more often if you don't have the 100%. That includes those in the upper 80s to mid 90s.

    If you are leveling up a new Character run the Facility 4600 Mission as soon as you can as you get a VR and two Rare Doffs that have the Resolve Trait, which opens up a number of other Doff Missions. If you have the Delta Operations Pack or DS9 Pack, don't forget to claim those for more Doffs.

    My newest Character had a great infusion of VR, UR, and Rare Doffs when I decided to buy Doff Packs from the Exchange or use those in my Account Bank. That included a smattering of Vaadwaur, Kobali, Kelvin, Ferengi Privateer, Gamma Quadrant, Hirogen, Krenim, etc. Packs and Cadres.
    Post edited by ltminns on
    'But to be logical is not to be right', and 'nothing' on God's earth could ever 'make it' right!'
    Judge Dan Haywood
    'As l speak now, the words are forming in my head.
    l don't know.
    l really don't know what l'm about to say, except l have a feeling about it.
    That l must repeat the words that come without my knowledge.'
    Lt. Philip J. Minns
  • warpangelwarpangel Member Posts: 9,427 Arc User
    I goto the trouble of buying all of the Ferasan Nepata Leaves and have it over 70%, yet it still fails. So what is the actual point of doing these DOFF assignments when you goto all the trouble to pass them and you end up with a fail? Since they don't want to program this game in telling the players how they went wrong in the assignment, how are we supposed to know where we went wrong? I'm at the point of not even bothering to waste my time with these assignments, hence the reason why I'd like to know the whole point of trying to complete these assignments??
    You got a bad roll of the dice.

    Since you didn't specify what assignment you're talking about, I can't tell you if there's any point of trying to complete it.
  • xyquarzexyquarze Member Posts: 2,114 Arc User
    Resons to go doffing for me:

    Getting transwarps from Diplomacy advancement
    Dil. Yes, admiralty is nice, too, but you "only" get it at 51. And on dil weekends, you get quite a couple of thousands per toon extra for little effort.
    This works best, if you have completed (most of) the chains, so do that before to be prepared.
    And of course as mentioned you can easily level a toon quickly on doffing alone, at least to level 51, when admiralty should take over.
    Sometimes it's just something to do without being tied to the monitor, being able to get up at any time and check the kitchen or similar.
    And if I don't feel like it, it can sit dormant for weeks without me losing anything. Doffing really isn't necessary anymore. Just another way you can choose to earn stuff.

    Also, as others, I do not do the missions I unlock that use lockets or leaves or whathaveyou, instead sell any I get from haggling. Then again, if nobody considered these missions worthy, we'd probably have no buyers, so there's that.

    Oh, and I had a doctor die while treating a fractured bone. Maybe a choking hazard?
    My mother was an epohh and my father smelled of tulaberries
  • darakossdarakoss Member Posts: 850 Arc User
    coldnapalm wrote: »
    How dare a mission with a chance of failure actually fail.

    How dare we complain about Cryptic?
    How dare we open boxes 214:1 ratio and expect to get something?
    How dare we question PWE fix Defera broken since launch?
    How dare we question PWE on newest UI and ask them to roll back?
    How dare we ask PWE to fix Risa night/day cycle as it was last year?
    How dare we ask PWE to fix PVP?
    How dare we ask PWE to make this game "more" fun?
    How dare you log in to STO and and whine about anything or fix any bugs?
    Get the point?

    Some dare because as customers they "pay" money. Not entitlements but goes with the territory. At the very least for those foreign to the term..."freedom to whine respectfully" should be allowed. Question everything...yes even those chances that could be wrong. Do you actually trust PWE with your firstborn or let alone with calculating randomness?

    Nobody says you cant
    You always get something when you open a box
    People still go to Defera?
    I dont like it either but it's their UI
    Trivial
    PVP is a small percentage of the playerbase
    Fun is subjective (Quotation marks are for quotes, not emphasis)
    Nope
    i-dont-always-funny-meme.jpg
    original join date 2010

    Member: Team Trekyards. Visit Trekyards today!
  • wylonuswylonus Member Posts: 471 Arc User
    edited May 2017
    Zeus got new phrase in next movie.
    "Release the Acid Horta"
    because devs disobyed Triple H, God of Gamers, he demanded and said "Time for Cage Match"

    that cage hadnt been used since captain pike.
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