I've only been getting crashes to desktop whilst in the Dyson Battlezone started 25/04/2017. Everywhere else I've tried seems to be fine.
Character selection screen is laggy as hell. Opening Doff/Adm menus and Character UI also has minor lag when 1st opening it. As well as map transfers. But you can count these as a matter of 2-4 secs and then alls fine until you need to open again
However with Dil weekend coming up i'm more concerned about Dino Land not working correctly. Its pot luck if I can do a full zone or even get past the tunnel to exit the command center.
Hello rubber banding my old friend, time to bounce around the battlezone again, where are all my bug reports going?, out of love with this game I am falling, As Cryptic fail to acknowledge a problem exists, Shakes an angry fist, And from Support all I'm hearing are the sounds of silence.
Have had any issues for a long, long time. It's not Cryptic's servers.
"You don't want to patrol!? You don't want to escort!? You don't want to defend the Federation's Starbases!? Then why are you flying my Starships!? If you were a Klingon you'd be killed on the spot, but lucky for you.....you WERE in Starfleet. Let's see how New Zealand Penal Colony suits you." Adm A. Necheyev.
I have been crashing due to the increased memory usage from the STO client. For me, STO has been using up to 3GB of memory on low settings. I didn't have this problem pre-patch, so I can only assume there is some sort of memory leak in S13.
I have extreme lag problems when playing Bug Hunt : Elite as when the first bugs appear, it starts lagging like crazy, even up to freezing my game for several seconds - and after combat, it lowers, but still lagging.
I checked my PC and net to make sure it's not on my end. My drivers are all good and upgraded, my net's fine.
Yet, with everything ingame set to Minimum, I still have lots of lag when doing PvE queues like BHE.
Cryptic, please fix your servers. Else, this very nice game will go down in ruins.
I get the lock-up during load on every map transfer.
Alt-Tab out. Open your browser. Surf to anywhere. If you have the client set to use multiple-processors it sometimes gets in a lock-out situation. Making the entire CPU contend with other work seems to break that deadlock.
Alt-Tab out. Open your browser. Surf to anywhere. If you have the client set to use multiple-processors it sometimes gets in a lock-out situation. Making the entire CPU contend with other work seems to break that deadlock.
I have a very new top-of-the-line system, but hey, I'll give it a shot next time I play. Here is hoping that solves the issue.
I have a life time sub and the game keeps disconnecting me.5/10/17
I have not have had this issue in a long time.There is nothing wrong on my end.I can play other games on my end with out a hitch.
I would like to have some help with this issue please.
I even tried to switch to a instance that only had 4 people on it and the game still Disconnecting Me.
Hi--I'm Unit e of π of Unimatrix √2. (Okay, not really.)
Open a command box and type netsh winsock reset, then reboot. (You might need to open an Admin-privileged command box for that.) If there's a problem in the socket layer that should clear it away, and when you reboot you'll get a acquire new (but probably the same) IP address from your router or via the service provider's modem. (It won't kill anything your browser is caching or storing for you--it's just a low-level reset of the Windows socket layer that should take care of any oddball glitches that occur.) If you still see disconnects then your NIC (probably on the motherboard, right?) might be modestly flaky--but maybe not, since you can keep a connection to other games. Since I don't know what games those are, I can't determine if they're pushing more or less data across the card than STO. You can try load testing your rig using this tool: https://gallery.technet.microsoft.com/NTttcp-Version-528-Now-f8b12769
If it looks like your rig can carry the load, send your results (along with a dxdiag capture) in a support ticket explaining your situation.
Comments
Rouge Sto Wiki Editor.
Character selection screen is laggy as hell. Opening Doff/Adm menus and Character UI also has minor lag when 1st opening it. As well as map transfers. But you can count these as a matter of 2-4 secs and then alls fine until you need to open again
However with Dil weekend coming up i'm more concerned about Dino Land not working correctly. Its pot luck if I can do a full zone or even get past the tunnel to exit the command center.
Hello rubber banding my old friend, time to bounce around the battlezone again, where are all my bug reports going?, out of love with this game I am falling, As Cryptic fail to acknowledge a problem exists, Shakes an angry fist, And from Support all I'm hearing are the sounds of silence.
I have not have had this issue in a long time.There is nothing wrong on my end.I can play other games on my end with out a hitch.
I would like to have some help with this issue please.
I even tried to switch to a instance that only had 4 people on it and the game still Disconnecting Me.
I checked my PC and net to make sure it's not on my end. My drivers are all good and upgraded, my net's fine.
Yet, with everything ingame set to Minimum, I still have lots of lag when doing PvE queues like BHE.
Cryptic, please fix your servers. Else, this very nice game will go down in ruins.
Alt-Tab out. Open your browser. Surf to anywhere. If you have the client set to use multiple-processors it sometimes gets in a lock-out situation. Making the entire CPU contend with other work seems to break that deadlock.
I have a very new top-of-the-line system, but hey, I'll give it a shot next time I play. Here is hoping that solves the issue.
Hi--I'm Unit e of π of Unimatrix √2. (Okay, not really.)
Open a command box and type netsh winsock reset, then reboot. (You might need to open an Admin-privileged command box for that.) If there's a problem in the socket layer that should clear it away, and when you reboot you'll get a acquire new (but probably the same) IP address from your router or via the service provider's modem. (It won't kill anything your browser is caching or storing for you--it's just a low-level reset of the Windows socket layer that should take care of any oddball glitches that occur.) If you still see disconnects then your NIC (probably on the motherboard, right?) might be modestly flaky--but maybe not, since you can keep a connection to other games. Since I don't know what games those are, I can't determine if they're pushing more or less data across the card than STO. You can try load testing your rig using this tool: https://gallery.technet.microsoft.com/NTttcp-Version-528-Now-f8b12769
If it looks like your rig can carry the load, send your results (along with a dxdiag capture) in a support ticket explaining your situation.
Cheers!
Also experienced a new error message with the Dil-Ex, and a period of lag on it on retrieving dilithium.