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Balance Changes not funny? What do you think?

I am looking at the clock it's now 01:06CET think lets give STO season 13 a try. Patching and deploying the new season must be done by now I guess. It's several hours after the estimated go live time, so plenty of time to deploy has been past.

I am realy trying to see the fun in the changes and the rebalancing. But I am sorry to say it is not increasing my fun. Some how I am not very good in liking the deployed changes.

Main reason I am not getting past the logon screen anymore. I think the devs have overdone the Balancing changes simply to much. I am now puzzled whose fun is being increased? What is funny about not being able to log in anymore?

If this new feature in unintentional which seems odd because every thing has been tested very well for several weeks, then let me know when I can get past the logon screen again. Thanks

Comments

  • nekofury86nekofury86 Member Posts: 181 Arc User
    totenmet wrote: »
    I am looking at the clock it's now 01:06CET think lets give STO season 13 a try. Patching and deploying the new season must be done by now I guess. It's several hours after the estimated go live time, so plenty of time to deploy has been past.

    I am realy trying to see the fun in the changes and the rebalancing. But I am sorry to say it is not increasing my fun. Some how I am not very good in liking the deployed changes.

    Main reason I am not getting past the logon screen anymore. I think the devs have overdone the Balancing changes simply to much. I am now puzzled whose fun is being increased? What is funny about not being able to log in anymore?

    If this new feature in unintentional which seems odd because every thing has been tested very well for several weeks, then let me know when I can get past the logon screen again. Thanks

    Server went up, server went down. Cryptic messed something up that required an immediate shut down for emergency maintenance. The changes done are very nice, the only thing needing changed now is a good 50%+ nerf to tactical captains potential DPS output... but they wont do that.
  • totenmettotenmet Member Posts: 592 Arc User
    nekofury86 wrote: »
    totenmet wrote: »
    I am looking at the clock it's now 01:06CET think lets give STO season 13 a try. Patching and deploying the new season must be done by now I guess. It's several hours after the estimated go live time, so plenty of time to deploy has been past.

    I am realy trying to see the fun in the changes and the rebalancing. But I am sorry to say it is not increasing my fun. Some how I am not very good in liking the deployed changes.

    Main reason I am not getting past the logon screen anymore. I think the devs have overdone the Balancing changes simply to much. I am now puzzled whose fun is being increased? What is funny about not being able to log in anymore?

    If this new feature in unintentional which seems odd because every thing has been tested very well for several weeks, then let me know when I can get past the logon screen again. Thanks

    Server went up, server went down. Cryptic messed something up that required an immediate shut down for emergency maintenance. The changes done are very nice, the only thing needing changed now is a good 50%+ nerf to tactical captains potential DPS output... but they wont do that.

    Any clue when people can logon again?
  • kianazerokianazero Member Posts: 247 Arc User
    totenmet wrote: »
    Any clue when people can logon again?

    Check back in a year? Or maybe a few hours. Or somewhere in between those two. It'll probably be back by then.
  • blackshap9#1072 blackshap9 Member Posts: 174 Arc User
    Balance is complete nonsense, FAW boats are still the apex build, they killed the only other fun alternative which was a temporal sci ship and in PvP the cut the power by 75% so it is now useless. Now the alternative is a sci carrier and they will be everywhere soon...

    BORING! This game need to have new ideas starting with the people at the top. GET EM OUT!

    Again they have found a way to weaken torps. What do they have against torps? If they hate them so much just remove them from the game.

    They have in one hand tried to save PvP while in the other hand ruined the only viable option to fight the FAW boats. *nothing nice to say here*

    The old timers will pump money collecting their ships but without a doubt less and less new people are joining and staying.

    balance... there is none, only a narrow minded vision and ugly pizza cutter ships.

    Balance that.
  • nekofury86nekofury86 Member Posts: 181 Arc User
    It's already back up.
  • nekofury86nekofury86 Member Posts: 181 Arc User
    Balance is complete nonsense, FAW boats are still the apex build, they killed the only other fun alternative which was a temporal sci ship and in PvP the cut the power by 75% so it is now useless. Now the alternative is a sci carrier and they will be everywhere soon...

    BORING! This game need to have new ideas starting with the people at the top. GET EM OUT!

    Again they have found a way to weaken torps. What do they have against torps? If they hate them so much just remove them from the game.

    They have in one hand tried to save PvP while in the other hand ruined the only viable option to fight the FAW boats. *nothing nice to say here*

    The old timers will pump money collecting their ships but without a doubt less and less new people are joining and staying.

    balance... there is none, only a narrow minded vision and ugly pizza cutter ships.

    Balance that.

    Contrary, my former 50k DPS Delta Prime FAW tank is now doing 40k. My Temporal Sci ships are still doing over 100k, and PvP is garbage. Torpedo boats are selfish as are the 300k+DPS Tactical captains.. I mean, good thing my tank can survive and take all the threat, gives you squishy cry babies a chance to do your massive DPS even though it's not quite as massive as before. Oh, and not all the highest DPSers use FAW which means you can still hit MASSIVE DPS without FAW.
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