What's the optimum crafting outcome? As far as I can tell CrtD, Dmg and Pen are the mods to aim for but is it worth losing a CrtD or Dmg for a Pen? Is [CrtD]x3 better than [CrtD]x2 [Pen]? And is it correct to say that [Dmg]x3 is better than [CrtD]x3 on toons not specced for critical hits e.g. Probability Manipulation and Weapon Specialisation?
And on a slightly different note, the odds of getting any particular mod are equally weighted right? Has anyone actually sat down and recorded all their crafting outcomes to check?
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I've not seen a full analyst of a large sample, but I've not heard of anything being too out of whack being mentioned by heavy crafters that would likely pick up on such. First two mods should have the same chances of occurring, but the third mod has a bigger set of possibilities with the crafting mods being in that set (pen, thrust, etc.) in addition to the standard mods.
2. Find out what you are currently doing in terms of crit hit rates( from parsing), and your base rate of penetration( from stats.) This should allow to estimate whats probably best now, doing this will help you make sense of the ramblings of the dps maxers late April/early May.
During the crafting, I saw more combinations of Acc, CrtH, and Dmg than anything. The crafting mods, in general, came up more than the CrtDx3, but with CrtDx2 Pen, coming up a lot less.