Just looking for some info on this particular ship, specifically, how big it is. It is described as being smaller than the D'deridex, but that ship is 1300m in length. So if anyone can provide an image of some sort of this ship next to another, to demonstrate it's size, it would be appreciated.
Time is a funny thing; There is always too much of it. Except when you need it the most, then there is never enough.
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Here's some references to look at:
T6
http://sto.gamepedia.com/Aelahl_Light_Warbird_Battlecruiser
Fleet
http://sto.gamepedia.com/Fleet_Aelahl_Light_Warbird_Battlecruiser
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My character Tsin'xing
Yes, I was referring to it's physical size. Ok, so it's big, but not giant sized. Good to know.
The console is actually pretty good it causes a singluarity at the targets location think of it like being able to create a sing core breach at the target location.
The aelhal overall is a good ship a little squishy for my tastes but its still a solid ship to fly.
My character Tsin'xing
lol nice
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Well done, man
The Dyson Destroyer also has a very white-star look... I really hope they get a Tier 6 variant at some point.
That's a pretty Romulan ship. I might have to get one, after I finish scrounging up for a Temporal pack. Yes, I'm lazy and a procrastinator. Is why I don't have one yet.
My character Tsin'xing
If you want a smaller, more maneuverable ship, the Kara is not for you, unless you already own the Haakona and use the Dual Vector Separation console. Separated and commanding the assault section, you can dance, and also be fairly Tac heavy if you desire.
If you don't already have the Haakona though, I'd go for the Aelahl.
Don't let them promote you. Don't let them transfer you. Don't let them do anything that takes you off the bridge of that ship, because while you're there... you can make a difference.
-Captain James T. Kirk
If you already have the Haakona, I think the Kara is a great option. I have more ships than I know what to do with at this point, but when I used the Kara, I used the Dual-Vector and the Supplemental subsystems consoles for the two piece. I used beam arrays, just because they made the separated assault section seem even faster. But I imagine dual beam banks would work just fine. Or if you want to use heavy cannons, you could probably pull that off-separated of course-if you used an extra turn console or something. The Kara also has that plasma lance built in, so it doesn't take a console slot, and when separated, it fires a cone like a shotgun. Sometimes it can make several enemies go BOOM at once. That's pretty fun to see.
It's worth pointing out that the big drawback to this setup is you are committed to using both consoles or at least the dual-vector, just to get maneuverable. You wouldn't have that problem and would have broader build options with the Aelahl, just without the built-in gimmicks.
Don't let them promote you. Don't let them transfer you. Don't let them do anything that takes you off the bridge of that ship, because while you're there... you can make a difference.
-Captain James T. Kirk
Sorry for the dark image.
Norway and Yeager dammit... I still want my Typhoon and Jupiter though.
JJ Trek The Kelvin Timeline is just Trek and it's fully canon... get over it. But I still prefer TAR.
#TASforSTO
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