EPIC Screenshot Thread is EPIC
Comments
-
-
-
-
Concerning the Tzenkethi, dirtside.
Amidst the uncertainty of the 25th century remain among other certainties this pair:- si vis pacem, para bellum (Latin; trans. 'If you want peace, prepare for war')
- "If you know the enemy and know yourself, you need not fear the result of a hundred battles. If you know yourself but not the enemy, for every victory gained you will also suffer a defeat. If you know neither the enemy nor yourself, you will succumb in every battle." -Sun Tzu
With this in mind, consider the following...
They who strike first can tilt the field to their advantage; zone pause (not used in this case because of apparent issues it causes with demorecord) is a big help
As noted, Tzenkethi backpacks can remain active after their operator is taken out; they act much like the Vaadwaur shield drones, except that they do not move. If a Tzenkethi is suddenly invulnerable, at least one of these is in play - note that its effect beam looks very similar to a tetryon beam
Pounce. No longer just for Ferasans and Caitians
Except for happening in mid-engagement, this would be a textbook triangulated ambush. The markers are warnings for a ground analogue of Cannon Spread Volley
Bonus:
0 -
Cool!
btw - What weapon was used in the last slide? The effect looks new to my eyes.Sig? What sig? I don't see any sig.0 -
zedbrightlander1 wrote: »Cool!btw - What weapon was used in the last slide? The effect looks new to my eyes.Really, calling them full-auto is kind of silly when not only are their fire modes both bursts, but actual full-auto rifles exist in the game (referred to for some odd reason as piercing beam rifles)... and why you can't craft those in the various flavors escapes me, too.0
-
-
-
If you mean one from a cap in game, then yes.Sig? What sig? I don't see any sig.0
-
shadowfirefly00 wrote: »zedbrightlander1 wrote: »Cool!btw - What weapon was used in the last slide? The effect looks new to my eyes.Really, calling them full-auto is kind of silly when not only are their fire modes both bursts, but actual full-auto rifles exist in the game (referred to for some odd reason as piercing beam rifles)... and why you can't craft those in the various flavors escapes me, too.
That explains it. I tend to stick to Split Beam Rifle and Dual Pistols ( for the 2nd weap of my CO ) when ever I can. Sprinkle in a bit of Knock Back or DoT and I'm a happy camper.
Sig? What sig? I don't see any sig.0 -
-
"The U.S.S. Eagle leaves Earths orbit."0
-
Cannot resist the siren's call of the Columbia class, and I am totally not disappointed. What an amazing model.
Here's mine, the S.S. Therin Park...
Ganging up with Rodek and Kuumaarke
Overtaking my own torpedo trail
Columbia class by moonlight
Tzenkethi in my sights
0 -
cuchulainn74 wrote: »Cannot resist the siren's call of the Columbia class, and I am totally not disappointed. What an amazing model.
Here's mine, the S.S. Therin Park...
Love the Type 7 skin you used
0 -
Thanks, @salacnar070890! A big part of the reason I had to splash 900 Lobi on the NX-R was your amazing pics. That perspective shot going into ESD was awesome. I'm trying out a DHC Antiproton build right now. So far it's passable, but needs some tuning.0
-
cuchulainn74 wrote: »Thanks, @salacnar070890! A big part of the reason I had to splash 900 Lobi on the NX-R was your amazing pics. That perspective shot going into ESD was awesome. I'm trying out a DHC Antiproton build right now. So far it's passable, but needs some tuning.
0 -
salacnar070890 wrote: »i would recommend DCs over DHCs as DHCs are slow-firing weapons0
-
-
-
-
comrademoco wrote: »salacnar070890 wrote: »My Science Toon reached LVL 30 today
0 -
cuchulainn74 wrote: »Thanks, @salacnar070890! A big part of the reason I had to splash 900 Lobi on the NX-R was your amazing pics. That perspective shot going into ESD was awesome. I'm trying out a DHC Antiproton build right now. So far it's passable, but needs some tuning.
Antiproton Mag Consoles (or Fleet Consoles) + Polymorphic Probe Array + Crystalline Absorption Matrix (if you were smart enough to get one from the Phoenix Event) = TONS of AP damage goodness.
Space Barbie Extraordinaire. Got a question about Space Barbie? Just ask.
Things I want in STO:
1) More character customization options such as more clothing options, letting the toon complexion affect the entire body, not just the head. Also a true RGB color picker applied to all costume and appearance options, which would allow for true appearance customization and homogenous colors instead of "this same exact color looks vastly different on two different pieces."
2) Bridge customization, not bridge packs. Let us pick a general layout and adjust the color palette, console appearance, and chair types, as well as more ready room layout options.
3) Customizable ground weapons, i.e. The aesthetic look of phaser dual pistols but they shoot antiproton bolts. For obvious reasons this would only apply to standard ground weapons.
4) For the love of Q please revamp Plasma Ground Weapons. They look like demented Supersoakers right now.
5) True Vanity Impulse and Deflector effects similar to Vanity Shields.
6) A greater payout for hitting T6 Reputations. Currently it takes more time and resources to get from T5 to T6 than it does to get from nothing to T5. Make that grind really pay out at the end.
7) Mirrorverse Refugee event similar to AoY/Delta/Gamma, complete with new Mirrorverse recruits for all factions.
8) Independent Faction, because yo ho yo ho a pirate's life for me!0 -
themadprofessor#9835 wrote: »cuchulainn74 wrote: »Thanks, @salacnar070890! A big part of the reason I had to splash 900 Lobi on the NX-R was your amazing pics. That perspective shot going into ESD was awesome. I'm trying out a DHC Antiproton build right now. So far it's passable, but needs some tuning.
Antiproton Mag Consoles (or Fleet Consoles) + Polymorphic Probe Array + Crystalline Absorption Matrix (if you were smart enough to get one from the Phoenix Event) = TONS of AP damage goodness.
0 -
cuchulainn74 wrote: »themadprofessor#9835 wrote: »cuchulainn74 wrote: »Thanks, @salacnar070890! A big part of the reason I had to splash 900 Lobi on the NX-R was your amazing pics. That perspective shot going into ESD was awesome. I'm trying out a DHC Antiproton build right now. So far it's passable, but needs some tuning.
Antiproton Mag Consoles (or Fleet Consoles) + Polymorphic Probe Array + Crystalline Absorption Matrix (if you were smart enough to get one from the Phoenix Event) = TONS of AP damage goodness.
I use four mag consoles, PPA, and CAM with three Herald DHCs, Crystalline Energy Torp, and two AP Omnis (plus the wide angle quantum). An Alpha Strike with Beam Overload, Rapid Fire III, and Torp Spread III can pretty much one-shot a D'deridex and can knock a Borg Cube down to ~30%. That's before I start activating consoles.
Space Barbie Extraordinaire. Got a question about Space Barbie? Just ask.
Things I want in STO:
1) More character customization options such as more clothing options, letting the toon complexion affect the entire body, not just the head. Also a true RGB color picker applied to all costume and appearance options, which would allow for true appearance customization and homogenous colors instead of "this same exact color looks vastly different on two different pieces."
2) Bridge customization, not bridge packs. Let us pick a general layout and adjust the color palette, console appearance, and chair types, as well as more ready room layout options.
3) Customizable ground weapons, i.e. The aesthetic look of phaser dual pistols but they shoot antiproton bolts. For obvious reasons this would only apply to standard ground weapons.
4) For the love of Q please revamp Plasma Ground Weapons. They look like demented Supersoakers right now.
5) True Vanity Impulse and Deflector effects similar to Vanity Shields.
6) A greater payout for hitting T6 Reputations. Currently it takes more time and resources to get from T5 to T6 than it does to get from nothing to T5. Make that grind really pay out at the end.
7) Mirrorverse Refugee event similar to AoY/Delta/Gamma, complete with new Mirrorverse recruits for all factions.
8) Independent Faction, because yo ho yo ho a pirate's life for me!0 -
U.S.S. Achiever
Junae, Girquay, Meman'Ikan, Deanna, Elisa Flores, Nuno Espadinha, Heidi, Kolez, T'Vrell, Zarva, Vocan, Oeshi0 -
-
0 -
-
Great pics, guys! @salacnar070890 that is a really nice shot of the dark skin on the Vengeance. It's hard to get a shot of that without just looking like a dark patch across the screen.0
-
salacnar070890 wrote: »
It's a VERY nice ship and have to admit am really enjoying it.0
Categories
- 162.7K All Categories
- 355.3K Star Trek Online
- 5.2K Galactic News Network [PC]
- 2 Community Rules and Policies
- 629 Release Notes
- 80 Galactic News Network [Console]
- 2 Release Notes
- 495 Starfleet Media Corps
- 17.1K The Academy
- 75 Player Guides
- 382 The Shipyard
- 122.4K Star Trek Online General Discussion
- 804 Fleet Recruitment
- 17.3K Ten Forward
- 100 Captain's Table (RP)
- 66 Fan Creations
- 12.7K Test Servers
- 66.4K Support
- 62K Feedback