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They need to revamp this whole game!

fl219fl219 Member Posts: 211 Arc User
Getting sick and tired of my torpedo's not fireing 90% of the time. Getting a defeated window for no reason at all. WTH! Everyone says they don't cheat yet the evidence presents it's every time! No my weapons where not disabled. The game just won't let them fire.
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  • fl219fl219 Member Posts: 211 Arc User
    edited January 2017
    And I call FIX THIS GAME! I am seriously trying not to complain. No one wants to see the logic behind my complaints. How is it even fair to have the game prevent weapons from fireing without a disableing condition? Hell even my beams don't seem to fire alot. They are all lit up ready to fire. Yet nothing happens. Can't anyone see why I get aggrivated? This happens constantly. Yet they don't have a problem throwing out a defeated window. Can't ignore that. Yet ignore the fact of why that defeated window occured. 95% of the defeated windows I get are from game error.
    I tried not to complain. But after ever time this happens. It builds up.
  • tempus64tempus64 Member Posts: 806 Arc User
    I just have to laugh at posts like this. OP still hasn't figured out that cryptic just doesn't care.
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  • mustrumridcully0mustrumridcully0 Member Posts: 12,963 Arc User
    In related news... The ash tray of my car is full. I think I need a new car.
    Star Trek Online Advancement: You start with lowbie gear, you end with Lobi gear.
  • nikeixnikeix Member Posts: 3,972 Arc User
    And once again you are describing LAG, not game behavior. Kind of a pattern for you.
  • devilment666devilment666 Member Posts: 112 Arc User
    *checks all sub-forums*

    Hmmm. The only threads I see about the game "cheating" all appear to have been started by the same user.

    OP, if the game were truly cheating as much as you claim it does, I'd expect the forums to be ablaze. As they are not, this would fall under the category of PEBKAC.
  • meimeitoomeimeitoo Member Posts: 12,594 Arc User
    fl219 wrote: »
    No one wants to see the logic behind my complaints.


    Wanting to see, yes; actually seeing it, no.
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  • theonlyhamster#0636 theonlyhamster Member Posts: 126 Arc User
    1) whats actually happening is the fact your PC (or console) cannot display the game correctly, the damage is still being dealt but the fact is either your pc/console is so TRIBBLE it cannot keep up with the pace of the game, or your internet is so bad you lag to the point where you die

    2) cheating doesn't happen in this game, this game is based off of team work to achieve goals (unless you're doing a greedy DPS parse in an ISA), unless you're trying to participate in pvp (which is near futile if you ask me) where abilities are broken to the point that pvp cannot work

    3) don't rage at the forums because of something thats more than likely happening on your end, yes the game has its bugs but most of the time its YOUR end thats at fault, whether it would be your PC/Console hardware letting you down or whether it would just be your internet speed
  • saurializardsaurializard Member Posts: 4,404 Arc User
    edited January 2017
    *checks the OP's name*

    Let me guess: something else needs to be nerfed, right?
    ...
    And I was mostly right, this time, it's "nerf my rubberbanding/lag".
    #TASforSTO
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  • mirrorterranmirrorterran Member Posts: 423 Arc User
    1) whats actually happening is the fact your PC (or console) cannot display the game correctly, the damage is still being dealt but the fact is either your pc/console is so **** it cannot keep up with the pace of the game, or your internet is so bad you lag to the point where you die

    2) cheating doesn't happen in this game, this game is based off of team work to achieve goals (unless you're doing a greedy DPS parse in an ISA), unless you're trying to participate in pvp (which is near futile if you ask me) where abilities are broken to the point that pvp cannot work

    3) don't rage at the forums because of something thats more than likely happening on your end, yes the game has its bugs but most of the time its YOUR end thats at fault, whether it would be your PC/Console hardware letting you down or whether it would just be your internet speed

    I feel obligated to point out that I'm constantly getting disconnected and rubberbanding lately. My tracert says all hops are below 50 ms except for the almighty last one which times out. That is most definitely THEIR end not mine. Have you not been around for the past 7 years?
  • meimeitoomeimeitoo Member Posts: 12,594 Arc User
    1) whats actually happening is the fact your PC (or console) cannot display the game correctly, the damage is still being dealt but the fact is either your pc/console is so **** it cannot keep up with the pace of the game, or your internet is so bad you lag to the point where you die

    2) cheating doesn't happen in this game, this game is based off of team work to achieve goals (unless you're doing a greedy DPS parse in an ISA), unless you're trying to participate in pvp (which is near futile if you ask me) where abilities are broken to the point that pvp cannot work

    3) don't rage at the forums because of something thats more than likely happening on your end, yes the game has its bugs but most of the time its YOUR end thats at fault, whether it would be your PC/Console hardware letting you down or whether it would just be your internet speed

    I feel obligated to point out that I'm constantly getting disconnected and rubberbanding lately. My tracert says all hops are below 50 ms except for the almighty last one which times out. That is most definitely THEIR end not mine. Have you not been around for the past 7 years?


    And I feel obligated to point out that I'm rarely ever getting disconnected (unless there's a documented server issue) and rubberbanding as good as never occurs to me.

    So, these problems are definitely on YOUR end. Nobody wants to hear that, of course; but sometimes you need to step out of your self-centered shell a bit, and ask yourselves, 'If the game were truly so unplayable for the vast majority, why isn't everyone vociferating their protests?!' And the answer brings us full circle: these problems are definitely on YOUR end.
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  • wendysue53wendysue53 Member Posts: 1,569 Arc User
    edited January 2017
    uh... didn't see it above. but you probably have LAG issues, @fl219. It doesn't always tell you this. but if you click a weapon and nothing happens or you click it and it lets you click it right away again - that's a lag problem on your end. it's a VERY MINOR form of lag, but it's lag nonetheless.

    Same thing if you get the defeated window and didn't see what happened. The animation was cut due to lag on your end.

    Exemption: the INVISIBLE TORPEDO OF DEATH that happens in one instance. Don't remember which one.

    Edit: now having looked at the posts above, I see nearly everyone tells you the same thing: It's LAG. It's on your end. can't say much more than that.

    by 'your end', we mean it's somewhere between your machine and their's. Thus, it's 'your end' as they are not responsible for anything after it leaves their machine.
  • theonlyhamster#0636 theonlyhamster Member Posts: 126 Arc User

    I feel obligated to point out that I'm constantly getting disconnected and rubberbanding lately. My tracert says all hops are below 50 ms except for the almighty last one which times out. That is most definitely THEIR end not mine. Have you not been around for the past 7 years?

    i've been playing since 2011 for one, so yea i get where you are coming from, but however 9 times out of ten its your end that you have rubberbanding issues with your game, before i got fibre optic internet i was rubberbanding on a 5 megabit per sec internet speed now the only issues i get is the game DC'ing me when the servers crash their end, if i do experience any rubber banding at all it would be down to the intense amount of players on at once.

    90% of the time though i don't experience any lag so i would ask this:
    1) have you checked your internet speed?
    2) how old is your computer/console you're playing on (console shouldn't matter that much seeing as sto came out recently on console) your components may not be able to handle the game the way you want.
    3) do remember cryptic are not gods they cannot solve all your problems that you have with the game for you.
    4) if you're getting constantly disconnected try changing your proxy server you're connecting to on the STO launcher (i can show you how to change that if you like when i have some free time)
    5) the game is 7 years old and the game engine probably isn't as efficient as some of the newer games like warframe as an example, so do bare in mind it could just be down to the game's engine itself as well.
    6) it does help to have a ping less than 15 ms mine as an example is 4 ms at the most thx to my ISP
  • meimeitoomeimeitoo Member Posts: 12,594 Arc User
    wendysue53 wrote: »
    Exemption: the invisible torpedo of death that happens in one instance. Don't remember which one.


    That would be CSA. :)
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  • tempus64tempus64 Member Posts: 806 Arc User
    meimeitoo wrote: »
    1) whats actually happening is the fact your PC (or console) cannot display the game correctly, the damage is still being dealt but the fact is either your pc/console is so **** it cannot keep up with the pace of the game, or your internet is so bad you lag to the point where you die

    2) cheating doesn't happen in this game, this game is based off of team work to achieve goals (unless you're doing a greedy DPS parse in an ISA), unless you're trying to participate in pvp (which is near futile if you ask me) where abilities are broken to the point that pvp cannot work

    3) don't rage at the forums because of something thats more than likely happening on your end, yes the game has its bugs but most of the time its YOUR end thats at fault, whether it would be your PC/Console hardware letting you down or whether it would just be your internet speed

    I feel obligated to point out that I'm constantly getting disconnected and rubberbanding lately. My tracert says all hops are below 50 ms except for the almighty last one which times out. That is most definitely THEIR end not mine. Have you not been around for the past 7 years?


    And I feel obligated to point out that I'm rarely ever getting disconnected (unless there's a documented server issue) and rubberbanding as good as never occurs to me.

    So, these problems are definitely on YOUR end. Nobody wants to hear that, of course; but sometimes you need to step out of your self-centered shell a bit, and ask yourselves, 'If the game were truly so unplayable for the vast majority, why isn't everyone vociferating their protests?!' And the answer brings us full circle: these problems are definitely on YOUR end.

    Funny thing is that you're probably both wrong. Back during one of the worst connection issue times in the game, where cryptic was having problems, there were also issues where people from certain areas couldn't connect reliably to the game. They could get to other games just fine but not STO. And even people living close to them could get into the game fine, but they couldn't. Some people used a VPN and were able to connect just fine. More often than not, it all comes down to routing. The person you're responding to even said that their tracert is fine until the last hop. So it's not really their end and may not be really at Cryptics end either other than in the sense of that last connection from the "net" to Cryptics servers.

    Thing is, the game has issues. Often times on weekends if there a ton of people in the game and you're in an instance on Q'nos that's pretty much full, you can notice lag. Change to another instance and it's fine. Along with that will come the occasional serve not responding or disconnect. We've just all become accustomed to it that we don't notice it much.
  • meimeitoomeimeitoo Member Posts: 12,594 Arc User
    tempus64 wrote: »
    meimeitoo wrote: »
    1) whats actually happening is the fact your PC (or console) cannot display the game correctly, the damage is still being dealt but the fact is either your pc/console is so **** it cannot keep up with the pace of the game, or your internet is so bad you lag to the point where you die

    2) cheating doesn't happen in this game, this game is based off of team work to achieve goals (unless you're doing a greedy DPS parse in an ISA), unless you're trying to participate in pvp (which is near futile if you ask me) where abilities are broken to the point that pvp cannot work

    3) don't rage at the forums because of something thats more than likely happening on your end, yes the game has its bugs but most of the time its YOUR end thats at fault, whether it would be your PC/Console hardware letting you down or whether it would just be your internet speed

    I feel obligated to point out that I'm constantly getting disconnected and rubberbanding lately. My tracert says all hops are below 50 ms except for the almighty last one which times out. That is most definitely THEIR end not mine. Have you not been around for the past 7 years?


    And I feel obligated to point out that I'm rarely ever getting disconnected (unless there's a documented server issue) and rubberbanding as good as never occurs to me.

    So, these problems are definitely on YOUR end. Nobody wants to hear that, of course; but sometimes you need to step out of your self-centered shell a bit, and ask yourselves, 'If the game were truly so unplayable for the vast majority, why isn't everyone vociferating their protests?!' And the answer brings us full circle: these problems are definitely on YOUR end.

    Funny thing is that you're probably both wrong. Back during one of the worst connection issue times in the game, where cryptic was having problems, there were also issues where people from certain areas couldn't connect reliably to the game. They could get to other games just fine but not STO. And even people living close to them could get into the game fine, but they couldn't. Some people used a VPN and were able to connect just fine. More often than not, it all comes down to routing. The person you're responding to even said that their tracert is fine until the last hop. So it's not really their end and may not be really at Cryptics end either other than in the sense of that last connection from the "net" to Cryptics servers.

    Thing is, the game has issues. Often times on weekends if there a ton of people in the game and you're in an instance on Q'nos that's pretty much full, you can notice lag. Change to another instance and it's fine. Along with that will come the occasional serve not responding or disconnect. We've just all become accustomed to it that we don't notice it much.


    Why, for all purposes and intent, I define 'definitely on YOUR end' as 'Certainly not caused by Cryptic;' which includes all kinds of network congestion along the way (also not caused by Cryptic).
    3lsZz0w.jpg
  • wendysue53wendysue53 Member Posts: 1,569 Arc User
    edited January 2017
    tempus64 wrote: »
    Funny thing is that you're probably both wrong. Back during one of the worst connection issue times in the game, where cryptic was having problems, there were also issues where people from certain areas couldn't connect reliably to the game. They could get to other games just fine but not STO. And even people living close to them could get into the game fine, but they couldn't. Some people used a VPN and were able to connect just fine. More often than not, it all comes down to routing. The person you're responding to even said that their tracert is fine until the last hop. So it's not really their end and may not be really at Cryptics end either other than in the sense of that last connection from the "net" to Cryptics servers.

    Thing is, the game has issues. Often times on weekends if there a ton of people in the game and you're in an instance on Q'nos that's pretty much full, you can notice lag. Change to another instance and it's fine. Along with that will come the occasional serve not responding or disconnect. We've just all become accustomed to it that we don't notice it much.

    pretty much. and it all falls under the 'your end' section when discussing a connection. From his side, it's 'their end'. From their's, it's 'his side'. Finger pointing. never works...
  • kodachikunokodachikuno Member Posts: 6,020 Arc User1
    I love the denial of reality and refusal to accept that its either them or the route their connection takes to connect.
    The tears.... salty as they are.... still delicious
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    tacofangs wrote: »
    STO isn't canon, and neither are any of the books.
  • meimeitoomeimeitoo Member Posts: 12,594 Arc User
    edited January 2017
    wendysue53 wrote: »
    From his side, it's 'their end'. From their's, it's 'his side'. Finger pointing. never works...


    Very true. Except when someone starts a ranty thread blaming Cryptic, saying "They need to revamp this whole game!" Then, of course, it's justified to point said finger right back.
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  • theonlyhamster#0636 theonlyhamster Member Posts: 126 Arc User
    I love the denial of reality and refusal to accept that its either them or the route their connection takes to connect.
    The tears.... salty as they are.... still delicious

    *Hands kodachikuno a bag of chips and some vinegar* something to put the salt on :cookie:
  • tempus64tempus64 Member Posts: 806 Arc User
    meimeitoo wrote: »
    Why, for all purposes and intent, I define 'definitely on YOUR end' as 'Certainly not caused by Cryptic;' which includes all kinds of network congestion along the way (also not caused by Cryptic).

    We don't know why that last connection isn't happening. It could be the response from the servers that's not getting through which might be Cryptic's "fault". Without knowledge of what the real issue is, saying it's "their end' is just false when it comes to the internet route. Saying it's "their end" lays blame. In this case, the user has zero control over the routing and no way to fix anything other than come up with a work around. The "blame" is with the down stream providers at Cryptic's end, or with Cryptic's connection talking to that provider. The other thing to keep in mind is that if there were a lot of people experiencing the exact same issue, Cryptic would be checking over their connection and talking to the provider in order to resolve it, just as they have done before.

    Course, I'm assuming what that person said about their tracert is accurate.
  • theonlyhamster#0636 theonlyhamster Member Posts: 126 Arc User
    tempus64 wrote: »
    meimeitoo wrote: »
    Why, for all purposes and intent, I define 'definitely on YOUR end' as 'Certainly not caused by Cryptic;' which includes all kinds of network congestion along the way (also not caused by Cryptic).

    We don't know why that last connection isn't happening. It could be the response from the servers that's not getting through which might be Cryptic's "fault". Without knowledge of what the real issue is, saying it's "their end' is just false when it comes to the internet route. Saying it's "their end" lays blame. In this case, the user has zero control over the routing and no way to fix anything other than come up with a work around. The "blame" is with the down stream providers at Cryptic's end, or with Cryptic's connection talking to that provider. The other thing to keep in mind is that if there were a lot of people experiencing the exact same issue, Cryptic would be checking over their connection and talking to the provider in order to resolve it, just as they have done before.

    Course, I'm assuming what that person said about their tracert is accurate.

    You're basically repeating what i just said earlier man.......
  • mirrorterranmirrorterran Member Posts: 423 Arc User
    Just to be clear I'm not really complaining (I'm not the OP) The gameplay itself for some reason runs perfectly, it's map changes that drop me or wandering around ESD when rubberbanding. I just find it slightly disingenuous when these threads constantly appear the fanboys always show up to say its them, when anyone thats been around long enough knows their servers are TRIBBLE.
  • wendysue53wendysue53 Member Posts: 1,569 Arc User
    tempus64 wrote: »
    meimeitoo wrote: »
    Why, for all purposes and intent, I define 'definitely on YOUR end' as 'Certainly not caused by Cryptic;' which includes all kinds of network congestion along the way (also not caused by Cryptic).

    We don't know why that last connection isn't happening. It could be the response from the servers that's not getting through which might be Cryptic's "fault". Without knowledge of what the real issue is, saying it's "their end' is just false when it comes to the internet route. Saying it's "their end" lays blame. In this case, the user has zero control over the routing and no way to fix anything other than come up with a work around. The "blame" is with the down stream providers at Cryptic's end, or with Cryptic's connection talking to that provider. The other thing to keep in mind is that if there were a lot of people experiencing the exact same issue, Cryptic would be checking over their connection and talking to the provider in order to resolve it, just as they have done before.

    Course, I'm assuming what that person said about their tracert is accurate.

    You're leaving out the point that Cryptic's responsibility stops at their front door (from their servers and their provider) and anything after that becomes the user's end of the deal, since Cryptic is not responsible for it. This subject comes up a lot on this forum...
  • flash525flash525 Member Posts: 5,441 Arc User
    azrael605 wrote: »
    Hey guess what, when everyone tells you your wrong... your wrong.
    You're Wrong! ;)

    attachment.php?attachmentid=42556&d=1518094222
  • tempus64tempus64 Member Posts: 806 Arc User
    tempus64 wrote: »
    meimeitoo wrote: »
    Why, for all purposes and intent, I define 'definitely on YOUR end' as 'Certainly not caused by Cryptic;' which includes all kinds of network congestion along the way (also not caused by Cryptic).

    We don't know why that last connection isn't happening. It could be the response from the servers that's not getting through which might be Cryptic's "fault". Without knowledge of what the real issue is, saying it's "their end' is just false when it comes to the internet route. Saying it's "their end" lays blame. In this case, the user has zero control over the routing and no way to fix anything other than come up with a work around. The "blame" is with the down stream providers at Cryptic's end, or with Cryptic's connection talking to that provider. The other thing to keep in mind is that if there were a lot of people experiencing the exact same issue, Cryptic would be checking over their connection and talking to the provider in order to resolve it, just as they have done before.

    Course, I'm assuming what that person said about their tracert is accurate.

    You're basically repeating what i just said earlier man.......

    Your post didn't exist when I was doing my first one. A few of us were posting at the same time.
  • wendysue53wendysue53 Member Posts: 1,569 Arc User
    Just to be clear I'm not really complaining (I'm not the OP) The gameplay itself for some reason runs perfectly, it's map changes that drop me or wandering around ESD when rubberbanding. I just find it slightly disingenuous when these threads constantly appear the fanboys always show up to say its them, when anyone thats been around long enough knows their servers are ****.

    what you're pointing to are some bugs in the programming, particularly the Loading Screen Bug.
    The rubberbanding can be caused by the program, but, yeah, that's usually the connection. *shrug* no arguments there.
  • tempus64tempus64 Member Posts: 806 Arc User
    wendysue53 wrote: »
    You're leaving out the point that Cryptic's responsibility stops at their front door (from their servers and their provider) and anything after that becomes the user's end of the deal, since Cryptic is not responsible for it. This subject comes up a lot on this forum...

    While technically true from a boilerplate TOS standpoint, Cryptic has set the precedent that their responsibility goes beyond their "front door", but only if it effects a large enough portion of the player base where they think there would be a revenue impact.
This discussion has been closed.