I am replaying some the missions and have a question about "Doomsday Device". When you shoot at the device you need five hits to destroy it. You are being shot at the whole time. It is easy to be destroyed when fighting the device. When you are destroyed, the health of the Device resets to 100%. This is quite frustrating. I have watched Youtube play throughs and on some being destroyed doesn't reset the Device. The players ship was destroyed a few times but after a while the Device kept the damage level before ship destruction. This is encouraging. Does anybody know if the mission is programmed that after so many times of your ship destruction that the device retains previous damage when you respawn? Thanks
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P.S. Don't stay inside the Nah'kuhl's red cone, either, if you know what's good for you.
*Avoid ship-to-ship combat. It gains you nothing. Let the allied NPC ships draw all that fire. Remember you're in a BOP with a cloaking device. And of course, don't be in the line of fire when the Device cuts loose. Also consider switching to a lower difficulty if you're on Advanced or Elite.
As said above, you're not supposed to fight anything. Cloak, move away from the DD's forward arc, wait for the belch of doom then fly in front of it and decloak just long enough to loose a torpedo. Repeat 5 times.
You should simply be able to fire your torpedo, then fly out of weapon range, wait for the cooldown and fire another torpedo. Rinse and repeat. At least that is what I recall doing with all my captains including my AoY captain.
Second, the gear on said BoP is always Mk II. It never scales to your level, which is problematic for anyone above level 10. You might as well be flying an origami BoP for all the protection your shields will give you.
Third, even if you're only attacking the Doomsday machine you can still draw aggro from the Klingons, especially if all of the Federation ships have been destroyed and a fresh group hasn't spawned in yet. And because you're in a T1 BoP with Mk II gear, any Klingon ship that takes a shot at you will easily destroy you.
To the OP, I would suggest using Tac Team (auto-reinforces shields that are being hit), Eng Team, and Hazard Emitters as your BOff abilities. That should help your survival if you happen to draw aggro from the Klingons. Then what you'll want to do is cloak, wait for the Doomsday machine to fire, fire your har'pengh, and then hit Evasive Maneuvers to book it out of there and wait for your ship's Red Alert to wear off so you can cloak again. I'd also reduce weapon power as low as it will go and dump it into the engines. You're not going to need your disruptors against the Doomsday machine and you shouldn't be engaging the Klingons, and you'll want that extra engine power to help you run if you draw aggro from the Klingons.
Been a while since I've played it but it's a BoP, those usually have a battle cloak. If it doesn't, just fly away for a bit for the red alert to wear off.
In any case, avoiding the enemy ships is better than trying to fight them.
But you can use Evasive Maneuvers. Or just do a fly-by shooting (Lock Trajectory would be very useful here, if you could use it *g*).
Your primary weapon is the Hargh'peng Torpedo. It does 10,000 dmg against the Doomday machine, iirc. No scaling required.
I redid the mission, a few years back (at lv. 50), cuz I had lost said Hargh'peng Torpedo. I honestly can't recall any dying, really. Just cloak, decloak, bang, bang, move away fast, and rinse and repeat 5 times.
Probably because ppl would otherwise steal it. Why, maybe not Mk II gear, lol; but I remember getting a temp Dyson Destroyer once, for a mission, which actually did have good stuff on it. Everything was boldered down too.